86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEXT_LAYOUT_H
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#define TEXT_LAYOUT_H
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Graphics {
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struct Surface;
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}
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namespace AGDS {
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class AGDSEngine;
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class Process;
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class TextLayout {
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int _fontId;
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Common::Point _pos;
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bool _npc;
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bool _valid;
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struct Line {
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Common::Point pos;
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Common::String text;
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Common::Point size;
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};
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Common::Array<Line> _lines;
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Common::String _process;
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Common::String _charNotifyVar;
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Common::String _charDirectionNotifyVar;
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Common::String _npcNotifyVar;
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public:
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TextLayout() : _fontId(-1), _npc(true), _valid(false) {}
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bool valid() const {
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return _valid;
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}
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void reset(AGDSEngine &engine);
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void setCharNotifyVar(const Common::String &name) {
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_charNotifyVar = name;
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}
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void setCharDirectionNotifyVar(const Common::String &name) {
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_charDirectionNotifyVar = name;
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}
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void setNPCNotifyVar(const Common::String &name) {
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_npcNotifyVar = name;
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}
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void paint(AGDSEngine &engine, Graphics::Surface &backbuffer);
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void layout(AGDSEngine &engine, Process &process, const Common::String &text, Common::Point pos, int fontId, bool npc);
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};
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} // End of namespace AGDS
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#endif /* AGDS_TEXT_LAYOUT_H */
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