Files
2026-02-02 04:50:13 +01:00

293 lines
7.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/packrat/resource.h"
#include "bagel/hodjnpodj/packrat/dialogs.h"
namespace Bagel {
namespace HodjNPodj {
namespace Packrat {
static CPalette *pPackRatOptPalette;
CColorButton *pMsgOKButton = nullptr;
/*****************************************************************
*
* CMsgDlg
*
* FUNCTIONAL DESCRIPTION:
*
* Constructor sends the input to the CBmpDialog constructor and
* the intializes the private members
*
* FORMAL PARAMETERS:
*
* Those needed to contruct a CBmpDialog dialog: pParent,pPalette, nID
*
* IMPLICIT INPUT PARAMETERS:
*
* n/a
*
* IMPLICIT OUTPUT PARAMETERS:
*
* private member m_nCurrenLEVEL
* globals rectDisplayAmount and pSeLEVELPalette
*
* RETURN VALUE:
*
* n/a
*
****************************************************************/
CMsgDlg::CMsgDlg(CWnd *pParent, CPalette *pPalette, unsigned int nID) : CBmpDialog(pParent, pPalette, nID, ".\\ART\\SSCROLL.BMP") {
pPackRatOptPalette = pPalette;
m_nWhichMsg = 1;
m_lCurrentScore = 0L;
}
/*****************************************************************
*
* OnCommand
*
* FUNCTIONAL DESCRIPTION:
*
* Process the "Set" and "Cancel" buttons
*
* This function is called when a WM_COMMAND message is issued,
* typically in order to process control related activities.
*
* FORMAL PARAMETERS:
*
* wParam identifier for the button to be processed
* lParam type of message to be processed
*
* IMPLICIT INPUT PARAMETERS:
*
* n/a
*
* IMPLICIT OUTPUT PARAMETERS:
*
* n/a
*
* RETURN VALUE:
*
* n/a
*
****************************************************************/
bool CMsgDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
// What ever button is clicked, end the dialog and send the ID of the button
// clicked as the return from the dialog
if (HIWORD(lParam) == BN_CLICKED) {
switch (wParam) {
case IDOK:
ClearDialogImage();
EndDialog(0);
return 1;
}
}
return CDialog::OnCommand(wParam, lParam);
}
void CMsgDlg::OnCancel() {
ClearDialogImage();
EndDialog(0);
return;
}
void CMsgDlg::OnOK() {
ClearDialogImage();
EndDialog(0);
return;
}
void CMsgDlg::ClearDialogImage() {
if (pMsgOKButton != nullptr) {
delete pMsgOKButton;
pMsgOKButton = nullptr;
}
ValidateRect(nullptr);
return;
}
/*****************************************************************
*
* SetInitialOptions
*
* FUNCTIONAL DESCRIPTION:
*
* This sets the privates to the inputted values
*
* FORMAL PARAMETERS:
*
* lCurrenLEVEL = the current amount the user has
*
* IMPLICIT INPUT PARAMETERS:
*
* m_nCurrenLEVEL = (int)min( AMOUNTMAX, lCurrenLEVEL)
*
* IMPLICIT OUTPUT PARAMETERS:
*
* n/a
*
* RETURN VALUE:
*
*
****************************************************************/
void CMsgDlg::SetInitialOptions(int nWhichMsg, long lScore, int nLevel) {
m_nWhichMsg = nWhichMsg;
m_lCurrentScore = lScore;
m_nLevel = nLevel;
return;
}
bool CMsgDlg::OnInitDialog() {
bool bSuccess;
CBmpDialog::OnInitDialog();
pMsgOKButton = new CColorButton();
ASSERT(pMsgOKButton != nullptr);
pMsgOKButton->SetPalette(pPackRatOptPalette);
bSuccess = pMsgOKButton->SetControl(IDOK, this);
ASSERT(bSuccess);
return true;
}
/*****************************************************************
*
* OnPaint
*
* FUNCTIONAL DESCRIPTION:
*
* Repaint the screen whenever needed; e.g. when uncovered by an
* overlapping window, when maximized from an icon, and when it the
* window is initially created.
*
* This uses the CBmpDialog Paint as its base, and displays the current
* amount chosen from the scrollbar
*
* This routine is called whenever Windows sends a WM_PAINT message.
* Note that creating a CPaintDC automatically does a BeginPaint and
* an EndPaint call is done when it is destroyed at the end of this
* function. CPaintDC's constructor needs the window (this).
*
* FORMAL PARAMETERS:
*
* n/a
*
* IMPLICIT INPUT PARAMETERS:
*
* n/a
*
* IMPLICIT OUTPUT PARAMETERS:
*
* n/a
*
* RETURN VALUE:
*
* n/a
*
****************************************************************/
void CMsgDlg::OnPaint() {
// call CBmpDialog onpaint, to paint the background
CBmpDialog::OnPaint();
CDC *pDC = GetDC();
// CText(CDC *pDC, CPalette *pPalette, CRect *pRect, int nJustify = JUSTIFY_CENTER);
// bool DisplayString(CDC *pDC, const char* pszText, const int nSize, const int nWeight, const COLORREF crColor = CTEXT_COLOR);
CRect rRect1(20, 40, 200, 60);
CRect rRect2(20, 70, 200, 90);
CRect rRect3(20, 100, 200, 120);
CText txtLine1(pDC, pPackRatOptPalette, &rRect1);
CText txtLine2(pDC, pPackRatOptPalette, &rRect2);
CText txtLine3(pDC, pPackRatOptPalette, &rRect3);
char cDisplay[30];
switch (m_nWhichMsg) {
case 1:
Common::sprintf_s(cDisplay, "Level %i Cleared!", m_nLevel);
txtLine1.DisplayString(pDC, cDisplay, 21, FW_BOLD);
Common::sprintf_s(cDisplay, "Current Score: %li", m_lCurrentScore);
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
break;
case 2:
Common::sprintf_s(cDisplay, "Final Score: %li", m_lCurrentScore);
txtLine1.DisplayString(pDC, "Congratulations!", 21, FW_BOLD);
txtLine2.DisplayString(pDC, "All Levels Cleared.", 21, FW_BOLD);
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
break;
case 3:
txtLine1.DisplayString(pDC, "You Died!", 21, FW_BOLD);
if (m_nLevel == 1) {
Common::sprintf_s(cDisplay, "You have %i life left.", m_nLevel);
} else {
Common::sprintf_s(cDisplay, "You have %i lives left.", m_nLevel);
}
txtLine2.DisplayString(pDC, cDisplay, 21, FW_BOLD);
Common::sprintf_s(cDisplay, "Current Score: %li", m_lCurrentScore);
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
break;
case 4:
Common::sprintf_s(cDisplay, "Final Score: %li", m_lCurrentScore);
txtLine1.DisplayString(pDC, "Game over.", 21, FW_BOLD);
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
break;
case 5:
Common::sprintf_s(cDisplay, "Level Cleared!");
txtLine1.DisplayString(pDC, cDisplay, 21, FW_BOLD);
Common::sprintf_s(cDisplay, "Final Score: %li", m_lCurrentScore);
txtLine3.DisplayString(pDC, cDisplay, 21, FW_BOLD);
break;
}
ReleaseDC(pDC);
return;
}
void CMsgDlg::OnDestroy() {
// send a message to the calling app to tell it the user has quit the game
if (pMsgOKButton != nullptr) {
delete pMsgOKButton;
pMsgOKButton = nullptr;
}
CBmpDialog::OnDestroy();
}
// Message Map
BEGIN_MESSAGE_MAP(CMsgDlg, CBmpDialog)
//{{AFX_MSG_MAP( CMainPokerWindow )
ON_WM_PAINT()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
} // namespace Packrat
} // namespace HodjNPodj
} // namespace Bagel