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scummvm-cursorfix/engines/ags/engine/ac/dynobj/script_containers.h
2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_AC_DYNOBJ_SCRIPTCONTAINERS_H
#define AGS_ENGINE_AC_DYNOBJ_SCRIPTCONTAINERS_H
namespace AGS3 {
class ScriptDictBase;
class ScriptSetBase;
// Create and register new dictionary
ScriptDictBase *Dict_Create(bool sorted, bool case_sensitive);
// Unserialize dictionary from the memory stream
ScriptDictBase *Dict_Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz);
// Create and register new set
ScriptSetBase *Set_Create(bool sorted, bool case_sensitive);
// Unserialize set from the memory stream
ScriptSetBase *Set_Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz);
} // namespace AGS3
#endif