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2026-02-02 04:50:13 +01:00

123 lines
3.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/events.h"
#include "common/system.h"
#include "engines/util.h"
#include "graphics/paletteman.h"
#include "bagel/hodjnpodj/hodjnpodj.h"
#include "bagel/hodjnpodj/console.h"
#include "bagel/hodjnpodj/globals.h"
#include "bagel/hodjnpodj/metagame/demo/app.h"
#include "bagel/hodjnpodj/metagame/frame/app.h"
#include "bagel/hodjnpodj/metagame/frame/hodjpodj.h"
#include "bagel/hodjnpodj/metagame/gtl/init.h"
#include "bagel/hodjnpodj/metagame/saves/savegame.h"
#include "bagel/hodjnpodj/metagame/bgen/bfc.h"
#include "bagel/metaengine.h"
namespace Bagel {
namespace HodjNPodj {
HodjNPodjEngine *g_engine;
HodjNPodjEngine::HodjNPodjEngine(OSystem *syst, const ADGameDescription *gameDesc) :
BagelEngine(syst, gameDesc) {
g_engine = this;
}
HodjNPodjEngine::~HodjNPodjEngine() {
_boardgameThumbnail.free();
}
Common::Error HodjNPodjEngine::run() {
initGraphics(GAME_WIDTH, GAME_HEIGHT);
// Set the engine's debugger console
setDebugger(new Console());
_midi = new MusicPlayer();
// Run the game
BagelMetaEngine::setKeybindingMode(KBMODE_NORMAL);
if (getGameId() == "hodjnpodj" && isDemo()) {
Metagame::Demo::CTheApp app;
app.InitApplication();
app.InitInstance();
app.setKeybinder(KeybindToKeycode);
app.Run();
} else {
Metagame::Frame::CTheApp app;
if (getGameId() == "mazeodoom") {
app.setStartupMinigame("mazedoom_demo");
} else if (getGameId() == "artparts") {
app.setStartupMinigame("artparts_demo");
} else if (ConfMan.getBool("metagame")) {
Metagame::Frame::InitBFCInfo(&_bfcMgr);
Metagame::Gtl::RunMeta(nullptr, &_bfcMgr, false);
return Common::kNoError;
} else {
Common::String minigame = ConfMan.get("minigame");
if (!minigame.empty())
app.setStartupMinigame(minigame);
}
app.InitApplication();
app.InitInstance();
app.setKeybinder(KeybindToKeycode);
app.Run();
}
return Common::kNoError;
}
Graphics::Screen *HodjNPodjEngine::getScreen() const {
return AfxGetApp()->getScreen();
}
Common::Error HodjNPodjEngine::syncGame(Common::Serializer &s) {
Metagame::Saves::SAVEGAME_INFO savegameInfo;
if (s.isSaving())
Metagame::Saves::ConvertToSGI(&_bfcMgr, &savegameInfo);
savegameInfo.sync(s);
if (s.isLoading()) {
if (!ValidateSGInfo(&savegameInfo))
return Common::kReadingFailed;
if (ConvertFromSGI(&_bfcMgr, &savegameInfo) != ERR_NONE)
return Common::kReadingFailed;
}
return Common::kNoError;
}
} // namespace HodjNPodj
} // namespace Bagel