46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HODJNPODJ_PEGGLE_TRACERES_H
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#define HODJNPODJ_PEGGLE_TRACERES_H
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namespace Bagel {
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namespace HodjNPodj {
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namespace Peggle {
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#define IDD_PROMPT 101
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#define _APS_NEXT_SYMED_VALUE 101
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#define _APS_NEXT_RESOURCE_VALUE 102
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#define IDC_BIT0 256
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#define IDC_BIT1 257
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#define IDC_BIT2 258
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#define IDC_BIT3 259
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#define IDC_BIT4 260
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#define IDC_ENABLEALL 512
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_COMMAND_VALUE 40001
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} // namespace Peggle
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} // namespace HodjNPodj
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} // namespace Bagel
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#endif
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