2272 lines
84 KiB
C++
2272 lines
84 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// Script API Functions
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//
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//=============================================================================
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#include "ags/shared/debugging/out.h"
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#include "ags/engine/script/script_api.h"
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#include "ags/engine/script/script_runtime.h"
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#include "ags/engine/ac/cd_audio.h"
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#include "ags/engine/ac/display.h"
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#include "ags/engine/ac/dynamic_sprite.h"
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#include "ags/engine/ac/event.h"
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#include "ags/engine/ac/game.h"
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#include "ags/engine/ac/global_audio.h"
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#include "ags/engine/ac/global_button.h"
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#include "ags/engine/ac/global_character.h"
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#include "ags/engine/ac/global_date_time.h"
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#include "ags/engine/ac/global_debug.h"
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#include "ags/engine/ac/global_dialog.h"
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#include "ags/engine/ac/global_display.h"
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#include "ags/engine/ac/global_drawing_surface.h"
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#include "ags/engine/ac/global_dynamic_sprite.h"
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#include "ags/engine/ac/global_file.h"
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#include "ags/engine/ac/global_game.h"
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#include "ags/engine/ac/global_gui.h"
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#include "ags/engine/ac/global_hotspot.h"
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#include "ags/engine/ac/global_inventory_item.h"
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#include "ags/engine/ac/global_inv_window.h"
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#include "ags/engine/ac/global_label.h"
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#include "ags/engine/ac/global_listbox.h"
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#include "ags/engine/ac/global_mouse.h"
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#include "ags/engine/ac/global_object.h"
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#include "ags/engine/ac/global_overlay.h"
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#include "ags/engine/ac/global_palette.h"
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#include "ags/engine/ac/global_parser.h"
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#include "ags/engine/ac/global_region.h"
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#include "ags/engine/ac/global_room.h"
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#include "ags/engine/ac/global_slider.h"
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#include "ags/engine/ac/global_screen.h"
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#include "ags/engine/ac/global_string.h"
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#include "ags/engine/ac/global_textbox.h"
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#include "ags/engine/ac/global_timer.h"
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#include "ags/engine/ac/global_translation.h"
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#include "ags/engine/ac/global_video.h"
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#include "ags/engine/ac/global_view_frame.h"
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#include "ags/engine/ac/global_viewport.h"
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#include "ags/engine/ac/global_walkable_area.h"
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#include "ags/engine/ac/global_walk_behind.h"
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#include "ags/engine/ac/math.h"
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#include "ags/engine/ac/mouse.h"
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#include "ags/engine/ac/parser.h"
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#include "ags/engine/ac/string.h"
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#include "ags/engine/ac/room.h"
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#include "ags/engine/media/video/video.h"
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#include "ags/shared/util/string_compat.h"
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#include "ags/engine/media/audio/audio_system.h"
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#include "ags/engine/ac/dynobj/script_string.h"
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#include "ags/globals.h"
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namespace AGS3 {
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// void (char*texx, ...)
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RuntimeScriptValue Sc_sc_AbortGame(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(_sc_AbortGame, 1);
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_sc_AbortGame(scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int inum)
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RuntimeScriptValue Sc_add_inventory(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(add_inventory);
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}
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// void (int charid, int inum)
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RuntimeScriptValue Sc_AddInventoryToCharacter(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(AddInventoryToCharacter);
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}
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// void (int guin, int objn, int view, int loop, int speed, int repeat)
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RuntimeScriptValue Sc_AnimateButton(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT6(AnimateButton);
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}
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// void (int chh, int loopn, int sppd, int rept)
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RuntimeScriptValue Sc_AnimateCharacter4(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT4(AnimateCharacter4);
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}
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// void (int chh, int loopn, int sppd, int rept, int direction, int blocking)
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RuntimeScriptValue Sc_AnimateCharacter6(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT6(AnimateCharacter6);
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}
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// void (int obn,int loopn,int spdd,int rept)
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RuntimeScriptValue Sc_AnimateObject4(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT4(AnimateObject4);
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}
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// void (int obn,int loopn,int spdd,int rept, int direction, int blocking)
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RuntimeScriptValue Sc_AnimateObject6(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT6(AnimateObject6);
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}
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// int (int cchar1,int cchar2)
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RuntimeScriptValue Sc_AreCharactersColliding(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT2(AreCharactersColliding);
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}
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// int (int charid,int objid)
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RuntimeScriptValue Sc_AreCharObjColliding(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT2(AreCharObjColliding);
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}
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// int (int obj1,int obj2)
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RuntimeScriptValue Sc_AreObjectsColliding(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT2(AreObjectsColliding);
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}
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// int (int thing1, int thing2)
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RuntimeScriptValue Sc_AreThingsOverlapping(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT2(AreThingsOverlapping);
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}
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// void (int value)
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RuntimeScriptValue Sc_CallRoomScript(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(CallRoomScript);
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}
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// int (int cmdd,int datt)
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RuntimeScriptValue Sc_cd_manager(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT2(cd_manager);
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}
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// void (int ifn)
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RuntimeScriptValue Sc_CentreGUI(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(CentreGUI);
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}
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// void (int chaa,int vii)
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RuntimeScriptValue Sc_ChangeCharacterView(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(ChangeCharacterView);
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}
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extern RuntimeScriptValue Sc_ChangeCursorGraphic(const RuntimeScriptValue *params, int32_t param_count);
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extern RuntimeScriptValue Sc_ChangeCursorHotspot(const RuntimeScriptValue *params, int32_t param_count);
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// void ()
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RuntimeScriptValue Sc_ClaimEvent(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID(ClaimEvent);
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}
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// int (int xx,int yy,int slott,int trans)
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RuntimeScriptValue Sc_CreateGraphicOverlay(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT4(CreateGraphicOverlay);
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}
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// int (int xx,int yy,int wii,int fontid,int clr,char*texx, ...)
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RuntimeScriptValue Sc_CreateTextOverlay(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(CreateTextOverlay, 6);
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return RuntimeScriptValue().SetInt32(
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CreateTextOverlay(params[0].IValue, params[1].IValue, params[2].IValue,
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params[3].IValue, params[4].IValue, scsf_buffer, DISPLAYTEXT_NORMALOVERLAY));
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}
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// void (int strt,int eend)
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RuntimeScriptValue Sc_CyclePalette(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(CyclePalette);
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}
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// void (int cmdd,int dataa)
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RuntimeScriptValue Sc_script_debug(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(script_debug);
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}
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// void (int slnum)
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RuntimeScriptValue Sc_DeleteSaveSlot(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(DeleteSaveSlot);
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}
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// void (int gotSlot)
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RuntimeScriptValue Sc_free_dynamic_sprite(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(free_dynamic_sprite);
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}
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extern RuntimeScriptValue Sc_disable_cursor_mode(const RuntimeScriptValue *params, int32_t param_count);
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// void (int alsoEffects)
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RuntimeScriptValue Sc_DisableGroundLevelAreas(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(DisableGroundLevelAreas);
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}
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// void (int hsnum)
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RuntimeScriptValue Sc_DisableHotspot(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(DisableHotspot);
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}
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// void ()
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RuntimeScriptValue Sc_DisableInterface(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID(DisableInterface);
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}
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// void (int hsnum)
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RuntimeScriptValue Sc_DisableRegion(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(DisableRegion);
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}
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// void (char*texx, ...)
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RuntimeScriptValue Sc_Display(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(Display, 1);
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DisplaySimple(scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int xxp,int yyp,int widd,char*texx, ...)
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RuntimeScriptValue Sc_DisplayAt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(DisplayAt, 4);
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DisplayAt(params[0].IValue, params[1].IValue, params[2].IValue, scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int ypos, char *texx)
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RuntimeScriptValue Sc_DisplayAtY(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(DisplayAtY, 2);
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DisplayAtY(params[0].IValue, scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int msnum)
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RuntimeScriptValue Sc_DisplayMessage(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(DisplayMessage);
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}
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// void (int msnum, int ypos)
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RuntimeScriptValue Sc_DisplayMessageAtY(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(DisplayMessageAtY);
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}
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// void (int ypos, int ttexcol, int backcol, char *title, int msgnum)
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RuntimeScriptValue Sc_DisplayMessageBar(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT3_POBJ_PINT(DisplayMessageBar, const char);
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}
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// void (int chid,char*texx, ...)
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RuntimeScriptValue Sc_sc_displayspeech(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(DisplayAt, 2);
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__sc_displayspeech(params[0].IValue, scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int xx, int yy, int wii, int aschar, char*spch)
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RuntimeScriptValue Sc_DisplaySpeechAt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT4_POBJ(DisplaySpeechAt, const char);
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}
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// int (int charid,char*speel)
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RuntimeScriptValue Sc_DisplaySpeechBackground(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT_POBJ(DisplaySpeechBackground, const char);
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}
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// void (int chid, const char*texx, ...)
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RuntimeScriptValue Sc_DisplayThought(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(DisplayThought, 2);
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DisplayThought(params[0].IValue, scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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// void (int ypos, int ttexcol, int backcol, char *title, char*texx, ...)
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RuntimeScriptValue Sc_DisplayTopBar(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_SCRIPT_SPRINTF(DisplayTopBar, 5);
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DisplayTopBar(params[0].IValue, params[1].IValue, params[2].IValue, params[3].CStr, scsf_buffer);
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return RuntimeScriptValue((int32_t)0);
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}
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extern RuntimeScriptValue Sc_enable_cursor_mode(const RuntimeScriptValue *params, int32_t param_count);
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// void ()
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RuntimeScriptValue Sc_EnableGroundLevelAreas(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID(EnableGroundLevelAreas);
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}
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// void (int hsnum)
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RuntimeScriptValue Sc_EnableHotspot(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(EnableHotspot);
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}
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// void ()
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RuntimeScriptValue Sc_EnableInterface(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID(EnableInterface);
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}
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// void (int hsnum)
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RuntimeScriptValue Sc_EnableRegion(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(EnableRegion);
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}
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// int ()
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RuntimeScriptValue Sc_EndCutscene(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT(EndCutscene);
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}
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// void (int cha,int toface)
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RuntimeScriptValue Sc_FaceCharacter(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(FaceCharacter);
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}
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// void (int cha, int xx, int yy)
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RuntimeScriptValue Sc_FaceLocation(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT3(FaceLocation);
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}
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// void (int sppd)
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RuntimeScriptValue Sc_FadeIn(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(FadeIn);
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}
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// void (int spdd)
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RuntimeScriptValue Sc_FadeOut(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(FadeOut);
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}
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// void (int handle)
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RuntimeScriptValue Sc_FileClose(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(FileClose);
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}
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// int (int handle)
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RuntimeScriptValue Sc_FileIsEOF(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT(FileIsEOF);
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}
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// int (int handle)
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RuntimeScriptValue Sc_FileIsError(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT(FileIsError);
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}
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// int (const char*fnmm, const char* cmode)
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RuntimeScriptValue Sc_FileOpenCMode(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_POBJ2(FileOpenCMode, const char, const char);
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}
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// void (int handle,char*toread)
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RuntimeScriptValue Sc_FileRead(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT_POBJ(FileRead, char);
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}
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// int (int handle)
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RuntimeScriptValue Sc_FileReadInt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT(FileReadInt);
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}
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// int8 (int handle)
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RuntimeScriptValue Sc_FileReadRawChar(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT(FileReadRawChar);
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}
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// int (int handle)
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RuntimeScriptValue Sc_FileReadRawInt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PINT(FileReadRawInt);
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}
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// void (int handle, const char *towrite)
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RuntimeScriptValue Sc_FileWrite(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT_POBJ(FileWrite, const char);
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}
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// void (int handle,int into)
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RuntimeScriptValue Sc_FileWriteInt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(FileWriteInt);
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}
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// void (int handle, int chartoWrite)
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RuntimeScriptValue Sc_FileWriteRawChar(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(FileWriteRawChar);
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}
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// void (int handle, const char*towrite)
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RuntimeScriptValue Sc_FileWriteRawLine(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT_POBJ(FileWriteRawLine, const char);
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}
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// int (const char* GUIName)
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RuntimeScriptValue Sc_FindGUIID(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_POBJ(FindGUIID, const char);
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}
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// void (int amount)
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RuntimeScriptValue Sc_FlipScreen(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT(FlipScreen);
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}
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// int (SCRIPT_FLOAT(value), int roundDirection)
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RuntimeScriptValue Sc_FloatToInt(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_INT_PFLOAT_PINT(FloatToInt);
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}
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// void (int who, int tofollow)
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RuntimeScriptValue Sc_FollowCharacter(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT2(FollowCharacter);
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}
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// void (int who, int tofollow, int distaway, int eagerness)
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RuntimeScriptValue Sc_FollowCharacterEx(const RuntimeScriptValue *params, int32_t param_count) {
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API_SCALL_VOID_PINT4(FollowCharacterEx);
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}
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// int ()
|
|
RuntimeScriptValue Sc_GetBackgroundFrame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetBackgroundFrame);
|
|
}
|
|
|
|
// int (int guin, int objn, int ptype)
|
|
RuntimeScriptValue Sc_GetButtonPic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT3(GetButtonPic);
|
|
}
|
|
|
|
// int (int xx, int yy)
|
|
RuntimeScriptValue Sc_GetCharIDAtScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetCharIDAtScreen);
|
|
}
|
|
|
|
// int (int cha, const char *property)
|
|
RuntimeScriptValue Sc_GetCharacterProperty(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT_POBJ(GetCharacterProperty, const char);
|
|
}
|
|
|
|
// void (int item, const char *property, char *bufer)
|
|
RuntimeScriptValue Sc_GetCharacterPropertyText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ2(GetCharacterPropertyText, const char, char);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetCurrentMusic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetCurrentMusic);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_GetCursorMode(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// int (int dlg, int opt)
|
|
RuntimeScriptValue Sc_GetDialogOption(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetDialogOption);
|
|
}
|
|
|
|
// int (int opt)
|
|
RuntimeScriptValue Sc_GetGameOption(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetGameOption);
|
|
}
|
|
|
|
// int (int parm, int data1, int data2, int data3)
|
|
RuntimeScriptValue Sc_GetGameParameter(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT4(GetGameParameter);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetGameSpeed(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetGameSpeed);
|
|
}
|
|
|
|
// int (int index)
|
|
RuntimeScriptValue Sc_GetGlobalInt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetGlobalInt);
|
|
}
|
|
|
|
// void (int index, char *strval)
|
|
RuntimeScriptValue Sc_GetGlobalString(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(GetGlobalString, char);
|
|
}
|
|
|
|
// int (const char *varName)
|
|
RuntimeScriptValue Sc_GetGraphicalVariable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(GetGraphicalVariable, const char);
|
|
}
|
|
|
|
// int (int xx,int yy)
|
|
RuntimeScriptValue Sc_GetGUIAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetGUIAt);
|
|
}
|
|
|
|
// int (int xx, int yy)
|
|
RuntimeScriptValue Sc_GetGUIObjectAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetGUIObjectAt);
|
|
}
|
|
|
|
// int (int xxx,int yyy)
|
|
RuntimeScriptValue Sc_GetHotspotIDAtScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetHotspotIDAtScreen);
|
|
}
|
|
|
|
// void (int hotspot, char *buffer)
|
|
RuntimeScriptValue Sc_GetHotspotName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(GetHotspotName, char);
|
|
}
|
|
|
|
// int (int hotspot)
|
|
RuntimeScriptValue Sc_GetHotspotPointX(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetHotspotPointX);
|
|
}
|
|
|
|
// int (int hotspot)
|
|
RuntimeScriptValue Sc_GetHotspotPointY(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetHotspotPointY);
|
|
}
|
|
|
|
// int (int hss, const char *property)
|
|
RuntimeScriptValue Sc_GetHotspotProperty(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT_POBJ(GetHotspotProperty, const char);
|
|
}
|
|
|
|
// void (int item, const char *property, char *bufer)
|
|
RuntimeScriptValue Sc_GetHotspotPropertyText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ2(GetHotspotPropertyText, const char, char);
|
|
}
|
|
|
|
// int (int xxx, int yyy)
|
|
RuntimeScriptValue Sc_GetInvAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetInvAt);
|
|
}
|
|
|
|
// int (int indx)
|
|
RuntimeScriptValue Sc_GetInvGraphic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetInvGraphic);
|
|
}
|
|
|
|
// void (int indx,char*buff)
|
|
RuntimeScriptValue Sc_GetInvName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(GetInvName, char);
|
|
}
|
|
|
|
// int (int item, const char *property)
|
|
RuntimeScriptValue Sc_GetInvProperty(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT_POBJ(GetInvProperty, const char);
|
|
}
|
|
|
|
// void (int item, const char *property, char *bufer)
|
|
RuntimeScriptValue Sc_GetInvPropertyText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ2(GetInvPropertyText, const char, char);
|
|
}
|
|
|
|
// void (int xxx,int yyy,char*tempo)
|
|
RuntimeScriptValue Sc_GetLocationName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(GetLocationName, char);
|
|
}
|
|
|
|
// int (int xxx,int yyy)
|
|
RuntimeScriptValue Sc_GetLocationType(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetLocationType);
|
|
}
|
|
|
|
// void (int msg, char *buffer)
|
|
RuntimeScriptValue Sc_GetMessageText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(GetMessageText, char);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetMIDIPosition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetMIDIPosition);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetMP3PosMillis(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetMP3PosMillis);
|
|
}
|
|
|
|
// int (int xx,int yy)
|
|
RuntimeScriptValue Sc_GetObjectIDAtScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetObjectIDAtScreen);
|
|
}
|
|
|
|
// int (int obn)
|
|
RuntimeScriptValue Sc_GetObjectBaseline(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetObjectBaseline);
|
|
}
|
|
|
|
// int (int obn)
|
|
RuntimeScriptValue Sc_GetObjectGraphic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetObjectGraphic);
|
|
}
|
|
|
|
// void (int obj, char *buffer)
|
|
RuntimeScriptValue Sc_GetObjectName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(GetObjectName, char);
|
|
}
|
|
|
|
// int (int hss, const char *property)
|
|
RuntimeScriptValue Sc_GetObjectProperty(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT_POBJ(GetObjectProperty, const char);
|
|
}
|
|
|
|
// void (int item, const char *property, char *bufer)
|
|
RuntimeScriptValue Sc_GetObjectPropertyText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ2(GetObjectPropertyText, const char, char);
|
|
}
|
|
|
|
// int (int objj)
|
|
RuntimeScriptValue Sc_GetObjectX(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetObjectX);
|
|
}
|
|
|
|
// int (int objj)
|
|
RuntimeScriptValue Sc_GetObjectY(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetObjectY);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetPlayerCharacter(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetPlayerCharacter);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetRawTime(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetRawTime);
|
|
}
|
|
|
|
// int (int xxx, int yyy)
|
|
RuntimeScriptValue Sc_GetRegionIDAtRoom(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetRegionIDAtRoom);
|
|
}
|
|
|
|
// void (const char *property, char *bufer)
|
|
RuntimeScriptValue Sc_GetRoomPropertyText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_POBJ2(GetRoomPropertyText, const char, char);
|
|
}
|
|
|
|
// int (int slnum,char*desbuf)
|
|
RuntimeScriptValue Sc_GetSaveSlotDescription(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT_POBJ(GetSaveSlotDescription, char);
|
|
}
|
|
|
|
// int (int x, int y)
|
|
RuntimeScriptValue Sc_GetScalingAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetScalingAt);
|
|
}
|
|
|
|
// int (int guin,int objn)
|
|
RuntimeScriptValue Sc_GetSliderValue(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetSliderValue);
|
|
}
|
|
|
|
// void (int guin, int objn, char*txbuf)
|
|
RuntimeScriptValue Sc_GetTextBoxText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(GetTextBoxText, char);
|
|
}
|
|
|
|
// int (char *text, int fontnum, int width)
|
|
RuntimeScriptValue Sc_GetTextHeight(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ_PINT2(GetTextHeight, const char);
|
|
}
|
|
|
|
// int (char *text, int fontnum)
|
|
RuntimeScriptValue Sc_GetTextWidth(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ_PINT(GetTextWidth, const char);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_GetFontHeight(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetFontHeight);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_GetFontLineSpacing(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(GetFontLineSpacing);
|
|
}
|
|
|
|
// int (int whatti)
|
|
RuntimeScriptValue Sc_sc_GetTime(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(sc_GetTime);
|
|
}
|
|
|
|
// char * (const char *text)
|
|
RuntimeScriptValue Sc_get_translation(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_OBJ_POBJ(const char, _GP(myScriptStringImpl), get_translation, const char);
|
|
}
|
|
|
|
// int (char* buffer)
|
|
RuntimeScriptValue Sc_GetTranslationName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(GetTranslationName, char);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetViewportX(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetViewportX);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_GetViewportY(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(GetViewportY);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_GetWalkableAreaAtRoom(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetWalkableAreaAtRoom);
|
|
}
|
|
|
|
// int (int xxx,int yyy)
|
|
RuntimeScriptValue Sc_GetWalkableAreaAtScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(GetWalkableAreaAtScreen);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_GetDrawingSurfaceForWalkableArea(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_OBJAUTO(ScriptDrawingSurface, GetDrawingSurfaceForWalkableArea);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_GetDrawingSurfaceForWalkbehind(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_OBJAUTO(ScriptDrawingSurface, GetDrawingSurfaceForWalkbehind);
|
|
}
|
|
|
|
// void (int amnt)
|
|
RuntimeScriptValue Sc_GiveScore(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(GiveScore);
|
|
}
|
|
|
|
// int (int roomnum)
|
|
RuntimeScriptValue Sc_HasPlayerBeenInRoom(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(HasPlayerBeenInRoom);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_HideMouseCursor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(HideMouseCursor);
|
|
}
|
|
|
|
// void (const char*msg,char*bufr)
|
|
RuntimeScriptValue Sc_ShowInputBox(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_POBJ2(ShowInputBox, const char, char);
|
|
}
|
|
|
|
// void (int ifn)
|
|
RuntimeScriptValue Sc_InterfaceOff(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(InterfaceOff);
|
|
}
|
|
|
|
// void (int ifn)
|
|
RuntimeScriptValue Sc_InterfaceOn(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(InterfaceOn);
|
|
}
|
|
|
|
// FLOAT_RETURN_TYPE (int value)
|
|
RuntimeScriptValue Sc_IntToFloat(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_FLOAT_PINT(IntToFloat);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_sc_invscreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(sc_invscreen);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_IsButtonDown(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// int (int chan)
|
|
RuntimeScriptValue Sc_IsChannelPlaying(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsChannelPlaying);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsGamePaused(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsGamePaused);
|
|
}
|
|
|
|
// int (int guinum)
|
|
RuntimeScriptValue Sc_IsGUIOn(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsGUIOn);
|
|
}
|
|
|
|
// int (int xx,int yy,int mood)
|
|
RuntimeScriptValue Sc_IsInteractionAvailable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT3(IsInteractionAvailable);
|
|
}
|
|
|
|
// int (int item, int mood)
|
|
RuntimeScriptValue Sc_IsInventoryInteractionAvailable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(IsInventoryInteractionAvailable);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsInterfaceEnabled(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsInterfaceEnabled);
|
|
}
|
|
|
|
// int (int keycode)
|
|
RuntimeScriptValue Sc_IsKeyPressed(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsKeyPressed);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsMusicPlaying(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsMusicPlaying);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsMusicVoxAvailable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsMusicVoxAvailable);
|
|
}
|
|
|
|
// int (int objj)
|
|
RuntimeScriptValue Sc_IsObjectAnimating(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsObjectAnimating);
|
|
}
|
|
|
|
// int (int objj)
|
|
RuntimeScriptValue Sc_IsObjectMoving(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsObjectMoving);
|
|
}
|
|
|
|
// int (int objj)
|
|
RuntimeScriptValue Sc_IsObjectOn(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsObjectOn);
|
|
}
|
|
|
|
// int (int ovrid)
|
|
RuntimeScriptValue Sc_IsOverlayValid(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsOverlayValid);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsSoundPlaying(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsSoundPlaying);
|
|
}
|
|
|
|
// int (int tnum)
|
|
RuntimeScriptValue Sc_IsTimerExpired(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(IsTimerExpired);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsTranslationAvailable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsTranslationAvailable);
|
|
}
|
|
|
|
// int ()
|
|
RuntimeScriptValue Sc_IsVoxAvailable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT(IsVoxAvailable);
|
|
}
|
|
|
|
// void (int guin, int objn, const char*newitem)
|
|
RuntimeScriptValue Sc_ListBoxAdd(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(ListBoxAdd, const char);
|
|
}
|
|
|
|
// void (int guin, int objn)
|
|
RuntimeScriptValue Sc_ListBoxClear(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(ListBoxClear);
|
|
}
|
|
|
|
// void (int guin, int objn, const char*filemask)
|
|
RuntimeScriptValue Sc_ListBoxDirList(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(ListBoxDirList, const char);
|
|
}
|
|
|
|
// char* (int guin, int objn, int item, char*buffer)
|
|
RuntimeScriptValue Sc_ListBoxGetItemText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_OBJ_PINT3_POBJ(char, _GP(myScriptStringImpl), ListBoxGetItemText, char);
|
|
}
|
|
|
|
// int (int guin, int objn)
|
|
RuntimeScriptValue Sc_ListBoxGetNumItems(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(ListBoxGetNumItems);
|
|
}
|
|
|
|
// int (int guin, int objn)
|
|
RuntimeScriptValue Sc_ListBoxGetSelected(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(ListBoxGetSelected);
|
|
}
|
|
|
|
// void (int guin, int objn, int itemIndex)
|
|
RuntimeScriptValue Sc_ListBoxRemove(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(ListBoxRemove);
|
|
}
|
|
|
|
// int (int guin, int objn)
|
|
RuntimeScriptValue Sc_ListBoxSaveGameList(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(ListBoxSaveGameList);
|
|
}
|
|
|
|
// void (int guin, int objn, int newsel)
|
|
RuntimeScriptValue Sc_ListBoxSetSelected(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(ListBoxSetSelected);
|
|
}
|
|
|
|
// void (int guin, int objn, int item)
|
|
RuntimeScriptValue Sc_ListBoxSetTopItem(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(ListBoxSetTopItem);
|
|
}
|
|
|
|
// int (const char *filename)
|
|
RuntimeScriptValue Sc_LoadImageFile(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(LoadImageFile, const char);
|
|
}
|
|
|
|
// int (int slnum, int width, int height)
|
|
RuntimeScriptValue Sc_LoadSaveSlotScreenshot(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT3(LoadSaveSlotScreenshot);
|
|
}
|
|
|
|
// void (int inum)
|
|
RuntimeScriptValue Sc_lose_inventory(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(lose_inventory);
|
|
}
|
|
|
|
// void (int charid, int inum)
|
|
RuntimeScriptValue Sc_LoseInventoryFromCharacter(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(LoseInventoryFromCharacter);
|
|
}
|
|
|
|
// void (int obn)
|
|
RuntimeScriptValue Sc_MergeObject(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(MergeObject);
|
|
}
|
|
|
|
// void (int cc,int xx,int yy)
|
|
RuntimeScriptValue Sc_MoveCharacter(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(MoveCharacter);
|
|
}
|
|
|
|
// void (int chaa,int xx,int yy,int direct)
|
|
RuntimeScriptValue Sc_MoveCharacterBlocking(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT4(MoveCharacterBlocking);
|
|
}
|
|
|
|
// void (int cc,int xx, int yy)
|
|
RuntimeScriptValue Sc_MoveCharacterDirect(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(MoveCharacterDirect);
|
|
}
|
|
|
|
// void (int chac, int tox, int toy)
|
|
RuntimeScriptValue Sc_MoveCharacterPath(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(MoveCharacterPath);
|
|
}
|
|
|
|
// void (int cc,int xx, int yy)
|
|
RuntimeScriptValue Sc_MoveCharacterStraight(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(MoveCharacterStraight);
|
|
}
|
|
|
|
// void (int chaa,int hotsp)
|
|
RuntimeScriptValue Sc_MoveCharacterToHotspot(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(MoveCharacterToHotspot);
|
|
}
|
|
|
|
// void (int chaa,int obbj)
|
|
RuntimeScriptValue Sc_MoveCharacterToObject(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(MoveCharacterToObject);
|
|
}
|
|
|
|
// void (int objj,int xx,int yy,int spp)
|
|
RuntimeScriptValue Sc_MoveObject(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(MoveObject);
|
|
}
|
|
|
|
// void (int objj,int xx,int yy,int spp)
|
|
RuntimeScriptValue Sc_MoveObjectDirect(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(MoveObjectDirect);
|
|
}
|
|
|
|
// void (int ovrid, int newx,int newy)
|
|
RuntimeScriptValue Sc_MoveOverlay(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(MoveOverlay);
|
|
}
|
|
|
|
// void (int charid)
|
|
RuntimeScriptValue Sc_MoveToWalkableArea(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(MoveToWalkableArea);
|
|
}
|
|
|
|
// void (int nrnum)
|
|
RuntimeScriptValue Sc_NewRoom(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(NewRoom);
|
|
}
|
|
|
|
// void (int nrnum,int newx,int newy)
|
|
RuntimeScriptValue Sc_NewRoomEx(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(NewRoomEx);
|
|
}
|
|
|
|
// void (int charid, int nrnum, int newx, int newy)
|
|
RuntimeScriptValue Sc_NewRoomNPC(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(NewRoomNPC);
|
|
}
|
|
|
|
// void (int obn)
|
|
RuntimeScriptValue Sc_ObjectOff(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(ObjectOff);
|
|
}
|
|
|
|
// void (int obn)
|
|
RuntimeScriptValue Sc_ObjectOn(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(ObjectOn);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_ParseText(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_PauseGame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(PauseGame);
|
|
}
|
|
|
|
// void (int channel, int sndnum, int vol, int x, int y)
|
|
RuntimeScriptValue Sc_PlayAmbientSound(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT5(PlayAmbientSound);
|
|
}
|
|
|
|
// void (int numb,int playflags)
|
|
RuntimeScriptValue Sc_PlayFlic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(PlayFlic);
|
|
}
|
|
|
|
// void (char *filename)
|
|
RuntimeScriptValue Sc_PlayMP3File(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_POBJ(PlayMP3File, const char);
|
|
}
|
|
|
|
// void (int newmus)
|
|
RuntimeScriptValue Sc_PlayMusicResetQueue(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(PlayMusicResetQueue);
|
|
}
|
|
|
|
// int (int musnum)
|
|
RuntimeScriptValue Sc_PlayMusicQueued(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(PlayMusicQueued);
|
|
}
|
|
|
|
// void (int mnum)
|
|
RuntimeScriptValue Sc_PlaySilentMIDI(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(PlaySilentMIDI);
|
|
}
|
|
|
|
// int (int val1)
|
|
RuntimeScriptValue Sc_play_sound(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(play_sound);
|
|
}
|
|
|
|
// int (int val1, int channel)
|
|
RuntimeScriptValue Sc_PlaySoundEx(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(PlaySoundEx);
|
|
}
|
|
|
|
// void (const char* name, int skip, int flags)
|
|
RuntimeScriptValue Sc_PlayVideo(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_POBJ_PINT2(PlayVideo, const char);
|
|
}
|
|
|
|
// void (int dialog)
|
|
RuntimeScriptValue Sc_QuitGame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(QuitGame);
|
|
}
|
|
|
|
// int (int upto)
|
|
RuntimeScriptValue Sc_Rand(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(__Rand);
|
|
}
|
|
|
|
// void (int clr)
|
|
RuntimeScriptValue Sc_RawClear(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RawClear);
|
|
}
|
|
|
|
// void (int xx, int yy, int rad)
|
|
RuntimeScriptValue Sc_RawDrawCircle(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(RawDrawCircle);
|
|
}
|
|
|
|
// void (int frame, int translev)
|
|
RuntimeScriptValue Sc_RawDrawFrameTransparent(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RawDrawFrameTransparent);
|
|
}
|
|
|
|
// void (int xx, int yy, int slot)
|
|
RuntimeScriptValue Sc_RawDrawImage(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(RawDrawImage);
|
|
}
|
|
|
|
// void (int xx, int yy, int slot)
|
|
RuntimeScriptValue Sc_RawDrawImageOffset(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(RawDrawImageOffset);
|
|
}
|
|
|
|
// void (int xx, int yy, int gotSlot, int width, int height)
|
|
RuntimeScriptValue Sc_RawDrawImageResized(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT5(RawDrawImageResized);
|
|
}
|
|
|
|
// void (int xx, int yy, int slot, int trans)
|
|
RuntimeScriptValue Sc_RawDrawImageTransparent(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(RawDrawImageTransparent);
|
|
}
|
|
|
|
// void (int fromx, int fromy, int tox, int toy)
|
|
RuntimeScriptValue Sc_RawDrawLine(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(RawDrawLine);
|
|
}
|
|
|
|
// void (int x1, int y1, int x2, int y2)
|
|
RuntimeScriptValue Sc_RawDrawRectangle(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(RawDrawRectangle);
|
|
}
|
|
|
|
// void (int x1, int y1, int x2, int y2, int x3, int y3)
|
|
RuntimeScriptValue Sc_RawDrawTriangle(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT6(RawDrawTriangle);
|
|
}
|
|
|
|
// void (int xx, int yy, char*texx, ...)
|
|
RuntimeScriptValue Sc_RawPrint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_SCRIPT_SPRINTF(RawPrint, 3);
|
|
RawPrint(params[0].IValue, params[1].IValue, scsf_buffer);
|
|
return RuntimeScriptValue((int32_t)0);
|
|
}
|
|
|
|
// void (int xx, int yy, int wid, int font, int msgm)
|
|
RuntimeScriptValue Sc_RawPrintMessageWrapped(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT5(RawPrintMessageWrapped);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_RawRestoreScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(RawRestoreScreen);
|
|
}
|
|
|
|
// void (int red, int green, int blue, int opacity)
|
|
RuntimeScriptValue Sc_RawRestoreScreenTinted(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(RawRestoreScreenTinted);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_RawSaveScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(RawSaveScreen);
|
|
}
|
|
|
|
// void (int clr)
|
|
RuntimeScriptValue Sc_RawSetColor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RawSetColor);
|
|
}
|
|
|
|
// void (int red, int grn, int blu)
|
|
RuntimeScriptValue Sc_RawSetColorRGB(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(RawSetColorRGB);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_RefreshMouse(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int chat)
|
|
RuntimeScriptValue Sc_ReleaseCharacterView(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(ReleaseCharacterView);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_ReleaseViewport(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(ReleaseViewport);
|
|
}
|
|
|
|
// void (int obj)
|
|
RuntimeScriptValue Sc_RemoveObjectTint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RemoveObjectTint);
|
|
}
|
|
|
|
// void (int ovrid)
|
|
RuntimeScriptValue Sc_RemoveOverlay(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RemoveOverlay);
|
|
}
|
|
|
|
// void (int areanum)
|
|
RuntimeScriptValue Sc_RemoveWalkableArea(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RemoveWalkableArea);
|
|
}
|
|
|
|
// void (int nrnum)
|
|
RuntimeScriptValue Sc_ResetRoom(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(ResetRoom);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_restart_game(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(restart_game);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_restore_game_dialog(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(restore_game_dialog);
|
|
}
|
|
|
|
// void (int slnum)
|
|
RuntimeScriptValue Sc_RestoreGameSlot(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RestoreGameSlot);
|
|
}
|
|
|
|
// void (int areanum)
|
|
RuntimeScriptValue Sc_RestoreWalkableArea(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RestoreWalkableArea);
|
|
}
|
|
|
|
// int (char *newgame, unsigned int mode, int data)
|
|
RuntimeScriptValue Sc_RunAGSGame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ_PINT2(RunAGSGame, const char);
|
|
}
|
|
|
|
// void (int cc, int mood)
|
|
RuntimeScriptValue Sc_RunCharacterInteraction(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RunCharacterInteraction);
|
|
}
|
|
|
|
// void (int tum)
|
|
RuntimeScriptValue Sc_RunDialog(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(RunDialog);
|
|
}
|
|
|
|
// void (int hotspothere, int mood)
|
|
RuntimeScriptValue Sc_RunHotspotInteraction(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RunHotspotInteraction);
|
|
}
|
|
|
|
// void (int iit, int modd)
|
|
RuntimeScriptValue Sc_RunInventoryInteraction(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RunInventoryInteraction);
|
|
}
|
|
|
|
// void (int aa, int mood)
|
|
RuntimeScriptValue Sc_RunObjectInteraction(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RunObjectInteraction);
|
|
}
|
|
|
|
// void (int regnum, int mood)
|
|
RuntimeScriptValue Sc_RunRegionInteraction(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(RunRegionInteraction);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_Said(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// int (char*buffer)
|
|
RuntimeScriptValue Sc_SaidUnknownWord(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(SaidUnknownWord, char);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SaveCursorForLocationChange(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_save_game_dialog(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(save_game_dialog);
|
|
}
|
|
|
|
// void (int slotn, const char*descript)
|
|
RuntimeScriptValue Sc_save_game(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(save_game, const char);
|
|
}
|
|
|
|
// int (char*namm)
|
|
RuntimeScriptValue Sc_SaveScreenShot(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(SaveScreenShot, const char);
|
|
}
|
|
|
|
// void (int position)
|
|
RuntimeScriptValue Sc_SeekMIDIPosition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SeekMIDIPosition);
|
|
}
|
|
|
|
// void (int patnum)
|
|
RuntimeScriptValue Sc_SeekMODPattern(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SeekMODPattern);
|
|
}
|
|
|
|
// void (int posn)
|
|
RuntimeScriptValue Sc_SeekMP3PosMillis(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SeekMP3PosMillis);
|
|
}
|
|
|
|
// void (int iit)
|
|
RuntimeScriptValue Sc_SetActiveInventory(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetActiveInventory);
|
|
}
|
|
|
|
// void (int red, int green, int blue, int opacity, int luminance)
|
|
RuntimeScriptValue Sc_SetAmbientTint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT5(SetAmbientTint);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_SetAmbientLightLevel(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetAmbientLightLevel);
|
|
}
|
|
|
|
// void (int area, int brightness)
|
|
RuntimeScriptValue Sc_SetAreaLightLevel(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetAreaLightLevel);
|
|
}
|
|
|
|
// void (int area, int min, int max)
|
|
RuntimeScriptValue Sc_SetAreaScaling(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetAreaScaling);
|
|
}
|
|
|
|
// void (int frnum)
|
|
RuntimeScriptValue Sc_SetBackgroundFrame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetBackgroundFrame);
|
|
}
|
|
|
|
// void (int guin,int objn,int ptype,int slotn)
|
|
RuntimeScriptValue Sc_SetButtonPic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetButtonPic);
|
|
}
|
|
|
|
// void (int guin,int objn,char*newtx)
|
|
RuntimeScriptValue Sc_SetButtonText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(SetButtonText, const char);
|
|
}
|
|
|
|
// void (int chan, int newvol)
|
|
RuntimeScriptValue Sc_SetChannelVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetChannelVolume);
|
|
}
|
|
|
|
// void (int obn, int basel)
|
|
RuntimeScriptValue Sc_SetCharacterBaseline(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterBaseline);
|
|
}
|
|
|
|
// void (int cha, int clik)
|
|
RuntimeScriptValue Sc_SetCharacterClickable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterClickable);
|
|
}
|
|
|
|
// void (int chaa, int view, int loop, int frame)
|
|
RuntimeScriptValue Sc_SetCharacterFrame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetCharacterFrame);
|
|
}
|
|
|
|
// void (int who, int iview, int itime)
|
|
RuntimeScriptValue Sc_SetCharacterIdle(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetCharacterIdle);
|
|
}
|
|
|
|
// void (int who, int yesorno)
|
|
RuntimeScriptValue Sc_SetCharacterIgnoreLight(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterIgnoreLight);
|
|
}
|
|
|
|
// void (int cha, int clik)
|
|
RuntimeScriptValue Sc_SetCharacterIgnoreWalkbehinds(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterIgnoreWalkbehinds);
|
|
}
|
|
|
|
// void (int who, int flag, int yesorno)
|
|
RuntimeScriptValue Sc_SetCharacterProperty(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetCharacterProperty);
|
|
}
|
|
|
|
// void (int chaa, int vii, int intrv)
|
|
RuntimeScriptValue Sc_SetCharacterBlinkView(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetCharacterBlinkView);
|
|
}
|
|
|
|
// void (int chaa, int vii)
|
|
RuntimeScriptValue Sc_SetCharacterSpeechView(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterSpeechView);
|
|
}
|
|
|
|
// void (int chaa,int nspeed)
|
|
RuntimeScriptValue Sc_SetCharacterSpeed(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterSpeed);
|
|
}
|
|
|
|
// void (int chaa, int xspeed, int yspeed)
|
|
RuntimeScriptValue Sc_SetCharacterSpeedEx(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetCharacterSpeedEx);
|
|
}
|
|
|
|
// void (int obn,int trans)
|
|
RuntimeScriptValue Sc_SetCharacterTransparency(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterTransparency);
|
|
}
|
|
|
|
// void (int chaa,int vii)
|
|
RuntimeScriptValue Sc_SetCharacterView(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetCharacterView);
|
|
}
|
|
|
|
// void (int chaa, int vii, int loop, int align)
|
|
RuntimeScriptValue Sc_SetCharacterViewEx(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetCharacterViewEx);
|
|
}
|
|
|
|
// void (int chaa, int vii, int xoffs, int yoffs)
|
|
RuntimeScriptValue Sc_SetCharacterViewOffset(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetCharacterViewOffset);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_set_cursor_mode(const RuntimeScriptValue *params, int32_t param_count);
|
|
extern RuntimeScriptValue Sc_set_default_cursor(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int dlg,int opt,int onoroff)
|
|
RuntimeScriptValue Sc_SetDialogOption(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetDialogOption);
|
|
}
|
|
|
|
// void (int newvol)
|
|
RuntimeScriptValue Sc_SetDigitalMasterVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetDigitalMasterVolume);
|
|
}
|
|
|
|
// void (int red, int green, int blue)
|
|
RuntimeScriptValue Sc_SetFadeColor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetFadeColor);
|
|
}
|
|
|
|
// void (int vii, int loop, int frame, int sound)
|
|
RuntimeScriptValue Sc_SetFrameSound(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetFrameSound);
|
|
}
|
|
|
|
// int (int opt, int setting)
|
|
RuntimeScriptValue Sc_SetGameOption(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(SetGameOption);
|
|
}
|
|
|
|
// void (int newspd)
|
|
RuntimeScriptValue Sc_SetGameSpeed(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetGameSpeed);
|
|
}
|
|
|
|
// void (int index,int valu)
|
|
RuntimeScriptValue Sc_SetGlobalInt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetGlobalInt);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SetGlobalString(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (const char *varName, int p_value)
|
|
RuntimeScriptValue Sc_SetGraphicalVariable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_POBJ_PINT(SetGraphicalVariable, const char);
|
|
}
|
|
|
|
// void (int guin, int slotn)
|
|
RuntimeScriptValue Sc_SetGUIBackgroundPic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetGUIBackgroundPic);
|
|
}
|
|
|
|
// void (int guin, int clickable)
|
|
RuntimeScriptValue Sc_SetGUIClickable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetGUIClickable);
|
|
}
|
|
|
|
// void (int guin, int objn, int enabled)
|
|
RuntimeScriptValue Sc_SetGUIObjectEnabled(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetGUIObjectEnabled);
|
|
}
|
|
|
|
// void (int guin, int objn, int xx, int yy)
|
|
RuntimeScriptValue Sc_SetGUIObjectPosition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetGUIObjectPosition);
|
|
}
|
|
|
|
// void (int ifn, int objn, int newwid, int newhit)
|
|
RuntimeScriptValue Sc_SetGUIObjectSize(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetGUIObjectSize);
|
|
}
|
|
|
|
// void (int ifn,int xx,int yy)
|
|
RuntimeScriptValue Sc_SetGUIPosition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetGUIPosition);
|
|
}
|
|
|
|
// void (int ifn, int widd, int hitt)
|
|
RuntimeScriptValue Sc_SetGUISize(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetGUISize);
|
|
}
|
|
|
|
// void (int ifn, int trans)
|
|
RuntimeScriptValue Sc_SetGUITransparency(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetGUITransparency);
|
|
}
|
|
|
|
// void (int guin, int z)
|
|
RuntimeScriptValue Sc_SetGUIZOrder(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetGUIZOrder);
|
|
}
|
|
|
|
// void (int invi, const char *newName)
|
|
RuntimeScriptValue Sc_SetInvItemName(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT_POBJ(SetInvItemName, const char);
|
|
}
|
|
|
|
// void (int invi, int piccy)
|
|
RuntimeScriptValue Sc_set_inv_item_pic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(set_inv_item_pic);
|
|
}
|
|
|
|
// void (int ww,int hh)
|
|
RuntimeScriptValue Sc_SetInvDimensions(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetInvDimensions);
|
|
}
|
|
|
|
// void (int guin,int objn, int colr)
|
|
RuntimeScriptValue Sc_SetLabelColor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetLabelColor);
|
|
}
|
|
|
|
// void (int guin,int objn, int fontnum)
|
|
RuntimeScriptValue Sc_SetLabelFont(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetLabelFont);
|
|
}
|
|
|
|
// void (int guin,int objn,char*newtx)
|
|
RuntimeScriptValue Sc_SetLabelText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(SetLabelText, const char);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SetMouseBounds(const RuntimeScriptValue *params, int32_t param_count);
|
|
extern RuntimeScriptValue Sc_set_mouse_cursor(const RuntimeScriptValue *params, int32_t param_count);
|
|
extern RuntimeScriptValue Sc_SetMousePosition(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int mode)
|
|
RuntimeScriptValue Sc_SetMultitasking(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetMultitasking);
|
|
}
|
|
|
|
// void (int newvol)
|
|
RuntimeScriptValue Sc_SetMusicMasterVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetMusicMasterVolume);
|
|
}
|
|
|
|
// void (int loopflag)
|
|
RuntimeScriptValue Sc_SetMusicRepeat(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetMusicRepeat);
|
|
}
|
|
|
|
// void (int newvol)
|
|
RuntimeScriptValue Sc_SetMusicVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetMusicVolume);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SetNextCursor(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int newtrans)
|
|
RuntimeScriptValue Sc_SetNextScreenTransition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetNextScreenTransition);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SetNormalFont(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int obn, int basel)
|
|
RuntimeScriptValue Sc_SetObjectBaseline(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectBaseline);
|
|
}
|
|
|
|
// void (int cha, int clik)
|
|
RuntimeScriptValue Sc_SetObjectClickable(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectClickable);
|
|
}
|
|
|
|
// void (int obn,int viw,int lop,int fra)
|
|
RuntimeScriptValue Sc_SetObjectFrame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetObjectFrame);
|
|
}
|
|
|
|
// void (int obn,int slott)
|
|
RuntimeScriptValue Sc_SetObjectGraphic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectGraphic);
|
|
}
|
|
|
|
// void (int cha, int clik)
|
|
RuntimeScriptValue Sc_SetObjectIgnoreWalkbehinds(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectIgnoreWalkbehinds);
|
|
}
|
|
|
|
// void (int objj, int tox, int toy)
|
|
RuntimeScriptValue Sc_SetObjectPosition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetObjectPosition);
|
|
}
|
|
|
|
// void (int obj, int red, int green, int blue, int opacity, int luminance)
|
|
RuntimeScriptValue Sc_SetObjectTint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT6(SetObjectTint);
|
|
}
|
|
|
|
// void (int obn,int trans)
|
|
RuntimeScriptValue Sc_SetObjectTransparency(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectTransparency);
|
|
}
|
|
|
|
// void (int obn,int vii)
|
|
RuntimeScriptValue Sc_SetObjectView(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetObjectView);
|
|
}
|
|
|
|
// void (int inndx,int rr,int gg,int bb)
|
|
RuntimeScriptValue Sc_SetPalRGB(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT4(SetPalRGB);
|
|
}
|
|
|
|
// void (int newchar)
|
|
RuntimeScriptValue Sc_SetPlayerCharacter(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetPlayerCharacter);
|
|
}
|
|
|
|
// void (int area, int red, int green, int blue, int amount)
|
|
RuntimeScriptValue Sc_SetRegionTint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT5(SetRegionTint);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_SetRestartPoint(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(SetRestartPoint);
|
|
}
|
|
|
|
// void (int newtrans)
|
|
RuntimeScriptValue Sc_SetScreenTransition(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetScreenTransition);
|
|
}
|
|
|
|
// void (int newval)
|
|
RuntimeScriptValue Sc_SetSkipSpeech(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(SetSkipSpeech, 1);
|
|
SetSkipSpeech((SkipSpeechStyle)params[0].IValue);
|
|
return RuntimeScriptValue((int32_t)0);
|
|
}
|
|
|
|
// void (int guin,int objn, int valn)
|
|
RuntimeScriptValue Sc_SetSliderValue(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetSliderValue);
|
|
}
|
|
|
|
// void (int newvol)
|
|
RuntimeScriptValue Sc_SetSoundVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetSoundVolume);
|
|
}
|
|
|
|
extern RuntimeScriptValue Sc_SetSpeechFont(const RuntimeScriptValue *params, int32_t param_count);
|
|
|
|
// void (int newstyle)
|
|
RuntimeScriptValue Sc_SetSpeechStyle(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetSpeechStyle);
|
|
}
|
|
|
|
// void (int newvol)
|
|
RuntimeScriptValue Sc_SetSpeechVolume(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetSpeechVolume);
|
|
}
|
|
|
|
// void (int chaa,int ncol)
|
|
RuntimeScriptValue Sc_SetTalkingColor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetTalkingColor);
|
|
}
|
|
|
|
// void (int guin,int objn, int fontnum)
|
|
RuntimeScriptValue Sc_SetTextBoxFont(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(SetTextBoxFont);
|
|
}
|
|
|
|
// void (int guin, int objn, char*txbuf)
|
|
RuntimeScriptValue Sc_SetTextBoxText(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2_POBJ(SetTextBoxText, const char);
|
|
}
|
|
|
|
// void (int ovrid,int xx,int yy,int wii,int fontid,int clr,char*texx,...)
|
|
RuntimeScriptValue Sc_SetTextOverlay(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_SCRIPT_SPRINTF(SetTextOverlay, 7);
|
|
SetTextOverlay(params[0].IValue, params[1].IValue, params[2].IValue, params[3].IValue,
|
|
params[4].IValue, params[5].IValue, scsf_buffer);
|
|
return RuntimeScriptValue((int32_t)0);
|
|
}
|
|
|
|
// void (int guinum)
|
|
RuntimeScriptValue Sc_SetTextWindowGUI(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetTextWindowGUI);
|
|
}
|
|
|
|
// void (int tnum,int timeout)
|
|
RuntimeScriptValue Sc_script_SetTimer(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(script_SetTimer);
|
|
}
|
|
|
|
// void (int offsx,int offsy)
|
|
RuntimeScriptValue Sc_SetViewport(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetViewport);
|
|
}
|
|
|
|
// void (int newmod)
|
|
RuntimeScriptValue Sc_SetVoiceMode(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SetVoiceMode);
|
|
}
|
|
|
|
// void (int wa,int bl)
|
|
RuntimeScriptValue Sc_SetWalkBehindBase(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT2(SetWalkBehindBase);
|
|
}
|
|
|
|
// void (int severe)
|
|
RuntimeScriptValue Sc_ShakeScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(ShakeScreen);
|
|
}
|
|
|
|
// void (int delay, int amount, int length)
|
|
RuntimeScriptValue Sc_ShakeScreenBackground(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(ShakeScreenBackground);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_ShowMouseCursor(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(ShowMouseCursor);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_SkipCutscene(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(SkipCutscene);
|
|
}
|
|
|
|
// void (int cc)
|
|
RuntimeScriptValue Sc_SkipUntilCharacterStops(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(SkipUntilCharacterStops);
|
|
}
|
|
|
|
// void (int skipwith)
|
|
RuntimeScriptValue Sc_StartCutscene(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(StartCutscene);
|
|
}
|
|
|
|
// void (int keyToStop)
|
|
RuntimeScriptValue Sc_scStartRecording(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(scStartRecording);
|
|
}
|
|
|
|
// void (int channel)
|
|
RuntimeScriptValue Sc_StopAmbientSound(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(StopAmbientSound);
|
|
}
|
|
|
|
// void (int chid)
|
|
RuntimeScriptValue Sc_stop_and_destroy_channel(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(stop_and_destroy_channel);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_StopDialog(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(StopDialog);
|
|
}
|
|
|
|
// void (int chaa)
|
|
RuntimeScriptValue Sc_StopMoving(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(StopMoving);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_scr_StopMusic(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(scr_StopMusic);
|
|
}
|
|
|
|
// void (int objj)
|
|
RuntimeScriptValue Sc_StopObjectMoving(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(StopObjectMoving);
|
|
}
|
|
|
|
// void (char*s1,char*s2)
|
|
RuntimeScriptValue Sc_sc_strcat(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(_sc_strcat, 2);
|
|
_sc_strcat((char *)params[0].Ptr, (const char *)params[1].Ptr);
|
|
// NOTE: tests with old (<= 2.60) AGS show that StrCat returned the second string
|
|
// (could be result of UB, but we are doing this for more accurate emulation)
|
|
return params[1];
|
|
}
|
|
|
|
RuntimeScriptValue Sc_stricmp(const RuntimeScriptValue *params, int32_t param_count) {
|
|
// Calling C stdlib function ags_stricmp
|
|
API_SCALL_INT_POBJ2(ags_stricmp, const char, const char);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_strcmp(const RuntimeScriptValue *params, int32_t param_count) {
|
|
// Calling C stdlib function strcmp
|
|
API_SCALL_INT_POBJ2(strcmp, const char, const char);
|
|
}
|
|
|
|
// int (const char *s1, const char *s2)
|
|
RuntimeScriptValue Sc_StrContains(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ2(StrContains, const char, const char);
|
|
}
|
|
|
|
// void (char*s1, const char*s2);
|
|
RuntimeScriptValue Sc_sc_strcpy(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(_sc_strcpy, 2);
|
|
_sc_strcpy((char *)params[0].Ptr, (const char *)params[1].Ptr);
|
|
return params[0];
|
|
}
|
|
|
|
// void (char*destt, const char*texx, ...);
|
|
RuntimeScriptValue Sc_sc_sprintf(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_SCRIPT_SPRINTF(_sc_sprintf, 2);
|
|
_sc_strcpy(params[0].CStr, scsf_buffer);
|
|
return params[0];
|
|
}
|
|
|
|
// int (char *strin, int posn)
|
|
RuntimeScriptValue Sc_StrGetCharAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ_PINT(StrGetCharAt, const char);
|
|
}
|
|
|
|
// int (const char*stino)
|
|
RuntimeScriptValue Sc_StringToInt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_POBJ(StringToInt, const char);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_strlen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
// Calling C stdlib function strlen
|
|
API_SCALL_INT_POBJ(strlen, const char);
|
|
}
|
|
|
|
// void (char *strin, int posn, int nchar)
|
|
RuntimeScriptValue Sc_StrSetCharAt(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(StrSetCharAt, 3);
|
|
StrSetCharAt((char *)params[0].Ptr, params[1].IValue, params[2].IValue);
|
|
return params[0];
|
|
}
|
|
|
|
// void (char *desbuf)
|
|
RuntimeScriptValue Sc_sc_strlower(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(_sc_strlower, 1);
|
|
_sc_strlower((char *)params[0].Ptr);
|
|
return params[0];
|
|
}
|
|
|
|
// void (char *desbuf)
|
|
RuntimeScriptValue Sc_sc_strupper(const RuntimeScriptValue *params, int32_t param_count) {
|
|
ASSERT_PARAM_COUNT(_sc_strupper, 1);
|
|
_sc_strupper((char *)params[0].Ptr);
|
|
return params[0];
|
|
}
|
|
|
|
// void (int red, int grn, int blu)
|
|
RuntimeScriptValue Sc_TintScreen(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT3(TintScreen);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_UnPauseGame(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(UnPauseGame);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_update_invorder(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(update_invorder);
|
|
}
|
|
|
|
// void ()
|
|
RuntimeScriptValue Sc_UpdatePalette(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(UpdatePalette);
|
|
}
|
|
|
|
// void (int nloops)
|
|
RuntimeScriptValue Sc_scrWait(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID_PINT(scrWait);
|
|
}
|
|
|
|
// int (int nloops)
|
|
RuntimeScriptValue Sc_WaitKey(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(WaitKey);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_WaitMouse(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(WaitMouse);
|
|
}
|
|
|
|
// int (int nloops)
|
|
RuntimeScriptValue Sc_WaitMouseKey(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT(WaitMouseKey);
|
|
}
|
|
|
|
// int (int input_flags, int nloops)
|
|
RuntimeScriptValue Sc_WaitInput(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_INT_PINT2(WaitInput);
|
|
}
|
|
|
|
RuntimeScriptValue Sc_SkipWait(const RuntimeScriptValue *params, int32_t param_count) {
|
|
API_SCALL_VOID(SkipWait);
|
|
}
|
|
|
|
void RegisterGlobalAPI() {
|
|
ScFnRegister global_api[] = {
|
|
{"AbortGame", Sc_sc_AbortGame},
|
|
{"AddInventory", API_FN_PAIR(add_inventory)},
|
|
{"AddInventoryToCharacter", API_FN_PAIR(AddInventoryToCharacter)},
|
|
{"AnimateButton", API_FN_PAIR(AnimateButton)},
|
|
{"AnimateCharacter", API_FN_PAIR(AnimateCharacter4)},
|
|
{"AnimateCharacterEx", API_FN_PAIR(AnimateCharacter6)},
|
|
{"AnimateObject", API_FN_PAIR(AnimateObject4)},
|
|
{"AnimateObjectEx", API_FN_PAIR(AnimateObject6)},
|
|
{"AreCharactersColliding", API_FN_PAIR(AreCharactersColliding)},
|
|
{"AreCharObjColliding", API_FN_PAIR(AreCharObjColliding)},
|
|
{"AreObjectsColliding", API_FN_PAIR(AreObjectsColliding)},
|
|
{"AreThingsOverlapping", API_FN_PAIR(AreThingsOverlapping)},
|
|
{"CallRoomScript", API_FN_PAIR(CallRoomScript)},
|
|
{"CDAudio", API_FN_PAIR(cd_manager)},
|
|
{"CentreGUI", API_FN_PAIR(CentreGUI)},
|
|
{"ChangeCharacterView", API_FN_PAIR(ChangeCharacterView)},
|
|
{"ChangeCursorGraphic", API_FN_PAIR(ChangeCursorGraphic)},
|
|
{"ChangeCursorHotspot", API_FN_PAIR(ChangeCursorHotspot)},
|
|
{"ClaimEvent", API_FN_PAIR(ClaimEvent)},
|
|
{"CreateGraphicOverlay", API_FN_PAIR(CreateGraphicOverlay)},
|
|
{"CreateTextOverlay", Sc_CreateTextOverlay},
|
|
{"CyclePalette", API_FN_PAIR(CyclePalette)},
|
|
{"Debug", API_FN_PAIR(script_debug)},
|
|
{"DeleteSaveSlot", API_FN_PAIR(DeleteSaveSlot)},
|
|
{"DeleteSprite", API_FN_PAIR(free_dynamic_sprite)},
|
|
{"DisableCursorMode", API_FN_PAIR(disable_cursor_mode)},
|
|
{"DisableGroundLevelAreas", API_FN_PAIR(DisableGroundLevelAreas)},
|
|
{"DisableHotspot", API_FN_PAIR(DisableHotspot)},
|
|
{"DisableInterface", API_FN_PAIR(DisableInterface)},
|
|
{"DisableRegion", API_FN_PAIR(DisableRegion)},
|
|
{"Display", Sc_Display},
|
|
{"DisplayAt", Sc_DisplayAt},
|
|
// CHECKME: this function was non-variadic prior to 3.6.1, but AGS compiler does
|
|
// not produce "name^argnum" symbol id for non-member functions for some reason :/
|
|
// do we have to do anything about this here? like, test vs script API version...
|
|
{"DisplayAtY", Sc_DisplayAtY},
|
|
{"DisplayMessage", API_FN_PAIR(DisplayMessage)},
|
|
{"DisplayMessageAtY", API_FN_PAIR(DisplayMessageAtY)},
|
|
{"DisplayMessageBar", API_FN_PAIR(DisplayMessageBar)},
|
|
{"DisplaySpeech", Sc_sc_displayspeech},
|
|
{"DisplaySpeechAt", API_FN_PAIR(DisplaySpeechAt)},
|
|
{"DisplaySpeechBackground", API_FN_PAIR(DisplaySpeechBackground)},
|
|
{"DisplayThought", Sc_DisplayThought},
|
|
{"DisplayTopBar", Sc_DisplayTopBar},
|
|
{"EnableCursorMode", API_FN_PAIR(enable_cursor_mode)},
|
|
{"EnableGroundLevelAreas", API_FN_PAIR(EnableGroundLevelAreas)},
|
|
{"EnableHotspot", API_FN_PAIR(EnableHotspot)},
|
|
{"EnableInterface", API_FN_PAIR(EnableInterface)},
|
|
{"EnableRegion", API_FN_PAIR(EnableRegion)},
|
|
{"EndCutscene", API_FN_PAIR(EndCutscene)},
|
|
{"FaceCharacter", API_FN_PAIR(FaceCharacter)},
|
|
{"FaceLocation", API_FN_PAIR(FaceLocation)},
|
|
{"FadeIn", API_FN_PAIR(FadeIn)},
|
|
{"FadeOut", API_FN_PAIR(FadeOut)},
|
|
{"FileClose", API_FN_PAIR(FileClose)},
|
|
{"FileIsEOF", API_FN_PAIR(FileIsEOF)},
|
|
{"FileIsError", API_FN_PAIR(FileIsError)},
|
|
// NOTE: FileOpenCMode is a backwards-compatible replacement for old-style global script function FileOpen
|
|
{"FileOpen", API_FN_PAIR(FileOpenCMode)},
|
|
{"FileRead", API_FN_PAIR(FileRead)},
|
|
{"FileReadInt", API_FN_PAIR(FileReadInt)},
|
|
{"FileReadRawChar", API_FN_PAIR(FileReadRawChar)},
|
|
{"FileReadRawInt", API_FN_PAIR(FileReadRawInt)},
|
|
{"FileWrite", API_FN_PAIR(FileWrite)},
|
|
{"FileWriteInt", API_FN_PAIR(FileWriteInt)},
|
|
{"FileWriteRawChar", API_FN_PAIR(FileWriteRawChar)},
|
|
{"FileWriteRawLine", API_FN_PAIR(FileWriteRawLine)},
|
|
{"FindGUIID", API_FN_PAIR(FindGUIID)},
|
|
{"FlipScreen", API_FN_PAIR(FlipScreen)},
|
|
{"FloatToInt", API_FN_PAIR(FloatToInt)},
|
|
{"FollowCharacter", API_FN_PAIR(FollowCharacter)},
|
|
{"FollowCharacterEx", API_FN_PAIR(FollowCharacterEx)},
|
|
{"GetBackgroundFrame", API_FN_PAIR(GetBackgroundFrame)},
|
|
{"GetButtonPic", API_FN_PAIR(GetButtonPic)},
|
|
{"GetCharacterAt", API_FN_PAIR(GetCharIDAtScreen)},
|
|
{"GetCharacterProperty", API_FN_PAIR(GetCharacterProperty)},
|
|
{"GetCharacterPropertyText", API_FN_PAIR(GetCharacterPropertyText)},
|
|
{"GetCurrentMusic", API_FN_PAIR(GetCurrentMusic)},
|
|
{"GetCursorMode", API_FN_PAIR(GetCursorMode)},
|
|
{"GetDialogOption", API_FN_PAIR(GetDialogOption)},
|
|
{"GetGameOption", API_FN_PAIR(GetGameOption)},
|
|
{"GetGameParameter", API_FN_PAIR(GetGameParameter)},
|
|
{"GetGameSpeed", API_FN_PAIR(GetGameSpeed)},
|
|
{"GetGlobalInt", API_FN_PAIR(GetGlobalInt)},
|
|
{"GetGlobalString", API_FN_PAIR(GetGlobalString)},
|
|
{"GetGraphicalVariable", API_FN_PAIR(GetGraphicalVariable)},
|
|
{"GetGUIAt", API_FN_PAIR(GetGUIAt)},
|
|
{"GetGUIObjectAt", API_FN_PAIR(GetGUIObjectAt)},
|
|
{"GetHotspotAt", API_FN_PAIR(GetHotspotIDAtScreen)},
|
|
{"GetHotspotName", API_FN_PAIR(GetHotspotName)},
|
|
{"GetHotspotPointX", API_FN_PAIR(GetHotspotPointX)},
|
|
{"GetHotspotPointY", API_FN_PAIR(GetHotspotPointY)},
|
|
{"GetHotspotProperty", API_FN_PAIR(GetHotspotProperty)},
|
|
{"GetHotspotPropertyText", API_FN_PAIR(GetHotspotPropertyText)},
|
|
{"GetInvAt", API_FN_PAIR(GetInvAt)},
|
|
{"GetInvGraphic", API_FN_PAIR(GetInvGraphic)},
|
|
{"GetInvName", API_FN_PAIR(GetInvName)},
|
|
{"GetInvProperty", API_FN_PAIR(GetInvProperty)},
|
|
{"GetInvPropertyText", API_FN_PAIR(GetInvPropertyText)},
|
|
{"GetLocationName", API_FN_PAIR(GetLocationName)},
|
|
{"GetLocationType", API_FN_PAIR(GetLocationType)},
|
|
{"GetMessageText", API_FN_PAIR(GetMessageText)},
|
|
{"GetMIDIPosition", API_FN_PAIR(GetMIDIPosition)},
|
|
{"GetMP3PosMillis", API_FN_PAIR(GetMP3PosMillis)},
|
|
{"GetObjectAt", API_FN_PAIR(GetObjectIDAtScreen)},
|
|
{"GetObjectBaseline", API_FN_PAIR(GetObjectBaseline)},
|
|
{"GetObjectGraphic", API_FN_PAIR(GetObjectGraphic)},
|
|
{"GetObjectName", API_FN_PAIR(GetObjectName)},
|
|
{"GetObjectProperty", API_FN_PAIR(GetObjectProperty)},
|
|
{"GetObjectPropertyText", API_FN_PAIR(GetObjectPropertyText)},
|
|
{"GetObjectX", API_FN_PAIR(GetObjectX)},
|
|
{"GetObjectY", API_FN_PAIR(GetObjectY)},
|
|
{"GetPlayerCharacter", API_FN_PAIR(GetPlayerCharacter)},
|
|
{"GetRawTime", API_FN_PAIR(GetRawTime)},
|
|
{"GetRegionAt", API_FN_PAIR(GetRegionIDAtRoom)},
|
|
{"GetRoomProperty", API_FN_PAIR(Room_GetProperty)},
|
|
{"GetRoomPropertyText", API_FN_PAIR(GetRoomPropertyText)},
|
|
{"GetSaveSlotDescription", API_FN_PAIR(GetSaveSlotDescription)},
|
|
{"GetScalingAt", API_FN_PAIR(GetScalingAt)},
|
|
{"GetSliderValue", API_FN_PAIR(GetSliderValue)},
|
|
{"GetTextBoxText", API_FN_PAIR(GetTextBoxText)},
|
|
{"GetTextHeight", API_FN_PAIR(GetTextHeight)},
|
|
{"GetTextWidth", API_FN_PAIR(GetTextWidth)},
|
|
{"GetFontHeight", API_FN_PAIR(GetFontHeight)},
|
|
{"GetFontLineSpacing", API_FN_PAIR(GetFontLineSpacing)},
|
|
{"GetTime", API_FN_PAIR(sc_GetTime)},
|
|
{"GetTranslation", API_FN_PAIR(get_translation)},
|
|
{"GetTranslationName", API_FN_PAIR(GetTranslationName)},
|
|
{"GetViewportX", API_FN_PAIR(GetViewportX)},
|
|
{"GetViewportY", API_FN_PAIR(GetViewportY)},
|
|
{"GetWalkableAreaAtRoom", API_FN_PAIR(GetWalkableAreaAtRoom)},
|
|
{"GetWalkableAreaAt", API_FN_PAIR(GetWalkableAreaAtScreen)},
|
|
{"GetWalkableAreaAtScreen", API_FN_PAIR(GetWalkableAreaAtScreen)},
|
|
{"GetDrawingSurfaceForWalkableArea", API_FN_PAIR(GetDrawingSurfaceForWalkableArea)},
|
|
{"GetDrawingSurfaceForWalkbehind", API_FN_PAIR(GetDrawingSurfaceForWalkbehind)},
|
|
{"GiveScore", API_FN_PAIR(GiveScore)},
|
|
{"HasPlayerBeenInRoom", API_FN_PAIR(HasPlayerBeenInRoom)},
|
|
{"HideMouseCursor", API_FN_PAIR(HideMouseCursor)},
|
|
{"InputBox", API_FN_PAIR(ShowInputBox)},
|
|
{"InterfaceOff", API_FN_PAIR(InterfaceOff)},
|
|
{"InterfaceOn", API_FN_PAIR(InterfaceOn)},
|
|
{"IntToFloat", API_FN_PAIR(IntToFloat)},
|
|
{"InventoryScreen", API_FN_PAIR(sc_invscreen)},
|
|
{"IsButtonDown", API_FN_PAIR(IsButtonDown)},
|
|
{"IsChannelPlaying", API_FN_PAIR(IsChannelPlaying)},
|
|
{"IsGamePaused", API_FN_PAIR(IsGamePaused)},
|
|
{"IsGUIOn", API_FN_PAIR(IsGUIOn)},
|
|
{"IsInteractionAvailable", API_FN_PAIR(IsInteractionAvailable)},
|
|
{"IsInventoryInteractionAvailable", API_FN_PAIR(IsInventoryInteractionAvailable)},
|
|
{"IsInterfaceEnabled", API_FN_PAIR(IsInterfaceEnabled)},
|
|
{"IsKeyPressed", API_FN_PAIR(IsKeyPressed)},
|
|
{"IsMusicPlaying", API_FN_PAIR(IsMusicPlaying)},
|
|
{"IsMusicVoxAvailable", API_FN_PAIR(IsMusicVoxAvailable)},
|
|
{"IsObjectAnimating", API_FN_PAIR(IsObjectAnimating)},
|
|
{"IsObjectMoving", API_FN_PAIR(IsObjectMoving)},
|
|
{"IsObjectOn", API_FN_PAIR(IsObjectOn)},
|
|
{"IsOverlayValid", API_FN_PAIR(IsOverlayValid)},
|
|
{"IsSoundPlaying", API_FN_PAIR(IsSoundPlaying)},
|
|
{"IsTimerExpired", API_FN_PAIR(IsTimerExpired)},
|
|
{"IsTranslationAvailable", API_FN_PAIR(IsTranslationAvailable)},
|
|
{"IsVoxAvailable", API_FN_PAIR(IsVoxAvailable)},
|
|
{"ListBoxAdd", API_FN_PAIR(ListBoxAdd)},
|
|
{"ListBoxClear", API_FN_PAIR(ListBoxClear)},
|
|
{"ListBoxDirList", API_FN_PAIR(ListBoxDirList)},
|
|
{"ListBoxGetItemText", API_FN_PAIR(ListBoxGetItemText)},
|
|
{"ListBoxGetNumItems", API_FN_PAIR(ListBoxGetNumItems)},
|
|
{"ListBoxGetSelected", API_FN_PAIR(ListBoxGetSelected)},
|
|
{"ListBoxRemove", API_FN_PAIR(ListBoxRemove)},
|
|
{"ListBoxSaveGameList", API_FN_PAIR(ListBoxSaveGameList)},
|
|
{"ListBoxSetSelected", API_FN_PAIR(ListBoxSetSelected)},
|
|
{"ListBoxSetTopItem", API_FN_PAIR(ListBoxSetTopItem)},
|
|
{"LoadImageFile", API_FN_PAIR(LoadImageFile)},
|
|
{"LoadSaveSlotScreenshot", API_FN_PAIR(LoadSaveSlotScreenshot)},
|
|
{"LoseInventory", API_FN_PAIR(lose_inventory)},
|
|
{"LoseInventoryFromCharacter", API_FN_PAIR(LoseInventoryFromCharacter)},
|
|
{"MergeObject", API_FN_PAIR(MergeObject)},
|
|
{"MoveCharacter", API_FN_PAIR(MoveCharacter)},
|
|
{"MoveCharacterBlocking", API_FN_PAIR(MoveCharacterBlocking)},
|
|
{"MoveCharacterDirect", API_FN_PAIR(MoveCharacterDirect)},
|
|
{"MoveCharacterPath", API_FN_PAIR(MoveCharacterPath)},
|
|
{"MoveCharacterStraight", API_FN_PAIR(MoveCharacterStraight)},
|
|
{"MoveCharacterToHotspot", API_FN_PAIR(MoveCharacterToHotspot)},
|
|
{"MoveCharacterToObject", API_FN_PAIR(MoveCharacterToObject)},
|
|
{"MoveObject", API_FN_PAIR(MoveObject)},
|
|
{"MoveObjectDirect", API_FN_PAIR(MoveObjectDirect)},
|
|
{"MoveOverlay", API_FN_PAIR(MoveOverlay)},
|
|
{"MoveToWalkableArea", API_FN_PAIR(MoveToWalkableArea)},
|
|
{"NewRoom", API_FN_PAIR(NewRoom)},
|
|
{"NewRoomEx", API_FN_PAIR(NewRoomEx)},
|
|
{"NewRoomNPC", API_FN_PAIR(NewRoomNPC)},
|
|
{"ObjectOff", API_FN_PAIR(ObjectOff)},
|
|
{"ObjectOn", API_FN_PAIR(ObjectOn)},
|
|
{"ParseText", API_FN_PAIR(ParseText)},
|
|
{"PauseGame", API_FN_PAIR(PauseGame)},
|
|
{"PlayAmbientSound", API_FN_PAIR(PlayAmbientSound)},
|
|
{"PlayFlic", API_FN_PAIR(PlayFlic)},
|
|
{"PlayMP3File", API_FN_PAIR(PlayMP3File)},
|
|
{"PlayMusic", API_FN_PAIR(PlayMusicResetQueue)},
|
|
{"PlayMusicQueued", API_FN_PAIR(PlayMusicQueued)},
|
|
{"PlaySilentMIDI", API_FN_PAIR(PlaySilentMIDI)},
|
|
{"PlaySound", API_FN_PAIR(play_sound)},
|
|
{"PlaySoundEx", API_FN_PAIR(PlaySoundEx)},
|
|
{"PlayVideo", API_FN_PAIR(PlayVideo)},
|
|
{"QuitGame", API_FN_PAIR(QuitGame)},
|
|
{"Random", Sc_Rand},
|
|
{"RawClearScreen", API_FN_PAIR(RawClear)},
|
|
{"RawDrawCircle", API_FN_PAIR(RawDrawCircle)},
|
|
{"RawDrawFrameTransparent", API_FN_PAIR(RawDrawFrameTransparent)},
|
|
{"RawDrawImage", API_FN_PAIR(RawDrawImage)},
|
|
{"RawDrawImageOffset", API_FN_PAIR(RawDrawImageOffset)},
|
|
{"RawDrawImageResized", API_FN_PAIR(RawDrawImageResized)},
|
|
{"RawDrawImageTransparent", API_FN_PAIR(RawDrawImageTransparent)},
|
|
{"RawDrawLine", API_FN_PAIR(RawDrawLine)},
|
|
{"RawDrawRectangle", API_FN_PAIR(RawDrawRectangle)},
|
|
{"RawDrawTriangle", API_FN_PAIR(RawDrawTriangle)},
|
|
{"RawPrint", Sc_RawPrint},
|
|
{"RawPrintMessageWrapped", API_FN_PAIR(RawPrintMessageWrapped)},
|
|
{"RawRestoreScreen", API_FN_PAIR(RawRestoreScreen)},
|
|
{"RawRestoreScreenTinted", API_FN_PAIR(RawRestoreScreenTinted)},
|
|
{"RawSaveScreen", API_FN_PAIR(RawSaveScreen)},
|
|
{"RawSetColor", API_FN_PAIR(RawSetColor)},
|
|
{"RawSetColorRGB", API_FN_PAIR(RawSetColorRGB)},
|
|
{"RefreshMouse", API_FN_PAIR(RefreshMouse)},
|
|
{"ReleaseCharacterView", API_FN_PAIR(ReleaseCharacterView)},
|
|
{"ReleaseViewport", API_FN_PAIR(ReleaseViewport)},
|
|
{"RemoveObjectTint", API_FN_PAIR(RemoveObjectTint)},
|
|
{"RemoveOverlay", API_FN_PAIR(RemoveOverlay)},
|
|
{"RemoveWalkableArea", API_FN_PAIR(RemoveWalkableArea)},
|
|
{"ResetRoom", API_FN_PAIR(ResetRoom)},
|
|
{"RestartGame", API_FN_PAIR(restart_game)},
|
|
{"RestoreGameDialog", API_FN_PAIR(restore_game_dialog)},
|
|
{"RestoreGameSlot", API_FN_PAIR(RestoreGameSlot)},
|
|
{"RestoreWalkableArea", API_FN_PAIR(RestoreWalkableArea)},
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{"RunAGSGame", API_FN_PAIR(RunAGSGame)},
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{"RunCharacterInteraction", API_FN_PAIR(RunCharacterInteraction)},
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{"RunDialog", API_FN_PAIR(RunDialog)},
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|
{"RunHotspotInteraction", API_FN_PAIR(RunHotspotInteraction)},
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{"RunInventoryInteraction", API_FN_PAIR(RunInventoryInteraction)},
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{"RunObjectInteraction", API_FN_PAIR(RunObjectInteraction)},
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{"RunRegionInteraction", API_FN_PAIR(RunRegionInteraction)},
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|
{"Said", API_FN_PAIR(Said)},
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|
{"SaidUnknownWord", API_FN_PAIR(SaidUnknownWord)},
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|
{"SaveCursorForLocationChange", API_FN_PAIR(SaveCursorForLocationChange)},
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|
{"SaveGameDialog", API_FN_PAIR(save_game_dialog)},
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|
{"SaveGameSlot", API_FN_PAIR(save_game)},
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|
{"SaveScreenShot", API_FN_PAIR(SaveScreenShot)},
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|
{"SeekMIDIPosition", API_FN_PAIR(SeekMIDIPosition)},
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|
{"SeekMODPattern", API_FN_PAIR(SeekMODPattern)},
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|
{"SeekMP3PosMillis", API_FN_PAIR(SeekMP3PosMillis)},
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|
{"SetActiveInventory", API_FN_PAIR(SetActiveInventory)},
|
|
{"SetAmbientTint", API_FN_PAIR(SetAmbientTint)},
|
|
{"SetAmbientLightLevel", API_FN_PAIR(SetAmbientLightLevel)},
|
|
{"SetAreaLightLevel", API_FN_PAIR(SetAreaLightLevel)},
|
|
{"SetAreaScaling", API_FN_PAIR(SetAreaScaling)},
|
|
{"SetBackgroundFrame", API_FN_PAIR(SetBackgroundFrame)},
|
|
{"SetButtonPic", API_FN_PAIR(SetButtonPic)},
|
|
{"SetButtonText", API_FN_PAIR(SetButtonText)},
|
|
{"SetChannelVolume", API_FN_PAIR(SetChannelVolume)},
|
|
{"SetCharacterBaseline", API_FN_PAIR(SetCharacterBaseline)},
|
|
{"SetCharacterClickable", API_FN_PAIR(SetCharacterClickable)},
|
|
{"SetCharacterFrame", API_FN_PAIR(SetCharacterFrame)},
|
|
{"SetCharacterIdle", API_FN_PAIR(SetCharacterIdle)},
|
|
{"SetCharacterIgnoreLight", API_FN_PAIR(SetCharacterIgnoreLight)},
|
|
{"SetCharacterIgnoreWalkbehinds", API_FN_PAIR(SetCharacterIgnoreWalkbehinds)},
|
|
{"SetCharacterProperty", API_FN_PAIR(SetCharacterProperty)},
|
|
{"SetCharacterBlinkView", API_FN_PAIR(SetCharacterBlinkView)},
|
|
{"SetCharacterSpeechView", API_FN_PAIR(SetCharacterSpeechView)},
|
|
{"SetCharacterSpeed", API_FN_PAIR(SetCharacterSpeed)},
|
|
{"SetCharacterSpeedEx", API_FN_PAIR(SetCharacterSpeedEx)},
|
|
{"SetCharacterTransparency", API_FN_PAIR(SetCharacterTransparency)},
|
|
{"SetCharacterView", API_FN_PAIR(SetCharacterView)},
|
|
{"SetCharacterViewEx", API_FN_PAIR(SetCharacterViewEx)},
|
|
{"SetCharacterViewOffset", API_FN_PAIR(SetCharacterViewOffset)},
|
|
{"SetCursorMode", API_FN_PAIR(set_cursor_mode)},
|
|
{"SetDefaultCursor", API_FN_PAIR(set_default_cursor)},
|
|
{"SetDialogOption", API_FN_PAIR(SetDialogOption)},
|
|
{"SetDigitalMasterVolume", API_FN_PAIR(SetDigitalMasterVolume)},
|
|
{"SetFadeColor", API_FN_PAIR(SetFadeColor)},
|
|
{"SetFrameSound", API_FN_PAIR(SetFrameSound)},
|
|
{"SetGameOption", API_FN_PAIR(SetGameOption)},
|
|
{"SetGameSpeed", API_FN_PAIR(SetGameSpeed)},
|
|
{"SetGlobalInt", API_FN_PAIR(SetGlobalInt)},
|
|
{"SetGlobalString", API_FN_PAIR(SetGlobalString)},
|
|
{"SetGraphicalVariable", API_FN_PAIR(SetGraphicalVariable)},
|
|
{"SetGUIBackgroundPic", API_FN_PAIR(SetGUIBackgroundPic)},
|
|
{"SetGUIClickable", API_FN_PAIR(SetGUIClickable)},
|
|
{"SetGUIObjectEnabled", API_FN_PAIR(SetGUIObjectEnabled)},
|
|
{"SetGUIObjectPosition", API_FN_PAIR(SetGUIObjectPosition)},
|
|
{"SetGUIObjectSize", API_FN_PAIR(SetGUIObjectSize)},
|
|
{"SetGUIPosition", API_FN_PAIR(SetGUIPosition)},
|
|
{"SetGUISize", API_FN_PAIR(SetGUISize)},
|
|
{"SetGUITransparency", API_FN_PAIR(SetGUITransparency)},
|
|
{"SetGUIZOrder", API_FN_PAIR(SetGUIZOrder)},
|
|
{"SetInvItemName", API_FN_PAIR(SetInvItemName)},
|
|
{"SetInvItemPic", API_FN_PAIR(set_inv_item_pic)},
|
|
{"SetInvDimensions", API_FN_PAIR(SetInvDimensions)},
|
|
{"SetLabelColor", API_FN_PAIR(SetLabelColor)},
|
|
{"SetLabelFont", API_FN_PAIR(SetLabelFont)},
|
|
{"SetLabelText", API_FN_PAIR(SetLabelText)},
|
|
{"SetMouseBounds", API_FN_PAIR(SetMouseBounds)},
|
|
{"SetMouseCursor", API_FN_PAIR(set_mouse_cursor)},
|
|
{"SetMousePosition", API_FN_PAIR(SetMousePosition)},
|
|
{"SetMultitaskingMode", API_FN_PAIR(SetMultitasking)},
|
|
{"SetMusicMasterVolume", API_FN_PAIR(SetMusicMasterVolume)},
|
|
{"SetMusicRepeat", API_FN_PAIR(SetMusicRepeat)},
|
|
{"SetMusicVolume", API_FN_PAIR(SetMusicVolume)},
|
|
{"SetNextCursorMode", API_FN_PAIR(SetNextCursor)},
|
|
{"SetNextScreenTransition", API_FN_PAIR(SetNextScreenTransition)},
|
|
{"SetNormalFont", API_FN_PAIR(SetNormalFont)},
|
|
{"SetObjectBaseline", API_FN_PAIR(SetObjectBaseline)},
|
|
{"SetObjectClickable", API_FN_PAIR(SetObjectClickable)},
|
|
{"SetObjectFrame", API_FN_PAIR(SetObjectFrame)},
|
|
{"SetObjectGraphic", API_FN_PAIR(SetObjectGraphic)},
|
|
{"SetObjectIgnoreWalkbehinds", API_FN_PAIR(SetObjectIgnoreWalkbehinds)},
|
|
{"SetObjectPosition", API_FN_PAIR(SetObjectPosition)},
|
|
{"SetObjectTint", API_FN_PAIR(SetObjectTint)},
|
|
{"SetObjectTransparency", API_FN_PAIR(SetObjectTransparency)},
|
|
{"SetObjectView", API_FN_PAIR(SetObjectView)},
|
|
{"SetPalRGB", API_FN_PAIR(SetPalRGB)},
|
|
{"SetPlayerCharacter", API_FN_PAIR(SetPlayerCharacter)},
|
|
{"SetRegionTint", API_FN_PAIR(SetRegionTint)},
|
|
{"SetRestartPoint", API_FN_PAIR(SetRestartPoint)},
|
|
{"SetScreenTransition", API_FN_PAIR(SetScreenTransition)},
|
|
{"SetSkipSpeech", API_FN_PAIR(SetSkipSpeech)},
|
|
{"SetSliderValue", API_FN_PAIR(SetSliderValue)},
|
|
{"SetSoundVolume", API_FN_PAIR(SetSoundVolume)},
|
|
{"SetSpeechFont", API_FN_PAIR(SetSpeechFont)},
|
|
{"SetSpeechStyle", API_FN_PAIR(SetSpeechStyle)},
|
|
{"SetSpeechVolume", API_FN_PAIR(SetSpeechVolume)},
|
|
{"SetTalkingColor", API_FN_PAIR(SetTalkingColor)},
|
|
{"SetTextBoxFont", API_FN_PAIR(SetTextBoxFont)},
|
|
{"SetTextBoxText", API_FN_PAIR(SetTextBoxText)},
|
|
{"SetTextOverlay", Sc_SetTextOverlay},
|
|
{"SetTextWindowGUI", API_FN_PAIR(SetTextWindowGUI)},
|
|
{"SetTimer", API_FN_PAIR(script_SetTimer)},
|
|
{"SetViewport", API_FN_PAIR(SetViewport)},
|
|
{"SetVoiceMode", API_FN_PAIR(SetVoiceMode)},
|
|
{"SetWalkBehindBase", API_FN_PAIR(SetWalkBehindBase)},
|
|
{"ShakeScreen", API_FN_PAIR(ShakeScreen)},
|
|
{"ShakeScreenBackground", API_FN_PAIR(ShakeScreenBackground)},
|
|
{"ShowMouseCursor", API_FN_PAIR(ShowMouseCursor)},
|
|
{"SkipCutscene", API_FN_PAIR(SkipCutscene)},
|
|
{"SkipUntilCharacterStops", API_FN_PAIR(SkipUntilCharacterStops)},
|
|
{"StartCutscene", API_FN_PAIR(StartCutscene)},
|
|
{"StartRecording", API_FN_PAIR(scStartRecording)},
|
|
{"StopAmbientSound", API_FN_PAIR(StopAmbientSound)},
|
|
{"StopChannel", API_FN_PAIR(stop_and_destroy_channel)},
|
|
{"StopDialog", API_FN_PAIR(StopDialog)},
|
|
{"StopMoving", API_FN_PAIR(StopMoving)},
|
|
{"StopMusic", API_FN_PAIR(scr_StopMusic)},
|
|
{"StopObjectMoving", API_FN_PAIR(StopObjectMoving)},
|
|
{"StrCat", Sc_sc_strcat},
|
|
{"StrCaseComp", Sc_stricmp},
|
|
{"StrComp", API_FN_PAIR(strcmp)},
|
|
{"StrContains", API_FN_PAIR(StrContains)},
|
|
{"StrCopy", Sc_sc_strcpy},
|
|
{"StrFormat", Sc_sc_sprintf},
|
|
{"StrGetCharAt", API_FN_PAIR(StrGetCharAt)},
|
|
{"StringToInt", API_FN_PAIR(StringToInt)},
|
|
{"StrLen", API_FN_PAIR(strlen)},
|
|
{"StrSetCharAt", API_FN_PAIR(StrSetCharAt)},
|
|
{"StrToLowerCase", Sc_sc_strlower},
|
|
{"StrToUpperCase", Sc_sc_strupper},
|
|
{"TintScreen", API_FN_PAIR(TintScreen)},
|
|
{"UnPauseGame", API_FN_PAIR(UnPauseGame)},
|
|
{"UpdateInventory", API_FN_PAIR(update_invorder)},
|
|
{"UpdatePalette", API_FN_PAIR(UpdatePalette)},
|
|
{"Wait", API_FN_PAIR(scrWait)},
|
|
{"WaitKey", API_FN_PAIR(WaitKey)},
|
|
{"WaitMouse", API_FN_PAIR(WaitMouse)},
|
|
{"WaitMouseKey", API_FN_PAIR(WaitMouseKey)},
|
|
{"WaitInput", API_FN_PAIR(WaitInput)},
|
|
{"SkipWait", API_FN_PAIR(SkipWait)},
|
|
};
|
|
|
|
ccAddExternalFunctions361(global_api);
|
|
}
|
|
|
|
} // namespace AGS3
|