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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ALCACHOFA_H
#define ALCACHOFA_H
#include "common/system.h"
#include "common/error.h"
#include "common/fs.h"
#include "common/hash-str.h"
#include "common/random.h"
#include "common/serializer.h"
#include "common/util.h"
#include "engines/engine.h"
#include "engines/savestate.h"
#include "graphics/screen.h"
#include "alcachofa/detection.h"
#include "alcachofa/camera.h"
#include "alcachofa/input.h"
#include "alcachofa/sounds.h"
#include "alcachofa/player.h"
#include "alcachofa/scheduler.h"
#include "alcachofa/console.h"
#include "alcachofa/game.h"
namespace Alcachofa {
class IDebugHandler;
class IRenderer;
class DrawQueue;
class World;
class Script;
class GlobalUI;
class Menu;
class Game;
struct AlcachofaGameDescription;
constexpr int16 kSmallThumbnailWidth = 160; // for ScummVM
constexpr int16 kSmallThumbnailHeight = 120;
static constexpr int16 kBigThumbnailWidth = 341; // for in-game
static constexpr int16 kBigThumbnailHeight = 256;
enum class SaveVersion : Common::Serializer::Version {
Initial = 0
};
static constexpr SaveVersion kCurrentSaveVersion = SaveVersion::Initial;
class MySerializer : public Common::Serializer {
public:
MySerializer(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {}
Common::SeekableReadStream &readStream() {
assert(isLoading() && _loadStream != nullptr);
return *_loadStream;
}
Common::WriteStream &writeStream() {
assert(isSaving() && _saveStream != nullptr);
return *_saveStream;
}
};
class Config {
public:
Config();
inline bool &subtitles() { return _subtitles; }
inline bool &highQuality() { return _highQuality; }
inline bool &bits32() { return _bits32; }
inline uint8 &musicVolume() { return _musicVolume; }
inline uint8 &speechVolume() { return _speechVolume; }
void loadFromScummVM();
void saveToScummVM();
private:
bool
_subtitles = true,
_highQuality = true,
_bits32 = true;
uint8
_musicVolume = 255,
_speechVolume = 255;
};
class AlcachofaEngine : public Engine {
protected:
// Engine APIs
Common::Error run() override;
public:
AlcachofaEngine(OSystem *syst, const AlcachofaGameDescription *gameDesc);
~AlcachofaEngine() override;
inline EngineVersion version() const { return gameDescription().engineVersion; }
inline bool isV1() const { return gameDescription().isVersionBetween(10, 19); }
inline bool isV2() const { return gameDescription().isVersionBetween(20, 29); }
inline bool isV3() const { return gameDescription().isVersionBetween(30, 39); }
inline const AlcachofaGameDescription &gameDescription() const { return *_gameDescription; }
inline IRenderer &renderer() { return *_renderer; }
inline DrawQueue &drawQueue() { return *_drawQueue; }
inline Camera &camera() { return _camera; }
inline Input &input() { return _input; }
inline Sounds &sounds() { return _sounds; }
inline Player &player() { return *_player; }
inline World &world() { return *_world; }
inline Script &script() { return *_script; }
inline GlobalUI &globalUI() { return *_globalUI; }
inline Menu &menu() { return *_menu; }
inline Scheduler &scheduler() { return _scheduler; }
inline Console &console() { return *_console; }
inline Game &game() { return *_game; }
inline Config &config() { return _config; }
inline bool isDebugModeActive() const { return _debugHandler != nullptr; }
uint32 getMillis() const;
void setMillis(uint32 newMillis);
void pauseEngineIntern(bool pause) override;
void playVideo(int32 videoId);
void fadeExit();
void setDebugMode(DebugMode debugMode, int32 param);
uint32 getFeatures() const;
Common::String getGameId() const;
bool hasFeature(EngineFeature f) const override {
return
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime) ||
(f == kSupportsReturnToLauncher);
};
bool canLoadGameStateCurrently(Common::U32String *msg = nullptr) override;
bool canSaveGameStateCurrently(Common::U32String *msg = nullptr) override {
return canLoadGameStateCurrently(msg);
}
Common::String getSaveStatePattern();
Common::Error syncGame(MySerializer &s);
Common::Error saveGameStream(Common::WriteStream *stream, bool isAutosave = false) override {
assert(stream != nullptr);
MySerializer s(nullptr, stream);
return syncGame(s);
}
Common::Error loadGameStream(Common::SeekableReadStream *stream) override {
assert(stream != nullptr);
MySerializer s(stream, nullptr);
return syncGame(s);
}
bool syncThumbnail(MySerializer &s, Graphics::ManagedSurface *thumbnail);
void getSavegameThumbnail(Graphics::Surface &thumbnail);
private:
bool tryLoadFromLauncher();
const AlcachofaGameDescription *_gameDescription;
Console *_console = new Console();
Common::ScopedPtr<IDebugHandler> _debugHandler;
Common::ScopedPtr<IRenderer> _renderer;
Common::ScopedPtr<DrawQueue> _drawQueue;
Common::ScopedPtr<World> _world;
Common::ScopedPtr<Script> _script;
Common::ScopedPtr<Player> _player;
Common::ScopedPtr<GlobalUI> _globalUI;
Common::ScopedPtr<Menu> _menu;
Common::ScopedPtr<Game> _game;
Camera _camera;
Input _input;
Sounds _sounds;
Scheduler _scheduler;
Config _config;
FakeSemaphore _eventLoopSemaphore; // for special states like playVideo and fadeExit
uint32 _timeNegOffset = 0, _timePosOffset = 0;
uint32 _timeBeforePause = 0;
};
extern AlcachofaEngine *g_engine;
#define SHOULD_QUIT ::Alcachofa::g_engine->shouldQuit()
} // End of namespace Alcachofa
#endif // ALCACHOFA_H