Files
2026-02-02 04:50:13 +01:00

503 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/globals.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
#include "bagel/hodjnpodj/hnplibs/menures.h"
#include "bagel/hodjnpodj/hnplibs/stdinc.h"
#include "bagel/hodjnpodj/pdq/usercfg.h"
namespace Bagel {
namespace HodjNPodj {
namespace PDQ {
#define ID_RESET 104
#define ID_GAMESPEED 105
#define ID_FIXED 106
#define ID_SPEED 112
#define ID_SHOWN 114
#define ID_NAMES 111
extern const char *INI_SECTION;
static const char *apszSpeeds[10] = {
"Molasses in Stasis",
"Frozen Molasses",
"Molasses",
"Maple Syrup",
"Oil",
"Watery Oil",
"Oily Water",
"Water",
"Quicksilver",
"Quick Quicksilver"
};
static CText *txtGameSpeed;
static CText *txtRevealed;
static CText *txtSpeed;
static CText *txtShown;
static CColorButton *pOKButton = nullptr; // OKAY button on scroll
static CColorButton *pCancelButton = nullptr; // Cancel button on scroll
static CColorButton *pDefaultsButton = nullptr; // Defaults button on scroll
static CCheckButton *pFixedButton = nullptr;
CUserCfgDlg::CUserCfgDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID)
: CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP") {
m_pNamesButton = nullptr;
DoModal();
}
void CUserCfgDlg::DoDataExchange(CDataExchange *pDX) {
CBmpDialog::DoDataExchange(pDX);
}
void CUserCfgDlg::PutDlgData() {
m_pSpeedScroll->SetScrollPos(m_nGameSpeed);
m_pShownScroll->SetScrollPos(m_nShown);
pFixedButton->SetCheck(!m_bRandomLetters);
m_pNamesButton->SetCheck(m_bShowNames);
}
void CUserCfgDlg::GetDlgData() {
m_nGameSpeed = m_pSpeedScroll->GetScrollPos();
m_nShown = m_pShownScroll->GetScrollPos();
m_bRandomLetters = true;
if (pFixedButton->GetCheck() == 1)
m_bRandomLetters = false;
m_bShowNames = false;
if (m_pNamesButton->GetCheck() == 1) {
m_bShowNames = true;
}
}
bool CUserCfgDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
/*
* respond to user
*/
if (HIWORD(lParam) == BN_CLICKED) {
switch (wParam) {
case IDOK:
m_bShouldSave = true;
ClearDialogImage();
EndDialog(IDOK);
return false;
case IDCANCEL:
ClearDialogImage();
EndDialog(IDCANCEL);
return false;
/*
* reset params to default
*/
case ID_RESET:
m_bRandomLetters = false;
m_nShown = SHOWN_DEF;
m_nGameSpeed = SPEED_DEF;
m_bShowNames = true;
PutDlgData();
DispSpeed();
DispShown();
break;
case ID_NAMES:
m_bShowNames = !m_bShowNames;
PutDlgData();
break;
case ID_FIXED:
m_bRandomLetters = !m_bRandomLetters;
PutDlgData();
break;
default:
break;
}
}
return CBmpDialog::OnCommand(wParam, lParam);
}
void CUserCfgDlg::OnHScroll(unsigned int nSBCode, unsigned int nPos, CScrollBar *pScroll) {
switch (pScroll->GetDlgCtrlID()) {
case ID_SPEED:
switch (nSBCode) {
case SB_LEFT:
m_nGameSpeed = SPEED_MIN;
break;
case SB_LINELEFT:
case SB_PAGELEFT:
if (m_nGameSpeed > SPEED_MIN)
m_nGameSpeed--;
break;
case SB_RIGHT:
m_nGameSpeed = SPEED_MAX;
break;
case SB_LINERIGHT:
case SB_PAGERIGHT:
if (m_nGameSpeed < SPEED_MAX)
m_nGameSpeed++;
break;
case SB_THUMBPOSITION:
case SB_THUMBTRACK:
m_nGameSpeed = nPos;
break;
default:
break;
}
assert(m_nGameSpeed >= SPEED_MIN && m_nGameSpeed <= SPEED_MAX);
if (m_nGameSpeed < SPEED_MIN)
m_nGameSpeed = SPEED_MIN;
if (m_nGameSpeed > SPEED_MAX)
m_nGameSpeed = SPEED_MAX;
/* can't access a null pointers */
assert(pScroll != nullptr);
pScroll->SetScrollPos(m_nGameSpeed);
DispSpeed();
break;
case ID_SHOWN:
switch (nSBCode) {
case SB_LEFT:
m_nShown = SHOWN_MIN;
break;
case SB_LINELEFT:
case SB_PAGELEFT:
if (m_nShown > SHOWN_MIN)
m_nShown--;
break;
case SB_RIGHT:
m_nShown = SHOWN_MAX;
break;
case SB_LINERIGHT:
case SB_PAGERIGHT:
if (m_nShown < SHOWN_MAX)
m_nShown++;
break;
case SB_THUMBPOSITION:
case SB_THUMBTRACK:
m_nShown = nPos;
break;
default:
break;
}
assert(m_nShown >= SHOWN_MIN && m_nShown <= SHOWN_MAX);
if (m_nShown < SHOWN_MIN)
m_nShown = SHOWN_MIN;
if (m_nShown > SHOWN_MAX)
m_nShown = SHOWN_MAX;
/* can't access a null pointers */
assert(pScroll != nullptr);
pScroll->SetScrollPos(m_nShown);
DispShown();
break;
default:
break;
} // end Switch ID
}
bool CUserCfgDlg::OnInitDialog() {
CRect tmpRect;
char buf[10];
CDC *pDC;
CBmpDialog::OnInitDialog();
tmpRect.SetRect(22, 100, 122, 120);
m_pShownScroll = new CScrollBar;
m_pShownScroll->Create(WS_VISIBLE | WS_CHILD | SBS_HORZ | SBS_BOTTOMALIGN, tmpRect, this, ID_SHOWN);
m_pShownScroll->SetScrollRange(SHOWN_MIN, SHOWN_MAX, true);
tmpRect.SetRect(22, 138, 122, 158);
m_pSpeedScroll = new CScrollBar;
m_pSpeedScroll->Create(WS_VISIBLE | WS_CHILD | SBS_HORZ | SBS_BOTTOMALIGN, tmpRect, this, ID_SPEED);
m_pSpeedScroll->SetScrollRange(SPEED_MIN, SPEED_MAX, true);
pDC = GetDC();
tmpRect.SetRect(22, 125, 60, 140);
if ((txtGameSpeed = new CText) != nullptr) {
txtGameSpeed->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
tmpRect.SetRect(65, 125, 170, 140);
if ((txtSpeed = new CText) != nullptr) {
txtSpeed->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
tmpRect.SetRect(22, 87, 80, 102);
if ((txtRevealed = new CText) != nullptr) {
txtRevealed->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
tmpRect.SetRect(85, 87, 146, 102);
if ((txtShown = new CText) != nullptr) {
txtShown->SetupText(pDC, m_pPalette, &tmpRect, JUSTIFY_LEFT);
}
ReleaseDC(pDC);
if ((pOKButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pOKButton).SetPalette(m_pPalette); // set the palette to use
(*pOKButton).SetControl(IDOK, this); // tie to the dialog control
}
if ((pCancelButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pCancelButton).SetPalette(m_pPalette); // set the palette to use
(*pCancelButton).SetControl(IDCANCEL, this); // tie to the dialog control
}
if ((pDefaultsButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pDefaultsButton).SetPalette(m_pPalette); // set the palette to use
(*pDefaultsButton).SetControl(ID_RESET, this); // tie to the dialog control
}
if ((pFixedButton = new CCheckButton) != nullptr) { // build a color QUIT button to let us exit
(*pFixedButton).SetPalette(m_pPalette); // set the palette to use
(*pFixedButton).SetControl(ID_FIXED, this); // tie to the dialog control
}
if ((m_pNamesButton = new CCheckButton) != nullptr) {
m_pNamesButton->SetPalette(m_pPalette);
m_pNamesButton->SetControl(ID_NAMES, this);
}
m_bShouldSave = false;
/*
* User can specify if he/she wants the letters to appear in a random order
* or in the predefined fixed order set by the MetaGame
*/
GetPrivateProfileString(INI_SECTION, "RandomLetters", "No", buf, 10, INI_FILENAME);
m_bRandomLetters = false;
if (!scumm_stricmp(buf, "Yes"))
m_bRandomLetters = true;
/*
* This will determine how many letters are intially displayed (default is SHOWN_DEF)
*/
m_nShown = GetPrivateProfileInt(INI_SECTION, "NumStartingLetters", SHOWN_DEF, INI_FILENAME);
if ((m_nShown < SHOWN_MIN) || (m_nShown > SHOWN_MAX))
m_nShown = SHOWN_DEF;
/*
* This will determine the speed of the letters being displayed:
* Range is 1..10 with 1 = 5000ms, 10 = 500ms
*/
m_nGameSpeed = GetPrivateProfileInt(INI_SECTION, "GameSpeed", SPEED_DEF, INI_FILENAME);
if ((m_nGameSpeed < SPEED_MIN) || (m_nGameSpeed > SPEED_MAX))
m_nGameSpeed = SPEED_DEF;
GetPrivateProfileString(INI_SECTION, "ShowCategoryNames", "Yes", buf, 10, INI_FILENAME);
assert(strlen(buf) < 10);
m_bShowNames = false;
if (!scumm_stricmp(buf, "Yes"))
m_bShowNames = true;
PutDlgData();
return true;
}
void CUserCfgDlg::OnPaint() {
CDC *pDC;
CBmpDialog::OnPaint();
pDC = GetDC();
txtGameSpeed->DisplayString(pDC, "Speed:", 14, TEXT_BOLD, RGB(0, 0, 0));
txtRevealed->DisplayString(pDC, "Revealed:", 14, TEXT_BOLD, RGB(0, 0, 0));
DispSpeed();
DispShown();
ReleaseDC(pDC);
}
BEGIN_MESSAGE_MAP(CUserCfgDlg, CBmpDialog)
ON_WM_HSCROLL()
ON_WM_PAINT()
ON_WM_DESTROY()
END_MESSAGE_MAP()
void CUserCfgDlg::OnDestroy() {
if (m_pSpeedScroll != nullptr) {
delete m_pSpeedScroll;
m_pSpeedScroll = nullptr;
}
if (m_pShownScroll != nullptr) {
delete m_pShownScroll;
m_pShownScroll = nullptr;
}
CBmpDialog::OnDestroy();
}
void CUserCfgDlg::DispSpeed() {
CDC *pDC;
if ((pDC = GetDC()) != nullptr) {
txtSpeed->DisplayString(pDC, apszSpeeds[m_nGameSpeed - 1], 14, TEXT_BOLD, RGB(0, 0, 0));
ReleaseDC(pDC);
}
}
void CUserCfgDlg::DispShown() {
CDC *pDC;
char msg[5];
Common::sprintf_s(msg, "%d", m_nShown);
if ((pDC = GetDC()) != nullptr) {
txtShown->DisplayString(pDC, msg, 14, TEXT_BOLD, RGB(0, 0, 0));
ReleaseDC(pDC);
}
}
void CUserCfgDlg::ClearDialogImage() {
CDC *pDC;
if (m_bShouldSave) {
GetDlgData();
WritePrivateProfileString(INI_SECTION, "RandomLetters",
m_bRandomLetters ? "Yes" : "No", INI_FILENAME);
WritePrivateProfileString(INI_SECTION, "NumStartingLetters",
Common::String::format("%d", m_nShown).c_str(),
INI_FILENAME);
WritePrivateProfileString(INI_SECTION, "GameSpeed",
Common::String::format("%d", m_nGameSpeed).c_str(),
INI_FILENAME);
WritePrivateProfileString(INI_SECTION, "ShowCategoryNames",
m_bShowNames ? "Yes" : "No", INI_FILENAME);
}
pDC = GetDC();
if (txtSpeed != nullptr) {
txtSpeed->RestoreBackground(pDC);
delete txtSpeed;
txtSpeed = nullptr;
}
if (txtShown != nullptr) {
txtShown->RestoreBackground(pDC);
delete txtShown;
txtShown = nullptr;
}
if (txtRevealed != nullptr) {
txtRevealed->RestoreBackground(pDC);
delete txtRevealed;
txtRevealed = nullptr;
}
if (txtGameSpeed != nullptr) {
txtGameSpeed->RestoreBackground(pDC);
delete txtGameSpeed;
txtGameSpeed = nullptr;
}
ReleaseDC(pDC);
if (pOKButton != nullptr) { // release the button
delete pOKButton;
pOKButton = nullptr;
}
if (pCancelButton != nullptr) { // release the button
delete pCancelButton;
pCancelButton = nullptr;
}
if (pDefaultsButton != nullptr) { // release the button
delete pDefaultsButton;
pDefaultsButton = nullptr;
}
if (pFixedButton != nullptr) { // release the button
delete pFixedButton;
pFixedButton = nullptr;
}
if (m_pNamesButton != nullptr) {
delete m_pNamesButton;
m_pNamesButton = nullptr;
}
ValidateRect(nullptr);
}
} // namespace PDQ
} // namespace HodjNPodj
} // namespace Bagel