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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_LIB_SYSTEM_DATETIME_H
#define AGS_LIB_SYSTEM_DATETIME_H
#include "common/scummsys.h"
#include "common/system.h"
namespace AGS3 {
struct tm : public TimeDate {
int tm_yday; // days since January 1 - [0, 365]
int tm_isdst; // daylight savings time flag
};
typedef int64 time_t;
/**
* Returns the current date and time
*/
extern void localTime(tm *time);
/**
* Returns the Unix 2038-end time
*/
extern time_t getUnixTime();
} // namespace AGS3
#endif