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2026-02-02 04:50:13 +01:00

111 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//=============================================================================
//
// Registering symbols for the script system
//
//=============================================================================
#include "ags/shared/ac/game_struct_defines.h"
namespace AGS3 {
extern void RegisterAudioChannelAPI();
extern void RegisterAudioClipAPI();
extern void RegisterButtonAPI();
extern void RegisterCharacterAPI(ScriptAPIVersion base_api, ScriptAPIVersion compat_api);
extern void RegisterContainerAPI();
extern void RegisterDateTimeAPI();
extern void RegisterDialogAPI();
extern void RegisterDialogOptionsRenderingAPI();
extern void RegisterDrawingSurfaceAPI(ScriptAPIVersion base_api, ScriptAPIVersion compat_api);
extern void RegisterDynamicSpriteAPI();
extern void RegisterFileAPI();
extern void RegisterGameAPI();
extern void RegisterGlobalAPI();
extern void RegisterGUIAPI();
extern void RegisterGUIControlAPI();
extern void RegisterHotspotAPI();
extern void RegisterInventoryItemAPI();
extern void RegisterInventoryWindowAPI();
extern void RegisterLabelAPI();
extern void RegisterListBoxAPI();
extern void RegisterMathAPI();
extern void RegisterMouseAPI();
extern void RegisterObjectAPI();
extern void RegisterOverlayAPI();
extern void RegisterParserAPI();
extern void RegisterRegionAPI();
extern void RegisterRoomAPI();
extern void RegisterScreenAPI();
extern void RegisterSliderAPI();
extern void RegisterSpeechAPI(ScriptAPIVersion base_api, ScriptAPIVersion compat_api);
extern void RegisterStringAPI();
extern void RegisterSystemAPI();
extern void RegisterTextBoxAPI();
extern void RegisterViewFrameAPI();
extern void RegisterViewportAPI();
extern void RegisterStaticObjects();
void setup_script_exports(ScriptAPIVersion base_api, ScriptAPIVersion compat_api) {
RegisterAudioChannelAPI();
RegisterAudioClipAPI();
RegisterButtonAPI();
RegisterCharacterAPI(base_api, compat_api);
RegisterContainerAPI();
RegisterDateTimeAPI();
RegisterDialogAPI();
RegisterDialogOptionsRenderingAPI();
RegisterDrawingSurfaceAPI(base_api, compat_api);
RegisterDynamicSpriteAPI();
RegisterFileAPI();
RegisterGameAPI();
RegisterGlobalAPI();
RegisterGUIAPI();
RegisterGUIControlAPI();
RegisterHotspotAPI();
RegisterInventoryItemAPI();
RegisterInventoryWindowAPI();
RegisterLabelAPI();
RegisterListBoxAPI();
RegisterMathAPI();
RegisterMouseAPI();
RegisterObjectAPI();
RegisterOverlayAPI();
RegisterParserAPI();
RegisterRegionAPI();
RegisterRoomAPI();
RegisterScreenAPI();
RegisterSliderAPI();
RegisterSpeechAPI(base_api, compat_api);
RegisterStringAPI();
RegisterSystemAPI();
RegisterTextBoxAPI();
RegisterViewFrameAPI();
RegisterViewportAPI();
RegisterStaticObjects();
}
} // namespace AGS3