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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BAGEL_BOFLIB_POINT_H
#define BAGEL_BOFLIB_POINT_H
#include "bagel/afxwin.h"
#include "bagel/boflib/stdinc.h"
#include "bagel/boflib/object.h"
namespace Bagel {
class CBofPoint : public StPoint, public CBofObject {
public:
// Constructors
CBofPoint();
CBofPoint(int initX, int initY);
CBofPoint(StPoint stPoint);
CBofPoint(const CBofPoint &cPoint);
CBofPoint(const StSize &stSize);
CBofPoint(const Common::Point &pt);
CBofPoint(const POINT &stPoint) {
setWinPoint(&stPoint);
}
virtual ~CBofPoint() {
}
void setWinPoint(const POINT *pPoint);
POINT GetWinPoint() const;
void operator=(const POINT &stPoint) {
setWinPoint(&stPoint);
}
operator const POINT() {
return GetWinPoint();
}
// Operations
void offset(int xOffset, int yOffset);
void offset(StPoint point);
void offset(StSize size);
void operator=(const StPoint &point);
void operator=(const CBofPoint &point);
bool operator==(StPoint point) const;
bool operator!=(StPoint point) const;
void operator+=(StSize size);
void operator-=(StSize size);
void operator+=(StPoint point);
void operator-=(StPoint point);
// Operators returning CBofPoint values
CBofPoint operator+(StSize size) const;
CBofPoint operator+(StPoint point) const;
CBofPoint operator-(StSize size) const;
CBofPoint operator-(StPoint point) const;
CBofPoint operator-() const;
};
// CBofPoint
inline CBofPoint::CBofPoint() {
x = 0;
y = 0;
}
inline CBofPoint::CBofPoint(const int initX, const int initY) {
x = initX;
y = initY;
}
inline CBofPoint::CBofPoint(const StPoint stPoint) {
x = stPoint.x;
y = stPoint.y;
}
inline CBofPoint::CBofPoint(const StSize &stSize) {
x = stSize.cx;
y = stSize.cy;
}
inline CBofPoint::CBofPoint(const CBofPoint &cPoint) {
x = cPoint.x;
y = cPoint.y;
}
inline CBofPoint::CBofPoint(const Common::Point &pt) {
x = pt.x;
y = pt.y;
}
inline void CBofPoint::setWinPoint(const POINT *pPoint) {
assert(pPoint != nullptr);
assert(isValidObject(this));
x = pPoint->x;
y = pPoint->y;
}
inline POINT CBofPoint::GetWinPoint() const {
assert(isValidObject(this));
POINT stPoint;
stPoint.x = x;
stPoint.y = y;
return stPoint;
}
inline void CBofPoint::offset(int xOffset, int yOffset) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x += xOffset;
y += yOffset;
}
inline void CBofPoint::offset(StPoint point) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x += point.x;
y += point.y;
}
inline void CBofPoint::offset(StSize size) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x += size.cx;
y += size.cy;
}
inline void CBofPoint::operator=(const StPoint &point) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x = point.x;
y = point.y;
}
inline void CBofPoint::operator=(const CBofPoint &point) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x = point.x;
y = point.y;
}
inline bool CBofPoint::operator==(StPoint point) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return (x == point.x && y == point.y);
}
inline bool CBofPoint::operator!=(StPoint point) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return (x != point.x || y != point.y);
}
inline void CBofPoint::operator+=(StSize size) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x += size.cx;
y += size.cy;
}
inline void CBofPoint::operator+=(StPoint point) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x += point.x;
y += point.y;
}
inline void CBofPoint::operator-=(StPoint point) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x -= point.x;
y -= point.y;
}
inline void CBofPoint::operator-=(StSize size) {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
x -= size.cx;
y -= size.cy;
}
inline CBofPoint CBofPoint::operator+(StSize size) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return CBofPoint(x + size.cx, y + size.cy);
}
inline CBofPoint CBofPoint::operator+(StPoint point) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return CBofPoint(x + point.x, y + point.y);
}
inline CBofPoint CBofPoint::operator-(StSize size) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return CBofPoint(x - size.cx, y - size.cy);
}
inline CBofPoint CBofPoint::operator-(StPoint point) const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return CBofPoint(x - point.x, y - point.y);
}
inline CBofPoint CBofPoint::operator-() const {
// Make sure object is not used after it is destructed
assert(isValidObject(this));
return CBofPoint(-x, -y);
}
} // namespace Bagel
#endif