Files
scummvm-cursorfix/engines/agds/processExitCode.h
2026-02-02 04:50:13 +01:00

47 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PROCESS_EXIT_CODE_H
#define PROCESS_EXIT_CODE_H
namespace AGDS {
enum ProcessExitCode {
kExitCodeDestroy = 2,
kExitCodeSuspend = 5,
kExitCodeSetNextScreen = 6,
kExitCodeSetNextScreenSaveOrLoad = 7,
kExitCodeLoadScreenObject = 8,
kExitCodeLoadScreenObjectAs = 9,
kExitCodeLoadInventoryObject = 10,
kExitCodeMouseAreaChange = 11,
kExitCodeRunDialog = 12,
kExitCodeNewGame = 13,
kExitCodeLoadGame = 14,
kExitCodeExitScreen = 15,
kExitCodeCloseInventory = 16,
kExitCodeSaveGame = 17,
};
}
#endif