79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "cc.h"
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#include "file.h"
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#include "clouds.h"
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#include "swords.h"
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#include "constants.h"
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#include "map.h"
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void NORETURN_PRE error(const char *s, ...) {
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va_list ap;
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va_start(ap, s);
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vfprintf(stderr, s, ap);
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va_end(ap);
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fputc('\n', stderr);
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exit(1);
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}
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static void writeVersion() {
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Common::File f;
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if (!f.open("version.txt", Common::kFileWriteMode))
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error("Could not create version.txt");
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f.write("1.1\n", 4);
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f.close();
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}
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/**
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* Creates the different files in the xeen/ subfolder of
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* the files/ folder. The files folder overall is zipped
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* up to form the xeen data file
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*/
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int main(int argc, char *argv[]) {
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if (argc != 3) {
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error("Format: %s dark.cc \"swords xeen.dat\"", argv[0]);
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}
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writeVersion();
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writeConstants();
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writeMap();
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const char *darkName = argv[1];
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writeCloudsData(darkName);
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const char *swordsDatName = argv[2];
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writeSwordsData(swordsDatName);
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printf("File creation done");
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return 0;
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}
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