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2026-02-02 04:50:13 +01:00

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7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_HNPLIBS_BUTTON_H
#define HODJNPODJ_HNPLIBS_BUTTON_H
#include "bagel/afxwin.h"
#include "bagel/hodjnpodj/hnplibs/dibdoc.h"
#include "bagel/hodjnpodj/hnplibs/bitmaps.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
namespace Bagel {
namespace HodjNPodj {
#define BUTTON_EDGE_WIDTH 3
#define FOCUS_RECT_DX 2
#define FOCUS_RECT_DY 1
#define SELECTED_TEXT_DX 1
#define SELECTED_TEXT_DY 1
#define CHECK_BOX_SIZE 13
#define CHECK_BOX_DX 4
#define CHECK_TEXT_DX 22
#define RADIO_BOX_SIZE 13
#define RADIO_BOX_DX 4
#define RADIO_TEXT_DX 22
#define RGB_BUTTON_FACE PALETTERGB(199,167,139) // PALETTERGB(207,159,115)
#define RGB_BUTTON_HIGHLIGHT PALETTERGB(223,199,175)
#define RGB_BUTTON_SHADOW PALETTERGB(155,123,95)
#define RGB_BUTTON_TEXT PALETTERGB(51,31,19) // PALETTERGB(83,59,1)
#define RGB_BUTTON_TEXT_DISABLE PALETTERGB(155,139,123)
#define RGB_BUTTON_OUTLINE PALETTERGB(83,59,51) // PALETTERGB(83,59,1)
#define RGB_CHECK_FACE PALETTERGB(199,167,139) // PALETTERGB(207,159,115)
#define RGB_CHECK_CONTROL PALETTERGB(99,15,7)
#define RGB_CHECK_TEXT PALETTERGB(51,31,19) // PALETTERGB(83,59,1)
#define RGB_CHECK_TEXT_DISABLE PALETTERGB(155,139,123)
#define RGB_CHECK_OUTLINE PALETTERGB(83,59,51) // PALETTERGB(207,159,115)
#define RGB_RADIO_FACE PALETTERGB(199,167,139) // PALETTERGB(207,159,115)
#define RGB_RADIO_CONTROL PALETTERGB(99,15,7)
#define RGB_RADIO_TEXT PALETTERGB(51,31,19) // PALETTERGB(83,59,1)
#define RGB_RADIO_TEXT_DISABLE PALETTERGB(155,139,123)
#define RGB_RADIO_OUTLINE PALETTERGB(83,59,51) // PALETTERGB(207,159,115)
class CBmpButton : public CBitmapButton {
DECLARE_DYNCREATE(CBmpButton)
// Constructors
public:
CBmpButton(); // use "new" operator to create buttons, then LoadButton
// Destructors
public:
~CBmpButton();
// Implementation
public:
bool SetControl(unsigned int nID, CWnd * pParent);
bool AutoLoad(unsigned int nID, CWnd * pParent);
bool LoadBitmaps(CPalette *pPalette, CBitmap *pBase, CBitmap *pSelected, CBitmap *pFocus, CBitmap *pDisabled);
bool LoadBitmaps(const char *lpszBase, const char *lpszSelected = nullptr, const char *lpszFocus = nullptr, const char *lpszDisabled = nullptr);
bool LoadBitmaps(const int nBase, const int nSelected = 0, const int nFocus = 0, const int nDisabled = 0);
bool LoadBmpBitmaps(const char *lpszBase, const char *lpszSelected = nullptr, const char *lpszFocus = nullptr, const char *lpszDisabled = nullptr);
private:
CPalette *m_pPalette;
//bool m_bSharedPalette;
private:
/**
* Given inaccuracies in the ScummVM dialog template
* system, the co-ordinates determined for buttons
* may be slightly too small for the bitmaps we load.
* If so, we need to increase the bounds to accommodate.
*/
void ensureSize();
void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) override;
//{{AFX_MSG( CBmpButton )
afx_msg bool OnEraseBkgnd(CDC *pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
class CMaskedButton : public CBmpButton {
DECLARE_DYNCREATE(CMaskedButton)
// Constructors
public:
CMaskedButton(); // use "new" operator to create buttons, then LoadButton
// Destructors
public:
~CMaskedButton();
// Implementation
public:
private:
CPalette *m_pPalette;
CBitmap *m_pBackground;
private:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) override;
//{{AFX_MSG( CMaskedButton )
afx_msg bool OnEraseBkgnd(CDC *pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
class CColorButton : public CButton {
DECLARE_DYNCREATE(CColorButton)
// Constructors
public:
CColorButton(); // use "new" operator to create buttons, then LoadButton
// Destructors
public:
~CColorButton();
// Implementation
public:
bool SetControl(unsigned int nID, CWnd * pParent);
void SetPalette(CPalette *pPalette);
void SetColors(CPalette *pPalette, COLORREF cFace, COLORREF cHighlight, COLORREF cShadow, COLORREF cText, COLORREF cTextDisabled, COLORREF cOutline);
private:
CPalette *m_pPalette;
COLORREF m_cButtonFace;
COLORREF m_cButtonHighlight;
COLORREF m_cButtonShadow;
COLORREF m_cButtonText;
COLORREF m_cButtonTextDisabled;
COLORREF m_cButtonOutline;
private:
void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) override;
//{{AFX_MSG( CColorButton )
afx_msg bool OnEraseBkgnd(CDC *pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
class CCheckButton : public CButton {
DECLARE_DYNCREATE(CCheckButton)
// Constructors
public:
CCheckButton(); // use "new" operator to create buttons, then LoadButton
// Destructors
public:
~CCheckButton();
// Implementation
public:
bool SetControl(unsigned int nID, CWnd * pParent);
void SetPalette(CPalette *pPalette);
void SetColors(CPalette *pPalette, COLORREF cFace, COLORREF cControl, COLORREF cText, COLORREF cTextDisabled, COLORREF cOutline);
private:
bool m_bCheckState;
CPalette *m_pPalette;
COLORREF m_cButtonFace;
COLORREF m_cButtonControl;
COLORREF m_cButtonText;
COLORREF m_cButtonTextDisabled;
COLORREF m_cButtonOutline;
private:
void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) override;
//{{AFX_MSG( CCheckButton )
afx_msg bool OnEraseBkgnd(CDC *pDC);
afx_msg LRESULT OnSetCheck(WPARAM, LPARAM);
afx_msg LRESULT OnGetCheck(WPARAM, LPARAM);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
class CRadioButton : public CButton {
DECLARE_DYNCREATE(CRadioButton)
// Constructors
public:
CRadioButton(); // use "new" operator to create buttons, then LoadButton
// Destructors
public:
~CRadioButton();
// Implementation
public:
bool SetControl(unsigned int nID, CWnd * pParent);
void SetPalette(CPalette *pPalette);
void SetColors(CPalette *pPalette, COLORREF cFace, COLORREF cControl, COLORREF cText, COLORREF cTextDisabled, COLORREF cOutline);
private:
bool m_bCheckState;
CPalette *m_pPalette;
COLORREF m_cButtonFace;
COLORREF m_cButtonControl;
COLORREF m_cButtonText;
COLORREF m_cButtonTextDisabled;
COLORREF m_cButtonOutline;
private:
void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) override;
//{{AFX_MSG( CRadioButton )
afx_msg bool OnEraseBkgnd(CDC *pDC);
afx_msg LRESULT OnSetCheck(WPARAM, LPARAM);
afx_msg LRESULT OnGetCheck(WPARAM, LPARAM);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
} // namespace HodjNPodj
} // namespace Bagel
#endif