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scummvm-cursorfix/backends/graphics/atari/atari-cursor.cpp
2026-02-02 04:50:13 +01:00

321 lines
8.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "atari-cursor.h"
#include "atari-supervidel.h"
#include "atari-surface.h"
//#include "backends/platform/atari/atari-debug.h"
bool Cursor::_globalSurfaceChanged;
byte Cursor::_palette[256*3];
const byte *Cursor::_buf;
int Cursor::_width;
int Cursor::_height;
int Cursor::_hotspotX;
int Cursor::_hotspotY;
uint32 Cursor::_keycolor;
Graphics::Surface Cursor::_surface;
Graphics::Surface Cursor::_surfaceMask;
Cursor::~Cursor() {
_savedBackground.free();
// beware, called multiple times (they have to be destroyed before
// AtariSurfaceDeinit() is called)
if (_surface.getPixels())
_surface.free();
if (_surface.getPixels())
_surfaceMask.free();
}
void Cursor::update() {
if (!_buf) {
_outOfScreen = true;
_savedRect = _alignedDstRect = Common::Rect();
return;
}
if (!_visible || (!_positionChanged && !_surfaceChanged))
return;
_srcRect = Common::Rect(_width, _height);
_dstRect = Common::Rect(
_x - _hotspotX, // left
_y - _hotspotY, // top
_x - _hotspotX + _width, // right
_y - _hotspotY + _height); // bottom
_outOfScreen = !_boundingSurf->clip(_srcRect, _dstRect);
if (!_outOfScreen) {
assert(_srcRect.width() == _dstRect.width());
assert(_srcRect.height() == _dstRect.height());
const int dstBitsPerPixel = _screenSurf->getBitsPerPixel();
const int xOffset = (_screenSurf->w - _boundingSurf->w) / 2;
// non-direct rendering never uses 4bpp but maybe in the future ...
_savedRect = AtariSurface::alignRect(
_dstRect.left * dstBitsPerPixel / 8, // fake 4bpp by 8bpp's x/2
_dstRect.top,
_dstRect.right * dstBitsPerPixel / 8, // fake 4bpp by 8bpp's width/2
_dstRect.bottom);
// this is used only in flushBackground() for comparison with rects
// passed by Screen::addDirtyRect (aligned and shifted by the same offset)
_alignedDstRect = AtariSurface::alignRect(
_dstRect.left + xOffset,
_dstRect.top,
_dstRect.right + xOffset,
_dstRect.bottom);
}
}
void Cursor::updatePosition(int deltaX, int deltaY) {
//atari_debug("Cursor::updatePosition: %d, %d", deltaX, deltaX);
if (deltaX == 0 && deltaY == 0)
return;
_x += deltaX;
_y += deltaY;
if (_x < 0)
_x = 0;
else if (_x >= _boundingSurf->w)
_x = _boundingSurf->w - 1;
if (_y < 0)
_y = 0;
else if (_y >= _boundingSurf->h)
_y = _boundingSurf->h - 1;
_positionChanged = true;
}
/* static */ void Cursor::setSurface(const void *buf, int w, int h, int hotspotX, int hotspotY, uint32 keycolor) {
if (w == 0 || h == 0 || buf == nullptr) {
_buf = nullptr;
return;
}
_buf = (const byte *)buf;
_width = w;
_height = h;
_hotspotX = hotspotX;
_hotspotY = hotspotY;
_keycolor = keycolor;
_globalSurfaceChanged = true;
}
/* static */ void Cursor::setPalette(const byte *colors, uint start, uint num) {
memcpy(&_palette[start * 3], colors, num * 3);
_globalSurfaceChanged = true;
}
/* static */ void Cursor::convertSurfaceTo(const Graphics::PixelFormat &format) {
static int rShift, gShift, bShift;
static int rMask, gMask, bMask;
const int cursorWidth = g_hasSuperVidel ? _width : ((_width + 15) & (-16));
const int cursorHeight = _height;
const bool isCLUT8 = format.isCLUT8();
if (_surface.w != cursorWidth || _surface.h != cursorHeight || _surface.format != format) {
if (!isCLUT8 && _surface.format != format) {
rShift = format.rLoss - format.rShift;
gShift = format.gLoss - format.gShift;
bShift = format.bLoss - format.bShift;
rMask = format.rMax() << format.rShift;
gMask = format.gMax() << format.gShift;
bMask = format.bMax() << format.bShift;
}
// always 8-bit as this is both 8-bit src and 4-bit dst for C2P
_surface.create(cursorWidth, cursorHeight, format);
assert(_surface.pitch == _surface.w);
// always 8-bit or 1-bit
_surfaceMask.create(g_hasSuperVidel ? _surface.w : _surface.w / 8, _surface.h, PIXELFORMAT_CLUT8);
_surfaceMask.w = _surface.w;
}
const byte *src = _buf;
byte *dst = (byte *)_surface.getPixels();
byte *dstMask = (byte *)_surfaceMask.getPixels();
uint16 *dstMask16 = (uint16 *)_surfaceMask.getPixels();
const int dstPadding = _surface.w - _width;
uint16 mask16 = 0xffff;
uint16 invertedBit = 0x7fff;
for (int j = 0; j < _height; ++j) {
for (int i = 0; i < _width; ++i) {
const uint32 color = *src++;
if (color != _keycolor) {
if (!isCLUT8) {
// Convert CLUT8 to RGB332/RGB121 palette
*dst++ = ((_palette[color*3 + 0] >> rShift) & rMask)
| ((_palette[color*3 + 1] >> gShift) & gMask)
| ((_palette[color*3 + 2] >> bShift) & bMask);
} else {
*dst++ = color;
}
if (g_hasSuperVidel)
*dstMask++ = 0xff;
else
mask16 &= invertedBit;
} else {
*dst++ = 0x00;
if (g_hasSuperVidel)
*dstMask++ = 0x00;
}
if (!g_hasSuperVidel && invertedBit == 0xfffe) {
*dstMask16++ = mask16;
mask16 = 0xffff;
}
// ror.w #1,invertedBit
invertedBit = (invertedBit >> 1) | (invertedBit << (sizeof (invertedBit) * 8 - 1));
}
if (dstPadding) {
assert(!g_hasSuperVidel);
// this is at most 15 pixels
memset(dst, 0x00, dstPadding);
dst += dstPadding;
*dstMask16++ = mask16;
mask16 = 0xffff;
invertedBit = 0x7fff;
}
}
}
Common::Rect Cursor::flushBackground(const Common::Rect &alignedRect, bool directRendering) {
if (_savedRect.isEmpty())
return _savedRect;
if (!alignedRect.isEmpty() && alignedRect.contains(_alignedDstRect)) {
// better would be _visibilityChanged but update() ignores it
_positionChanged = true;
_savedRect = Common::Rect();
} else if (alignedRect.isEmpty() || alignedRect.intersects(_alignedDstRect)) {
// better would be _visibilityChanged but update() ignores it
_positionChanged = true;
if (directRendering)
restoreBackground();
else
return _alignedDstRect;
}
return Common::Rect();
}
void Cursor::saveBackground() {
if (_savedRect.isEmpty())
return;
// as this is used only for direct rendering, we don't need to worry about offsettedSurf
// having different dimensions than the source surface
const Graphics::Surface &dstSurface = *_screenSurf;
//atari_debug("Cursor::saveBackground: %d %d %d %d", _savedRect.left, _savedRect.top, _savedRect.width(), _savedRect.height());
// save native bitplanes or pixels, so it must be a Graphics::Surface to copy from
if (_savedBackground.w != _savedRect.width()
|| _savedBackground.h != _savedRect.height()
|| _savedBackground.format != dstSurface.format) {
_savedBackground.create(_savedRect.width(), _savedRect.height(), dstSurface.format);
}
_savedBackground.copyRectToSurface(dstSurface, 0, 0, _savedRect);
}
void Cursor::draw() {
AtariSurface &dstSurface = *_screenSurf;
const int dstBitsPerPixel = dstSurface.getBitsPerPixel();
//atari_debug("Cursor::draw: %d %d %d %d", _dstRect.left, _dstRect.top, _dstRect.width(), _dstRect.height());
if (_globalSurfaceChanged) {
convertSurfaceTo(dstSurface.format);
if (!g_hasSuperVidel) {
// C2P in-place
AtariSurface surf;
surf.w = _surface.w;
surf.h = _surface.h;
surf.pitch = _surface.pitch * dstBitsPerPixel / 8; // 4bpp is not byte per pixel anymore
surf.setPixels(_surface.getPixels());
surf.format = _surface.format;
surf.copyRectToSurface(
_surface,
0, 0,
Common::Rect(_surface.w, _surface.h));
}
_globalSurfaceChanged = false;
}
dstSurface.drawMaskedSprite(
_surface, _surfaceMask, *_boundingSurf,
_dstRect.left, _dstRect.top,
_srcRect);
_visibilityChanged = _positionChanged = _surfaceChanged = false;
}
void Cursor::restoreBackground() {
if (_savedRect.isEmpty())
return;
assert(_savedBackground.getPixels());
//atari_debug("Cursor::restoreBackground: %d %d %d %d", _savedRect.left, _savedRect.top, _savedRect.width(), _savedRect.height());
// as this is used only for direct rendering, we don't need to worry about offsettedSurf
// having different dimensions than the source surface
Graphics::Surface &dstSurface = *_screenSurf->surfacePtr();
// restore native bitplanes or pixels, so it must be a Graphics::Surface to copy to
dstSurface.copyRectToSurface(
_savedBackground,
_savedRect.left, _savedRect.top,
Common::Rect(_savedBackground.w, _savedBackground.h));
_savedRect = Common::Rect();
}