Files
scummvm-cursorfix/backends/events/maemosdl/maemosdl-events.h
2026-02-02 04:50:13 +01:00

61 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if defined(MAEMO)
#if !defined(BACKEND_EVENTS_SDL_MAEMO_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
#define BACKEND_EVENTS_SDL_MAEMO_H
#include "backends/events/sdl/sdl-events.h"
namespace Maemo {
/**
* SDL events manager for Maemo
*/
class MaemoSdlEventSource final : public SdlEventSource {
public:
MaemoSdlEventSource();
bool toggleClickMode();
protected:
bool remapKey(SDL_Event &ev, Common::Event &event) override;
bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event) override;
bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event) override;
bool _clickEnabled;
};
class MaemoSdlEventObserver final : public Common::EventObserver {
public:
MaemoSdlEventObserver(MaemoSdlEventSource *eventSource);
bool notifyEvent(const Common::Event &event) override;
private:
MaemoSdlEventSource *_eventSource;
};
} // namespace Maemo
#endif // include guard
#endif // if defined(MAEMO)