83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PATCH_H
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#define PATCH_H
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#include "agds/screenLoadingType.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Common {
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class ReadStream;
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class WriteStream;
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} // namespace Common
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namespace AGDS {
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class AGDSEngine;
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class Object;
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struct ObjectPatch {
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static constexpr unsigned Size = 66;
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Common::String text;
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Common::String region;
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int z;
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void load(Common::ReadStream &stream);
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void save(Common::WriteStream &stream) const;
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};
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struct Patch {
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struct Object {
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Common::String name;
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int16 flag;
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Object(const Common::String &n, int f) : name(n), flag(f) {}
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};
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bool screenSaved = false;
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Common::String screenRegionName;
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Common::String prevScreenName;
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ScreenLoadingType loadingType = ScreenLoadingType::Normal;
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Common::Point characterPosition;
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int characterDirection = 0;
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bool characterPresent = false;
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byte palette[0x300] = {};
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Common::String defaultMouseCursor;
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Common::Array<Object> objects;
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void load(Common::ReadStream &stream);
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void save(Common::WriteStream &stream);
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void setFlag(const Common::String &name, int flag);
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int getFlag(const Common::String &name) const;
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int incRef(const Common::String &name);
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int decRef(const Common::String &name);
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};
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} // End of namespace AGDS
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#endif /* AGDS_PATCH_H */
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