# Basque translation for ScummVM. # Copyright (C) 2012-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Mikel Iturbe Urretxa , 2012. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2026-02-01 19:29+0000\n" "PO-Revision-Date: 2024-02-05 18:42+0000\n" "Last-Translator: Josu Igoa \n" "Language-Team: Basque \n" "Language: eu\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Euskara\n" #: audio/mac_plugin.cpp:30 msgid "Apple Macintosh Audio" msgstr "" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(%s-(e)an konpilatua %s-rekin)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Ezaugarri erantsiak:" #: gui/about.cpp:118 msgid "not supported" msgstr "ez onartua" #: gui/about.cpp:118 msgid "disabled" msgstr "desgaituta" #: gui/about.cpp:118 msgid "enabled" msgstr "gaituta" #. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc. #: gui/about.cpp:142 msgid "CPU extensions support:" msgstr "Onartutako CPU gehigarriak:" #: gui/about.cpp:155 msgid "Available engines:" msgstr "Motore erabilgarriak:" #. I18N: Close dialog button #: gui/about.cpp:527 gui/downloadpacksdialog.cpp:298 #: gui/downloadpacksdialog.cpp:389 gui/integrity-dialog.cpp:354 #: gui/gui-manager.cpp:168 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:56 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:571 #: engines/drascula/metaengine.cpp:245 engines/queen/metaengine.cpp:264 #: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212 #: engines/sherlock/metaengine.cpp:430 engines/supernova/metaengine.cpp:341 #: engines/tot/metaengine.cpp:149 engines/twp/metaengine.cpp:179 msgid "Close" msgstr "Itxi" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:108 msgid "Show hidden files" msgstr "Erakutsi fitxategi ezkutuak" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Erakutsi ezkutu modura markaturiko fitxategiak" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Joan gora" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Igo aurreko direktorio-mailara" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Joan gora" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:67 #: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:272 #: gui/downloadpacksdialog.cpp:465 gui/editgamedialog.cpp:340 #: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:122 #: gui/integrity-dialog.cpp:253 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:93 gui/options.cpp:2416 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456 #: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:839 #: gui/saveload-dialog.cpp:1243 gui/shaderbrowser-dialog.cpp:80 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:594 #: dists/android.strings.xml.cpp:46 engines/engine.cpp:808 #: engines/engine.cpp:833 backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/android/options.cpp:293 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204 #: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:857 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:84 #: engines/hypno/metaengine.cpp:225 engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138 #: engines/sword1/control.cpp:2816 engines/wintermute/wintermute.cpp:174 msgid "Cancel" msgstr "Utzi" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:162 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Aukeratu" #: gui/cloudconnectionwizard.cpp:198 msgid "Cloud Connection Wizard" msgstr "Laino Konexio Laguntzailea" #: gui/cloudconnectionwizard.cpp:201 msgid "Quick mode" msgstr "Modu azkarra" #: gui/cloudconnectionwizard.cpp:202 msgid "Manual mode" msgstr "Eskuzko modua" #: gui/cloudconnectionwizard.cpp:205 msgid "Will ask you to run the Local Webserver" msgstr "Webserver Lokala martxan jartzeko eskatuko dizu" #: gui/cloudconnectionwizard.cpp:207 msgid "Requires the Local Webserver feature" msgstr "Webserver Lokala beharrezkoa" #: gui/cloudconnectionwizard.cpp:223 msgid "Quick Mode: Step 1" msgstr "Modu azkarra: 1. pausua" #: gui/cloudconnectionwizard.cpp:228 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" "Modu honetan, Webserver Lokalak martxan egon behar du,\n" "zure nabigatzaileak ScummVMri datuak bidali ahal izateko" #: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:3776 msgid "Stop server" msgstr "Gelditu zerbitzaria" #: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:2840 msgid "Run server" msgstr "Hasi zerbitzaria" #: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:3777 msgid "Stop local webserver" msgstr "Gelditu lokaleko webserver-a" #: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:2840 msgid "Run local webserver" msgstr "Hasi webserver lokala" #: gui/cloudconnectionwizard.cpp:266 gui/options.cpp:2841 gui/options.cpp:3784 msgid "Not running" msgstr "Ez dago martxan" #: gui/cloudconnectionwizard.cpp:281 msgid "Quick Mode: Step 2" msgstr "Modu azkarra: 2. pausua" #: gui/cloudconnectionwizard.cpp:285 msgid "Now, open this link in your browser:" msgstr "Orain, ireki lotura hau nabigatzailean:" #: gui/cloudconnectionwizard.cpp:286 gui/cloudconnectionwizard.cpp:347 #: gui/message.cpp:278 gui/message.cpp:282 msgid "Open URL" msgstr "Ireki URLa" #: gui/cloudconnectionwizard.cpp:288 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" "Automatikoki pasatuko ditu datuak ScummVM-ra\n" "eta errorerik bada, abisatuko dizu." #: gui/cloudconnectionwizard.cpp:301 msgid "Local Webserver address: " msgstr "Webserver Lokalaren helbidea: " #: gui/cloudconnectionwizard.cpp:317 msgid "Quick Mode: Success" msgstr "Modu azkarra: Arrakasta" #: gui/cloudconnectionwizard.cpp:321 gui/cloudconnectionwizard.cpp:435 msgid "Your cloud storage has been connected!" msgstr "Zure lainoko biltegiratzera konektatuta!" #: gui/cloudconnectionwizard.cpp:322 gui/cloudconnectionwizard.cpp:436 msgid "Finish" msgstr "Bukatu da" #: gui/cloudconnectionwizard.cpp:339 msgid "Manual Mode: Step 1" msgstr "Eskuzko modua: 1. pausua" #: gui/cloudconnectionwizard.cpp:346 msgid "Open this link in your browser:" msgstr "Ireki lotura hau zure nabigatzailean:" #: gui/cloudconnectionwizard.cpp:349 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" "JSON kodea ScummVM-ra pasatzeak huts egiten badu,\n" "bila ezazu orriko Arazoen atalean\n" "eta jarraitu hango pausuak." #: gui/cloudconnectionwizard.cpp:378 msgid "Manual Mode: Step 2" msgstr "Eskuzko modua: 2. pausua" #: gui/cloudconnectionwizard.cpp:383 msgid "Copy the JSON code from the browser here and press Next:" msgstr "Kopiatu hemen nabigatzaileko JSON kodea eta sakatu Hurrengoa:" #: gui/cloudconnectionwizard.cpp:386 gui/gui-manager.cpp:256 #: gui/gui-manager.cpp:271 msgid "Paste" msgstr "Itsatsi" #: gui/cloudconnectionwizard.cpp:386 msgid "Paste code from clipboard" msgstr "Kodea arbeletik itsatsi" #: gui/cloudconnectionwizard.cpp:387 gui/launcher.cpp:317 #: engines/dialogs.cpp:94 engines/engine.cpp:1019 engines/mm/xeen/saves.cpp:259 #: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:153 #: engines/parallaction/metaengine.cpp:151 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388 #: engines/tinsel/metaengine.cpp:329 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753 msgid "Load" msgstr "Kargatu" #: gui/cloudconnectionwizard.cpp:387 msgid "Load code from file" msgstr "Kargatu kodea fitxategitik" #: gui/cloudconnectionwizard.cpp:410 msgid "Manual Mode: Something went wrong" msgstr "Eskuzko Modua: Zerbaitek huts egin du" #: gui/cloudconnectionwizard.cpp:414 msgid "Cloud storage was not connected." msgstr "Lainoko biltegira ezin konektatu." #: gui/cloudconnectionwizard.cpp:415 msgid "Make sure the JSON code was copied correctly and retry." msgstr "JSON kodea ongi kopiatu dela ziurtatu eta berriro saiatu." #: gui/cloudconnectionwizard.cpp:416 msgid "If that doesn't work, try again from the beginning." msgstr "Ez badu funtzionatzen, hasi berriz hasieartik." #: gui/cloudconnectionwizard.cpp:417 msgid "Error message: " msgstr "Errore mezua: " #: gui/cloudconnectionwizard.cpp:431 msgid "Manual Mode: Success" msgstr "Eskuzko Modua: Arrakasta" #: gui/cloudconnectionwizard.cpp:459 gui/dlcsdialog.cpp:59 #: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175 msgid "Back" msgstr "Atzera" #: gui/cloudconnectionwizard.cpp:467 gui/imagealbum-dialog.cpp:104 #: gui/saveload-dialog.cpp:840 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Aurr." #: gui/cloudconnectionwizard.cpp:530 msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "Beste biltegiratzen bat dago orain martxan. Gelditu nahi al duzu?" #: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485 #: gui/options.cpp:3859 base/main.cpp:594 #: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:598 #: engines/chamber/metaengine.cpp:91 engines/director/events.cpp:102 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:139 #: engines/efh/metaengine.cpp:362 engines/grim/grim.cpp:366 #: engines/hypno/metaengine.cpp:192 engines/kyra/gui/saveload_eob.cpp:611 #: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:197 #: engines/parallaction/metaengine.cpp:169 #: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341 #: engines/sherlock/metaengine.cpp:638 engines/sherlock/metaengine.cpp:1244 #: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550 #: engines/zvision/zvision.cpp:321 msgid "Yes" msgstr "Bai" #: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485 #: gui/options.cpp:3859 engines/buried/buried.cpp:598 #: engines/chamber/metaengine.cpp:97 engines/director/events.cpp:102 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:139 #: engines/efh/metaengine.cpp:368 engines/grim/grim.cpp:366 #: engines/hypno/metaengine.cpp:198 engines/kyra/gui/saveload_eob.cpp:611 #: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:204 #: engines/parallaction/metaengine.cpp:175 #: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341 #: engines/sherlock/metaengine.cpp:643 engines/sherlock/metaengine.cpp:1250 #: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550 #: engines/zvision/zvision.cpp:322 msgid "No" msgstr "Ez" #: gui/cloudconnectionwizard.cpp:539 msgid "Wait until current Storage finishes and try again." msgstr "Uneko biltegiratzeak bukatzea itxaron eta berriz saiatu." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:564 msgid "JSON code contents are malformed." msgstr "JSON kodearen edukia ez dago ongi osatuta." #: gui/cloudconnectionwizard.cpp:585 gui/editgamedialog.cpp:341 #: gui/editrecorddialog.cpp:67 gui/integrity-dialog.cpp:260 #: gui/fluidsynth-dialog.cpp:154 gui/massadd.cpp:90 gui/message.cpp:156 #: gui/message.cpp:160 gui/message.cpp:231 gui/message.cpp:270 #: gui/message.cpp:274 gui/options.cpp:2418 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1244 base/main.cpp:661 base/main.cpp:686 #: dists/android.strings.xml.cpp:33 backends/platform/wii/options.cpp:46 #: engines/buried/buried.cpp:622 engines/buried/saveload.cpp:83 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:83 #: engines/parallaction/saveload.cpp:270 engines/sci/engine/kgraphics.cpp:76 #: engines/sci/graphics/controls32.cpp:934 engines/scumm/scumm.cpp:4353 #: engines/sword1/control.cpp:2816 msgid "OK" msgstr "Ados" #: gui/cloudconnectionwizard.cpp:586 msgid "Incorrect JSON." msgstr "JSON akastuna." #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:593 msgid "Interrupted." msgstr "Geldituta." #: gui/cloudconnectionwizard.cpp:666 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "URL irekitzean huts egin da!\n" "Joan orri horretara eskuz, mesedez." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:683 msgid "Select JSON file copied from scummvm.org site" msgstr "Aukeratu scummvm.org gunetik kopiatutako JSON fitxategia" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:689 msgid "Failed to load JSON file" msgstr "JSON fitxategia kargatzean huts egin da" #: gui/dlcsdialog.cpp:41 msgid "Download Freeware Games and Demos" msgstr "Deskargatu Freeware Joko eta Demoak" #: gui/dlcsdialog.cpp:52 msgid "Fetching DLCs..." msgstr "DLCak bilatzen..." #: gui/dlcsdialog.cpp:60 msgid "All Downloads" msgstr "Deskarga guztiak" #: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:268 gui/textviewer.cpp:59 msgid "Download" msgstr "Deskargatu" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Jokoaren jaitsiera direktorioa aukeratu" #: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:117 #: gui/dump-all-dialogs.cpp:142 gui/editgamedialog.cpp:586 gui/launcher.cpp:314 msgid "Select directory with game data" msgstr "Jokoaren direktorioa aukeratu" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209 msgid "From: " msgstr "Nork: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210 msgid "To: " msgstr "Nori: " #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:247 gui/downloadpacksdialog.cpp:257 #: gui/downloadpacksdialog.cpp:279 gui/downloadpacksdialog.cpp:294 msgid "Cancel download" msgstr "Utzi deskarga" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Ezeztatu deskarga" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:203 #: gui/downloadpacksdialog.cpp:283 engines/efh/metaengine.cpp:524 msgid "Hide" msgstr "Gorde" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Antza denez, zure konexioa mugatua da. Ziur al zaude fitxategiak deskargatu " "nahi dituzula?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:686 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Deskarga direktorioa ezin da sortu - zehaztutako direktorioak izen bereko " "fitxategia dauka." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" badago lehendik zehaztutako direktorioan.\n" "Ziur al zaude fitxategiak direktorio horretan jaitsi nahi dituzula?" #: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70 #: gui/downloadpacksdialog.cpp:369 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Jaitsita %s %S / %s %S" #: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:375 #, c-format msgid "Download speed: %s %S/s" msgstr "Deskarga abiadura: %s %S/s" #: gui/downloaddlcsdialog.cpp:41 msgid "Currently Downloading Games" msgstr "Orain deskargatzen ari diren Jokoak" #: gui/downloaddlcsdialog.cpp:55 msgid "Pending Downloads" msgstr "Deskargatzeke" #: gui/downloadpacksdialog.cpp:161 #, c-format msgid "ERROR %d: %s" msgstr "%d ERROREA: %s" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:190 gui/downloadpacksdialog.cpp:246 #, c-format msgid "Downloading %S list..." msgstr "%S zerrenda deskargatzen..." #: gui/downloadpacksdialog.cpp:204 msgid "Clear Cache" msgstr "Cachea garbitu" #: gui/downloadpacksdialog.cpp:256 #, c-format msgid "Downloading %S list... %d entries" msgstr "%S zerrenda deskargatzen... %d eduki" #: gui/downloadpacksdialog.cpp:266 #, c-format msgid "Detected %d new packs, %s %S" msgstr "%d pack berri detektatuta, %s-%S" #: gui/downloadpacksdialog.cpp:292 #, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "Deskarga osatuta, %d pack deskargatuta, %s-%S" #: gui/downloadpacksdialog.cpp:396 gui/downloadpacksdialog.cpp:441 msgid "ERROR: No icons path set" msgstr "ERROREA: Ez dago ikono biderik" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:429 #, c-format msgid "No new %S available" msgstr "Ez dago %S berririk eskuragarri" #: gui/downloadpacksdialog.cpp:465 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" "%s-%S datu ezabatzekotan zaude, aurreko deskargatutako %S ezabatuz. Aurrera " "jarraitu nahi duzu?" #: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:117 #: backends/platform/android/options.cpp:293 msgid "Proceed" msgstr "Jarraitu" #: gui/dump-all-dialogs.cpp:123 gui/options.cpp:3347 msgid "icon packs" msgstr "ikono multzoak" #: gui/dump-all-dialogs.cpp:127 gui/options.cpp:3358 msgid "shader packs" msgstr "shader multzoak" #: gui/dump-all-dialogs.cpp:146 gui/launcher.cpp:737 msgid "Pick the game:" msgstr "Jokoa aukeratu:" #: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301 msgid "Game" msgstr "Jokoa" #: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254 #: backends/graphics/atari/atari-graphics.cpp:1054 #: backends/graphics/sdl/sdl-graphics.cpp:488 msgid "Graphics" msgstr "Grafikoak" #: gui/editgamedialog.cpp:170 msgid "Override global graphic settings" msgstr "Ezarpen grafiko globalak baliogabetu" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Ezarpen grafiko globalak baliogabetu" #: gui/editgamedialog.cpp:185 gui/options.cpp:2288 engines/dialogs.cpp:346 msgid "Keymaps" msgstr "Tekla-mapak" #: gui/editgamedialog.cpp:197 gui/options.cpp:2300 engines/dialogs.cpp:358 msgid "Backend" msgstr "Motorra" #: gui/editgamedialog.cpp:204 msgid "Override global backend settings" msgstr "Backend ezarpen orokorrak gainidatzi" #: gui/editgamedialog.cpp:206 msgctxt "lowres" msgid "Override global backend settings" msgstr "Backend ezarpen orokorrak gainidatzi" #: gui/editgamedialog.cpp:220 gui/options.cpp:2318 engines/dialogs.cpp:321 msgid "Audio" msgstr "Soinua" #: gui/editgamedialog.cpp:223 msgid "Override global audio settings" msgstr "Soinu ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:225 msgctxt "lowres" msgid "Override global audio settings" msgstr "Soinu ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:234 gui/options.cpp:2323 msgid "Volume" msgstr "Bolumena" #: gui/editgamedialog.cpp:236 gui/options.cpp:2325 msgctxt "lowres" msgid "Volume" msgstr "Bolumena" #: gui/editgamedialog.cpp:239 msgid "Override global volume settings" msgstr "Bolumen ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:241 msgctxt "lowres" msgid "Override global volume settings" msgstr "Bolumen ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:252 gui/options.cpp:2333 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:255 msgid "Override global MIDI settings" msgstr "MIDI ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:257 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "MIDI ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:267 gui/options.cpp:2339 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:270 msgid "Override global MT-32 settings" msgstr "MT-32 ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:272 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "MT-32 ezarpen globalak baliogabetu" #: gui/editgamedialog.cpp:281 gui/options.cpp:2346 msgid "Paths" msgstr "Bide-izenak" #: gui/editgamedialog.cpp:283 gui/options.cpp:2348 msgctxt "lowres" msgid "Paths" msgstr "Bideak" #: gui/editgamedialog.cpp:291 msgid "Check Integrity" msgstr "" #: gui/editgamedialog.cpp:291 msgid "Perform integrity check for all game files" msgstr "" #: gui/editgamedialog.cpp:296 msgid "Game Path:" msgstr "Jokoa:" #: gui/editgamedialog.cpp:298 msgctxt "lowres" msgid "Game Path:" msgstr "Jokoa:" #: gui/editgamedialog.cpp:303 gui/options.cpp:2555 msgid "Extra Path:" msgstr "Gehigarriak:" #: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305 #: gui/editgamedialog.cpp:306 msgid "Specifies path to additional data used by the game" msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena" #: gui/editgamedialog.cpp:305 gui/options.cpp:2557 msgctxt "lowres" msgid "Extra Path:" msgstr "Gehigarria:" #: gui/editgamedialog.cpp:306 gui/options.cpp:2530 gui/options.cpp:2558 #: gui/options.cpp:2567 gui/options.cpp:2848 #: backends/platform/libretro/src/libretro-options-widget.cpp:271 msgctxt "path" msgid "None" msgstr "Bat ere ez" #: gui/editgamedialog.cpp:312 gui/options.cpp:2519 msgid "Save Path:" msgstr "Partida gordeak:" #: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314 #: gui/editgamedialog.cpp:315 gui/options.cpp:2519 gui/options.cpp:2521 msgid "Specifies where your saved games are put" msgstr "Zure gordetako partidak non gordeko diren zehazten du" #: gui/editgamedialog.cpp:314 gui/options.cpp:2521 msgctxt "lowres" msgid "Save Path:" msgstr "Partida gordeak:" #: gui/editgamedialog.cpp:315 gui/options.cpp:1844 gui/options.cpp:2522 #: backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Lehenetsia" #: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377 msgid "Achievements" msgstr "Lorpenak" #: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381 msgid "Statistics" msgstr "Estatistikak" #: gui/editgamedialog.cpp:347 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Partida gordeak identifikatzeko eta jokoa komando lerrotik abiarazteko " "erabiltzen den identifikatzailea" #: gui/editgamedialog.cpp:349 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Izena:" #: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356 #: gui/editgamedialog.cpp:357 msgid "Full title of the game" msgstr "Jokoaren izen osoa" #: gui/editgamedialog.cpp:356 msgctxt "lowres" msgid "Name:" msgstr "Izena:" #: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Hizkuntza:" #: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Jokoaren hizkuntza. Honek ez du zure ingelesezko bertsioa frantsesera pasako" #: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1613 #: gui/options.cpp:1627 gui/options.cpp:1644 gui/options.cpp:1658 #: gui/options.cpp:1675 gui/options.cpp:1713 gui/options.cpp:1729 #: gui/options.cpp:2144 gui/options.cpp:2600 gui/options.cpp:2674 #: gui/options.cpp:2888 gui/options.cpp:3389 audio/null.cpp:45 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/android/options.cpp:186 #: backends/platform/ios7/ios7_options.mm:132 #: backends/platform/ios7/ios7_options.mm:133 #: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65 #: engines/sword1/metaengine.cpp:98 msgid "" msgstr "" #: gui/editgamedialog.cpp:376 msgid "Platform:" msgstr "Plataforma:" #: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378 #: gui/editgamedialog.cpp:379 msgid "Platform the game was originally designed for" msgstr "Jatorriz, jokoa diseinatua izan zen plataforma" #: gui/editgamedialog.cpp:378 msgctxt "lowres" msgid "Platform:" msgstr "Plataforma:" #: gui/editgamedialog.cpp:566 gui/options.cpp:3413 msgid "Select SoundFont" msgstr "SoundFont-a aukeratu" #: gui/editgamedialog.cpp:605 msgid "Select additional game directory" msgstr "Direktorio gehigarria aukeratu" #: gui/editgamedialog.cpp:618 gui/options.cpp:3261 msgid "Select directory for saved games" msgstr "Partida gordeen direktorioa aukeratu" #: gui/editgamedialog.cpp:625 gui/options.cpp:3268 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Aukeraturiko direktorioan ezin da idatzi. Mesedez, aukeratu beste bat." #: gui/editgamedialog.cpp:630 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Gordetako jokoen sinkronizazioa ezin da erabili lehenetsiak ez diren " "direktorioekin. Gordetako jokoak sinkronizatzeko, erabili lehenetsitako " "direktorioa." #: gui/editgamedialog.cpp:664 msgid "This game ID is already taken. Please choose another one." msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Egilea:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Oharrak:" #: gui/integrity-dialog.cpp:104 msgid "" "Verifying file integrity may take a long time to complete. Please wait...\n" msgstr "" #: gui/integrity-dialog.cpp:111 gui/integrity-dialog.cpp:252 msgid "Calculating file checksums..." msgstr "" #: gui/integrity-dialog.cpp:124 msgid "Launch Email Client" msgstr "" #: gui/integrity-dialog.cpp:152 msgid "This game includes add-ons, pick the part you want to be checked:" msgstr "" #: gui/integrity-dialog.cpp:258 #, fuzzy #| msgid "Scan complete!" msgid "Calculation complete" msgstr "Bilaketa amaitua!" #: gui/integrity-dialog.cpp:341 #, fuzzy, c-format #| msgid "Downloaded %s %S / %s %S" msgid "Calculated %s %S / %s %S" msgstr "Jaitsita %s %S / %s %S" #: gui/integrity-dialog.cpp:668 msgid "" "### Results\n" "Your set of game files seems to be unknown to us.\n" "\n" "If you are sure that this is a valid unknown variant, please send the " "following e-mail to integrity@scummvm.org" msgstr "" #: gui/integrity-dialog.cpp:692 msgid "" "The game doesn't seem to have any files. Are you sure the path is correct?" msgstr "" #: gui/integrity-dialog.cpp:697 msgid "" "The game doesn't seem to have any metadata associated with it, so it is " "unable to be matched. Please fill in the correct metadata for the game." msgstr "" #: gui/integrity-dialog.cpp:724 msgid "Files all OK" msgstr "" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Aukeratu kargatzeko fitxategia" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Sartu gordetzeko fitxategi-izena" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Gainidatzi fitxategia?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Erreberberazioa" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiboa" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Gela:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Moteltzea:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Zabalera:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Maila:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Koroa" #. I18N: N stands for number here #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Abiadura:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Sakonera:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Mota:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Sinua" #: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:45 engines/dragons/metaengine.cpp:188 msgid "Triangle" msgstr "Triangelua" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2366 msgid "Misc" msgstr "Beste" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolazioa:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Bat ere ez (azkarrena)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Lineala" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "Laugarren ordena" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "Zazpigarren ordena" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:327 msgid "Reset" msgstr "Berrezarri" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara." #: gui/fluidsynth-dialog.cpp:210 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "FluidSynth-en ezarpen guztiak berrezarri balio lehenetsietara?" #: gui/gui-manager.cpp:159 gui/options.cpp:2357 msgid "GUI" msgstr "GUI" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:163 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 #: engines/lab/metaengine.cpp:160 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:853 engines/sludge/keymapper_tables.h:40 #: engines/supernova/metaengine.cpp:226 engines/teenagent/metaengine.cpp:207 #: engines/ultima/ultima4/metaengine.cpp:42 #: engines/ultima/ultima4/metaengine.cpp:147 engines/voyeur/metaengine.cpp:192 msgid "Interact" msgstr "Elkarreragin" #: gui/gui-manager.cpp:174 engines/metaengine.cpp:137 #: engines/awe/metaengine.cpp:57 engines/bagel/metaengine.cpp:66 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:158 engines/freescape/movement.cpp:35 #: engines/got/metaengine.cpp:70 engines/griffon/metaengine.cpp:121 #: engines/grim/grim.cpp:481 engines/grim/grim.cpp:563 engines/icb/icb.cpp:68 #: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:1020 #: engines/supernova/metaengine.cpp:273 engines/twine/metaengine.cpp:430 #: engines/twine/metaengine.cpp:497 engines/twp/metaengine.cpp:154 #: engines/ultima/ultima0/metaengine.cpp:45 #: engines/ultima/ultima4/metaengine.cpp:44 #: engines/ultima/ultima4/metaengine.cpp:139 #: engines/ultima/ultima4/metaengine.cpp:149 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Gora" #: gui/gui-manager.cpp:180 engines/metaengine.cpp:143 #: engines/awe/metaengine.cpp:58 engines/bagel/metaengine.cpp:67 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:164 engines/freescape/movement.cpp:42 #: engines/got/metaengine.cpp:71 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:486 engines/grim/grim.cpp:568 engines/icb/icb.cpp:73 #: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:987 #: engines/supernova/metaengine.cpp:279 engines/twine/metaengine.cpp:437 #: engines/twine/metaengine.cpp:505 engines/twp/metaengine.cpp:155 #: engines/ultima/ultima0/metaengine.cpp:46 #: engines/ultima/ultima4/metaengine.cpp:45 #: engines/ultima/ultima4/metaengine.cpp:140 #: engines/ultima/ultima4/metaengine.cpp:150 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Behera" #: gui/gui-manager.cpp:186 engines/metaengine.cpp:149 #: engines/awe/metaengine.cpp:59 engines/bagel/metaengine.cpp:68 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:170 engines/got/metaengine.cpp:72 #: engines/griffon/metaengine.cpp:133 engines/grim/grim.cpp:491 #: engines/grim/grim.cpp:573 engines/icb/icb.cpp:78 engines/icb/icb.cpp:162 #: engines/scumm/metaengine.cpp:1000 engines/twine/metaengine.cpp:452 #: engines/twine/metaengine.cpp:520 engines/twp/metaengine.cpp:152 #: engines/ultima/ultima4/metaengine.cpp:46 #: engines/ultima/ultima4/metaengine.cpp:141 #: engines/ultima/ultima4/metaengine.cpp:151 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Ezker" #: gui/gui-manager.cpp:192 engines/metaengine.cpp:155 #: engines/awe/metaengine.cpp:60 engines/bagel/metaengine.cpp:69 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:176 engines/got/metaengine.cpp:73 #: engines/griffon/metaengine.cpp:139 engines/grim/grim.cpp:496 #: engines/grim/grim.cpp:578 engines/icb/icb.cpp:83 engines/icb/icb.cpp:167 #: engines/scumm/metaengine.cpp:1007 engines/twine/metaengine.cpp:444 #: engines/twine/metaengine.cpp:513 engines/twp/metaengine.cpp:153 #: engines/ultima/ultima4/metaengine.cpp:47 #: engines/ultima/ultima4/metaengine.cpp:142 #: engines/ultima/ultima4/metaengine.cpp:152 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Eskuin" #: gui/gui-manager.cpp:198 msgid "Backspace" msgstr "Ezabatu" #: gui/gui-manager.cpp:204 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Ezabatu karakterea" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the password input field #: gui/gui-manager.cpp:210 engines/sherlock/metaengine.cpp:1117 #: engines/sherlock/metaengine.cpp:1222 msgid "Go to end of line" msgstr "Lerro bukaerara joan" #: gui/gui-manager.cpp:220 msgid "Select to end of line" msgstr "Lerro bukaerara aukeratu" #: gui/gui-manager.cpp:230 msgid "Select to start of line" msgstr "Lerro hasierara aukeratu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the password input field #: gui/gui-manager.cpp:240 engines/sherlock/metaengine.cpp:1110 #: engines/sherlock/metaengine.cpp:1215 msgid "Go to start of line" msgstr "Lerro hasierara joan" #: gui/gui-manager.cpp:251 gui/gui-manager.cpp:266 msgid "Cut" msgstr "Moztu" #: gui/gui-manager.cpp:261 gui/gui-manager.cpp:276 msgid "Copy" msgstr "Kopiatu" #: gui/gui-manager.cpp:282 engines/drascula/metaengine.cpp:310 #: engines/pegasus/pegasus.cpp:2819 engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "???" #: gui/helpdialog.cpp:38 msgid "General" msgstr "Orokorra" #: gui/helpdialog.cpp:41 #, fuzzy msgid "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" msgstr "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" #: gui/helpdialog.cpp:68 gui/options.cpp:2377 msgid "Cloud" msgstr "Lainoa" #: gui/helpdialog.cpp:71 #, fuzzy msgid "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%,maxw=50em}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%,maxw=50em}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%,maxw=50em}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%,maxw=50em}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%,maxw=50em}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud " "service\"){w=70%,maxw=50em}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%,maxw=50em}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\")" "{w=70%,maxw=50em}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%,maxw=50em}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " msgstr "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud " "service\"){w=70%}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " #: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:843 msgid "Prev" msgstr "Hurr." #: gui/imagealbum-dialog.cpp:129 msgid "Save Image..." msgstr "Gorde Irudia..." #: gui/imagealbum-dialog.cpp:260 #, c-format msgid "%u of %u" msgstr "%u %u-tik" #: gui/imagealbum-dialog.cpp:373 msgid "Save Image" msgstr "Gorde Irudia" #. I18N: Group name for the game list #: gui/launcher.cpp:106 msgctxt "group" msgid "None" msgstr "Bat ere ez" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:108 msgctxt "group" msgid "First letter" msgstr "Lehenengo letra" #: gui/launcher.cpp:108 msgctxt "group" msgid "Initial" msgstr "Hasierakoa" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:110 msgctxt "group" msgid "Engine" msgstr "Motorea" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:112 msgctxt "group" msgid "Series" msgstr "Saila" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:114 msgctxt "group" msgid "Publisher" msgstr "Argitaratzailea" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:116 msgctxt "group" msgid "Language" msgstr "Hizkuntza" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:118 msgctxt "group" msgid "Platform" msgstr "Plataforma" #. I18N: Group name for the game list, grouped by year #: gui/launcher.cpp:120 msgctxt "year" msgid "Year" msgstr "Urtea" #: gui/launcher.cpp:230 msgid "Select Group by" msgstr "Aukeratu Taldea honen bidez" #: gui/launcher.cpp:234 gui/launcher.cpp:932 msgid "Group:" msgstr "Taldea:" #: gui/launcher.cpp:236 msgid "Select a criteria to group the entries" msgstr "Aukeratu sarrerak taldekatzeko irizpidea" #: gui/launcher.cpp:263 msgid "Click here to see Help" msgstr "" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:267 engines/dialogs.cpp:91 msgid "~Q~uit" msgstr "~I~rten" #: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:307 msgid "Quit ScummVM" msgstr "Irten ScummVM-tik" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:271 msgid "A~b~out" msgstr "Honi ~b~uruz" #: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:301 msgid "About ScummVM" msgstr "ScummVM-i buruz" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:273 msgid "Global ~O~ptions..." msgstr "Ezarpen ~O~rokorrak..." #: gui/launcher.cpp:273 msgid "Change global ScummVM options" msgstr "ScummVM-ren aukera globalak aldatu" #: gui/launcher.cpp:273 msgctxt "lowres" msgid "Global ~O~pts..." msgstr "Aukerak ~O~rokorrak..." #: gui/launcher.cpp:277 msgid "Download Games" msgstr "Deskargatu Jokoak" #: gui/launcher.cpp:277 msgid "Download freeware games for ScummVM" msgstr "Deskargatu ScummVMrentzat freeware jokoak" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:284 msgid "~A~dd Game..." msgstr "~G~ehitu..." #: gui/launcher.cpp:284 msgid "Add games to the list" msgstr "Jokoak zerrendara gehitu" #: gui/launcher.cpp:284 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~G~ehitu..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:288 msgid "~R~emove Game" msgstr "~K~endu jokoa" #: gui/launcher.cpp:288 msgid "Remove game from the list. The game data files stay intact" msgstr "Jokoa zerrendatik kendu. Jokoaren fitxategiak ez dira ezabatzen" #: gui/launcher.cpp:288 msgctxt "lowres" msgid "~R~emove Game" msgstr "~K~endu" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:291 msgid "Mass Add..." msgstr "Gehitu hainbat..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:294 msgctxt "lowres" msgid "Mass Add..." msgstr "Hainbat gehitu..." #: gui/launcher.cpp:302 gui/launcher.cpp:902 gui/shaderbrowser-dialog.cpp:61 #: gui/shaderbrowser-dialog.cpp:97 msgid "Search in game list" msgstr "Bilatu joko-zerrendan" #: gui/launcher.cpp:306 gui/launcher.cpp:923 gui/shaderbrowser-dialog.cpp:65 #: gui/shaderbrowser-dialog.cpp:107 msgid "Search:" msgstr "Bilatu:" #: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:1019 #: engines/mm/xeen/saves.cpp:259 engines/nancy/state/loadsave.cpp:153 #: engines/pegasus/pegasus.cpp:388 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753 msgid "Load game:" msgstr "Jokoa kargatu:" #: gui/launcher.cpp:409 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" "Direktorio hau ezin da oraindik erabili, fitxategiak jaisten ari dira " "oraindik!" #: gui/launcher.cpp:420 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Joko detektatzaile masiboa exekutatu nahi al duzu? Honek joko kantitate " "handia gehitu dezake." #: gui/launcher.cpp:450 msgid "Do you really want to remove this game configuration?" msgstr "Benetan ezabatu nahi duzu joko-konfigurazio hau?" #: gui/launcher.cpp:522 msgid "Do you want to load saved game?" msgstr "Gordetako jokoa kargatu?" #: gui/launcher.cpp:579 msgid "This game does not support loading games from the launcher." msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen." #: gui/launcher.cpp:583 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM-k ezin izan du aukeraturiko jokoa exekutatzeko gai den motorerik " "aurkitu!" #: gui/launcher.cpp:689 gui/launcher.cpp:713 #, fuzzy #| msgid "" #| "Did you add this directory to the SAF? Press the help button [?] on the " #| "top for detailed instructions" msgid "" "Have you given ScummVM access rights to this directory? Press the help " "button [?] on the top for detailed instructions" msgstr "" "Zuk gehitu duzu direktorio hau SAFen? Sakatu goiko laguntza botoia [?] " "argibide gehiagorako" #: gui/launcher.cpp:710 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM-k ezin izan du jokorik aurkitu zehazturiko direktorioan!" #. I18N: Unknown game variant #: gui/launcher.cpp:731 engines/engine.cpp:1235 msgid "Unknown variant" msgstr "Aldaera ezezaguna" #: gui/launcher.cpp:971 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Zerrenda ikuspegia" #: gui/launcher.cpp:972 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Sareta ikuspegia" #: gui/launcher.cpp:1120 msgid "~S~tart" msgstr "~H~asi" #: gui/launcher.cpp:1120 msgid "Start selected game" msgstr "Aukeraturiko jokora jolastu" #: gui/launcher.cpp:1123 msgid "~L~oad..." msgstr "~K~argatu..." #: gui/launcher.cpp:1123 msgid "Load saved game for selected game" msgstr "Aukeraturiko jokorako partida gordea kargatu" #: gui/launcher.cpp:1125 msgid "Record..." msgstr "Grabatu..." #: gui/launcher.cpp:1131 #, fuzzy msgid "~G~ame Options..." msgstr "~A~ukerak..." #: gui/launcher.cpp:1131 msgid "Change game options" msgstr "Aldatu jokoaren aukerak" #: gui/launcher.cpp:1131 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "~A~ukerak..." #: gui/launcher.cpp:1217 msgid "Add-on" msgstr "" #. I18N: List grouping when no engine is specified #: gui/launcher.cpp:1268 gui/launcher.cpp:1513 msgid "Unknown Engine" msgstr "Motore Ezezaguna" #. I18N: List grouping when no publisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1285 gui/launcher.cpp:1530 msgid "Unknown Publisher" msgstr "Argitaratzaile ezezaguna" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1302 gui/launcher.cpp:1547 msgid "No Series" msgstr "Sailik ez" #. I18N: List group when no language is specified #: gui/launcher.cpp:1316 gui/launcher.cpp:1561 msgid "Language not detected" msgstr "Hizkuntza ez da detektatu" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1330 gui/launcher.cpp:1575 msgid "Platform not detected" msgstr "Plataforma ez da detektatu" #. I18N: List group when no year is specified #: gui/launcher.cpp:1347 gui/launcher.cpp:1592 msgid "Unknown Year" msgstr "Urte ezezaguna" #. I18N: Group for All items #: gui/launcher.cpp:1599 gui/widgets/groupedlist.cpp:81 msgid "All" msgstr "Guztiak" #: gui/launcher.cpp:1767 msgid "Icons per row:" msgstr "" #: gui/launcher.cpp:1817 #, fuzzy, c-format #| msgid "Do you really want to remove this game configuration?" msgid "" "Do you really want to remove the following %d game configuration(s)?\n" "\n" msgstr "Benetan ezabatu nahi duzu joko-konfigurazio hau?" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... aurrerapena ..." #: gui/massadd.cpp:283 msgid "Scan complete!" msgstr "Bilaketa amaitua!" #: gui/massadd.cpp:286 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "" "%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu." #: gui/massadd.cpp:290 #, c-format msgid "Scanned %d directories ..." msgstr "%d direktorio eskaneatu dira ..." #: gui/massadd.cpp:293 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "" "%d joko berri aurkitu dira, aurretik gehituriko %d ez dira kontuan hartu ..." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Gelditu" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Editatu grabazioaren desribapena" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Aldatu jokora" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Errepikappen bizkorra" #: gui/options.cpp:148 common/updates.cpp:55 msgid "Never" msgstr "Inoiz ez" #: gui/options.cpp:148 msgid "Every 5 mins" msgstr "5 minuturo" #: gui/options.cpp:148 msgid "Every 10 mins" msgstr "10 minuturo" #: gui/options.cpp:148 msgid "Every 15 mins" msgstr "15 minuturo" #: gui/options.cpp:148 msgid "Every 30 mins" msgstr "30 minuturo" #. I18N: Extremely large GUI scale #: gui/options.cpp:153 #, c-format msgid "200% - Extremely large" msgstr "" #. I18N: Very very large GUI scale #: gui/options.cpp:155 msgid "175% - Very large" msgstr "" #. I18N: Very large GUI scale #: gui/options.cpp:157 #, c-format msgid "150% - Larger" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:159 #, c-format msgid "125% - Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:161 msgid "100% - Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:163 #, c-format msgid "75% - Small" msgstr "" #. I18N: Smaller GUI scale #: gui/options.cpp:165 #, c-format msgid "50% - Smaller" msgstr "" #. I18N: Smallest GUI scale #: gui/options.cpp:167 #, c-format msgid "25% - Smallest" msgstr "" #: gui/options.cpp:851 msgid "Failed to apply some of the graphic options changes:" msgstr "Ezin izan da grafikoen aukeretako batzuk aplikatu:" #: gui/options.cpp:863 msgid "the video mode could not be changed" msgstr "ezin izan da bideo-modua aldatu" #: gui/options.cpp:876 msgid "the stretch mode could not be changed" msgstr "ezin izan da tiratze-modua aldatu." #: gui/options.cpp:882 msgid "the aspect ratio setting could not be changed" msgstr "formatu-ratioaren ezarpena ezin izan da aldatu" #: gui/options.cpp:888 msgid "the fullscreen setting could not be changed" msgstr "ezin izan da pantaila-osoaren ezarpena aldatu" #: gui/options.cpp:894 msgid "the filtering setting could not be changed" msgstr "ezin izan da iragazketa ezarpena aldatu" #: gui/options.cpp:900 #, fuzzy msgid "the vsync setting could not be changed" msgstr "ezin izan da pantaila-osoaren ezarpena aldatu" #: gui/options.cpp:914 #, fuzzy msgid "the shader could not be changed" msgstr "ezin izan da tiratze-modua aldatu." #: gui/options.cpp:1441 msgid "Touchpad mouse mode" msgstr "Touchpad sagu-modua" #: gui/options.cpp:1446 msgid "Pointer Speed:" msgstr "Erakusle Abiadura:" #: gui/options.cpp:1446 gui/options.cpp:1448 gui/options.cpp:1449 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Teklatua/joystick abiadura xagua kontrolatzerakoan" #: gui/options.cpp:1448 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Abiadura:" #: gui/options.cpp:1459 msgid "Joy Deadzone:" msgstr "Joy Deadzone:" #: gui/options.cpp:1459 gui/options.cpp:1461 gui/options.cpp:1462 msgid "Analog joystick Deadzone" msgstr "Joystick analogikoaren Deadzone-a" #: gui/options.cpp:1461 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joy Deadzone:" #: gui/options.cpp:1557 #, c-format msgid "%d hidden achievements remaining" msgstr "Ezkutuko %d lorpen faltan" #: gui/options.cpp:1562 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Lorpena desblokeatuta: %d/%d" #: gui/options.cpp:1608 msgid "Graphics mode:" msgstr "Modu grafikoa:" #: gui/options.cpp:1623 msgid "Render mode:" msgstr "Renderizazioa:" #: gui/options.cpp:1623 gui/options.cpp:1626 msgid "Special dithering modes supported by some games" msgstr "Joko batzuk onarturiko lausotze-modu bereziak" #: gui/options.cpp:1639 msgid "Stretch mode:" msgstr "Tiratze modua:" #: gui/options.cpp:1655 msgid "Scaler:" msgstr "Eskalatzea:" #: gui/options.cpp:1670 #, fuzzy #| msgid "Render mode:" msgid "Rotation mode:" msgstr "Renderizazioa:" #: gui/options.cpp:1684 msgid "Shader:" msgstr "Shader-a:" #: gui/options.cpp:1684 gui/options.cpp:1686 gui/options.cpp:1687 msgid "Specifies path to the shader used for scaling the game screen" msgstr "Jokoaren pantaila eskalatzeko erabiltzen den shader-aren bidea" #: gui/options.cpp:1686 msgctxt "lowres" msgid "Shader Path:" msgstr "Shader Bidea:" #: gui/options.cpp:1687 #, fuzzy msgctxt "shader" msgid "None" msgstr "Bat ere ez" #: gui/options.cpp:1693 msgid "Download Shaders" msgstr "Shader-ak deskargatu" #: gui/options.cpp:1693 msgid "Check on the scummvm.org website for updates of shader packs" msgstr "Shader multzoen eguneraketa bilatu scummvm.org webgunean" #: gui/options.cpp:1700 backends/graphics/sdl/sdl-graphics.cpp:479 msgid "Fullscreen mode" msgstr "Pantaila osoa" #: gui/options.cpp:1703 msgid "V-Sync" msgstr "V-Sync" #: gui/options.cpp:1703 msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" #: gui/options.cpp:1708 msgid "Game 3D Renderer:" msgstr "3D Jokoen Render-a:" #: gui/options.cpp:1710 msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "3D Jokoen Render-a:" #: gui/options.cpp:1727 msgid "3D Anti-aliasing:" msgstr "3D Anti-aliasinga:" #: gui/options.cpp:1731 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Desgaituta" #: gui/options.cpp:1739 msgid "Filter graphics" msgstr "Grafikoak filtratu" #: gui/options.cpp:1739 msgid "Use linear filtering when scaling graphics" msgstr "Erabili filtratze linearra grafikoak eskalatzean" #: gui/options.cpp:1743 msgid "Aspect ratio correction" msgstr "Formatu-ratioaren zuzenketa" #: gui/options.cpp:1743 msgid "Correct aspect ratio for games" msgstr "Zuzendu jokoen formatu-ratioa" #: gui/options.cpp:1760 msgid "Preferred device:" msgstr "Gogoko gailua:" #: gui/options.cpp:1760 msgid "Music device:" msgstr "Musika gailua:" #: gui/options.cpp:1760 gui/options.cpp:1762 msgid "Specifies preferred sound device or sound card emulator" msgstr "Gogoko soinu txartel edo emuladorea zein den ezartzen du" #: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1763 msgid "Specifies output sound device or sound card emulator" msgstr "Irteerako soinu txartel edo emuladorea ezartzen du" #: gui/options.cpp:1762 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Gailratz. gogokoa:" #: gui/options.cpp:1762 msgctxt "lowres" msgid "Music device:" msgstr "Musika gailua:" #: gui/options.cpp:1788 msgid "AdLib emulator:" msgstr "AdLib emuladorea:" #: gui/options.cpp:1788 gui/options.cpp:1791 msgid "AdLib is used for music in many games" msgstr "AdLib musikarako hainbat jokotan erabiltzen da" #: gui/options.cpp:1804 msgid "GM device:" msgstr "GM gailua:" #: gui/options.cpp:1804 msgid "Specifies default sound device for General MIDI output" msgstr "Defektuzko soinu txartela ezartzen du General MIDI irteerarako" #: gui/options.cpp:1815 msgid "Don't use General MIDI music" msgstr "Ez erabili General MIDI musika" #: gui/options.cpp:1826 gui/options.cpp:1895 msgid "Use first available device" msgstr "Erabilgarri dagoen lehen gailua erabili" #: gui/options.cpp:1838 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1838 gui/options.cpp:1840 gui/options.cpp:1848 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "Zenbait soinu txartel bateragarriak dira SoundFont-ekin, FluidSynth eta " "Timidity besteak beste" #: gui/options.cpp:1840 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1846 msgctxt "soundfont" msgid "None" msgstr "Bat ere ez" #: gui/options.cpp:1853 msgid "Mixed AdLib/MIDI mode" msgstr "AdLib/MIDI modua" #: gui/options.cpp:1853 msgid "Use both MIDI and AdLib sound generation" msgstr "Soinua sortzerakoan MIDI eta AdLib erabili" #: gui/options.cpp:1856 msgid "MIDI gain:" msgstr "MIDI irabazia:" #: gui/options.cpp:1866 msgid "MT-32 Device:" msgstr "MT-32 gailua:" #: gui/options.cpp:1866 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Roland MT-32/LAPC1/CM32l/CM64 irteerarako defektuzko soinu txartela ezartzen " "du" #: gui/options.cpp:1871 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Benetako Roland MT-32 (GM emulazio gabe)" #: gui/options.cpp:1871 gui/options.cpp:1873 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Markatu ordenagailura konektaturiko Roland-ekin bateragarria den soinu-" "gailua erabiltzeko" #: gui/options.cpp:1873 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Benetako Roland MT-32 (GM emulazio gabe)" #: gui/options.cpp:1876 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS Gailua (gaitu MT-32 bihurketak)" #: gui/options.cpp:1876 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Markatu Roland GS gailu batean MT-32 bat emulatzea ahalbidetzen " "dutenbihurketak gaitzeko" #: gui/options.cpp:1885 msgid "Don't use Roland MT-32 music" msgstr "Ez erabili Roland MT-32 musika" #: gui/options.cpp:1912 msgid "Text and speech:" msgstr "Testu eta ahotsa:" #: gui/options.cpp:1916 gui/options.cpp:1926 msgid "Speech" msgstr "Ahotsa" #: gui/options.cpp:1917 gui/options.cpp:1927 msgid "Subtitles" msgstr "Azpitituluak" #: gui/options.cpp:1918 msgid "Both" msgstr "Biak" #: gui/options.cpp:1920 msgid "Subtitle speed:" msgstr "Azpitit. abiadura:" #: gui/options.cpp:1922 msgctxt "lowres" msgid "Text and speech:" msgstr "Testu eta ahotsa:" #: gui/options.cpp:1926 msgid "Spch" msgstr "Ahots." #: gui/options.cpp:1927 msgid "Subs" msgstr "Azp." #: gui/options.cpp:1928 msgctxt "lowres" msgid "Both" msgstr "Biak" #: gui/options.cpp:1928 msgid "Show subtitles and play speech" msgstr "Ahotsak erreproduzitu eta azpitituluak erakutsi" #: gui/options.cpp:1930 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Azpit. abiadura:" #: gui/options.cpp:1952 msgid "Music volume:" msgstr "Musika:" #: gui/options.cpp:1954 msgctxt "lowres" msgid "Music volume:" msgstr "Musika:" #: gui/options.cpp:1963 msgid "Mute all" msgstr "Mututu dena" #: gui/options.cpp:1966 msgid "SFX volume:" msgstr "Efektuak:" #: gui/options.cpp:1966 gui/options.cpp:1968 gui/options.cpp:1971 msgid "Special sound effects volume" msgstr "Soinu efektu berezien bolumena" #: gui/options.cpp:1968 msgctxt "lowres" msgid "SFX volume:" msgstr "Efektuak:" #: gui/options.cpp:1978 msgid "Speech volume:" msgstr "Ahotsak:" #: gui/options.cpp:1980 msgctxt "lowres" msgid "Speech volume:" msgstr "Ahotsak:" #: gui/options.cpp:2266 msgid "Control" msgstr "Kontrola" #: gui/options.cpp:2379 msgctxt "lowres" msgid "Cloud" msgstr "Lainoa" #: gui/options.cpp:2394 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2396 msgctxt "lowres" msgid "LAN" msgstr "LAN" #: gui/options.cpp:2405 msgid "Accessibility" msgstr "Irisgarritasuna" #: gui/options.cpp:2407 msgctxt "lowres" msgid "Accessibility" msgstr "Irisgarritasuna" #: gui/options.cpp:2416 msgid "Discard changes and close the dialog" msgstr "Baztertu aldaketak eta leihoa itxi" #: gui/options.cpp:2417 msgid "Apply" msgstr "Aplikatu" #: gui/options.cpp:2417 msgid "Apply changes without closing the dialog" msgstr "Aplikatu aldaketak leihoa itxi gabe" #: gui/options.cpp:2418 msgid "Apply changes and close the dialog" msgstr "Aplikatu aldaketak eta leihoa itxi" #: gui/options.cpp:2508 msgid "FluidSynth Settings" msgstr "FluidSynth Ezarpenak" #: gui/options.cpp:2522 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" "Adierazi non daude zure gordetako jokoak. Kolore gorriak balio tenporala " "dela eta ez dela gordeko esan nahi du" #: gui/options.cpp:2527 msgid "Theme Path:" msgstr "Gaiak:" #: gui/options.cpp:2529 msgctxt "lowres" msgid "Theme Path:" msgstr "Gaiak:" #: gui/options.cpp:2535 msgid "Icon Path:" msgstr "Ikono bidea:" #: gui/options.cpp:2537 msgctxt "lowres" msgid "Icon Path:" msgstr "Ikono bidea:" #: gui/options.cpp:2538 gui/options.cpp:2548 msgctxt "path" msgid "Default" msgstr "Lehenetsia" #: gui/options.cpp:2545 msgid "DLC Path:" msgstr "DLC bidea:" #: gui/options.cpp:2547 msgctxt "lowres" msgid "DLC Path:" msgstr "DLC bidea:" #: gui/options.cpp:2555 gui/options.cpp:2557 gui/options.cpp:2558 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Joko guztiek edo ScummVM-k darabilten datu gehigarrien bide-izena ezartzen du" #: gui/options.cpp:2564 msgid "Plugins Path:" msgstr "Pluginak:" #: gui/options.cpp:2566 msgctxt "lowres" msgid "Plugins Path:" msgstr "Pluginak:" #: gui/options.cpp:2576 msgid "ScummVM config path: " msgstr "ScummVM konfig bidea: " #: gui/options.cpp:2590 msgid "ScummVM log path: " msgstr "ScummVM log bidea: " #: gui/options.cpp:2595 msgid "View" msgstr "Ikuspegia" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2605 gui/options.cpp:3389 msgid "Last browser path: " msgstr "Bilatutako azken bidea: " #: gui/options.cpp:2610 msgid "Theme:" msgstr "Gaia:" #: gui/options.cpp:2615 msgid "GUI scale:" msgstr "GUI eskala:" #: gui/options.cpp:2632 #, c-format msgid "%d%% - Custom" msgstr "" #: gui/options.cpp:2636 msgid "GUI renderer:" msgstr "GUI renderer:" #: gui/options.cpp:2649 msgid "Return to the launcher when leaving a game" msgstr "Itzuli abiarazlera jokotik irtetean" #: gui/options.cpp:2650 msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" "Itzuli abiarazlera jokotik irtetean, ScummVM itxi beharrean\n" "(hau ezin da joko guztietan egin)." #: gui/options.cpp:2657 msgid "Ask for confirmation on exit" msgstr "Eskatu baieztapena irtetean" #: gui/options.cpp:2658 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "Eskatu baimena ScummVM ixtean edo jokotik irtetean." #: gui/options.cpp:2664 msgid "Disable fixed font scaling" msgstr "Desgaitu letra eskalatze finkoa" #: gui/options.cpp:2665 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" "Ez egin letren gorako eskalatze finkorik GUIn. Bereizmen txikiko pantailetan " "artefaktuak gutxituko dira" #: gui/options.cpp:2671 msgid "GUI language:" msgstr "GUI hizkuntza:" #: gui/options.cpp:2671 msgid "Language of ScummVM GUI" msgstr "ScummVM interfazearen hizkuntza" #: gui/options.cpp:2697 msgid "Switch the ScummVM GUI language to the game language" msgstr "Aldatu ScummVMren GUIko hizkuntza jokoaren hizkuntzara" #: gui/options.cpp:2698 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Joko bat abiaraztean, aldatu ScummVMren GUIko hizkuntza jokoaren " "hizkuntzara. Modu horretan, jokoak ScummVMren gordetze eta kargatze " "elkarrizketak erabiltzen baditu, jokoaren hizkuntzan egongo dira." #: gui/options.cpp:2710 msgid "Use native system file browser" msgstr "Erabili sistemako fitxategi bilatzailea" #: gui/options.cpp:2711 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Erabili sistemako fitxategi bilatzailea fitxategi edo direktorioak " "aukeratzeko, ScummVMkoaren ordez." #: gui/options.cpp:2718 msgid "Download Icons" msgstr "Deskargatu Ikonoak" #: gui/options.cpp:2718 msgid "Check on the scummvm.org website for updates of icon packs" msgstr "Egiaztatu scummvm.org webgunean ikono multzoen eguneraketak" #: gui/options.cpp:2724 msgid "Autosave:" msgstr "Autogordetzea:" #: gui/options.cpp:2726 msgctxt "lowres" msgid "Autosave:" msgstr "Autogordetzea:" #: gui/options.cpp:2737 msgid "Random seed:" msgstr "Ausazkoen hazia:" #: gui/options.cpp:2737 msgid "Seed for initializing all random number generators" msgstr "Ausazko zenbaki sortzaile guztiak hasieratzeko hazia" #: gui/options.cpp:2745 msgid "Debug level:" msgstr "Araztaile maila:" #. I18N: Debug level -1, no messages #: gui/options.cpp:2749 gui/options.cpp:2886 msgid "None" msgstr "Bat ere ez" #. I18N: Debug level 11, all messages #: gui/options.cpp:2755 msgid "11 (all)" msgstr "11 (guztiak)" #: gui/options.cpp:2759 msgid "Enable Discord integration" msgstr "Gaitu Discord integrazioa" #: gui/options.cpp:2760 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" "Erakutsi Discord-en jolasten ari zaren jokoen informazioa, Discord bezeroa " "martxan badago." #: gui/options.cpp:2770 gui/updates-dialog.cpp:87 msgid "Update check:" msgstr "Eguneratze egiaztatzea:" #: gui/options.cpp:2770 msgid "How often to check ScummVM updates" msgstr "Zenbatero egiaztatu ScummVM eguneratzeak" #: gui/options.cpp:2781 msgid "Check now" msgstr "Egiaztatu orain" #: gui/options.cpp:2788 msgid "Active storage:" msgstr "Biltegiratze aktiboa:" #: gui/options.cpp:2788 msgid "Active cloud storage" msgstr "Laino biltegiratze aktiboa" #: gui/options.cpp:2797 msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "Biltegiratzea ez dago oraindik gaituta. Egiaztatu erabiltzaile izena zuzena " "dela eta gaitu:" #: gui/options.cpp:2799 msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "Biltegiratzea ez dago oraindik gaituta. Egiaztatu erabiltzaile izena zuzena " "dela eta gaitu:" #: gui/options.cpp:2800 msgid "Enable storage" msgstr "Gaitu biltegiratzea" #: gui/options.cpp:2800 msgid "Confirm you want to use this account for this storage" msgstr "Baieztatu kontu hau erabili nahi duzula biltegiratzeko" #: gui/options.cpp:2802 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Erabiltzaile-izena:" #: gui/options.cpp:2802 msgid "Username used by this storage" msgstr "Biltegiratzeak darabilen erabiltzaile izena" #: gui/options.cpp:2803 msgid "" msgstr "" #: gui/options.cpp:2805 msgid "Used space:" msgstr "Erabilitako espazioa:" #: gui/options.cpp:2805 msgid "Space used by ScummVM's saved games on this storage" msgstr "Biltegiratze honetan ScummVM jokoek darabilten espazioa" #: gui/options.cpp:2808 msgid "Last sync:" msgstr "Azken sink:" #: gui/options.cpp:2808 msgid "When was the last time saved games were synced with this storage" msgstr "Noiz sinkronizatu ziren azkenekoz gordetako jokoak" #: gui/options.cpp:2809 gui/options.cpp:3693 msgid "" msgstr "" #: gui/options.cpp:2811 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gordetako jokoak automatikoki sinkronizatzen dira hasieratzean, gorde " "ondoren eta kargatzean." #: gui/options.cpp:2813 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gordetako jokoak automatikoki sinkronizatzen dira hasieratzean, gorde " "ondoren eta kargatzean." #: gui/options.cpp:2814 msgid "Sync now" msgstr "Orain sinkronizatu" #: gui/options.cpp:2814 msgid "Start saved games sync" msgstr "Hasi gordetako jokoen sink" #: gui/options.cpp:2817 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Zure ScummVM lainoko direktorioko joko fitxategiak deskarga ditzakezu:" #: gui/options.cpp:2819 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Zure ScummVM lainoko direktorioko joko fitxategiak deskarga ditzakezu:" #: gui/options.cpp:2820 msgid "Download game files" msgstr "Deskargatu jokoen fitxategiak" #: gui/options.cpp:2820 msgid "Open downloads manager dialog" msgstr "Ireki deskarga kudeatzaile leihoa" #: gui/options.cpp:2823 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "Biltegiratze kontua aldatzeko, deskonektatu eta berriz konektatu:" #: gui/options.cpp:2825 msgid "To change account for this storage, disconnect and connect again:" msgstr "Biltegiratze kontua aldatzeko, deskonektatu eta berriz konektatu:" #: gui/options.cpp:2826 msgid "Disconnect" msgstr "Deskonektatu" #: gui/options.cpp:2826 msgid "Stop using this storage on this device" msgstr "Utzi gailu honetan biltegiratze hau erabiltzeari" #: gui/options.cpp:2829 msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Bitegiratze hau oraindik ez dago konektatuta!" #: gui/options.cpp:2831 msgid "This storage is not connected yet!" msgstr "Bitegiratze hau oraindik ez dago konektatuta!" #: gui/options.cpp:2832 msgid "Connect" msgstr "Konektatu" #: gui/options.cpp:2832 msgid "Connect your cloud storage account" msgstr "Konektatu zure laino biltegiratze kontua" #: gui/options.cpp:2845 msgctxt "lowres" msgid "/root/ Path:" msgstr "/root/ bidea:" #: gui/options.cpp:2845 gui/options.cpp:2847 gui/options.cpp:2848 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "" "Aukeratu zein direktorio agertuko den Fitxategi Kudeatzailean /root/ gisa" #: gui/options.cpp:2847 msgid "/root/ Path:" msgstr "/root/ bidea:" #: gui/options.cpp:2853 msgid "Server's port:" msgstr "Zerbitzari portua:" #: gui/options.cpp:2853 msgid "Port for server to use" msgstr "Zerbitzariak darabilen portua" #: gui/options.cpp:2858 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" "Jarri martxan fitxategiak nabigatzailetik kudeatzeko zerbitzaria (sare " "berdinean)." #: gui/options.cpp:2859 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Ezarpen leihoa itxita zerbitzaria geldituko da." #: gui/options.cpp:2861 msgid "Run server to manage files with browser (in the same network)." msgstr "" "Jarri martxan fitxategiak nabigatzailetik kudeatzeko zerbitzaria (sare " "berdinean)." #: gui/options.cpp:2862 msgid "Closing options dialog will stop the server." msgstr "Aukeren leihoa itxita zerbitzaria geldituko da." #: gui/options.cpp:2873 msgid "Use Text to speech" msgstr "Erabili \"Testua ahotsera\"" #: gui/options.cpp:2873 msgid "Will read text in gui on mouse over." msgstr "GUIko testua irakurriko du xagua gainetik pasatzean." #: gui/options.cpp:2954 msgid "Ignore" msgstr "Baztertu" #: gui/options.cpp:2955 msgid "Disable autosave" msgstr "Desgaitu autogordetzea" #: gui/options.cpp:2956 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2965 msgid "" "\n" "And more..." msgstr "" "\n" "gehitu..." #: gui/options.cpp:2966 engines/engine.cpp:655 #: engines/access/metaengine.cpp:281 engines/drascula/metaengine.cpp:255 #: engines/queen/metaengine.cpp:269 engines/sherlock/metaengine.cpp:410 #: engines/ultima/nuvie/metaengine.cpp:71 msgid "Move" msgstr "Mugitu" #: gui/options.cpp:2985 msgid "ERROR: Failed to move the following saved games:\n" msgstr "ERROREA: Gordetako joko hauek mugitzean huts egin da:\n" #: gui/options.cpp:3081 msgid "Failed to change cloud storage!" msgstr "Akatsa laino biltegiratzea aldatzean!" #: gui/options.cpp:3084 msgid "Another cloud storage is already active." msgstr "Beste laino biltegiratze bat dago aktibo." #: gui/options.cpp:3199 msgid "Theme does not support selected language!" msgstr "Theme honek ez du aukeratutako hizkuntza onartzen!" #: gui/options.cpp:3202 msgid "Theme cannot be loaded!" msgstr "Theme-a ezin da kargatu!" #: gui/options.cpp:3205 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Bestelako ezarpenak berrezarriko dira." #: gui/options.cpp:3277 msgid "Select directory for GUI themes" msgstr "Gaien direktorioa aukeratu" #: gui/options.cpp:3287 msgid "Select directory for GUI launcher thumbnails" msgstr "Aukeratu GUI abiarazlerako miniaturen direktorioa" #: gui/options.cpp:3298 msgid "Select directory for DLC downloads" msgstr "Aukeratu direktorioa deskargatutako DLCentzat" #: gui/options.cpp:3309 msgid "Select directory for extra files" msgstr "Fitxategi gehigarrien direktorioa aukeratu" #: gui/options.cpp:3320 msgid "Select directory for plugins" msgstr "Pluginen direktorioa aukeratu" #: gui/options.cpp:3333 msgid "Select directory for Files Manager /root/" msgstr "Aukeratu Fitxategi Kudeatzailearen /root/ direktorioa" #: gui/options.cpp:3485 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Biltegiratze hau martxan dago. Gelditu nahi duzu?" #: gui/options.cpp:3494 msgid "Wait until current Storage finishes up and try again." msgstr "Itxaron oraingo Biltegiratzeak bukatzea eta saiatu berriz." #: gui/options.cpp:3691 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3834 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Eskaerak huts egin du.\n" "Egiaztatu zure internet konexioa." #: gui/options.cpp:3857 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" "Probatarako patroia ikusi behar zenuke.\n" "Shader eskala hau mantendu nahi duzu?" #: gui/options.cpp:3860 #, c-format msgid "Reverting automatically in %d seconds" msgstr "Automatikoki leheneratzen %d segundotan" #: gui/predictivedialog.cpp:66 msgid "Enter Text" msgstr "Idatzi Testua" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# hurrengoa" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "gehitu" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Ezabatu karakterea" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* Zenb" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Grabatu edo erreproduzitu jokoko akzioa" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540 #: dists/android.strings.xml.cpp:47 engines/engine.cpp:649 msgid "Delete" msgstr "Ezabatu" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Grabatu" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Erreproduzitu" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:336 msgid "Edit" msgstr "Editatu" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 msgid "Author: " msgstr "Egilea: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Notes: " msgstr "Oharrak: " #: gui/recorderdialog.cpp:211 msgid "Do you really want to delete this record?" msgstr "Ezabatu grabazio hau?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Egile ezezaguna" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM-k ezin izan du direktorioa ireki!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Gordetakoak deskargatzen..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Atzealdean exekutatu" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "%s (%s %S / %s %S, %s / %s fitxategi)" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:652 msgid "No date saved" msgstr "Ez dago datarik gordeta" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:653 msgid "No time saved" msgstr "Ez dago ordurik gordeta" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:654 msgid "No playtime saved" msgstr "Ez dago denborarik gordeta" #: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:775 msgid "Untitled saved game" msgstr "Titulurik gabeko joko gordea" #: gui/saveload-dialog.cpp:539 msgid "Do you really want to delete this saved game?" msgstr "Ezabatu partida gorde hau?" #: gui/saveload-dialog.cpp:557 #, fuzzy msgid "Error deleting saved game" msgstr "Jokoa exekutatzean errorea:" #: gui/saveload-dialog.cpp:675 gui/saveload-dialog.cpp:1192 msgid "Date: " msgstr "Data: " #: gui/saveload-dialog.cpp:679 gui/saveload-dialog.cpp:1198 msgid "Time: " msgstr "Ordua: " #: gui/saveload-dialog.cpp:685 gui/saveload-dialog.cpp:1206 msgid "Playtime: " msgstr "Denbora: " #: gui/saveload-dialog.cpp:1052 msgid "New Save" msgstr "Gorde" #: gui/saveload-dialog.cpp:1052 msgid "Create a new saved game" msgstr "Sortu joko gorde berria" #: gui/saveload-dialog.cpp:1185 msgid "Name: " msgstr "Izena: " #: gui/saveload-dialog.cpp:1263 #, c-format msgid "Enter a description for slot %d:" msgstr "Sartu deskribapena %d zirrikiturako:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "Aukeratu beheko zerrendako shader bat (edo aukeratu fitxategia)" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick file instead..." msgstr "Aukeratu fitxategia..." #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick shader from file system" msgstr "Aukeratu shader-a fitxategi sistematik" #: gui/shaderbrowser-dialog.cpp:136 msgid "Select shader" msgstr "Aukeratu shader-a" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Gaia aukeratu" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "GFX desgaituta" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX desgaituta" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Errendatzaile estandarra" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1054 msgid "Standard" msgstr "Estandarra" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Errendatzaile lausotua" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "Lausotua" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Gehitu hala ere" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Kopiatu arbelera" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Salatu jokoa" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "Erabili azpiko botoia beharrezko informazioa zure arbelean kopiatzeko." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Zuzenean salatu dezakezu jokoa Bug Tracker-ean." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Jokoari buruzko beharrezko informazio guztia arbelean kopiatu da" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Jokoaren informazioa arblean kopiatzean huts egin da!" #: gui/updates-dialog.cpp:47 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM-ko orain automatikoki egiaztatzen ditu eguneraketak,\n" "internetera sarbidea beharrezkoa da. Aukera hau\n" "aktibatu nahi al duzu?" #: gui/updates-dialog.cpp:50 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Aukera aurrerago alda dezakezu Aukeren leihoko\n" "Bestelakoak fitxan." #: gui/widget.cpp:466 gui/widget.cpp:468 gui/widget.cpp:473 gui/widget.cpp:475 msgid "Clear value" msgstr "Balioa kendu" #: gui/widgets/grid.cpp:330 msgid "Play" msgstr "Jolastu" #: gui/widgets/grid.cpp:333 msgid "Saves" msgstr "Gordeak" #: base/main.cpp:594 msgid "Bad config file format. overwrite?" msgstr "Konfigurazio fitxategiaren formatu okerra. gainidatzi?" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:643 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:663 base/main.cpp:688 msgid "Read Later" msgstr "Irakurri beranduago" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:670 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." #: base/main.cpp:834 base/main.cpp:883 msgid "Error running game:" msgstr "Jokoa exekutatzean errorea:" #: common/engine_data.cpp:277 engines/ultima/shared/engine/data_archive.cpp:88 #, fuzzy, c-format msgid "Could not locate engine data %s" msgstr "Gordetako jokoa kargatu?" #: common/engine_data.cpp:295 engines/ultima/shared/engine/data_archive.cpp:106 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: common/error.cpp:37 msgid "No error" msgstr "Errorerik ez" #: common/error.cpp:39 msgid "Game data not found" msgstr "Jokoaren datuak ez dira aurkitu" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Jokoaren ID ez-onartua" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Kolore modu ez-onartua" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Audio gailuaren hasiertzean huts egin da" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Irakurketa baimena ukatua" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Idazketa baimena ukatua" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Bide-izena ez da existitzen" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Bide-izena ez da direktorioa" #: common/error.cpp:57 msgid "Path not a file" msgstr "Bide-izena ez da fitxategia" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Fitxategia ezin da sortu" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Errorea irakurtzean" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Errorea idaztean" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Ezin izan da motore-plugin egokirik aurkitu" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "Motore-pluginak ez ditu gordetako partidak onartzen" #: common/error.cpp:73 msgid "User canceled" msgstr "Erabiltzaileak utzia" #: common/error.cpp:77 msgid "Unknown error" msgstr "Errore ezezaguna" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Herkules berdea" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Herkules anbar-kolorekoa" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Kolore)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 kolore)" #: common/rendermode.cpp:48 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "PC-9801 (8 Colors)" msgstr "PC-9801 (16 kolore)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:53 msgid "Macintosh b/w" msgstr "Macintosh b/w" #: common/rendermode.cpp:57 msgid "VGA Grey Scale" msgstr "" #: common/rendermode.cpp:58 #, fuzzy #| msgid "PC-9821 (256 Colors)" msgid "Windows (256 Colors)" msgstr "PC-9821 (256 Kolore)" #: common/rendermode.cpp:59 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "Windows (16 Colors)" msgstr "PC-9801 (16 kolore)" #: common/rendermode.cpp:96 msgctxt "lowres" msgid "Hercules Green" msgstr "Herkules berdea" #: common/rendermode.cpp:97 msgctxt "lowres" msgid "Hercules Amber" msgstr "Herkules anbar-kolorekoa" #: common/rotationmode.cpp:33 #, fuzzy msgid "No rotation" msgstr "~A~urrekoa" #: common/rotationmode.cpp:34 msgid "Clockwise" msgstr "" #. I18N: Rotation mode #: common/rotationmode.cpp:35 msgid "180 degrees" msgstr "" #. I18N: Rotation mode #: common/rotationmode.cpp:36 msgid "Counter-clockwise" msgstr "" #: common/updates.cpp:57 msgid "Daily" msgstr "Egunero" #: common/updates.cpp:59 msgid "Weekly" msgstr "Astero" #: common/updates.cpp:61 msgid "Monthly" msgstr "Hilabetero" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "B" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "KB" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 msgid "MB" msgstr "MB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "GB" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "TB" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "Bitmap Irudi Fitxategia" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "PNG Irudi Fitxategia" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "JPEG Irudi Fitxategia" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "QuickDraw PICT Irudi Fitxategia" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "Datu Fitxategia" #: dists/android.strings.xml.cpp:30 msgid "ScummVM" msgstr "ScummVM" #: dists/android.strings.xml.cpp:31 #, fuzzy #| msgid "ScummVM" msgid "ScummVM (debug)" msgstr "ScummVM" #: dists/android.strings.xml.cpp:32 msgid "Graphic adventure game engine" msgstr "Abendura grafikoen motorea" #: dists/android.strings.xml.cpp:34 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:352 engines/buried/metaengine.cpp:154 #: engines/chamber/metaengine.cpp:84 engines/drascula/metaengine.cpp:304 #: engines/hdb/metaengine.cpp:275 engines/hypno/metaengine.cpp:251 #: engines/lab/metaengine.cpp:172 engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 #: engines/neverhood/metaengine.cpp:200 engines/saga/metaengine.cpp:449 #: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86 #: engines/scumm/scumm.cpp:4353 engines/sludge/keymapper_tables.h:95 #: engines/sludge/keymapper_tables.h:144 engines/sludge/keymapper_tables.h:223 #: engines/sludge/keymapper_tables.h:343 engines/sludge/keymapper_tables.h:355 #: engines/sludge/keymapper_tables.h:416 engines/sludge/keymapper_tables.h:429 #: engines/sludge/keymapper_tables.h:541 engines/supernova/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:335 engines/titanic/metaengine.cpp:302 #: engines/ultima/ultima0/metaengine.cpp:48 #: engines/ultima/ultima0/metaengine.cpp:71 #: engines/ultima/ultima0/metaengine.cpp:85 #: engines/ultima/nuvie/metaengine.cpp:93 engines/zvision/metaengine.cpp:292 #: engines/zvision/metaengine.cpp:310 msgid "Quit" msgstr "Irten" #: dists/android.strings.xml.cpp:35 #, fuzzy #| msgid "Config File Error" msgid "Log File Error" msgstr "Konfig Fitxategi Errorea" #: dists/android.strings.xml.cpp:36 #, fuzzy #| msgid "Unable to read ScummVM config file or create a new one!" msgid "Unable to read ScummVM log file or create a new one!" msgstr "Ezin izan da ScummVM konfig fitxategia irakurri edo berria sortu!" #: dists/android.strings.xml.cpp:37 msgid "Config File Error" msgstr "Konfig Fitxategi Errorea" #: dists/android.strings.xml.cpp:38 msgid "Unable to read ScummVM config file or create a new one!" msgstr "Ezin izan da ScummVM konfig fitxategia irakurri edo berria sortu!" #: dists/android.strings.xml.cpp:39 msgid "Save Path Error" msgstr "Gordetakoen Bide Errorea:" #: dists/android.strings.xml.cpp:40 msgid "Unable to create or access default save path!" msgstr "Ezin izan da gordetze bidea sortu edo atzitu!" #: dists/android.strings.xml.cpp:41 msgid "Icons Path Error" msgstr "Ikono Bide Errorea" #: dists/android.strings.xml.cpp:42 msgid "Unable to create or access default icons and shaders path!" msgstr "Ezin izan da ikono eta shader-en bidea sortu edo atzitu!" #: dists/android.strings.xml.cpp:43 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" "Ezin izan da gordetze bide orokorra atzitu! Itzuli defektuzko ScummVM " "Aukeretara, mesedez" #: dists/android.strings.xml.cpp:44 msgid "Toggle virtual keyboard" msgstr "Teklatu birtuala erakutsi/gorde" #: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: dists/android.strings.xml.cpp:48 #: backends/platform/libretro/src/libretro-options-widget.cpp:249 msgid "Done" msgstr "Eginda" #: dists/android.strings.xml.cpp:49 msgid "Mode change" msgstr "Modua aldatu" #: dists/android.strings.xml.cpp:50 engines/titanic/metaengine.cpp:211 msgid "Shift" msgstr "Shift" #: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:152 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 #: engines/ultima/ultima4/metaengine.cpp:53 msgid "Enter" msgstr "Sartu" #: dists/android.strings.xml.cpp:52 msgid "Close popup" msgstr "Itxi laster-leihoa" #: dists/android.strings.xml.cpp:53 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" "Mesedez aukeratu zure kanpo SD txartelaren *erroa*. Hau ScummVMek bidea " "atzitzeko beharrezkoa da: " #: dists/android.strings.xml.cpp:54 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "ScummVMrentzako Biltegiratze Atzitze Baimena ukatu egin da!" #: dists/android.strings.xml.cpp:55 #, fuzzy #| msgid "the video mode could not be changed" msgid "Configuration file could not be parsed" msgstr "ezin izan da bideo-modua aldatu" #: dists/android.strings.xml.cpp:56 #, fuzzy msgid "Run a game" msgstr "Gorde jokoa:" #: dists/android.strings.xml.cpp:57 #, fuzzy #| msgid "Search in game list" msgid "Search a game" msgstr "Bilatu joko-zerrendan" #: dists/android.strings.xml.cpp:58 msgid "" "No games (yet)\n" "Open ScummVM and add your games here." msgstr "" #: dists/android.strings.xml.cpp:59 #, fuzzy msgid "Game icon" msgstr "~A~ukerak..." #: dists/android.strings.xml.cpp:60 #, fuzzy #| msgid "Show object labels" msgid "Shortcut label" msgstr "Erakutsi objektuen etiketak" #: dists/android.strings.xml.cpp:61 msgid "Shortcut icon" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "Hainbat abentura eta rol jokoren interpretatzailea" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "" #: engines/advancedDetector.cpp:245 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "~J~arraitu" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "Ka~r~gatu" #: engines/dialogs.cpp:71 msgid "~S~ave" msgstr "~G~orde" #: engines/dialogs.cpp:73 msgid "~O~ptions" msgstr "~A~ukerak" #: engines/dialogs.cpp:78 msgid "~H~elp" msgstr "~L~aguntza" #: engines/dialogs.cpp:82 msgid "~A~bout" msgstr "Ho~n~i buruz" #: engines/dialogs.cpp:85 engines/dialogs.cpp:156 msgid "~R~eturn to Launcher" msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:87 engines/dialogs.cpp:158 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:858 #: engines/groovie/script.cpp:2256 engines/groovie/script.cpp:2283 #: engines/groovie/script.cpp:2324 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/nancy/state/loadsave.cpp:136 engines/neverhood/menumodule.cpp:925 #: engines/pegasus/pegasus.cpp:407 engines/prince/saveload.cpp:54 #: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:308 engines/toon/toon.cpp:3820 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:640 #: engines/wage/saveload.cpp:763 engines/zvision/file/save_manager.cpp:47 msgid "Save game:" msgstr "Gorde jokoa:" #: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:853 #: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2256 #: engines/groovie/script.cpp:2283 engines/groovie/script.cpp:2324 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:136 #: engines/neverhood/menumodule.cpp:925 engines/parallaction/metaengine.cpp:157 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:469 #: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42 #: engines/tinsel/metaengine.cpp:323 engines/toltecs/menu.cpp:308 #: engines/toon/toon.cpp:3820 engines/trecision/saveload.cpp:67 #: engines/tsage/scenes.cpp:640 engines/wage/saveload.cpp:763 #: engines/zvision/file/save_manager.cpp:47 engines/zvision/metaengine.cpp:282 msgid "Save" msgstr "Gorde" #: engines/dialogs.cpp:125 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Barkatu, motore honek ez du joko barruan laguntzarik eskaintzen. Jo ezazu " "README-ra oinarrizko informaziorako eta laguntza gehiago nola jaso jakiteko." #: engines/dialogs.cpp:193 engines/ags/ags.cpp:359 #: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support saving from the menu. Use in-game interface" msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen." #: engines/dialogs.cpp:202 msgid "This game cannot be saved at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418 #, fuzzy, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko " "informaziorako eta laguntza gehiago nola jaso jakiteko." #: engines/dialogs.cpp:234 engines/ags/ags.cpp:344 #: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support loading from the menu. Use in-game interface" msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen." #: engines/dialogs.cpp:243 msgid "This game cannot be loaded at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:392 msgid "~O~K" msgstr "~A~dos" #: engines/dialogs.cpp:393 msgid "~C~ancel" msgstr "~U~tzi" #: engines/engine.cpp:372 #, fuzzy, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Ezin izan da aldatu bideo modura : '" #: engines/engine.cpp:381 msgid "Could not initialize color format." msgstr "Kolore formatua ezin izan da hasieratu." #: engines/engine.cpp:390 #, fuzzy, c-format msgid "Could not switch to video mode '%s'." msgstr "Ezin izan da aldatu bideo modura : '" #: engines/engine.cpp:398 #, fuzzy, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Ezin izan da aldatu bideo modura : '" #: engines/engine.cpp:405 msgid "Could not apply aspect ratio setting." msgstr "Ezin izan da formatu-ratio ezarpena aplikatu." #: engines/engine.cpp:410 msgid "Could not apply fullscreen setting." msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu." #: engines/engine.cpp:415 #, fuzzy msgid "Could not apply filtering setting." msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu." #: engines/engine.cpp:420 #, fuzzy msgid "Could not apply shader setting." msgstr "Ezin izan da pantaila-osoa ezarpena aplikatu." #: engines/engine.cpp:536 #, fuzzy msgid "Error" msgstr "Errorerik ez" #: engines/engine.cpp:599 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Joko honetara zuzenean CD-tik jolasten\n" "zaudela ematen du. Jakina da honek arazoak\n" "sortzen dituela eta beraz gomendagarria da\n" "fitxategiak disko gogorrera kopiatzea.\n" "Jo README fitxategira xehetasunetarako." #: engines/engine.cpp:622 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Joko honek bere diskoan audio pistak ditu.\n" "Pista hauek diskotik erauzi behar dira erauzle\n" "egoki bat erabiliz, jokoko musika entzun ahal\n" "izateko. Jo README fitxategira\n" "xehetasunetarako." #: engines/engine.cpp:650 #, fuzzy msgid "Skip autosave" msgstr "Autogordetzea:" #: engines/engine.cpp:652 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:662 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:689 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:260 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:218 #, fuzzy msgid "Autosave" msgstr "Autogordetzea:" #: engines/engine.cpp:697 #, fuzzy msgid "Error occurred making autosave" msgstr "Jokoa exekutatzean errorea:" #: engines/engine.cpp:780 #, fuzzy, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Jokoaren egoera kargatzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko " "informaziorako eta laguntza gehiago nola jaso jakiteko." #: engines/engine.cpp:804 msgid "WARNING: " msgstr "" #: engines/engine.cpp:804 #, fuzzy msgid " Shall we still run the game?" msgstr "Jokoaren izen osoa" #: engines/engine.cpp:805 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "ABISUA: ScummVM-k ez du guztiz onartzen exekutatuko duzun jokoa oraindik. " "Hori dela eta, ezegonkorra izan daiteke eta gerta daiteke gordeta izan " "ditzakezun partidan ez ibiltzea ScummVM-ren etorkizuneko bertsioetan." #: engines/engine.cpp:808 engines/engine.cpp:833 #: engines/wintermute/wintermute.cpp:174 msgid "Start anyway" msgstr "Jolastu berdin-berdin" #: engines/engine.cpp:827 #, fuzzy, c-format #| msgid "" #| "WARNING: The game you are about to start is not yet fully supported by " #| "ScummVM. As such, it is likely to be unstable, and any saved game you " #| "make might not work in future versions of ScummVM." msgid "" "WARNING: the game you are about to start contains the add-on \"%s\" which is " "not yet fully supported by ScummVM. As such, it is likely to be unstable, " "and any saved game you make might not work in future versions of ScummVM." msgstr "" "ABISUA: ScummVM-k ez du guztiz onartzen exekutatuko duzun jokoa oraindik. " "Hori dela eta, ezegonkorra izan daiteke eta gerta daiteke gordeta izan " "ditzakezun partidan ez ibiltzea ScummVM-ren etorkizuneko bertsioetan." #: engines/engine.cpp:852 #, c-format msgid "" "The game \"%s\" you are trying to add is an add-on for \"%s\" that cannot be " "run independently. Please copy the add-on contents into a subdirectory of " "the base game, and start the base game itself." msgstr "" #: engines/engine.cpp:869 #, fuzzy msgid "This game is not supported." msgstr "Jokoaren ID ez-onartua" #: engines/engine.cpp:869 #, fuzzy msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "Joko honek ez du uzten partidak abiarazletik kargatzen." #: engines/engine.cpp:1015 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:1044 msgid "Saving game is currently unavailable" msgstr "" #: engines/engine.cpp:1213 #, c-format msgid "" "The directory '%s' looks like an add-on for the game '%s', but ScummVM could " "not find any matching add-on in it." msgstr "" #: engines/engine.cpp:1241 #, c-format msgid "Directory '%s' matches several add-ons, please pick one." msgstr "" #: engines/game.cpp:199 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:203 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:39 #, fuzzy #| msgid "Game id not supported" msgid "Game not implemented" msgstr "Jokoaren ID ez-onartua" #: engines/metaengine.cpp:75 engines/saga/metaengine.cpp:267 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:82 engines/agos/metaengine.cpp:158 #: engines/asylum/metaengine.cpp:159 engines/bbvs/metaengine.cpp:99 #: engines/cge/metaengine.cpp:203 engines/cge2/metaengine.cpp:216 #: engines/cine/metaengine.cpp:277 engines/composer/metaengine.cpp:114 #: engines/cruise/metaengine.cpp:173 engines/draci/metaengine.cpp:200 #: engines/groovie/metaengine.cpp:205 engines/hdb/metaengine.cpp:207 #: engines/hopkins/metaengine.cpp:211 engines/hugo/metaengine.cpp:134 #: engines/illusions/metaengine.cpp:94 engines/kyra/engine/eobcommon.cpp:369 #: engines/kyra/engine/lol.cpp:502 engines/lure/metaengine.cpp:177 #: engines/made/metaengine.cpp:137 engines/mads/metaengine.cpp:280 #: engines/mtropolis/metaengine.cpp:161 engines/nancy/input.cpp:181 #: engines/parallaction/metaengine.cpp:138 engines/saga/metaengine.cpp:278 #: engines/sludge/keymapper_tables.h:561 engines/sludge/keymapper_tables.h:580 #: engines/stark/metaengine.cpp:189 engines/sword1/metaengine.cpp:271 #: engines/tinsel/metaengine.cpp:246 engines/toon/metaengine.cpp:86 #: engines/touche/metaengine.cpp:122 engines/trecision/metaengine.cpp:125 #: engines/tsage/metaengine.cpp:178 engines/tucker/metaengine.cpp:172 #: engines/ultima/ultima0/metaengine.cpp:180 #: engines/ultima/ultima4/metaengine.cpp:227 #: engines/ultima/nuvie/metaengine.cpp:238 #: engines/ultima/ultima8/metaengine.cpp:139 engines/vcruise/metaengine.cpp:158 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:203 #, fuzzy #| msgid "Left Click" msgid "Left click" msgstr "Ezker-klika" #: engines/metaengine.cpp:88 engines/mtropolis/metaengine.cpp:173 #: engines/saga/metaengine.cpp:284 engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 #, fuzzy #| msgid "Middle Click" msgid "Middle click" msgstr "Erdiko klika" #: engines/metaengine.cpp:93 engines/agos/metaengine.cpp:164 #: engines/asylum/metaengine.cpp:165 engines/bbvs/metaengine.cpp:105 #: engines/cge/metaengine.cpp:209 engines/cge2/metaengine.cpp:222 #: engines/cine/metaengine.cpp:283 engines/composer/metaengine.cpp:120 #: engines/cruise/metaengine.cpp:179 engines/draci/metaengine.cpp:206 #: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:217 #: engines/hugo/metaengine.cpp:141 engines/illusions/metaengine.cpp:101 #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503 #: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:144 #: engines/mads/metaengine.cpp:286 engines/mtropolis/metaengine.cpp:167 #: engines/nancy/input.cpp:188 engines/parallaction/metaengine.cpp:144 #: engines/saga/metaengine.cpp:289 engines/sludge/keymapper_tables.h:567 #: engines/sludge/keymapper_tables.h:586 engines/stark/metaengine.cpp:195 #: engines/sword1/metaengine.cpp:277 engines/tinsel/metaengine.cpp:252 #: engines/toon/metaengine.cpp:92 engines/touche/metaengine.cpp:128 #: engines/trecision/metaengine.cpp:131 engines/tsage/metaengine.cpp:184 #: engines/tucker/metaengine.cpp:178 engines/ultima/ultima0/metaengine.cpp:186 #: engines/ultima/ultima4/metaengine.cpp:233 #: engines/ultima/nuvie/metaengine.cpp:244 #: engines/ultima/ultima8/metaengine.cpp:145 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:209 msgid "Right click" msgstr "Eskuin klik-a" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:99 engines/agos/metaengine.cpp:178 #: engines/buried/metaengine.cpp:167 engines/crab/input/input.cpp:261 #: engines/cruise/metaengine.cpp:217 engines/dm/metaengine.cpp:180 #: engines/grim/grim.cpp:550 engines/hdb/metaengine.cpp:258 #: engines/hypno/metaengine.cpp:186 engines/hypno/metaengine.cpp:369 #: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:876 engines/ngi/metaengine.cpp:136 #: engines/sky/metaengine.cpp:126 engines/sludge/keymapper_tables.h:52 #: engines/sludge/keymapper_tables.h:125 engines/sludge/keymapper_tables.h:187 #: engines/sludge/keymapper_tables.h:243 engines/sludge/keymapper_tables.h:262 #: engines/sludge/keymapper_tables.h:459 engines/sludge/keymapper_tables.h:490 #: engines/supernova/metaengine.cpp:262 engines/sword25/metaengine.cpp:124 #: engines/tucker/metaengine.cpp:184 engines/twine/metaengine.cpp:223 #: engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "Gelditu" #: engines/metaengine.cpp:105 engines/parallaction/metaengine.cpp:163 #: engines/ultima/ultima8/metaengine.cpp:48 #, fuzzy msgid "Game menu" msgstr "Jokoaren menua" #. I18N: Skipping cutscene plaback #. I18N: Skipping cutscene playback #: engines/metaengine.cpp:112 engines/access/metaengine.cpp:208 #: engines/composer/metaengine.cpp:126 engines/drascula/metaengine.cpp:224 #: engines/efh/metaengine.cpp:379 engines/freescape/movement.cpp:87 #: engines/grim/grim.cpp:533 engines/grim/grim.cpp:633 #: engines/illusions/metaengine.cpp:142 engines/made/metaengine.cpp:151 #: engines/mohawk/myst.cpp:566 engines/mohawk/riven.cpp:847 #: engines/prince/metaengine.cpp:269 engines/sherlock/metaengine.cpp:384 #: engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "Saltatu" #: engines/metaengine.cpp:119 engines/sky/metaengine.cpp:121 #: engines/supernova/metaengine.cpp:315 msgid "Skip line" msgstr "Lerroa saltatu" #: engines/metaengine.cpp:126 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialog prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:131 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:539 #: engines/grim/grim.cpp:639 engines/sky/metaengine.cpp:101 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "" #: engines/metaengine.cpp:434 #, fuzzy msgid "Autosave on" msgstr "Autogordetzea:" #: engines/metaengine.cpp:434 #, fuzzy msgid "Autosave off" msgstr "Autogordetzea:" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:198 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2301 #, fuzzy msgid "AdLib emulator" msgstr "AdLib emuladorea:" #: audio/fmopl.cpp:82 msgid "MAME OPL emulator" msgstr "MAME OPL emuladorea" #: audio/fmopl.cpp:84 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL emuladorea" #: audio/fmopl.cpp:87 msgid "Nuked OPL emulator" msgstr "Nuked OPL emuladorea" #: audio/fmopl.cpp:90 msgid "ALSA Direct FM" msgstr "ALSA FM zuzena" #: audio/fmopl.cpp:93 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:94 msgid "OPL3LPT" msgstr "" #: audio/fmopl.cpp:97 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:232 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Aukeraturiko '%s' soinu gailua ez da aurkitu (baliteke itzalita edo " "konektatu gabe egotea)." #: audio/mididrv.cpp:233 audio/mididrv.cpp:247 audio/mididrv.cpp:285 #: audio/mididrv.cpp:302 msgid "Attempting to fall back to the next available device..." msgstr "Eskuragarri dagoen hurrengo soinu gailura joaten..." #: audio/mididrv.cpp:246 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Aukeraturiko '%s' soinu gailua ezin da erabili. Ikusi log fitxategia " "informazio gehiagorako." #: audio/mididrv.cpp:284 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "'%s' gogoko soinu gailua ez da aurkitu (baliteke itzalita edo konektatu gabe " "egotea)." #: audio/mididrv.cpp:301 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "'%s' gogoko soinu gailua ezin da erabili. Ikusi log fitxategia informazio " "gehiagorako." #: audio/mididrv.cpp:469 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:314 #, fuzzy msgid "Amiga Audio emulator" msgstr "Amiga Audio emuladorea" #: audio/null.cpp:27 msgid "No music" msgstr "Musikarik ez" #: audio/softsynth/appleiigs.cpp:34 #, fuzzy msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS emuladorea (INPLEMENTATU GABE)" #: audio/softsynth/cms.cpp:372 #, fuzzy msgid "Creative Music System emulator" msgstr "Creative musika sistema emuladorea" #: audio/softsynth/fluidsynth.cpp:351 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:501 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "FM-Towns soinua" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "PC-98 Soinua" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 msgid "SegaCD Audio" msgstr "SegaCD Audioa" #: audio/softsynth/mt32.cpp:168 msgid "Initializing MT-32 Emulator" msgstr "MT-32 emuladorea hasieratzen" #: audio/softsynth/mt32.cpp:441 #, fuzzy msgid "MT-32 emulator" msgstr "MT-32 emuladorea" #: audio/softsynth/pcspk.cpp:250 #, fuzzy msgid "PC Speaker emulator" msgstr "PC bozgoragailuaren emuladorea" #: audio/softsynth/pcspk.cpp:269 #, fuzzy msgid "IBM PCjr emulator" msgstr "IBM PCjr emuladorea" #: audio/softsynth/sid.cpp:1466 #, fuzzy msgid "C64 Audio emulator" msgstr "C64 Audio emuladorea" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 #, fuzzy msgid "Saved games sync was cancelled." msgstr "Bilaketa amaitua!" #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:354 msgid "Download complete." msgstr "Jaitsiera amaitua!" #: backends/cloud/storage.cpp:364 #, fuzzy msgid "Download failed." msgstr "Kargatu fitxategia:" #: backends/events/default/default-events.cpp:193 #, fuzzy msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr " Ziur irten nahi duzula? " #: backends/events/default/default-events.cpp:217 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr " Ziur irten nahi duzula? " #: backends/events/default/default-events.cpp:332 #, fuzzy msgid "Global" msgstr " (Orokorra)" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:302 #, fuzzy msgid "Global Main Menu" msgstr "Menu orokorra" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Erakutsi teklatua" #: backends/events/default/default-events.cpp:352 #: engines/ngi/metaengine.cpp:149 msgid "Toggle mute" msgstr "Mututu/Ez-mututu" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Araztailea ireki" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Klikatzea gaituta" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Klikatzea desgaituta" #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Ukimen-pantailako 'kolpetxo modua' - Ezker klika" #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Ukimen-pantailako 'kolpetxo modua' - Eskuin klika" #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Ukimen-pantailako 'kolpetxo modua' - Flotatu (klikik ez)" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Ukimen-pantailako 'kolpetxo modua' - Flotatu (DPad klikak)" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:804 #: backends/fs/android/android-saf-fs.cpp:808 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:924 #, fuzzy msgid "Choose a new folder" msgstr "Aukeratu kargatzeko fitxategia" #: backends/graphics/atari/atari-graphics.cpp:1058 #: backends/graphics/sdl/sdl-graphics.cpp:515 engines/scumm/help.cpp:103 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Txandakatu fFormatu-ratioaren zuzenketa" #: backends/graphics/opengl/opengl-graphics.cpp:315 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127 #: engines/twine/metaengine.cpp:312 #, fuzzy msgid "Center" msgstr "Sartu" #: backends/graphics/opengl/opengl-graphics.cpp:316 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:317 msgid "Even pixels scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:318 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129 msgid "Fit to window" msgstr "Doitu leihora" #: backends/graphics/opengl/opengl-graphics.cpp:319 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130 msgid "Stretch to window" msgstr "Tiratu leihora" #: backends/graphics/opengl/opengl-graphics.cpp:320 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131 msgid "Fit to window (4:3)" msgstr "Doitu leihora (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:961 #, c-format msgid "Resolution: %dx%d" msgstr "Bereizmena: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1005 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2882 msgid "Active graphics filter:" msgstr "Filtro grafiko aktiboa:" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1026 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2916 msgid "Enabled aspect ratio correction" msgstr "Formatu-ratio zuzenketa gaituta" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1028 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2922 msgid "Disabled aspect ratio correction" msgstr "Formatu-ratio zuzenketa desgaituta" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1041 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2938 #, fuzzy msgid "Filtering enabled" msgstr "Klikatzea gaituta" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1043 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2940 #, fuzzy msgid "Filtering disabled" msgstr "Klikatzea desgaituta" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1069 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2967 #, fuzzy msgid "Stretch mode" msgstr "Helio modua" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:30 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:121 msgid "SDL Surface" msgstr "" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:31 msgid "SDL Surface (forced 8bpp mode)" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:421 #, fuzzy, c-format msgid "Saved screenshot '%s'" msgstr "Heldutako korritze barra gaituta" #: backends/graphics/sdl/sdl-graphics.cpp:436 #, fuzzy msgid "Could not save screenshot" msgstr "Heldutako korritze barra gaituta" #: backends/graphics/sdl/sdl-graphics.cpp:481 msgid "Windowed mode" msgstr "Leiho modua" #: backends/graphics/sdl/sdl-graphics.cpp:492 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "Txandakatu pantaila osoa" #: backends/graphics/sdl/sdl-graphics.cpp:499 engines/scumm/help.cpp:100 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Saguaren kaptura" #: backends/graphics/sdl/sdl-graphics.cpp:504 msgid "Toggle resizable window" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:509 engines/stark/metaengine.cpp:240 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 #, fuzzy msgid "Save screenshot" msgstr "Heldutako korritze barra gaituta" #: backends/graphics/sdl/sdl-graphics.cpp:522 msgid "Toggle linear filtered scaling" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:529 #, fuzzy msgid "Cycle through stretch modes" msgstr "Ezin izan da aldatu bideo modura : '" #: backends/graphics/sdl/sdl-graphics.cpp:535 #, fuzzy msgid "Increase the scale factor" msgstr "Eskala faktorea handitu / txikitu" #: backends/graphics/sdl/sdl-graphics.cpp:541 #, fuzzy msgid "Decrease the scale factor" msgstr "Eskala faktorea handitu / txikitu" #: backends/graphics/sdl/sdl-graphics.cpp:548 #, fuzzy msgid "Switch to the next scaler" msgstr "Aldatu jokora" #: backends/graphics/sdl/sdl-graphics.cpp:553 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:244 #, fuzzy msgid "Left mouse button" msgstr "Saguaren ezker botoia simulatu" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Right mouse button" msgstr "Saguaren eskuin botoia simulatu" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Middle mouse button" msgstr "Saguaren ezker botoia simulatu" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse wheel up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 #, fuzzy msgid "Mouse wheel down" msgstr "Eskuinera irristatu" #: backends/keymapper/hardware-input.cpp:249 #, fuzzy msgid "X1 mouse button" msgstr "Saguaren ezker botoia simulatu" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X2 mouse button" msgstr "Saguaren ezker botoia simulatu" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Atzera mugitu" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Atzera mugitu" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Atzera mugitu" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Atzera mugitu" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy back" msgstr "Atzera mugitu" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy start" msgstr "~H~asi" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Left stick" msgstr "Ezker-klika" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right stick" msgstr "Eskuin-klika" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:206 #, fuzzy #| msgid "Select shader" msgid "Left shoulder" msgstr "Aukeratu shader-a" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:212 msgid "Right shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #, fuzzy msgid "D-pad up" msgstr "Ezkerrera irristatu" #: backends/keymapper/hardware-input.cpp:267 #, fuzzy msgid "D-pad down" msgstr "Behera" #: backends/keymapper/hardware-input.cpp:268 #, fuzzy msgid "D-pad left" msgstr "Ezkerrera irristatu" #: backends/keymapper/hardware-input.cpp:269 #, fuzzy msgid "D-pad right" msgstr "Eskuinera irristatu" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy msgid "D-pad center" msgstr "Ezkerrera irristatu" #: backends/keymapper/hardware-input.cpp:275 #, fuzzy msgid "Left trigger" msgstr "Ezker-klika" #: backends/keymapper/hardware-input.cpp:276 #, fuzzy msgid "Right trigger" msgstr "Eskuin-klika" #: backends/keymapper/hardware-input.cpp:277 #, fuzzy msgid "Left stick X" msgstr "Ezker-klika" #: backends/keymapper/hardware-input.cpp:278 #, fuzzy msgid "Left stick Y" msgstr "Ezker-klika" #: backends/keymapper/hardware-input.cpp:279 #, fuzzy msgid "Right stick X" msgstr "Eskuin-klika" #: backends/keymapper/hardware-input.cpp:280 #, fuzzy msgid "Right stick Y" msgstr "Eskuin-klika" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:298 #: backends/keymapper/remap-widget.cpp:328 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:299 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Eskuinera irristatu" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Eskuinera irristatu" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Eskuinera irristatu" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Eskuinera irristatu" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58 #, fuzzy msgid "Can't create directory here!" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:133 msgid "Invalid path!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 #, fuzzy msgid "Parent directory doesn't exists!" msgstr "Bide-izena ez da existitzen" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 #, fuzzy msgid "Can't create a directory within a file!" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101 #, fuzzy msgid "Failed to create the directory!" msgstr "Ezin izan da fitxategia ezabatu." #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117 #, fuzzy msgid "Directory created successfully!" msgstr "DVD-a ondo muntatu da" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:200 #, fuzzy msgid "Back to parent directory" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 #, fuzzy msgid "The file doesn't exist!" msgstr "Bide-izena ez da existitzen" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 #, fuzzy msgid "Can't download a directory!" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 #, fuzzy msgid "Failed to read the file!" msgstr "Ezin izan da fitxategia ezabatu." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:219 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:220 #, fuzzy msgid "Create directory" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 #, fuzzy msgid "Upload files" msgstr "Kargatu fitxategia" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:225 #, fuzzy msgid "Type new directory name:" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 #, fuzzy msgid "Select a file to upload:" msgstr "Aukeratu kargatzeko partida" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #, fuzzy msgid "Or select a directory (works in Chrome only):" msgstr "Gaien direktorioa aukeratu" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 #, fuzzy msgid "Error occurred" msgstr "Jokoa exekutatzean errorea:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 #, fuzzy msgid "Saved games" msgstr "Gorde jokoa:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:116 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82 #, fuzzy msgid "Parent directory" msgstr "Bide-izena ez da direktorioa" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:214 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM-k ezin izan du zehazturiko direktorioa ireki!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "Open Files manager" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 #, fuzzy msgid "The parent directory doesn't exist!" msgstr "Bide-izena ez da existitzen" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 #, fuzzy msgid "Can't upload into a file!" msgstr "Bide-izena ez da fitxategia" #: backends/networking/sdl_net/handlerutils.cpp:204 msgid "Back to the files manager" msgstr "" #: backends/networking/sdl_net/localwebserver.cpp:129 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:67 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:109 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:151 #, fuzzy msgid "Failed to upload the file!" msgstr "Ezin izan da fitxategia ezabatu." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:180 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:198 #, fuzzy msgid "Uploaded successfully!" msgstr "DVD-a ondo muntatu da" #: backends/platform/3ds/options.cpp:64 msgid "Show mouse cursor" msgstr "Saguaren kurtsorea erakutsi" #: backends/platform/3ds/options.cpp:65 msgid "Snap to edges" msgstr "Ertzetara itsatsi" #: backends/platform/3ds/options.cpp:66 msgid "Stretch to fit" msgstr "" #: backends/platform/3ds/options.cpp:68 #, fuzzy msgid "Use Screen:" msgstr "Abiadura:" #: backends/platform/3ds/options.cpp:70 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options.cpp:71 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options.cpp:72 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Biak" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:45 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:177 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:178 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:46 #: engines/bagel/metaengine.cpp:64 engines/efh/metaengine.cpp:397 #: engines/got/metaengine.cpp:76 engines/hypno/metaengine.cpp:363 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 #: engines/sherlock/metaengine.cpp:660 engines/sherlock/metaengine.cpp:672 #: engines/sherlock/metaengine.cpp:1014 engines/supernova/metaengine.cpp:303 #: engines/titanic/metaengine.cpp:233 engines/ultima/ultima0/metaengine.cpp:47 #, fuzzy msgid "Select" msgstr "Ekintza/Aukeratu" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:179 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/sludge/keymapper_tables.h:349 #, fuzzy msgid "Start" msgstr "~H~asi" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:180 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:48 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/ds/osystem_ds.cpp:181 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:182 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:48 #, fuzzy msgid "D-pad Up" msgstr "Ezkerrera irristatu" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:183 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Down" msgstr "Behera" #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:184 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Left" msgstr "Ezkerrera irristatu" #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:185 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Eskuinera irristatu" #: backends/platform/3ds/osystem-events.cpp:63 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:64 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:69 #: backends/platform/ds/osystem_ds.cpp:194 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:309 #, fuzzy msgid "Toggle Drag Mode" msgstr "Gore modua" #: backends/platform/3ds/osystem-events.cpp:314 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Gore modua" #: backends/platform/3ds/osystem-events.cpp:349 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:351 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:385 #, fuzzy msgid "Hover Mode" msgstr "Gore modua" #: backends/platform/3ds/osystem-events.cpp:389 #, fuzzy msgid "Drag Mode" msgstr "Gore modua" #: backends/platform/3ds/osystem-events.cpp:391 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:398 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:401 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:403 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:418 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/android.cpp:1076 #: backends/platform/ios7/ios7_osys_misc.mm:249 msgid "Getting help" msgstr "" #: backends/platform/android/android.cpp:1079 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device. Take a moment to review this process carefully, " "as some users encountered challenges here owing to recent Android changes.\n" "\n" "Need more help? Refer to our [online documentation for Android](https://" "docs.scummvm.org/en/latest/other_platforms/android.html). Got questions? " "Swing by our [support forums](https://forums.scummvm.org/viewforum.php?f=17) " "or hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which " "includes an [Android support channel](https://discord.com/channels/" "581224060529148060/1135579923185139862).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/android/android.cpp:1088 #: backends/platform/ios7/ios7_osys_misc.mm:261 #: backends/platform/ios7/ios7_osys_misc.mm:357 #, fuzzy msgid "Touch Controls" msgstr "Saguaren kontrola" #: backends/platform/android/android.cpp:1091 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keyboard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1147 #: backends/platform/ios7/ios7_osys_misc.mm:336 #: backends/platform/ios7/ios7_osys_misc.mm:380 #, fuzzy #| msgid "~A~dd Game..." msgid "Adding Games" msgstr "~G~ehitu..." #: backends/platform/android/android.cpp:1150 #, fuzzy #| msgid "" #| "In this new version of ScummVM for Android, significant changes were made " #| "to the file access system to allow support for modern versions of the " #| "Android Operating System.\n" #| "To add a game:\n" #| "\n" #| " 1. Select **Add Game...** from the launcher. \n" #| " 2. Inside the ScummVM file browser, select **Go Up** until you reach " #| "the root folder which has the **** option.\n" #| " 3. Double-tap ****. In your device's file browser, " #| "navigate to the folder containing all your game folders. For example, " #| "**SD Card > ScummVMgames** \n" #| " 4. Select **Use this folder**. \n" #| " 5. Select **Allow** to give ScummVM permission to access the folder. \n" #| " 6. In the ScummVM file browser, double-tap to browse through your added " #| "folder. Select the sub-folder containing the game's files, then tap " #| "**Choose**.\n" #| "Repeat steps 1 and 6 for each game." msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser " "root\"){w=70%,maxw=50em}\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\")" "{w=70%,maxw=50em}\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission\")" "{w=70%,maxw=50em}\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")" "{w=70%,maxw=50em}\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." #: backends/platform/android/options.cpp:137 #: backends/platform/ios7/ios7_options.mm:165 msgid "Show On-screen control" msgstr "Erakutsi pantaila-gaineko kontrola" #: backends/platform/android/options.cpp:138 msgid "Ignore safe areas in-game" msgstr "" #: backends/platform/android/options.cpp:139 #: backends/platform/ios7/ios7_options.mm:112 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:141 #: backends/platform/android/options.cpp:172 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:144 #, fuzzy msgid "In menus" msgstr "Gaitu Venus" #: backends/platform/android/options.cpp:143 #: backends/platform/android/options.cpp:161 #: backends/platform/android/options.cpp:162 #: backends/platform/ios7/ios7_options.mm:119 #: backends/platform/ios7/ios7_options.mm:136 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "MT-32 emuladorea" #: backends/platform/android/options.cpp:144 #: backends/platform/android/options.cpp:164 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:120 #: backends/platform/ios7/ios7_options.mm:139 #: backends/platform/ios7/ios7_options.mm:140 #: backends/platform/ios7/ios7_osys_events.cpp:346 #, fuzzy msgid "Direct mouse" msgstr "Eskuinera irristatu" #: backends/platform/android/options.cpp:145 #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:168 #, fuzzy msgid "Gamepad emulation" msgstr "MT-32 emuladorea" #: backends/platform/android/options.cpp:151 #: backends/platform/ios7/ios7_options.mm:126 msgid "In 2D games" msgstr "" #: backends/platform/android/options.cpp:153 #: backends/platform/ios7/ios7_options.mm:128 msgid "In 3D games" msgstr "" #: backends/platform/android/options.cpp:170 #: backends/platform/ios7/ios7_options.mm:142 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:174 #: backends/platform/android/options.cpp:189 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 #, fuzzy msgid "Automatic" msgstr "Autogordetzea:" #: backends/platform/android/options.cpp:175 #: backends/platform/android/options.cpp:190 #: backends/platform/ios7/ios7_options.mm:147 #: backends/platform/ios7/ios7_options.mm:162 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:176 #: backends/platform/android/options.cpp:191 #: backends/platform/ios7/ios7_options.mm:148 #: backends/platform/ios7/ios7_options.mm:163 #, fuzzy msgid "Landscape" msgstr "Ihes tekla" #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:154 #, fuzzy msgid "In games" msgstr "Gorde jokoa:" #: backends/platform/android/options.cpp:195 msgid "Export backup" msgstr "" #: backends/platform/android/options.cpp:195 msgid "Export a backup of the configuration and save files" msgstr "" #: backends/platform/android/options.cpp:196 msgid "Import backup" msgstr "" #: backends/platform/android/options.cpp:196 msgid "Import a previously exported backup file" msgstr "" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:199 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:272 msgid "Select backup destination" msgstr "" #: backends/platform/android/options.cpp:280 msgid "The backup has been saved successfully." msgstr "" #: backends/platform/android/options.cpp:282 msgid "The backup has been saved successfully to the Downloads folder." msgstr "" #: backends/platform/android/options.cpp:284 #: backends/platform/android/options.cpp:317 #, fuzzy msgid "The game saves couldn't be backed up" msgstr "ezin izan da tiratze-modua aldatu." #: backends/platform/android/options.cpp:286 #, fuzzy msgid "An error occured while saving the backup." msgstr ", konpartituriko direktorioa muntatzerakoan errorea" #: backends/platform/android/options.cpp:293 msgid "" "Restoring a backup will erase the current configuration and overwrite " "existing saves. Do you want to proceed?" msgstr "" #: backends/platform/android/options.cpp:298 #, fuzzy #| msgid "Select a Theme" msgid "Select backup file" msgstr "Gaia aukeratu" #: backends/platform/android/options.cpp:315 msgid "The backup has been restored successfully." msgstr "" #: backends/platform/android/options.cpp:319 #, fuzzy msgid "An error occured while restoring the backup." msgstr ", konpartituriko direktorioa muntatzerakoan errorea" #: backends/platform/android/options.cpp:572 #, fuzzy msgid "Remove" msgstr "~K~endu jokoa" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:284 msgid "Hardware scale (fast, but low quality)" msgstr "Hardware bidezko eskala (arina, baina kalitate baxukoa)" #: backends/platform/ds/ds-graphics.cpp:285 msgid "Software scale (good quality, but slower)" msgstr "Software bidezko eskala (kalitate ona, baina geldoagoa)" #: backends/platform/ios7/ios7_options.mm:97 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Erakutsi pantaila-gaineko kontrola" #: backends/platform/ios7/ios7_options.mm:98 #: backends/platform/ios7/ios7_options.mm:99 #, fuzzy msgid "Gamepad opacity" msgstr "MT-32 emuladorea" #: backends/platform/ios7/ios7_options.mm:103 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:106 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Use minimal gamepad layout" msgstr "" #: backends/platform/ios7/ios7_options.mm:109 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device.\n" "\n" "Need more help? Refer to our [online documentation for iOS](https://" "docs.scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing " "by our [support forums](https://forums.scummvm.org/viewforum.php?f=15) or " "hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes " "an [iOS support channel](https://discord.com/channels/" "581224060529148060/1149456560922316911).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:264 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner, by swiping two fingers from left " "to right, or in the global settings from the Launcher go to **Global Options " "> Backend > Choose the preferred touch mode**. It's possible to configure " "the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "| Gesture | Action \n" "| ------------------|-------------------\n" "| `One finger tap` | Left mouse click \n" "| `Two fingers tap` | Right mouse click \n" "| `Two fingers double tap` | ESC \n" "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, " "such as for selection from action wheel in Curse of Monkey Island \n" "| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, " "such as for selection from action wheel in Tony Tough \n" "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n" "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS " "15) \n" "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n" "| `Pinch (zoom in/out)` | Enables/disables keyboard \n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "**Note** While the virtual controller is connected it is not possible to " "perform mouse clicks using tap gestures since they are disabled as long as " "the virtual controller is visible. Left mouse clicks are performed by " "pressing the A button. Tap gestures are enabled again when virtual " "controller is disconnected.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or swipe two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keyboard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:314 #, fuzzy #| msgid "Toggle virtual keyboard" msgid "External keyboard" msgstr "Teklatu birtuala erakutsi/gorde" #: backends/platform/ios7/ios7_osys_misc.mm:317 msgid "" "## Use of keyboard\n" "External keyboards are supported and from iOS 13.4 most of the special keys, " "e.g. function keys, Home and End, are mapped. \n" "For external keyboards missing the special keys, e.g. the Apple Magic " "Keyboard for iPads, the special keys can be triggered using the following " "key combinations: \n" "\n" "\n" "| Key combination | Action \n" "| ------------------|-------------------\n" "| `CMD + 1` | F1 \n" "| `CMD + 2` | F2 \n" "| `...` | ... \n" "| `CMD + 0` | F10 \n" "| `CMD + SHIFT + 1` | F11 \n" "| `CMD + SHIFT + 2` | F12 \n" "| `CMD + UP` | PAGE UP \n" "| `CMD + DOWN` | PAGE DOWN \n" "| `CMD + LEFT` | HOME \n" "| `CMD + RIGHT` | END \n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:339 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:360 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:383 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:46 msgid "LIBRETRO PLAYLIST GENERATOR" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:47 msgid "(check '? > Libretro playlist' for detailed info)" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:48 #, fuzzy #| msgid "Plugins Path:" msgid "Playlists Path" msgstr "Pluginak:" #: backends/platform/libretro/src/libretro-options-widget.cpp:49 #, fuzzy #| msgid "Specifies where your saved games are put" msgid "Specifies where your playlist will be saved." msgstr "Zure gordetako partidak non gordeko diren zehazten du" #: backends/platform/libretro/src/libretro-options-widget.cpp:52 #, fuzzy #| msgid "Platform:" msgid "Playlist format:" msgstr "Plataforma:" #: backends/platform/libretro/src/libretro-options-widget.cpp:57 #, fuzzy msgid "Hooks location:" msgstr "~A~urrekoa" #: backends/platform/libretro/src/libretro-options-widget.cpp:59 msgid "All in save folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:60 msgid "One in each game folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:62 msgid "Clear existing hooks" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:64 msgid "Generate playlist" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:66 #, fuzzy #| msgid "Status:" msgid "Status: " msgstr "Egoera:" #: backends/platform/libretro/src/libretro-options-widget.cpp:151 #, fuzzy msgid "Failed, can't access playlist file" msgstr "Ezin izan da jokoa fitxategira gorde." #: backends/platform/libretro/src/libretro-options-widget.cpp:251 #, fuzzy #| msgid "Reading data failed" msgid "cleaning failed" msgstr "Errorea irakurtzean" #: backends/platform/libretro/src/libretro-options-widget.cpp:253 #, fuzzy msgid "Failed, can't create hook files" msgstr "Ezin izan da fitxategia ezabatu." #: backends/platform/libretro/src/libretro-options-widget.cpp:263 #, fuzzy #| msgid "Select additional game directory" msgid "Select Playlist directory" msgstr "Direktorio gehigarria aukeratu" #: backends/platform/libretro/src/libretro-os-utils.cpp:233 msgid "Libretro playlist" msgstr "" #: backends/platform/libretro/src/libretro-os-utils.cpp:236 msgid "" "## Libretro playlists for ScummVM core\n" "Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists " "used to directly launch a game with a specific core from the user interface. " "Those lists are structured to pass to the core the path of a specific " "content file to be loaded (e.g. ROM).\n" "\n" "ScummVM core can accept as content the playlist-provided path to any of the " "files inside a valid game folder, the detection system will try to " "autodetect the game from the content file parent folder and run the game " "with default ScummVM options.\n" "\n" "The core also supports dedicated per game **hook** plain text files with **." msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Klikatzeko modua" #: backends/platform/maemo/maemo.cpp:161 msgid "Left Click" msgstr "Ezker-klika" #: backends/platform/maemo/maemo.cpp:165 msgid "Middle Click" msgstr "Erdiko klika" #: backends/platform/maemo/maemo.cpp:169 msgid "Right Click" msgstr "Eskuin-klika" #: backends/platform/sdl/sdl.cpp:1163 msgid "Keyboard" msgstr "Teklatua" #: backends/platform/sdl/sdl.cpp:1166 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1178 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1180 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1182 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1183 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1186 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:303 msgid "Hide ScummVM" msgstr "ScummVM ezkutatu" #: backends/platform/sdl/macosx/appmenu_osx.mm:304 msgid "Hide Others" msgstr "Besteak ezkutatu" #: backends/platform/sdl/macosx/appmenu_osx.mm:305 msgid "Show All" msgstr "Denak erakutsi" #: backends/platform/sdl/macosx/appmenu_osx.mm:310 msgid "Window" msgstr "Leihoa" #: backends/platform/sdl/macosx/appmenu_osx.mm:312 msgid "Minimize" msgstr "Minimizatu" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #. I18N: Opens the help screen. #: backends/platform/sdl/macosx/appmenu_osx.mm:319 #: engines/access/metaengine.cpp:343 engines/bladerunner/metaengine.cpp:321 #: engines/ngi/metaengine.cpp:162 engines/supernova/metaengine.cpp:238 #: engines/tucker/metaengine.cpp:215 engines/zvision/metaengine.cpp:246 msgid "Help" msgstr "Laguntza" #: backends/platform/sdl/macosx/appmenu_osx.mm:324 #, fuzzy msgid "User Manual" msgstr "Erabiltzaileak utzia" #: backends/platform/sdl/macosx/appmenu_osx.mm:326 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:327 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:329 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:330 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:331 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:332 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:333 msgid "BSD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:335 msgid "Apache License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:336 msgid "BSL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:337 msgid "GLAD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:338 msgid "ISC License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:339 msgid "Lua License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:340 msgid "MIT License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:341 msgid "MKV License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:342 msgid "MPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:343 msgid "TinyGL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:344 msgid "Catharon License" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 #: engines/alcachofa/metaengine.cpp:99 engines/grim/grim.cpp:545 #: engines/grim/grim.cpp:645 engines/hdb/metaengine.cpp:264 #: engines/made/metaengine.cpp:186 engines/toltecs/metaengine.cpp:252 msgid "Menu" msgstr "Menua" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:58 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Ezker-klika" #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Ezker-klika" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:42 #: engines/dragons/metaengine.cpp:200 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:194 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:182 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Eskuin-klika" #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Eskuin-klika" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Bideo" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Oraingo bideo modua:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Kolpe bikoitza" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Underscan horizontala:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Underscan bertikala:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Sarrrera" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "GC Pad-aren sentikortasuna:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "GC Pad-aren azelerazioa:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Egoera:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Ezezaguna" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "DVD-a muntatu" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "DVD-a desmuntatu" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Zerbitzaria:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Konpartituriko direktorioa:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Pasahitza:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Sarea hasi" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "SMB-a muntatu" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "SMB-a desmuntatu" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "DVD-a ondo muntatu da" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Errorea DVD-a muntatzean" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD ez muntatua" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Sarea konektaturik, konpartituriko direktorioa muntaturik" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Sarea konektaturik" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", konpartituriko direktorioa muntatzerakoan errorea" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", konpartituriko direktorioa ez muntatua" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Sarea konektatu gabe" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Sarea hasieratzen" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Sarearen hasieratze denbora agortu da" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Sarea ez da hasieratu (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Abiarazlea" #: backends/updates/macosx/macosx-updates.mm:68 msgid "Check for Updates..." msgstr "Eguneraketak bilatzen..." #: engines/access/metaengine.cpp:198 engines/alcachofa/metaengine.cpp:83 #: engines/bbvs/metaengine.cpp:92 engines/buried/metaengine.cpp:133 #: engines/chamber/metaengine.cpp:59 engines/cine/metaengine.cpp:270 #: engines/cruise/metaengine.cpp:168 engines/dm/metaengine.cpp:124 #: engines/draci/metaengine.cpp:195 engines/drascula/metaengine.cpp:205 #: engines/efh/metaengine.cpp:256 engines/hopkins/metaengine.cpp:206 #: engines/hugo/metaengine.cpp:129 engines/hypno/metaengine.cpp:128 #: engines/illusions/metaengine.cpp:89 engines/lab/metaengine.cpp:149 #: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:132 #: engines/mads/metaengine.cpp:274 engines/neverhood/metaengine.cpp:185 #: engines/ngi/metaengine.cpp:115 engines/petka/metaengine.cpp:113 #: engines/playground3d/metaengine.cpp:51 engines/prince/metaengine.cpp:227 #: engines/private/metaengine.cpp:127 engines/queen/metaengine.cpp:146 #: engines/sherlock/metaengine.cpp:313 engines/stark/metaengine.cpp:184 #: engines/supernova/metaengine.cpp:217 engines/sword1/metaengine.cpp:266 #: engines/sword25/metaengine.cpp:108 engines/teenagent/metaengine.cpp:197 #: engines/tetraedge/metaengine.cpp:86 engines/tinsel/metaengine.cpp:240 #: engines/titanic/metaengine.cpp:172 engines/toltecs/metaengine.cpp:212 #: engines/toon/metaengine.cpp:81 engines/tot/metaengine.cpp:102 #: engines/trecision/metaengine.cpp:120 engines/tsage/metaengine.cpp:169 #: engines/tucker/metaengine.cpp:167 engines/voyeur/metaengine.cpp:184 #, fuzzy msgid "Default keymappings" msgstr "~A~ukerak..." #: engines/access/metaengine.cpp:202 #, fuzzy #| msgid "Highlight next dialogue" msgid "Move / Interact / Skip" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/access/metaengine.cpp:214 engines/sherlock/metaengine.cpp:483 #, fuzzy #| msgid "Skip line" msgid "Skip movie" msgstr "Lerroa saltatu" #. I18N: Move Actor to upwards direction #: engines/access/metaengine.cpp:220 engines/asylum/metaengine.cpp:171 #: engines/asylum/metaengine.cpp:198 engines/cine/metaengine.cpp:377 #: engines/efh/metaengine.cpp:286 engines/hdb/metaengine.cpp:213 #: engines/hypno/metaengine.cpp:302 engines/hypno/metaengine.cpp:356 #: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:263 #: engines/titanic/metaengine.cpp:324 engines/ultima/ultima8/metaengine.cpp:53 #, fuzzy msgid "Move up" msgstr "Atzera mugitu" #. I18N: Move Actor to downwards direction #: engines/access/metaengine.cpp:227 engines/asylum/metaengine.cpp:177 #: engines/asylum/metaengine.cpp:205 engines/cine/metaengine.cpp:384 #: engines/efh/metaengine.cpp:293 engines/hdb/metaengine.cpp:219 #: engines/hypno/metaengine.cpp:290 engines/hypno/metaengine.cpp:342 #: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:269 #: engines/titanic/metaengine.cpp:330 engines/ultima/ultima8/metaengine.cpp:54 #, fuzzy msgid "Move down" msgstr "Eskuinera irristatu" #. I18N: Move Actor to left direction #. I18N: Move actor left during fight #: engines/access/metaengine.cpp:234 engines/asylum/metaengine.cpp:183 #: engines/asylum/metaengine.cpp:212 engines/cine/metaengine.cpp:391 #: engines/efh/metaengine.cpp:300 engines/hdb/metaengine.cpp:225 #: engines/hypno/metaengine.cpp:284 engines/hypno/metaengine.cpp:335 #: engines/kyra/engine/eobcommon.cpp:373 engines/lure/metaengine.cpp:218 #: engines/nancy/input.cpp:207 engines/tinsel/metaengine.cpp:275 #: engines/titanic/metaengine.cpp:312 engines/titanic/metaengine.cpp:390 #: engines/ultima/ultima8/metaengine.cpp:55 #, fuzzy msgid "Move left" msgstr "Ezkerrera irristatu" #. I18N: Move Actor to right direction #. I18N: Move actor right during fight #: engines/access/metaengine.cpp:241 engines/asylum/metaengine.cpp:189 #: engines/asylum/metaengine.cpp:219 engines/cine/metaengine.cpp:398 #: engines/efh/metaengine.cpp:307 engines/hdb/metaengine.cpp:231 #: engines/hypno/metaengine.cpp:296 engines/hypno/metaengine.cpp:349 #: engines/kyra/engine/eobcommon.cpp:374 engines/lure/metaengine.cpp:226 #: engines/nancy/input.cpp:213 engines/tinsel/metaengine.cpp:281 #: engines/titanic/metaengine.cpp:318 engines/titanic/metaengine.cpp:396 #: engines/ultima/ultima8/metaengine.cpp:56 #, fuzzy msgid "Move right" msgstr "Eskuinera irristatu" #. I18N: Move Actor to top-left direction #: engines/access/metaengine.cpp:248 engines/cine/metaengine.cpp:405 #: engines/efh/metaengine.cpp:314 #, fuzzy msgid "Move up-left" msgstr "Ezkerrera irristatu" #. I18N: Move Actor to top-right direction #: engines/access/metaengine.cpp:253 engines/cine/metaengine.cpp:411 #: engines/efh/metaengine.cpp:320 #, fuzzy msgid "Move up-right" msgstr "Eskuinera irristatu" #. I18N: Move Actor to bottom-left direction #: engines/access/metaengine.cpp:258 engines/cine/metaengine.cpp:417 #: engines/efh/metaengine.cpp:326 #, fuzzy msgid "Move down-left" msgstr "Eskuinera irristatu" #. I18N: Move Actor to bottom-right direction #: engines/access/metaengine.cpp:263 engines/cine/metaengine.cpp:423 #: engines/efh/metaengine.cpp:332 #, fuzzy msgid "Move down-right" msgstr "Eskuinera irristatu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to look at an object or npc in the game #: engines/access/metaengine.cpp:268 engines/bbvs/metaengine.cpp:124 #: engines/dgds/metaengine.cpp:83 engines/drascula/metaengine.cpp:230 #: engines/petka/metaengine.cpp:130 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:231 engines/sherlock/metaengine.cpp:405 #: engines/sherlock/metaengine.cpp:556 engines/sherlock/metaengine.cpp:817 #: engines/supernova/metaengine.cpp:326 engines/tinsel/metaengine.cpp:300 #: engines/tot/metaengine.cpp:134 engines/tsage/metaengine.cpp:206 #: engines/ultima/nuvie/metaengine.cpp:67 msgid "Look" msgstr "Begiratu" #: engines/access/metaengine.cpp:276 engines/drascula/metaengine.cpp:240 #: engines/queen/metaengine.cpp:259 engines/saga/metaengine.cpp:369 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:193 #: engines/scumm/help.cpp:211 engines/sherlock/metaengine.cpp:425 #: engines/supernova/metaengine.cpp:336 engines/tot/metaengine.cpp:144 #: engines/twp/metaengine.cpp:178 msgid "Open" msgstr "Ireki" #: engines/access/metaengine.cpp:286 engines/scumm/help.cpp:128 #: engines/ultima/nuvie/metaengine.cpp:70 msgid "Get" msgstr "Jaso" #. I18N: Combat command in Might & Magic 1 #: engines/access/metaengine.cpp:291 engines/access/metaengine.cpp:312 #: engines/bbvs/metaengine.cpp:136 engines/cine/metaengine.cpp:342 #: engines/efh/metaengine.cpp:462 engines/hdb/metaengine.cpp:237 #: engines/lab/metaengine.cpp:323 engines/mm/mm1/metaengine.cpp:81 #: engines/petka/metaengine.cpp:151 engines/queen/metaengine.cpp:294 #: engines/saga/metaengine.cpp:379 engines/scumm/help.cpp:129 #: engines/scumm/help.cpp:153 engines/scumm/help.cpp:171 #: engines/scumm/help.cpp:201 engines/scumm/help.cpp:216 #: engines/scumm/help.cpp:227 engines/scumm/help.cpp:253 #: engines/sherlock/metaengine.cpp:440 engines/sherlock/metaengine.cpp:561 #: engines/sky/metaengine.cpp:95 engines/sludge/keymapper_tables.h:333 #: engines/supernova/metaengine.cpp:356 engines/tot/metaengine.cpp:139 #: engines/tsage/metaengine.cpp:211 engines/twp/metaengine.cpp:186 #: engines/ultima/ultima4/metaengine.cpp:74 #: engines/ultima/nuvie/metaengine.cpp:69 #: engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "Erabili" #: engines/access/metaengine.cpp:296 msgid "Goto" msgstr "" #: engines/access/metaengine.cpp:301 engines/access/metaengine.cpp:332 #: engines/bbvs/metaengine.cpp:130 engines/drascula/metaengine.cpp:250 #: engines/efh/metaengine.cpp:506 engines/petka/metaengine.cpp:158 #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:226 #: engines/sherlock/metaengine.cpp:415 engines/supernova/metaengine.cpp:361 #: engines/tot/metaengine.cpp:124 engines/tsage/metaengine.cpp:216 #: engines/ultima/ultima4/metaengine.cpp:73 #: engines/ultima/nuvie/metaengine.cpp:68 msgid "Talk" msgstr "Hitz egin" #: engines/access/metaengine.cpp:306 engines/scumm/help.cpp:175 msgid "Travel" msgstr "Bidaiatu" #: engines/access/metaengine.cpp:317 engines/cine/metaengine.cpp:332 #: engines/petka/metaengine.cpp:144 engines/saga/metaengine.cpp:394 #: engines/supernova/metaengine.cpp:331 #, fuzzy #| msgid "Take off" msgid "Take" msgstr "Kendu" #. I18N: Action in In Cold Blood #: engines/access/metaengine.cpp:322 engines/alcachofa/metaengine.cpp:105 #: engines/cine/metaengine.cpp:337 engines/crab/input/input.cpp:251 #: engines/cruise/metaengine.cpp:192 engines/draci/metaengine.cpp:237 #: engines/dragons/metaengine.cpp:147 engines/drascula/metaengine.cpp:218 #: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:521 #: engines/grim/grim.cpp:621 engines/hdb/metaengine.cpp:251 #: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101 #: engines/icb/icb.cpp:179 engines/petka/metaengine.cpp:173 #: engines/scumm/help.cpp:228 engines/scumm/help.cpp:237 #: engines/scumm/help.cpp:244 engines/scumm/help.cpp:252 #: engines/sherlock/metaengine.cpp:435 engines/sludge/keymapper_tables.h:58 #: engines/sludge/keymapper_tables.h:119 engines/sludge/keymapper_tables.h:168 #: engines/sludge/keymapper_tables.h:181 engines/sludge/keymapper_tables.h:217 #: engines/sludge/keymapper_tables.h:256 engines/stark/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:313 engines/titanic/metaengine.cpp:244 #: engines/titanic/metaengine.cpp:297 engines/twine/metaengine.cpp:370 #: engines/zvision/metaengine.cpp:252 msgid "Inventory" msgstr "Inbentarioa" #: engines/access/metaengine.cpp:327 engines/ultima/ultima4/metaengine.cpp:51 msgid "Climb" msgstr "" #: engines/access/metaengine.cpp:337 engines/bbvs/metaengine.cpp:142 #: engines/freescape/games/castle/castle.cpp:298 #: engines/petka/metaengine.cpp:137 engines/scumm/help.cpp:225 #: engines/tsage/metaengine.cpp:201 msgid "Walk" msgstr "Ibili" #: engines/access/metaengine.cpp:348 #, fuzzy msgid "Open save/load menu" msgstr "Sartu partida gordeak dituen diskoa" #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993 #: engines/hugo/hugo.cpp:461 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:467 engines/teenagent/resources.cpp:312 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5425 #: engines/ultima/ultima8/ultima8.cpp:193 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:1009 #: engines/hugo/hugo.cpp:473 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:472 #: engines/teenagent/resources.cpp:329 engines/tony/tony.cpp:200 #: engines/toon/toon.cpp:5438 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:1020 #: engines/hugo/hugo.cpp:483 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5449 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/metaengine.cpp:44 #, fuzzy msgid "TV emulation" msgstr "MT-32 emuladorea" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 #, fuzzy msgid "Color graphics" msgstr "Grafikoak" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "" #: engines/adl/metaengine.cpp:80 #, fuzzy msgid "Show scanlines" msgstr "Erakutsi objektuen etiketak" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/adl/metaengine.cpp:104 #, fuzzy #| msgid "Use silver cursors" msgid "Use checkered cursor" msgstr "Erabili zilarrezko kurtsoreak" #: engines/adl/metaengine.cpp:105 msgid "Use the checkered cursor from later Apple II models" msgstr "" #: engines/adl/metaengine.cpp:117 engines/agi/metaengine.cpp:220 #: engines/cge/metaengine.cpp:56 engines/cine/metaengine.cpp:69 #: engines/cruise/metaengine.cpp:45 engines/drascula/metaengine.cpp:55 #: engines/efh/metaengine.cpp:44 engines/glk/metaengine.cpp:193 #: engines/gob/metaengine.cpp:57 engines/got/metaengine.cpp:48 #: engines/griffon/metaengine.cpp:40 engines/hugo/metaengine.cpp:56 #: engines/made/metaengine.cpp:51 engines/mm/metaengine.cpp:91 #: engines/mortevielle/metaengine.cpp:37 engines/parallaction/metaengine.cpp:52 #: engines/sci/detection_options.h:223 engines/scumm/dialogs.cpp:1245 #: engines/scumm/metaengine.cpp:863 engines/supernova/metaengine.cpp:53 #: engines/wage/metaengine.cpp:51 engines/wintermute/metaengine.cpp:81 #, fuzzy msgid "Enable Text to Speech" msgstr "Testu eta ahotsa:" #: engines/adl/metaengine.cpp:118 engines/agi/metaengine.cpp:221 #: engines/cge/metaengine.cpp:57 engines/cine/metaengine.cpp:70 #: engines/cruise/metaengine.cpp:46 engines/drascula/metaengine.cpp:56 #: engines/efh/metaengine.cpp:45 engines/gob/metaengine.cpp:58 #: engines/got/metaengine.cpp:49 engines/hugo/metaengine.cpp:57 #: engines/made/metaengine.cpp:52 engines/mm/metaengine.cpp:92 #: engines/mortevielle/metaengine.cpp:38 engines/scumm/dialogs.cpp:1246 #: engines/scumm/metaengine.cpp:864 engines/wintermute/metaengine.cpp:82 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" #: engines/agi/detection_tables.h:270 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:680 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:105 #: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46 #: engines/crab/metaengine.cpp:34 engines/darkseed/dialogs.cpp:95 #: engines/drascula/metaengine.cpp:42 engines/dreamweb/metaengine.cpp:48 #: engines/got/metaengine.cpp:35 engines/groovie/metaengine.cpp:53 #: engines/m4/metaengine.cpp:37 engines/nancy/metaengine.cpp:104 #: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107 #: engines/sherlock/metaengine.cpp:47 engines/toltecs/metaengine.cpp:44 #: engines/trecision/metaengine.cpp:41 engines/ultima/metaengine.cpp:56 #: engines/zvision/metaengine.cpp:42 msgid "Use original save/load screens" msgstr "Erabili jatorrizko gorde/kargatu pantailak" #: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:106 #: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47 #: engines/crab/metaengine.cpp:35 engines/darkseed/dialogs.cpp:96 #: engines/drascula/metaengine.cpp:43 engines/dreamweb/metaengine.cpp:49 #: engines/got/metaengine.cpp:36 engines/groovie/metaengine.cpp:54 #: engines/m4/metaengine.cpp:38 engines/nancy/metaengine.cpp:105 #: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108 #: engines/sherlock/metaengine.cpp:48 engines/toltecs/metaengine.cpp:45 #: engines/trecision/metaengine.cpp:42 engines/ultima/metaengine.cpp:57 #: engines/zvision/metaengine.cpp:43 #, fuzzy msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" "Erabili jatorrizko gorde/kargatu pantailak, ScummVM-renak erabilibeharrean" #: engines/agi/metaengine.cpp:123 msgid "Use an alternative palette" msgstr "Erabili paleta alternatiboa" #: engines/agi/metaengine.cpp:124 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Erabili kolore-paleta alternatiboa, Amiga joko guztientzako komuna. Hau zen " "konportamendu zaharra" #: engines/agi/metaengine.cpp:135 msgid "Mouse support" msgstr "Saguaren euskarria" #: engines/agi/metaengine.cpp:136 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan " "erabiltzea ahalbidetzen du." #: engines/agi/metaengine.cpp:147 msgid "Predictive Input Dialog on mouse click" msgstr "" #: engines/agi/metaengine.cpp:148 msgid "" "Enables the assistive Predictive Input Dialog specifically for when clicking " "the left mouse button within text input fields.\n" "The Predictive Input Dialog can still be activated on demand if there's a " "specified key mapping for it" msgstr "" #: engines/agi/metaengine.cpp:159 #, fuzzy msgid "Use Hercules hires font" msgstr "Herkules berdea" #: engines/agi/metaengine.cpp:160 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/metaengine.cpp:171 msgid "Pause when entering commands" msgstr "" #: engines/agi/metaengine.cpp:172 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/metaengine.cpp:183 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:184 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/metaengine.cpp:195 engines/agos/dialogs.cpp:38 #: engines/dreamweb/metaengine.cpp:36 engines/gob/metaengine.cpp:45 #: engines/lure/metaengine.cpp:41 engines/mads/metaengine.cpp:51 #: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52 #: engines/scumm/dialogs.cpp:1226 engines/scumm/metaengine.cpp:821 #: engines/tot/metaengine.cpp:37 #, fuzzy #| msgid "Enable Discord integration" msgid "Enable copy protection" msgstr "Gaitu Discord integrazioa" #: engines/agi/metaengine.cpp:196 engines/agos/dialogs.cpp:39 #: engines/dreamweb/metaengine.cpp:37 engines/gob/metaengine.cpp:46 #: engines/lure/metaengine.cpp:42 engines/mads/metaengine.cpp:52 #: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53 #: engines/scumm/dialogs.cpp:1227 engines/scumm/metaengine.cpp:822 msgid "Enable any copy protection that would otherwise be bypassed by default." msgstr "" #: engines/agi/metaengine.cpp:207 msgid "Use PCjr's sound chip in 16-bit shift mode" msgstr "" #: engines/agi/metaengine.cpp:208 msgid "" "In PCjr sound mode, emulate a non-standard SN76496 sound chip, similar to " "chips found in SEGA Master System consoles. Allows certain music effects, " "especially in fanmade games, but original Sierra music designed strictly for " "PCjr may sound wrong." msgstr "" #: engines/agi/metaengine.cpp:447 engines/asylum/asylum.cpp:655 #: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759 #: engines/petka/saveload.cpp:121 #, fuzzy msgid "This game does not support loading" msgstr "Jokoaren ID ez-onartua" #: engines/agi/metaengine.cpp:470 engines/asylum/asylum.cpp:666 #: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774 #: engines/petka/saveload.cpp:101 #, fuzzy msgid "This game does not support saving" msgstr "Jokoaren ID ez-onartua" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835 #: engines/groovie/script.cpp:870 engines/groovie/script.cpp:2243 #: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2340 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:100 #: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278 #: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60 msgid "Restore game:" msgstr "Jokoa kargatu:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835 #: engines/groovie/script.cpp:853 engines/groovie/script.cpp:870 #: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270 #: engines/groovie/script.cpp:2340 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:100 #: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278 #: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60 #: engines/zvision/metaengine.cpp:287 msgid "Restore" msgstr "Kargatu" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "'%s' bideo fitxategia ez da aurkitu!" #: engines/agos/dialogs.cpp:49 engines/tot/metaengine.cpp:69 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/dialogs.cpp:50 engines/tot/metaengine.cpp:70 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/dialogs.cpp:60 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/dialogs.cpp:61 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/dialogs.cpp:71 engines/sci/detection_options.h:95 msgid "Prefer digital sound effects" msgstr "Lehenetsi soinu efektu digitalak" #: engines/agos/dialogs.cpp:72 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez" #: engines/agos/dialogs.cpp:82 #, fuzzy msgid "Disable fade-out effects" msgstr "Ezin izan da jokoa gorde" #: engines/agos/dialogs.cpp:83 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/dialogs.cpp:96 engines/sci/detection_options.h:263 #, fuzzy msgid "MIDI mode:" msgstr "MIDI irabazia:" #: engines/agos/dialogs.cpp:97 engines/sci/detection_options.h:264 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/agos/dialogs.cpp:102 engines/sci/detection_options.h:269 msgid "Standard (GM / MT-32)" msgstr "" #: engines/agos/dialogs.cpp:106 engines/sci/detection_options.h:281 msgid "Casio MT-540" msgstr "" #: engines/agos/dialogs.cpp:110 engines/sci/detection_options.h:285 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/agos/metaengine.cpp:105 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Ezaugarri erantsiak:" #. I18N: "AGOS main" refers to the main keymappings for the agos engine. #. It is never disabled and it is not game specific #: engines/agos/metaengine.cpp:153 msgid "AGOS main" msgstr "" #: engines/agos/metaengine.cpp:154 engines/bbvs/metaengine.cpp:93 #: engines/buried/metaengine.cpp:136 engines/chamber/metaengine.cpp:60 #: engines/cine/metaengine.cpp:271 engines/cruise/metaengine.cpp:169 #: engines/dm/metaengine.cpp:126 engines/draci/metaengine.cpp:196 #: engines/drascula/metaengine.cpp:206 engines/hopkins/metaengine.cpp:207 #: engines/hugo/metaengine.cpp:130 engines/hypno/metaengine.cpp:166 #: engines/hypno/metaengine.cpp:267 engines/hypno/metaengine.cpp:311 #: engines/illusions/metaengine.cpp:90 engines/lab/metaengine.cpp:152 #: engines/lure/metaengine.cpp:169 engines/made/metaengine.cpp:133 #: engines/mads/metaengine.cpp:275 engines/neverhood/metaengine.cpp:186 #: engines/queen/metaengine.cpp:147 engines/sludge/keymapper_tables.h:33 #: engines/stark/metaengine.cpp:185 engines/sword1/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:241 engines/toon/metaengine.cpp:82 #: engines/tot/metaengine.cpp:103 engines/touche/metaengine.cpp:119 #: engines/trecision/metaengine.cpp:121 engines/tsage/metaengine.cpp:170 #: engines/tucker/metaengine.cpp:168 #, fuzzy msgid "Game keymappings" msgstr "~A~ukerak..." #: engines/agos/metaengine.cpp:155 #, fuzzy msgid "Yes/No keymapping" msgstr "~A~ukerak..." #: engines/agos/metaengine.cpp:170 #, fuzzy #| msgid "Skip cutscene" msgid "Exit cutscene" msgstr "Eszena saltatu" #: engines/agos/metaengine.cpp:183 engines/vcruise/metaengine.cpp:211 #, fuzzy #| msgid "Music volume up / down" msgid "Music volume down" msgstr "Musikaren bolumena gora / behera" #: engines/agos/metaengine.cpp:188 engines/vcruise/metaengine.cpp:216 #, fuzzy #| msgid "Music volume: " msgid "Music volume up" msgstr "Musika: " #: engines/agos/metaengine.cpp:194 engines/sherlock/metaengine.cpp:687 #: engines/ultima/nuvie/metaengine.cpp:101 engines/vcruise/metaengine.cpp:201 #, fuzzy #| msgid "Toggle mute" msgid "Toggle music" msgstr "Mututu/Ez-mututu" #: engines/agos/metaengine.cpp:199 engines/sherlock/metaengine.cpp:702 #: engines/vcruise/metaengine.cpp:206 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects" msgstr "Soinu efektu berezien bolumena" #. I18N: Speeds up the game to twice its normal speed #: engines/agos/metaengine.cpp:204 engines/queen/metaengine.cpp:192 #: engines/sky/metaengine.cpp:131 engines/teenagent/metaengine.cpp:239 #: engines/touche/metaengine.cpp:167 #, fuzzy msgid "Toggle fast mode" msgstr "Modu bizkorra" #: engines/agos/metaengine.cpp:216 engines/lab/metaengine.cpp:264 #, fuzzy msgid "Walk forward" msgstr "Joan" #: engines/agos/metaengine.cpp:222 #, fuzzy msgid "Turn backward" msgstr "Aurrera mugitu" #: engines/agos/metaengine.cpp:228 engines/dm/metaengine.cpp:186 #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514 #: engines/lab/metaengine.cpp:257 engines/mm/mm1/metaengine.cpp:97 #: engines/mohawk/riven.cpp:901 engines/pegasus/pegasus.cpp:2740 #: engines/twine/metaengine.cpp:353 engines/ultima/ultima8/metaengine.cpp:49 #: engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 #: engines/zvision/metaengine.cpp:229 #, fuzzy msgid "Turn left" msgstr "Ezkerrera biratu" #: engines/agos/metaengine.cpp:234 engines/dm/metaengine.cpp:206 #: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515 #: engines/lab/metaengine.cpp:271 engines/mm/mm1/metaengine.cpp:98 #: engines/mohawk/riven.cpp:907 engines/pegasus/pegasus.cpp:2747 #: engines/twine/metaengine.cpp:346 engines/ultima/ultima8/metaengine.cpp:50 #: engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 #: engines/zvision/metaengine.cpp:235 #, fuzzy msgid "Turn right" msgstr "Eskuinera biratu" #: engines/agos/metaengine.cpp:241 #, fuzzy msgid "Toggle fight mode" msgstr "Modu bizkorra" #: engines/agos/metaengine.cpp:250 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Fast" msgstr "Testu-abiadura astiroago / bizkorrago" #: engines/agos/metaengine.cpp:255 msgid "Text speed - Medium" msgstr "" #: engines/agos/metaengine.cpp:260 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Slow" msgstr "Testu-abiadura astiroago / bizkorrago" #: engines/agos/metaengine.cpp:265 #, fuzzy msgid "Show objects to interact" msgstr "Erakutsi objektuen etiketak" #: engines/agos/metaengine.cpp:272 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle background sounds" msgstr "Soinu efektu berezien bolumena" #. I18N: Characters are game actors #: engines/agos/metaengine.cpp:281 #, fuzzy #| msgid "Switching characters:" msgid "Switch characters" msgstr "Pertsonaia aldatu:" #: engines/agos/metaengine.cpp:287 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle hitbox names" msgstr "Txandakatu pantaila osoa" #: engines/agos/metaengine.cpp:294 msgid "Switches between speech only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:300 msgid "Switches between subtitles only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:310 msgid "High speed mode on/off in Swampy Adventures" msgstr "" #: engines/agos/metaengine.cpp:316 engines/lure/metaengine.cpp:295 #: engines/trecision/metaengine.cpp:181 msgid "Press \"Yes\" key" msgstr "" #: engines/agos/metaengine.cpp:321 engines/lure/metaengine.cpp:310 msgid "Press \"No\" key" msgstr "" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "General MIDI gailua erabiltzen zaudela dirudi,\n" "baina zure jokoak Roland MT32 MIDI bakarrik\n" "erabili dezake. Roland MT32 instrumentuak\n" "General MIDIkoetara egokitzen saiatuko gara,\n" "baina posible da pista batzuk egoki ez entzutea." #: engines/agos/midi.cpp:313 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:367 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:445 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/saveload.cpp:138 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:3295 #, fuzzy, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Errorea fitxategitik kargatzean:\n" "\n" "%s" #: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:3282 #, fuzzy, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Errorea fitxategian gordetzean:\n" "\n" "%s" #: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:3315 #, fuzzy, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Partida ondo gorde da hurrengo fitxategian:\n" "\n" "%s" #: engines/ags/ags.cpp:152 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:157 msgid "" "The selected game uses version 4 of the AGS engine, which is not supported." msgstr "" #: engines/ags/ags.cpp:165 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/ags/ags.cpp:348 msgid "" "To preserve the original experience, this game should be loaded using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/ags.cpp:363 msgid "" "To preserve the original experience, this game should be saved using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Game language:" msgstr "Hizkuntza:" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib musikarako hainbat jokotan erabiltzen da" #: engines/ags/dialogs.cpp:77 msgid "Enable ScummVM save management" msgstr "" #: engines/ags/dialogs.cpp:77 msgid "" "Never disable ScummVM save management and autosaves.\n" "NOTE: This could cause save duplication and other oddities" msgstr "" #: engines/ags/dialogs.cpp:82 #, fuzzy msgid "Force antialiased text" msgstr "Lausotua" #: engines/ags/dialogs.cpp:82 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:241 #, fuzzy msgid "Show FPS" msgstr "Erakutsi FPS kontatzailea" #: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/engine/ac/listbox.cpp:78 msgid "" "The game will now list characters exported from the Sierra games that can be " "imported:\n" "1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, " "or\n" "2. Any .sav file inside the QfG2 Remake game directory" msgstr "" #: engines/alcachofa/graphics-opengl.cpp:106 msgid "Old OpenGL detected, some graphical errors will occur." msgstr "" #: engines/alcachofa/metaengine.cpp:40 msgid "High Quality" msgstr "" #: engines/alcachofa/metaengine.cpp:41 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggles some optional graphical effects" msgstr "Soinu efektu berezien bolumena" #: engines/alcachofa/metaengine.cpp:51 msgid "32 Bits" msgstr "" #: engines/alcachofa/metaengine.cpp:52 msgid "Whether to render the game in 16-bit color" msgstr "" #: engines/alcachofa/metaengine.cpp:87 engines/cine/metaengine.cpp:347 #: engines/freescape/games/castle/castle.cpp:315 #, fuzzy #| msgid "Active" msgid "Activate" msgstr "Aktiboa" #: engines/alcachofa/metaengine.cpp:93 engines/queen/metaengine.cpp:279 #: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:202 #: engines/scumm/help.cpp:214 engines/twp/metaengine.cpp:182 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 msgid "Look at" msgstr "Begiratu" #: engines/alg/metaengine.cpp:34 msgid "Use lower quality single speed CD-ROM video" msgstr "" #: engines/alg/metaengine.cpp:35 msgid "" "These videos are of lower quality, the default version uses double speed CD-" "ROM videos which are of better quality" msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Erakutsi objektuen etiketak" #: engines/asylum/metaengine.cpp:120 engines/crab/input/input.cpp:271 #: engines/queen/metaengine.cpp:253 engines/sludge/keymapper_tables.h:308 #: engines/sludge/keymapper_tables.h:404 engines/sludge/keymapper_tables.h:471 #: engines/sludge/keymapper_tables.h:502 engines/ultima/nuvie/metaengine.cpp:92 #: engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Klikatzeko modua" #: engines/asylum/metaengine.cpp:125 engines/crab/input/input.cpp:266 #: engines/queen/metaengine.cpp:247 engines/sludge/keymapper_tables.h:64 #: engines/sludge/keymapper_tables.h:303 engines/sludge/keymapper_tables.h:410 #: engines/sludge/keymapper_tables.h:465 engines/sludge/keymapper_tables.h:496 #: engines/ultima/nuvie/metaengine.cpp:91 #: engines/ultima/ultima8/metaengine.cpp:44 #: engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Klikatzeko modua" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Aldatu jokora" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Aldatu jokora" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Aldatu jokora" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 #, fuzzy msgid "Open character inventory" msgstr "Inbentarioa" #: engines/asylum/metaengine.cpp:226 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle animation" msgstr "Txandakatu pantaila osoa" #: engines/asylum/metaengine.cpp:232 #, fuzzy msgid "Return to gameplay" msgstr "Gorde jokoa:" #. I18N: Switch to previous image in internal game resource viewer #: engines/asylum/metaengine.cpp:239 #, fuzzy msgid "Previous resource" msgstr "~A~urrekoa" #. I18N: Switch to next image in internal game resource viewer #: engines/asylum/metaengine.cpp:247 #, fuzzy #| msgid "[ Resources ]" msgid "Next resource" msgstr "[ Baliabideak ]" #. I18N: Switch to previous palette in internal game resource viewer #: engines/asylum/metaengine.cpp:255 #, fuzzy msgid "Previous palette" msgstr "~A~urrekoa" #. I18N: Switch to next palette in internal game resource viewer #: engines/asylum/metaengine.cpp:263 #, fuzzy msgid "Next palette" msgstr "Aurr." #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:203 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:857 #, fuzzy msgid "Load anyway" msgstr "Jolastu berdin-berdin" #: engines/awe/metaengine.cpp:35 msgid "Enable title and copy protection screens (if present)" msgstr "" #: engines/awe/metaengine.cpp:36 msgid "" "Displays title and copy protection screens that would otherwise be bypassed " "by default." msgstr "" #: engines/awe/metaengine.cpp:61 msgid "Select/Kick/Run" msgstr "" #: engines/awe/metaengine.cpp:62 engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #: engines/awe/metaengine.cpp:63 msgid "Enter Level Code" msgstr "" #: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87 #: engines/got/metaengine.cpp:105 #, fuzzy msgid "Game Keys" msgstr "~A~ukerak..." #: engines/bagel/metaengine.cpp:45 msgid "Wait" msgstr "" #: engines/bagel/metaengine.cpp:46 msgid "Soldier 714 Eye Cheat" msgstr "" #. I18N: ESC key #: engines/bagel/metaengine.cpp:59 engines/bagel/metaengine.cpp:65 #: engines/bbvs/metaengine.cpp:111 engines/cruise/metaengine.cpp:223 #: engines/freescape/movement.cpp:101 engines/got/metaengine.cpp:78 #: engines/hugo/metaengine.cpp:197 engines/lure/metaengine.cpp:209 #: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41 #: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328 #: engines/tinsel/metaengine.cpp:258 engines/tsage/metaengine.cpp:190 #: engines/tucker/metaengine.cpp:221 engines/twine/metaengine.cpp:388 #: engines/ultima/ultima0/metaengine.cpp:40 engines/vcruise/metaengine.cpp:164 #: engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Ihes tekla" #: engines/bagel/metaengine.cpp:70 #, fuzzy #| msgid "Rotate" msgid "Page Up" msgstr "Biratu" #: engines/bagel/metaengine.cpp:71 #, fuzzy #| msgid "Rotate" msgid "Page Down" msgstr "Biratu" #: engines/bagel/metaengine.cpp:72 msgid "Home" msgstr "" #: engines/bagel/metaengine.cpp:73 msgid "End" msgstr "" #: engines/bagel/metaengine.cpp:180 #, fuzzy #| msgid "General" msgid "General Keys" msgstr "Orokorra" #: engines/bagel/metaengine.cpp:180 #, fuzzy #| msgid "Minimal Volume" msgid "Minimal Keys" msgstr "Bolumen minimoa" #. I18N: Escape is a key #: engines/bbvs/metaengine.cpp:95 #, fuzzy msgid "Escape keymappings" msgstr "~A~ukerak..." #: engines/bbvs/metaengine.cpp:117 engines/hopkins/metaengine.cpp:229 #: engines/illusions/metaengine.cpp:147 engines/sherlock/metaengine.cpp:839 #, fuzzy msgid "Open inventory" msgstr "Inbentarioa" #: engines/bladerunner/bladerunner.cpp:395 #, fuzzy msgid "Failed to initialize resources" msgstr "Ezin izan da jokoa gorde" #: engines/bladerunner/bladerunner.cpp:1166 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2753 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2755 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2757 msgid "Continue" msgstr "" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 #, fuzzy msgid "Sitcom mode" msgstr "Helio modua" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/metaengine.cpp:56 #, fuzzy msgid "Shorty mode" msgstr "Daltonikoentzako modua" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Ahotsak erreproduzitu eta azpitituluak erakutsi" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Joko kontrol nagusiak:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #: engines/ultima/nuvie/metaengine.cpp:73 #, fuzzy msgid "Toggle combat" msgstr "Mututu/Ez-mututu" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/buried/metaengine.cpp:160 #: engines/darkseed/metaengine.cpp:65 engines/hypno/metaengine.cpp:152 #: engines/scumm/help.cpp:79 engines/scumm/metaengine.cpp:1046 #: engines/supernova/metaengine.cpp:309 engines/toltecs/metaengine.cpp:246 #: engines/twp/metaengine.cpp:162 engines/zvision/metaengine.cpp:304 msgid "Skip cutscene" msgstr "Eszena saltatu" #. I18N: This keymap allows skipping the current line of dialog. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOG #: engines/bladerunner/metaengine.cpp:242 engines/sludge/keymapper_tables.h:89 #: engines/sludge/keymapper_tables.h:138 engines/sludge/keymapper_tables.h:194 #: engines/sludge/keymapper_tables.h:268 engines/sludge/keymapper_tables.h:392 #: engines/sludge/keymapper_tables.h:452 engines/sludge/keymapper_tables.h:484 #: engines/sludge/keymapper_tables.h:535 engines/teenagent/metaengine.cpp:213 #: engines/tetraedge/metaengine.cpp:98 engines/toltecs/metaengine.cpp:228 #: engines/touche/metaengine.cpp:141 #, fuzzy msgid "Skip dialog" msgstr "Lerroa saltatu" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game options" msgstr "~A~ukerak..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 #, fuzzy #| msgid "Start selected game" msgid "Delete selected saved game" msgstr "Aukeraturiko jokora jolastu" #. I18N: This keymap allows scrolling texts and lists upwards #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll up in the map #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up in the widget #: engines/bladerunner/metaengine.cpp:296 engines/efh/metaengine.cpp:415 #: engines/sherlock/metaengine.cpp:368 engines/sherlock/metaengine.cpp:999 #: engines/sherlock/metaengine.cpp:1025 engines/titanic/metaengine.cpp:218 #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 #, fuzzy msgid "Scroll up" msgstr "Gora" #. I18N: This keymap allows scrolling texts and lists downwards #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll down in the map #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down in the widget #: engines/bladerunner/metaengine.cpp:303 engines/efh/metaengine.cpp:403 #: engines/sherlock/metaengine.cpp:374 engines/sherlock/metaengine.cpp:1007 #: engines/sherlock/metaengine.cpp:1033 engines/titanic/metaengine.cpp:225 #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 #, fuzzy msgid "Scroll down" msgstr "Behera" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 #, fuzzy msgid "Toggle clue privacy" msgstr "Mututu/Ez-mututu" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 engines/buried/metaengine.cpp:179 #: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235 #: engines/dgds/metaengine.cpp:75 engines/dm/metaengine.cpp:174 #: engines/drascula/metaengine.cpp:285 engines/efh/metaengine.cpp:272 #: engines/freescape/games/castle/castle.cpp:260 #: engines/freescape/games/dark/dark.cpp:187 #: engines/freescape/games/driller/driller.cpp:120 #: engines/freescape/games/eclipse/eclipse.cpp:227 #: engines/hopkins/metaengine.cpp:236 engines/hugo/metaengine.cpp:165 #: engines/lure/metaengine.cpp:191 engines/made/metaengine.cpp:192 #: engines/mads/metaengine.cpp:305 engines/mohawk/myst.cpp:583 #: engines/mohawk/riven.cpp:864 engines/pegasus/pegasus.cpp:2825 #: engines/petka/metaengine.cpp:198 engines/prince/metaengine.cpp:243 #: engines/saga/metaengine.cpp:442 engines/sherlock/metaengine.cpp:462 #: engines/sherlock/metaengine.cpp:613 engines/sherlock/metaengine.cpp:823 #: engines/sludge/keymapper_tables.h:107 engines/sludge/keymapper_tables.h:156 #: engines/stark/metaengine.cpp:208 engines/tetraedge/metaengine.cpp:110 #: engines/titanic/metaengine.cpp:199 engines/toltecs/metaengine.cpp:234 #: engines/toon/metaengine.cpp:112 engines/trecision/metaengine.cpp:169 #: engines/tsage/metaengine.cpp:242 engines/ultima/ultima8/metaengine.cpp:45 #: engines/vcruise/metaengine.cpp:175 engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Gorde jokoa:" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 engines/buried/metaengine.cpp:184 #: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241 #: engines/dgds/metaengine.cpp:74 engines/drascula/metaengine.cpp:260 #: engines/efh/metaengine.cpp:279 engines/efh/metaengine.cpp:613 #: engines/freescape/games/castle/castle.cpp:265 #: engines/freescape/games/dark/dark.cpp:192 #: engines/freescape/games/driller/driller.cpp:125 #: engines/freescape/games/eclipse/eclipse.cpp:232 #: engines/hopkins/metaengine.cpp:242 engines/made/metaengine.cpp:198 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/pegasus/pegasus.cpp:2831 #: engines/petka/metaengine.cpp:203 engines/prince/metaengine.cpp:249 #: engines/saga/metaengine.cpp:432 engines/sherlock/metaengine.cpp:457 #: engines/sherlock/metaengine.cpp:608 engines/sherlock/metaengine.cpp:828 #: engines/stark/metaengine.cpp:213 engines/tetraedge/metaengine.cpp:104 #: engines/titanic/metaengine.cpp:205 engines/toltecs/metaengine.cpp:240 #: engines/toon/metaengine.cpp:118 engines/trecision/metaengine.cpp:175 #: engines/ultima/ultima8/metaengine.cpp:46 engines/vcruise/metaengine.cpp:180 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 #, fuzzy msgid "Load game" msgstr "Jokoa kargatu:" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime scene database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/cruise/metaengine.cpp:229 #: engines/darkseed/metaengine.cpp:60 engines/dragons/metaengine.cpp:223 #: engines/efh/metaengine.cpp:373 engines/efh/metaengine.cpp:619 #: engines/freescape/games/castle/castle.cpp:273 #: engines/freescape/games/dark/dark.cpp:197 #: engines/freescape/games/driller/driller.cpp:130 #: engines/freescape/games/eclipse/eclipse.cpp:237 #: engines/mads/metaengine.cpp:361 engines/saga/metaengine.cpp:437 #: engines/sherlock/metaengine.cpp:359 engines/sherlock/metaengine.cpp:618 #: engines/sherlock/metaengine.cpp:852 engines/stark/metaengine.cpp:280 #: engines/sword1/metaengine.cpp:295 engines/trecision/metaengine.cpp:156 #: engines/tsage/metaengine.cpp:231 engines/vcruise/metaengine.cpp:190 #, fuzzy msgid "Quit game" msgstr " (Jokoa)" #: engines/buried/buried.cpp:598 #, fuzzy msgid "Are you sure you want to quit?" msgstr " Ziur irten nahi duzula? " #: engines/buried/buried.cpp:608 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko." #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:44 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "Jauzi egin" #: engines/buried/metaengine.cpp:45 #, fuzzy msgid "Allow cutscenes to be skipped" msgstr "Utzi testua eta bideoak saltatzen" #: engines/buried/metaengine.cpp:134 engines/hypno/metaengine.cpp:130 #: engines/supernova/metaengine.cpp:219 engines/voyeur/metaengine.cpp:185 #, fuzzy msgid "Cutscene keymappings" msgstr "~A~ukerak..." #: engines/buried/metaengine.cpp:135 #, fuzzy msgid "Main menu keymappings" msgstr "~A~ukerak..." #: engines/buried/metaengine.cpp:137 engines/lab/metaengine.cpp:153 #: engines/sherlock/metaengine.cpp:336 engines/sherlock/metaengine.cpp:787 #, fuzzy msgid "Inventory keymappings" msgstr "~A~ukerak..." #: engines/buried/metaengine.cpp:141 engines/chamber/metaengine.cpp:65 #: engines/chamber/metaengine.cpp:71 engines/chamber/metaengine.cpp:77 #: engines/dm/metaengine.cpp:130 engines/private/metaengine.cpp:130 #: engines/sherlock/metaengine.cpp:1187 #, fuzzy #| msgid "Interact" msgid "Select / Interact" msgstr "Elkarreragin" #. I18N: This action refers to the control key on the keyboard. #: engines/buried/metaengine.cpp:148 #, fuzzy #| msgid "Control" msgid "Control key" msgstr "Kontrola" #: engines/buried/metaengine.cpp:173 engines/buried/metaengine.cpp:224 #, fuzzy msgid "Quit to main menu" msgstr " (Jokoa)" #: engines/buried/metaengine.cpp:190 engines/mohawk/riven.cpp:913 #: engines/zvision/metaengine.cpp:217 #, fuzzy msgid "Look up" msgstr "Begiratu" #: engines/buried/metaengine.cpp:197 engines/mohawk/riven.cpp:918 #: engines/zvision/metaengine.cpp:223 #, fuzzy msgid "Look down" msgstr "Zoom-a urrundu" #: engines/buried/metaengine.cpp:204 #, fuzzy #| msgid "Look at" msgid "Look left" msgstr "Begiratu" #: engines/buried/metaengine.cpp:211 #, fuzzy #| msgid "Look at" msgid "Look right" msgstr "Begiratu" #: engines/buried/metaengine.cpp:218 engines/dm/metaengine.cpp:196 #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510 #: engines/mohawk/riven.cpp:881 engines/titanic/metaengine.cpp:336 #: engines/titanic/metaengine.cpp:378 engines/twine/metaengine.cpp:332 #: engines/ultima/ultima8/metaengine.cpp:51 #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 #, fuzzy msgid "Move forward" msgstr "Aurrera mugitu" #. I18N: AI is Artificial Intelligence #: engines/buried/metaengine.cpp:230 msgid "Replay last AI comment" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the Artificial Intelligence biochip. #: engines/buried/metaengine.cpp:237 msgid "Biochip AI" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the blank biochip. #: engines/buried/metaengine.cpp:243 msgid "Biochip blank" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the cloak biochip. #: engines/buried/metaengine.cpp:249 msgid "Biochip cloak" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the evidence biochip. #: engines/buried/metaengine.cpp:255 msgid "Biochip evidence" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the files biochip. #: engines/buried/metaengine.cpp:261 #, fuzzy #| msgid "Show hidden files" msgid "Biochip files" msgstr "Erakutsi fitxategi ezkutuak" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the interface biochip. #: engines/buried/metaengine.cpp:267 msgid "Biochip interface" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the jump biochip. #: engines/buried/metaengine.cpp:273 msgid "Biochip jump" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the translate biochip. #: engines/buried/metaengine.cpp:279 msgid "Biochip translate" msgstr "" #. I18N: Shows a summary of collected points in the game. #: engines/buried/metaengine.cpp:285 #, fuzzy msgid "Show points" msgstr "Erakutsi fitxategi ezkutuak" #: engines/buried/saveload.cpp:80 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM-k aurkitu du konbertitu beharko liratekeen Drascula-ko partida gorde " "zaharrak dituzula.\n" "Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo " "dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n" "\n" "Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz " "martxan jartzen duzunean.\n" #: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158 #: engines/tot/saveload.cpp:269 engines/vcruise/vcruise.cpp:356 msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" #: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46 msgid "Color Blind Mode" msgstr "Daltonikoentzako modua" #: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47 msgid "Enable Color Blind Mode by default" msgstr "Gaitu daltonikoentzako modua lehenetsi modura" #: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212 #, fuzzy msgid "Game Keymappings" msgstr "~A~ukerak..." #: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:223 #: engines/sword1/metaengine.cpp:283 #, fuzzy #| msgid "Skip" msgid "Exit / Skip" msgstr "Saltatu" #. I18N: 3-4 dialogs of game version info, (translation) credits, etc. #: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248 #, fuzzy msgid "Game info" msgstr "Jokoaren menua" #. I18N: This opens a Quit Prompt where you have to choose #. [Confirm] or [Continue Playing] lines with Left Click. #: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256 #, fuzzy msgid "Quit prompt" msgstr " (Jokoa)" #. I18N: Here ALTered Item refers to the dice that has been altered/changed. #. In order to escape the dice game loop press Right/Left Alt #: engines/cge/metaengine.cpp:250 msgid "ALTered Item" msgstr "" #: engines/cge/metaengine.cpp:257 msgid "Inventory Item 1 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:262 msgid "Inventory Item 2 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:267 msgid "Inventory Item 3 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:272 msgid "Inventory Item 4 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:277 msgid "Inventory Item 5 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:282 msgid "Inventory Item 6 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:287 msgid "Inventory Item 7 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:292 msgid "Inventory Item 8 (Select / Deselect)" msgstr "" #. I18N: There are 24 single-room/screen locations in the game. #. You switch between them from numbered buttons on interface. #. Sets the current access to only the first Location #: engines/cge/metaengine.cpp:300 #, fuzzy msgid "DEBUG: Access to location 1" msgstr "~A~urrekoa" #. I18N: Sets the current access to Locations 1 to 8. #: engines/cge/metaengine.cpp:306 msgid "DEBUG: Access to locations 1-8" msgstr "" #. I18N: Sets the current access to Locations 1 to 16. #: engines/cge/metaengine.cpp:312 msgid "DEBUG: Access to locations 1-16" msgstr "" #. I18N: Sets the current access to Locations 1 to 23. #: engines/cge/metaengine.cpp:318 msgid "DEBUG: Access to locations 1-23" msgstr "" #. I18N: Sets the current access to Locations 1 to 24. #: engines/cge/metaengine.cpp:324 msgid "DEBUG: Access to locations 1-24" msgstr "" #: engines/cge2/metaengine.cpp:59 engines/draci/metaengine.cpp:44 #: engines/prince/metaengine.cpp:40 engines/teenagent/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Testu eta ahotsa:" #: engines/cge2/metaengine.cpp:60 engines/draci/metaengine.cpp:45 #: engines/dreamweb/metaengine.cpp:74 engines/griffon/metaengine.cpp:41 #: engines/lure/metaengine.cpp:54 engines/mads/metaengine.cpp:125 #: engines/parallaction/metaengine.cpp:53 engines/prince/metaengine.cpp:41 #: engines/sci/detection_options.h:224 engines/sherlock/metaengine.cpp:121 #: engines/supernova/metaengine.cpp:54 engines/teenagent/metaengine.cpp:50 #: engines/twine/metaengine.cpp:145 engines/wage/metaengine.cpp:52 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:71 engines/draci/metaengine.cpp:56 #: engines/dreamweb/metaengine.cpp:85 engines/prince/metaengine.cpp:52 #: engines/teenagent/metaengine.cpp:61 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Testu eta ahotsa:" #: engines/cge2/metaengine.cpp:72 engines/draci/metaengine.cpp:57 #: engines/dreamweb/metaengine.cpp:86 engines/prince/metaengine.cpp:53 #: engines/teenagent/metaengine.cpp:62 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" #. I18N: This closes the Dialog/text box. #: engines/cge2/metaengine.cpp:229 #, fuzzy #| msgid "Close" msgid "Close the dialog box" msgstr "Itxi" #: engines/chamber/metaengine.cpp:61 engines/drascula/metaengine.cpp:208 #: engines/lab/metaengine.cpp:151 engines/sherlock/metaengine.cpp:338 #: engines/sherlock/metaengine.cpp:790 engines/tot/metaengine.cpp:104 #, fuzzy msgid "Quit dialog keymappings" msgstr "~A~ukerak..." #: engines/cine/metaengine.cpp:57 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:58 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:176 #, fuzzy msgid "Unnamed autosave" msgstr "Titulurik gabeko joko gordea" #: engines/cine/metaengine.cpp:178 engines/cine/metaengine.cpp:250 #, fuzzy msgid "Unnamed savegame" msgstr "Titulurik gabeko joko gordea" #: engines/cine/metaengine.cpp:195 engines/cine/metaengine.cpp:258 #, fuzzy msgid "Empty autosave" msgstr "Autogordetzea:" #: engines/cine/metaengine.cpp:272 #, fuzzy msgid "Key to mouse keymappings" msgstr "~A~ukerak..." #: engines/cine/metaengine.cpp:273 #, fuzzy msgid "Exit screen keymappings" msgstr "~A~ukerak..." #: engines/cine/metaengine.cpp:289 msgid "Exit Sony intro screen" msgstr "" #: engines/cine/metaengine.cpp:295 #, fuzzy #| msgid "Select to end of line" msgid "Select option / Click in game" msgstr "Lerro bukaerara aukeratu" #: engines/cine/metaengine.cpp:302 engines/sherlock/metaengine.cpp:799 #, fuzzy msgid "Open action menu / Close menu" msgstr "It~z~uli abiarazlera" #: engines/cine/metaengine.cpp:307 #, fuzzy #| msgid "Fast movie speed" msgid "Default game speed" msgstr "Bideo abiadura azkarra" #: engines/cine/metaengine.cpp:312 #, fuzzy msgid "Slower game speed" msgstr "Saguaren kurtsorea erakutsi" #: engines/cine/metaengine.cpp:319 #, fuzzy #| msgid "Fast movie speed" msgid "Faster game speed" msgstr "Bideo abiadura azkarra" #: engines/cine/metaengine.cpp:327 engines/grim/grim.cpp:506 #: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:242 #: engines/scumm/help.cpp:250 engines/sludge/keymapper_tables.h:313 msgid "Examine" msgstr "Aztertu" #: engines/cine/metaengine.cpp:352 msgid "Speak" msgstr "" #: engines/cine/metaengine.cpp:357 #, fuzzy msgid "Action menu" msgstr "Aktiboa" #: engines/cine/metaengine.cpp:363 #, fuzzy msgid "System menu" msgstr "Jokoaren menua" #. I18N: Opens collision map of where the actor can freely move #: engines/cine/metaengine.cpp:370 #, fuzzy msgid "Show collisions" msgstr "Ahotsak bakarrik" #: engines/cine/metaengine.cpp:428 msgid "Menu option up" msgstr "" #: engines/cine/metaengine.cpp:433 msgid "Menu option down" msgstr "" #: engines/cine/saveload.cpp:854 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk / Interact" msgstr "Elkarreragin" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/efh/metaengine.cpp:487 #: engines/efh/metaengine.cpp:512 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:1033 #: engines/ultima/ultima0/metaengine.cpp:82 #: engines/ultima/ultima4/metaengine.cpp:48 #: engines/ultima/nuvie/metaengine.cpp:74 #, fuzzy msgid "Attack" msgstr "1 erasoa" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 #, fuzzy #| msgid "Unlock" msgid "Block" msgstr "Ireki" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:414 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "~P~revious" msgid "Previous" msgstr "~A~urrekoa" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go ahead a page (one page displays 6 items) in the inventory #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 1 page in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down by a page in the widget #: engines/crab/input/input.cpp:221 engines/sherlock/metaengine.cpp:591 #: engines/sherlock/metaengine.cpp:902 engines/sherlock/metaengine.cpp:1048 #: engines/supernova/metaengine.cpp:291 engines/titanic/metaengine.cpp:271 #: engines/twine/metaengine.cpp:460 engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 #, fuzzy msgid "Next page" msgstr "Aurr." #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go back a page (one page displays 6 items) in the inventory #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 1 page in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up by a page in the widget #: engines/crab/input/input.cpp:226 engines/sherlock/metaengine.cpp:572 #: engines/sherlock/metaengine.cpp:917 engines/sherlock/metaengine.cpp:1041 #: engines/supernova/metaengine.cpp:285 engines/titanic/metaengine.cpp:264 #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Previous page" msgstr "~A~urrekoa" #: engines/crab/input/input.cpp:241 engines/petka/metaengine.cpp:179 msgid "Map" msgstr "Esleitu" #: engines/crab/input/input.cpp:246 engines/sherlock/metaengine.cpp:467 #, fuzzy msgid "Journal" msgstr "Denak erakutsi" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #. I18N: Game runs at faster speed #: engines/cruise/metaengine.cpp:186 engines/tucker/metaengine.cpp:196 #, fuzzy msgid "Fast mode" msgstr "Modu bizkorra" #. I18N: Opens menu with player commands #: engines/cruise/metaengine.cpp:199 #, fuzzy msgid "Player menu" msgstr "Denbora: " #: engines/cruise/metaengine.cpp:205 #, fuzzy #| msgid "Fast movie speed" msgid "Increase game speed" msgstr "Bideo abiadura azkarra" #: engines/cruise/metaengine.cpp:211 #, fuzzy #| msgid "Fast movie speed" msgid "Decrease game speed" msgstr "Bideo abiadura azkarra" #: engines/cryomni3d/metaengine.cpp:143 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/darkseed/darkseed.cpp:68 #, fuzzy msgid "Unable to locate the darkseed.dat engine data file." msgstr "Ezin izan da fitxategia ezabatu." #: engines/darkseed/dialogs.cpp:106 msgid "Use floppy version music" msgstr "" #: engines/darkseed/dialogs.cpp:107 msgid "" "Use the music from the floppy version. The floppy version's music files must " "be copied to the SOUND directory." msgstr "" #: engines/darkseed/dialogs.cpp:121 #, fuzzy #| msgid "SFX volume:" msgid "SFX mode:" msgstr "Efektuak:" #: engines/darkseed/dialogs.cpp:122 msgid "" "Determines if the game should use CD version SFX only, CD SFX with " "additional floppy SFX, or floppy SFX only. Floppy SFX are only available if " "floppy music is used." msgstr "" #: engines/darkseed/dialogs.cpp:127 msgid "CD version SFX only" msgstr "" #: engines/darkseed/dialogs.cpp:131 msgid "CD + extra floppy SFX" msgstr "" #: engines/darkseed/dialogs.cpp:135 msgid "Floppy version SFX only" msgstr "" #. I18N: Perform action on object where cursor points #: engines/darkseed/metaengine.cpp:42 engines/dragons/metaengine.cpp:135 #: engines/tinsel/metaengine.cpp:294 engines/twp/metaengine.cpp:150 #, fuzzy msgid "Action" msgstr "Aktiboa" #: engines/darkseed/metaengine.cpp:48 engines/dragons/metaengine.cpp:141 #, fuzzy #| msgid "Fast mode" msgid "Change command" msgstr "Modu bizkorra" #: engines/darkseed/metaengine.cpp:54 #, fuzzy msgid "Time advance" msgstr "Ordua: " #: engines/dgds/metaengine.cpp:76 #, fuzzy #| msgid "Toggle mute" msgid "Toggle Menu" msgstr "Mututu/Ez-mututu" #: engines/dgds/metaengine.cpp:77 #, fuzzy msgid "Toggle Clock" msgstr "Mututu/Ez-mututu" #: engines/dgds/metaengine.cpp:78 msgid "Next dialog / menu item" msgstr "" #: engines/dgds/metaengine.cpp:79 #, fuzzy msgid "Previous dialog / menu item" msgstr "~A~urrekoa" #: engines/dgds/metaengine.cpp:80 #, fuzzy msgid "Next object" msgstr "Aukerak" #: engines/dgds/metaengine.cpp:81 #, fuzzy #| msgid "Go to previous directory level" msgid "Previous object" msgstr "Igo aurreko direktorio-mailara" #: engines/dgds/metaengine.cpp:82 #, fuzzy msgid "Pick up / Operate" msgstr "~A~urrekoa" #: engines/dgds/metaengine.cpp:84 msgid "Activate Inventory Object" msgstr "" #: engines/director/events.cpp:101 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/director/metaengine.cpp:70 engines/scumm/dialogs.cpp:1212 #: engines/scumm/metaengine.cpp:792 #, fuzzy #| msgid "Enabled aspect ratio correction" msgid "Enable gamma correction" msgstr "Formatu-ratio zuzenketa gaituta" #: engines/director/metaengine.cpp:71 msgid "Brighten the graphics to simulate a Macintosh monitor" msgstr "" #: engines/director/metaengine.cpp:81 msgid "Force true color" msgstr "" #: engines/director/metaengine.cpp:82 msgid "Use true color graphics mode, even if the game is not designed for it" msgstr "" #: engines/dm/metaengine.cpp:125 #, fuzzy msgid "Dialog choice selection keymappings" msgstr "~A~ukerak..." #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. One of them can be assigned the "leader". This action toggles the inventory screen of the leader champion. #: engines/dm/metaengine.cpp:137 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle leader inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it. #: engines/dm/metaengine.cpp:144 msgid "Select dialog choice (only works if there is a single choice)" msgstr "" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1. #: engines/dm/metaengine.cpp:151 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 1 inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 2. #: engines/dm/metaengine.cpp:157 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 2 inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 3. #: engines/dm/metaengine.cpp:163 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 3 inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 4. #: engines/dm/metaengine.cpp:169 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 4 inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #: engines/dm/metaengine.cpp:216 engines/freescape/movement.cpp:49 #: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99 #, fuzzy #| msgid "Slide Left" msgid "Strafe left" msgstr "Ezkerrera irristatu" #: engines/dm/metaengine.cpp:226 engines/titanic/metaengine.cpp:343 #: engines/titanic/metaengine.cpp:384 #, fuzzy msgid "Move backward" msgstr "Atzera mugitu" #: engines/dm/metaengine.cpp:236 engines/freescape/movement.cpp:56 #: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100 #, fuzzy #| msgid "Slide Right" msgid "Strafe right" msgstr "Eskuinera irristatu" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion. #: engines/dm/metaengine.cpp:247 msgid "Wake up champion" msgstr "" #: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64 #, fuzzy msgid "Enable Text to Speech for Missing Voiceovers" msgstr "Testu eta ahotsa:" #: engines/draci/metaengine.cpp:69 engines/prince/metaengine.cpp:65 #, fuzzy msgid "" "Use TTS to read the subtitles of missing voiceovers (if TTS is available)" msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" #: engines/draci/metaengine.cpp:212 msgid "Skip intro / Exit map or inventory" msgstr "" #: engines/draci/metaengine.cpp:218 engines/ngi/metaengine.cpp:191 #, fuzzy #| msgid "Open" msgid "Open map" msgstr "Ireki" #. I18N: shows where the game actor is able to move #: engines/draci/metaengine.cpp:225 #, fuzzy msgid "Show walking map" msgstr "~M~apa erakutsi" #: engines/draci/metaengine.cpp:231 #, fuzzy msgid "Toggle walk speed" msgstr "Modu bizkorra" #: engines/draci/metaengine.cpp:243 engines/mohawk/myst.cpp:554 #: engines/mohawk/riven.cpp:835 engines/nancy/input.cpp:225 #, fuzzy msgid "Open main menu" msgstr "It~z~uli abiarazlera" #: engines/draci/metaengine.cpp:249 msgid "Toggle between mouse pointer and the last game item" msgstr "" #: engines/draci/metaengine.cpp:255 #, fuzzy msgid "Previous item in inventory" msgstr "Inbentarioa" #: engines/draci/metaengine.cpp:261 #, fuzzy msgid "Next item in inventory" msgstr "Inbentarioa" #: engines/dragons/dragons.cpp:1887 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:120 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:218 #, fuzzy msgid "Debug graphics" msgstr "Grafikoak" #: engines/drascula/metaengine.cpp:207 engines/sherlock/metaengine.cpp:330 #, fuzzy msgid "Animation keymappings" msgstr "~A~ukerak..." #: engines/drascula/metaengine.cpp:212 engines/sherlock/metaengine.cpp:343 #: engines/tetraedge/metaengine.cpp:92 #, fuzzy msgid "Move / Interact / Select" msgstr "Ezkerrera irristatu" #: engines/drascula/metaengine.cpp:235 engines/tot/metaengine.cpp:129 #, fuzzy #| msgid "Pick up" msgid "Pick" msgstr "Jaso" #: engines/drascula/metaengine.cpp:266 #, fuzzy msgid "Reset selected verb" msgstr "~A~urrekoa" #: engines/drascula/metaengine.cpp:272 engines/tot/metaengine.cpp:159 #, fuzzy msgid "Volume controls" msgstr "Saguaren kontrola" #: engines/drascula/metaengine.cpp:279 #, fuzzy msgid "Save / load game" msgstr "Gorde jokoa:" #: engines/drascula/metaengine.cpp:292 #, fuzzy msgid "Enable subtitles" msgstr "Mututu/Ez-mututu" #: engines/drascula/metaengine.cpp:298 #, fuzzy msgid "Disable subtitles" msgstr "Mututu/Ez-mututu" #: engines/drascula/metaengine.cpp:315 #, fuzzy #| msgid "Speech" msgid "Pause speech" msgstr "Ahotsa" #: engines/drascula/metaengine.cpp:322 engines/tot/metaengine.cpp:169 #, fuzzy msgid "Confirm quit" msgstr "Utzi" #: engines/drascula/saveload.cpp:49 #, fuzzy msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM-k aurkitu du konbertitu beharko liratekeen Drascula-ko partida gorde " "zaharrak dituzula.\n" "Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo " "dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n" "\n" "Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz " "martxan jartzen duzunean.\n" #: engines/dreamweb/metaengine.cpp:60 msgid "Use bright palette mode" msgstr "Erabili paleta argia" #: engines/dreamweb/metaengine.cpp:61 msgid "Display graphics using the game's bright palette" msgstr "Erakutsi grafikoak jokoaren paleta argia erabilita" #: engines/dreamweb/metaengine.cpp:73 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/efh/metaengine.cpp:235 #, fuzzy #| msgid "Select Group by" msgid "Select option 1" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:236 #, fuzzy #| msgid "Select Group by" msgid "Select option 2" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:237 #, fuzzy #| msgid "Select Group by" msgid "Select option 3" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:238 #, fuzzy #| msgid "Select Group by" msgid "Select option 4" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:239 #, fuzzy #| msgid "Select Group by" msgid "Select option 5" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:240 #, fuzzy #| msgid "Select Group by" msgid "Select option 6" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:241 #, fuzzy #| msgid "Select Group by" msgid "Select option 7" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:242 #, fuzzy #| msgid "Select Group by" msgid "Select option 8" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:243 #, fuzzy #| msgid "Select Group by" msgid "Select option 9" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:244 #, fuzzy #| msgid "Select Group by" msgid "Select option 10" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:245 #, fuzzy #| msgid "Select Group by" msgid "Select option 11" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:246 #, fuzzy #| msgid "Select Group by" msgid "Select option 12" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:247 #, fuzzy #| msgid "Select Group by" msgid "Select option 13" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:248 #, fuzzy #| msgid "Select Group by" msgid "Select option 14" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:257 engines/hypno/metaengine.cpp:312 #: engines/sludge/keymapper_tables.h:35 engines/supernova/metaengine.cpp:218 #, fuzzy msgid "Menu keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:258 engines/sherlock/metaengine.cpp:329 #, fuzzy msgid "Quit keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:259 #, fuzzy msgid "Skip video keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:260 #, fuzzy msgid "Skip song keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:261 #, fuzzy msgid "Status menu navigation keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:262 #, fuzzy msgid "Status menu keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:263 #, fuzzy msgid "Status menu submenu keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:264 #, fuzzy msgid "Interaction keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:265 #, fuzzy msgid "Fight keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:266 #, fuzzy msgid "Character selection keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:267 #, fuzzy msgid "Enemy selection keymappings" msgstr "~A~ukerak..." #: engines/efh/metaengine.cpp:268 #, fuzzy msgid "Death menu keymappings" msgstr "~A~ukerak..." #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:339 #, fuzzy #| msgid "Show character portraits" msgid "Character 1 status" msgstr "Erakutsi pertsonaien erretratuak" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:347 #, fuzzy #| msgid "Show character portraits" msgid "Character 2 status" msgstr "Erakutsi pertsonaien erretratuak" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:355 #, fuzzy #| msgid "Show character portraits" msgid "Character 3 status" msgstr "Erakutsi pertsonaien erretratuak" #: engines/efh/metaengine.cpp:385 #, fuzzy #| msgid "Skip cutscene" msgid "Skip song" msgstr "Eszena saltatu" #: engines/efh/metaengine.cpp:391 #, fuzzy #| msgid "Skip line" msgid "Skip song and intro" msgstr "Lerroa saltatu" #: engines/efh/metaengine.cpp:427 #, fuzzy #| msgid "Active" msgid "Active skills" msgstr "Aktiboa" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/efh/metaengine.cpp:432 engines/ultima/nuvie/metaengine.cpp:72 #: engines/wintermute/keymapper_tables.h:2035 #, fuzzy msgid "Drop" msgstr "Orria ~b~ota" #: engines/efh/metaengine.cpp:437 msgid "Equip" msgstr "" #: engines/efh/metaengine.cpp:442 engines/queen/metaengine.cpp:274 #: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:124 #: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164 #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:210 #: engines/sherlock/metaengine.cpp:445 engines/sherlock/metaengine.cpp:566 #: engines/supernova/metaengine.cpp:366 engines/twp/metaengine.cpp:180 msgid "Give" msgstr "Eman" #: engines/efh/metaengine.cpp:447 engines/ultima/ultima0/metaengine.cpp:70 #: engines/ultima/ultima0/metaengine.cpp:84 #, fuzzy #| msgid "Menu" msgid "Info" msgstr "Menua" #: engines/efh/metaengine.cpp:452 msgid "Passive skills" msgstr "" #: engines/efh/metaengine.cpp:457 msgid "Trade" msgstr "" #: engines/efh/metaengine.cpp:467 #, fuzzy msgid "Exit status menu" msgstr " (Jokoa)" #: engines/efh/metaengine.cpp:481 #, fuzzy msgid "Exit submenu" msgstr " (Jokoa)" #: engines/efh/metaengine.cpp:493 msgid "Leave" msgstr "" #: engines/efh/metaengine.cpp:500 engines/efh/metaengine.cpp:536 #, fuzzy #| msgid "Status:" msgid "Status" msgstr "Egoera:" #: engines/efh/metaengine.cpp:518 msgid "Defend" msgstr "" #. I18N: Run is a movement type #. I18N: Action in In Cold Blood #: engines/efh/metaengine.cpp:530 engines/freescape/games/castle/castle.cpp:293 #: engines/grim/grim.cpp:501 engines/grim/grim.cpp:596 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 engines/ultima/ultima8/metaengine.cpp:57 msgid "Run" msgstr "" #. I18N: (Game name: Escape from hell) This action is used to view the terrain during a fight so that the player can see where they can move if they decide to run. #: engines/efh/metaengine.cpp:543 #, fuzzy msgid "View terrain" msgstr "~A~urrekoa" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:550 #, fuzzy #| msgid "Select Group by" msgid "Select character 1" msgstr "Aukeratu Taldea honen bidez" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:557 #, fuzzy #| msgid "Select Group by" msgid "Select character 2" msgstr "Aukeratu Taldea honen bidez" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:564 #, fuzzy #| msgid "Select Group by" msgid "Select character 3" msgstr "Aukeratu Taldea honen bidez" #: engines/efh/metaengine.cpp:570 #, fuzzy #| msgid "Change game options" msgid "Cancel character selection" msgstr "Aldatu jokoaren aukerak" #: engines/efh/metaengine.cpp:577 #, fuzzy #| msgid "Select shader" msgid "Select enemy 1" msgstr "Aukeratu shader-a" #: engines/efh/metaengine.cpp:583 #, fuzzy #| msgid "Select shader" msgid "Select enemy 2" msgstr "Aukeratu shader-a" #: engines/efh/metaengine.cpp:589 #, fuzzy #| msgid "Select shader" msgid "Select enemy 3" msgstr "Aukeratu shader-a" #: engines/efh/metaengine.cpp:595 #, fuzzy #| msgid "Select shader" msgid "Select enemy 4" msgstr "Aukeratu shader-a" #: engines/efh/metaengine.cpp:601 #, fuzzy #| msgid "Select shader" msgid "Select enemy 5" msgstr "Aukeratu shader-a" #: engines/efh/metaengine.cpp:607 #, fuzzy #| msgid "Change game options" msgid "Cancel enemy selection" msgstr "Aldatu jokoaren aukerak" #: engines/efh/metaengine.cpp:625 engines/lure/metaengine.cpp:203 #: engines/tsage/metaengine.cpp:237 #, fuzzy #| msgid "Restore game:" msgid "Restart game" msgstr "Jokoa kargatu:" #: engines/efh/metaengine.cpp:632 #, fuzzy msgid "Play sound type 13" msgstr "Denbora: " #: engines/efh/metaengine.cpp:637 #, fuzzy msgid "Play sound type 14" msgstr "Denbora: " #: engines/efh/metaengine.cpp:642 #, fuzzy msgid "Play sound type 15" msgstr "Denbora: " #: engines/efh/metaengine.cpp:647 #, fuzzy msgid "Play sound type 5" msgstr "Denbora: " #: engines/efh/metaengine.cpp:652 #, fuzzy msgid "Play sound type 10" msgstr "Denbora: " #: engines/efh/metaengine.cpp:657 msgid "Play sound type 9" msgstr "" #: engines/efh/metaengine.cpp:662 #, fuzzy msgid "Play sound type 16" msgstr "Denbora: " #: engines/freescape/metaengine.cpp:42 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:43 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:53 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:54 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:64 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:65 msgid "Allow to successfully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:75 #, fuzzy msgid "Disable demo mode" msgstr "Gaitu helio modua" #: engines/freescape/metaengine.cpp:76 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:86 #, fuzzy msgid "Disable sensors" msgstr "Ezin izan da jokoa gorde" #: engines/freescape/metaengine.cpp:87 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:97 #, fuzzy msgid "Disable falling" msgstr "Ezin izan da jokoa gorde" #: engines/freescape/metaengine.cpp:98 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:108 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:109 #, fuzzy #| msgid "Use an alternative palette" msgid "Use alternative camera controls" msgstr "Erabili paleta alternatiboa" #: engines/freescape/metaengine.cpp:119 #, fuzzy #| msgid "Filter graphics" msgid "Authentic graphics" msgstr "Grafikoak filtratu" #: engines/freescape/metaengine.cpp:120 msgid "Keep graphics as close as possible to the original" msgstr "" #: engines/freescape/metaengine.cpp:130 #, fuzzy #| msgid "Enable storage" msgid "Enable rock travel" msgstr "Gaitu biltegiratzea" #: engines/freescape/metaengine.cpp:131 msgid "Enable traveling using a rock shoot at start" msgstr "" #: engines/freescape/metaengine.cpp:141 msgid "Smoother movement" msgstr "" #: engines/freescape/metaengine.cpp:142 msgid "Use smoother movements instead of discrete steps" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #: engines/freescape/movement.cpp:72 #, fuzzy #| msgid "Rotate" msgid "Rotate up" msgstr "Biratu" #: engines/freescape/movement.cpp:77 #, fuzzy #| msgid "Rotate" msgid "Rotate down" msgstr "Biratu" #: engines/freescape/movement.cpp:82 #, fuzzy msgid "Turn back" msgstr "Aurrera mugitu" #. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement. #: engines/freescape/movement.cpp:95 #, fuzzy #| msgid "Fast mode" msgid "Change mode" msgstr "Modu bizkorra" #: engines/freescape/movement.cpp:106 #, fuzzy #| msgid "Menu" msgid "Info menu" msgstr "Menua" #: engines/freescape/games/castle/castle.cpp:250 #, fuzzy #| msgid "Select shader" msgid "Select Prince" msgstr "Aukeratu shader-a" #: engines/freescape/games/castle/castle.cpp:255 #, fuzzy #| msgid "Select shader" msgid "Select Princess" msgstr "Aukeratu shader-a" #: engines/freescape/games/castle/castle.cpp:278 #: engines/freescape/games/dark/dark.cpp:207 #: engines/freescape/games/driller/driller.cpp:138 #: engines/freescape/games/eclipse/eclipse.cpp:245 #, fuzzy #| msgid "Toggle mute" msgid "Toggle Sound" msgstr "Mututu/Ez-mututu" #: engines/freescape/games/castle/castle.cpp:283 #: engines/freescape/games/dark/dark.cpp:213 #: engines/freescape/games/driller/driller.cpp:144 #: engines/freescape/games/eclipse/eclipse.cpp:250 #, fuzzy #| msgid "Slide Left" msgid "Rotate Left" msgstr "Ezkerrera irristatu" #: engines/freescape/games/castle/castle.cpp:288 #: engines/freescape/games/dark/dark.cpp:218 #: engines/freescape/games/driller/driller.cpp:149 #: engines/freescape/games/eclipse/eclipse.cpp:255 #, fuzzy #| msgid "Slide Right" msgid "Rotate Right" msgstr "Eskuinera irristatu" #: engines/freescape/games/castle/castle.cpp:304 msgid "Crawl" msgstr "" #: engines/freescape/games/castle/castle.cpp:310 #: engines/freescape/games/eclipse/eclipse.cpp:284 #, fuzzy #| msgid "Move Forward" msgid "Face Forward" msgstr "Aurrera mugitu" #: engines/freescape/games/dark/dark.cpp:223 #: engines/freescape/games/driller/driller.cpp:183 #: engines/ultima/ultima8/metaengine.cpp:98 #, fuzzy msgid "Roll left" msgstr "Ezkerrera irristatu" #: engines/freescape/games/dark/dark.cpp:228 #: engines/freescape/games/driller/driller.cpp:188 #: engines/ultima/ultima8/metaengine.cpp:99 #, fuzzy msgid "Roll right" msgstr "Eskuinera irristatu" #. I18N: Illustrates the angle at which you turn left or right. #: engines/freescape/games/dark/dark.cpp:234 #: engines/freescape/games/driller/driller.cpp:155 #, fuzzy #| msgid "Increasing Volume" msgid "Increase Turn Angle" msgstr "Bolumena igotzen" #: engines/freescape/games/dark/dark.cpp:239 #: engines/freescape/games/driller/driller.cpp:160 #, fuzzy #| msgid "Decreasing Volume" msgid "Decrease Turn Angle" msgstr "Bolumena jaisten" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:245 #: engines/freescape/games/driller/driller.cpp:166 #, fuzzy msgid "Increase Step Size" msgstr "Eskala faktorea handitu / txikitu" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:251 #: engines/freescape/games/driller/driller.cpp:172 #, fuzzy msgid "Decrease Step Size" msgstr "Eskala faktorea handitu / txikitu" #: engines/freescape/games/dark/dark.cpp:256 #: engines/freescape/games/driller/driller.cpp:177 msgid "Rise/Fly up" msgstr "" #: engines/freescape/games/dark/dark.cpp:262 #: engines/freescape/games/driller/driller.cpp:193 #, fuzzy #| msgid "Fly down" msgid "Lower/Fly down" msgstr "Behera hegan egin" #: engines/freescape/games/dark/dark.cpp:268 msgid "Enable/Disable Jetpack" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:200 msgid "Deploy drilling rig" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:207 msgid "Collect drilling rig" msgstr "" #. I18N: Illustrates the angle at which you turn left or right. #: engines/freescape/games/eclipse/eclipse.cpp:261 #, fuzzy #| msgid "Fast mode" msgid "Change Angle" msgstr "Modu bizkorra" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/eclipse/eclipse.cpp:267 #, fuzzy msgid "Change Step Size" msgstr "Eskala faktorea handitu / txikitu" #: engines/freescape/games/eclipse/eclipse.cpp:272 #, fuzzy #| msgid "Toggle mute" msgid "Toggle Height" msgstr "Mututu/Ez-mututu" #. I18N: Action of hero party in Might & Magic 1 #: engines/freescape/games/eclipse/eclipse.cpp:278 #: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109 #: engines/ultima/nuvie/metaengine.cpp:195 #: engines/ultima/nuvie/metaengine.cpp:200 msgid "Rest" msgstr "Atsedena" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 #, fuzzy msgid "Untitled Savegame" msgstr "Titulurik gabeko joko gordea" #: engines/glk/metaengine.cpp:194 #, fuzzy msgid "Use TTS to read the text" msgstr "Ezin izan da fitxategia ezabatu." #: engines/glk/metaengine.cpp:201 #, fuzzy msgid "Also read input text" msgstr "Ezin izan da fitxategia ezabatu." #: engines/glk/metaengine.cpp:202 #, fuzzy msgid "Use TTS to read the input text" msgstr "Ezin izan da fitxategia ezabatu." #: engines/glk/adrift/os_glk.cpp:2815 #, fuzzy msgid "Loading game...\n" msgstr "Jokoa kargatzen..." #: engines/glk/advsys/advsys.cpp:34 #, fuzzy msgid "Could not start AdvSys game" msgstr "Ezin izan da aldatu bideo modura : '" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 #, fuzzy msgid "Sorry, the savegame couldn't be restored" msgstr "ezin izan da bideo-modua aldatu." #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "ezin izan da bideo-modua aldatu." #: engines/glk/advsys/vm.cpp:564 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:600 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:686 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Gorde jokoa:" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Ezin izan da aldatu bideo modura : '" #: engines/glk/scott/scott.cpp:681 #, fuzzy msgid "Saved.\n" msgstr "Gorde" #: engines/glk/zcode/zcode.cpp:144 #, fuzzy msgid "Error writing save file\n" msgstr "Jokoa exekutatzean errorea:" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:282 #: engines/gob/inter_v2.cpp:1511 engines/tinsel/saveload.cpp:590 #, fuzzy msgid "Failed to load saved game from file." msgstr "Ezin izan da fitxategitik jokoa kargatu." #: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1590 #: engines/gob/inter_v7.cpp:1948 engines/tinsel/saveload.cpp:603 #, fuzzy msgid "Failed to save game to file." msgstr "Ezin izan da jokoa fitxategira gorde." #: engines/gob/inter_v5.cpp:112 msgid "Failed to delete file." msgstr "Ezin izan da fitxategia ezabatu." #. I18N: Action in In Cold Blood #: engines/got/metaengine.cpp:74 engines/icb/icb.cpp:89 #: engines/ultima/ultima4/metaengine.cpp:55 msgid "Fire" msgstr "" #: engines/got/metaengine.cpp:75 msgid "Magic" msgstr "" #: engines/got/metaengine.cpp:79 msgid "Thor dies" msgstr "" #: engines/got/got.cpp:196 engines/got/got.cpp:206 msgid "Savegames are not available in demo mode" msgstr "" #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 #, fuzzy msgid "Speed up cutscene" msgstr "Eszena saltatu" #: engines/grim/grim.cpp:361 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:511 engines/grim/grim.cpp:611 #, fuzzy msgid "Use / Talk" msgstr "Hitz egin" #: engines/grim/grim.cpp:516 engines/grim/grim.cpp:616 #, fuzzy msgid "Pick up / Put away" msgstr "Jaso" #: engines/grim/grim.cpp:526 engines/grim/grim.cpp:626 #, fuzzy msgid "Skip dialog lines" msgstr "Lerroa saltatu" #. I18N: Cycle means rotate through #: engines/grim/grim.cpp:584 msgid "Cycle objects up" msgstr "" #. I18N: Cycle means rotate through #: engines/grim/grim.cpp:590 #, fuzzy msgid "Cycle objects down" msgstr "Eskuinera irristatu" #: engines/grim/grim.cpp:601 #, fuzzy #| msgid "Quick mode" msgid "Quick room exit" msgstr "Modu azkarra" #: engines/grim/grim.cpp:606 #, fuzzy msgid "Examine / Look" msgstr "Aztertu" #: engines/grim/grim.cpp:1386 #, fuzzy msgid "Error: the game could not be saved." msgstr "ezin izan da bideo-modua aldatu." #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Sarrrera" #: engines/grim/md5check.cpp:611 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:620 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:87 #, fuzzy msgid "" "Escape from Monkey Island PS2 support required MPEG2 support, which is not " "compiled in" msgstr "Ezaugarri erantsiak:" #: engines/grim/metaengine.cpp:92 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:41 msgid "Fast movie speed" msgstr "Bideo abiadura azkarra" #: engines/groovie/metaengine.cpp:42 msgid "Play movies at an increased speed" msgstr "Erreproduzitu bidoeak abiadura handiagoan" #: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:89 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:90 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:101 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:102 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:113 #, fuzzy msgid "Speedrun Mode" msgstr "Gore modua" #: engines/groovie/metaengine.cpp:114 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:150 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/groovie/metaengine.cpp:201 #, fuzzy #| msgid "Available engines:" msgid "Groovie engine" msgstr "Motore erabilgarriak:" #: engines/groovie/metaengine.cpp:217 #, fuzzy #| msgid "Skip the Hall of Records storyboard scenes" msgid "Skip or fast forward scene" msgstr "Saltatu Hall of Records-eko eszenak" #: engines/groovie/saveload.cpp:52 #, fuzzy msgid "Reserved" msgstr "Zerbitzaria:" #: engines/groovie/script.cpp:665 msgid "Failed to save game" msgstr "Ezin izan da jokoa gorde" #: engines/groovie/script.cpp:853 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Jokoa kargatu edo gorde nahi duzu?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Jokoaren ID ez-onartua" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Jokoaren ID ez-onartua" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Jokoaren ID ez-onartua" #: engines/hdb/metaengine.cpp:44 engines/illusions/metaengine.cpp:153 #, fuzzy msgid "Enable cheat mode" msgstr "Gaitu helio modua" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 #, fuzzy msgid "Debug" msgstr "Araztailea" #: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59 msgid "Gore Mode" msgstr "Gore modua" #: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60 msgid "Enable Gore Mode when available" msgstr "Gaitu Gore modua eskuragarri dagoenean" #: engines/hopkins/metaengine.cpp:248 engines/tinsel/metaengine.cpp:307 #: engines/twine/metaengine.cpp:307 #, fuzzy msgid "Options menu" msgstr "Aukerak" #: engines/hpl1/metaengine.cpp:76 #, fuzzy #| msgid "Move Forward" msgid "Forward" msgstr "Aurrera mugitu" #: engines/hpl1/metaengine.cpp:77 #, fuzzy msgid "Backward" msgstr "Atzera mugitu" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean left" msgstr "Ezkerrera irristatu" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean right" msgstr "Eskuinera irristatu" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact mode" msgstr "Elkarreragin" #: engines/hpl1/metaengine.cpp:88 #, fuzzy #| msgid "Gore Mode" msgid "Look mode" msgstr "Gore modua" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:318 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 #, fuzzy #| msgid "Fly straight" msgid "Flashlight" msgstr "Zuzen hegan egin" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hugo/metaengine.cpp:45 #, fuzzy #| msgid "Use Windows cursors" msgid "Use Windows interface" msgstr "Erabili Windows-eko kurtsoreak" #: engines/hugo/metaengine.cpp:46 msgid "Use mouse and toolbar from Windows version" msgstr "" #: engines/hugo/metaengine.cpp:148 #, fuzzy #| msgid "User canceled" msgid "User help" msgstr "Erabiltzaileak utzia" #: engines/hugo/metaengine.cpp:154 #, fuzzy #| msgid "Toggle mute" msgid "Toggle sound" msgstr "Mututu/Ez-mututu" #: engines/hugo/metaengine.cpp:159 #, fuzzy msgid "Repeat last line" msgstr "Ez dago datarik gordeta" #: engines/hugo/metaengine.cpp:172 engines/lure/metaengine.cpp:197 #: engines/mads/metaengine.cpp:311 engines/tsage/metaengine.cpp:247 #, fuzzy #| msgid "Restore game:" msgid "Restore game" msgstr "Jokoa kargatu:" #: engines/hugo/metaengine.cpp:179 engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 #, fuzzy msgid "New game" msgstr "Gorde" #: engines/hugo/metaengine.cpp:185 engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 #, fuzzy msgid "Show inventory" msgstr "Inbentarioa" #: engines/hugo/metaengine.cpp:191 #, fuzzy msgid "Turbo mode" msgstr "Leiho modua" #. I18N: Move actor in the top direction #: engines/hugo/metaengine.cpp:204 #, fuzzy msgid "Move to top" msgstr "Atzera mugitu" #. I18N: Move actor in the bottom direction #: engines/hugo/metaengine.cpp:212 msgid "Move to bottom" msgstr "" #. I18N: Move actor in the left direction #: engines/hugo/metaengine.cpp:220 #, fuzzy msgid "Move to left" msgstr "Ezkerrera irristatu" #. I18N: Move actor in the right direction #: engines/hugo/metaengine.cpp:228 #, fuzzy msgid "Move to right" msgstr "Eskuinera irristatu" #. I18N: Move actor in the top-left direction #: engines/hugo/metaengine.cpp:236 #, fuzzy msgid "Move to top left" msgstr "Ezkerrera irristatu" #. I18N: Move actor in the top-right direction #: engines/hugo/metaengine.cpp:242 #, fuzzy msgid "Move to top right" msgstr "Eskuinera irristatu" #. I18N: Move actor in the bottom-left direction #: engines/hugo/metaengine.cpp:248 #, fuzzy msgid "Move to bottom left" msgstr "Ezkerrera irristatu" #. I18N: Move actor in the bottom-right direction #: engines/hugo/metaengine.cpp:254 #, fuzzy msgid "Move to bottom right" msgstr "Eskuinera irristatu" #: engines/hypno/metaengine.cpp:37 #, fuzzy msgid "Enable original cheats" msgstr "Gaitu helio modua" #: engines/hypno/metaengine.cpp:38 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:48 #, fuzzy msgid "Enable infinite health cheat" msgstr "Gaitu kurtsore flotatzaileak" #: engines/hypno/metaengine.cpp:49 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:59 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Gaitu helio modua" #: engines/hypno/metaengine.cpp:60 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:70 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:71 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:81 #, fuzzy msgid "Enable restored content" msgstr "Gaitu kurtsore flotatzaileak" #: engines/hypno/metaengine.cpp:82 msgid "Add additional content that is not enabled the original implementation." msgstr "" #: engines/hypno/metaengine.cpp:129 engines/lab/metaengine.cpp:154 #: engines/ngi/metaengine.cpp:117 engines/voyeur/metaengine.cpp:188 #, fuzzy msgid "Intro keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:134 msgid "Primary shoot" msgstr "" #: engines/hypno/metaengine.cpp:140 #, fuzzy msgid "Secondary shoot" msgstr "Bigarren gaztea" #: engines/hypno/metaengine.cpp:146 engines/lab/metaengine.cpp:209 #: engines/ngi/metaengine.cpp:168 engines/sherlock/metaengine.cpp:872 #: engines/teenagent/metaengine.cpp:232 engines/toon/metaengine.cpp:98 #: engines/voyeur/metaengine.cpp:235 #, fuzzy #| msgid "Skip line" msgid "Skip intro" msgstr "Lerroa saltatu" #: engines/hypno/metaengine.cpp:167 #, fuzzy msgid "Exit menu keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:168 #, fuzzy msgid "Difficulty selection menu keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:169 #, fuzzy msgid "Retry menu keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:172 engines/hypno/metaengine.cpp:270 #: engines/hypno/metaengine.cpp:322 #, fuzzy #| msgid "Speech" msgid "Skip level (cheat)" msgstr "Ahotsa" #. I18N: (Game name: Soldier Boyz) player refers to the users own character. #. I18N: (Game name: Marvel Comics Spider-Man: The Sinister Six) player refers to the users own character. #. I18N: (Game name: Wetlands) player refers to the users own character. #: engines/hypno/metaengine.cpp:180 engines/hypno/metaengine.cpp:278 #: engines/hypno/metaengine.cpp:329 msgid "Kill player" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Chump is the easy mode. #: engines/hypno/metaengine.cpp:205 msgid "Chump" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Punk is the medium mode. #: engines/hypno/metaengine.cpp:212 msgid "Punk" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Badass is the hard mode. #: engines/hypno/metaengine.cpp:219 msgid "Badass" msgstr "" #. I18N: (Game name: Soldier Boyz) This makes the player restart from the last checkpoint. #: engines/hypno/metaengine.cpp:232 msgid "Retry sector" msgstr "" #. I18N: (Game name: Soldier Boyz) This makes the player restart the current mission / level. #: engines/hypno/metaengine.cpp:239 #, fuzzy msgid "Restart territory" msgstr "~T~rantsizioak gaituta" #: engines/hypno/metaengine.cpp:245 msgid "Begin new mission" msgstr "" #: engines/hypno/metaengine.cpp:313 #, fuzzy msgid "Pause keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:314 #, fuzzy msgid "Direction keymappings" msgstr "~A~ukerak..." #: engines/hypno/metaengine.cpp:316 engines/mads/metaengine.cpp:349 #: engines/tsage/metaengine.cpp:259 #, fuzzy msgid "Show credits" msgstr "Saguaren kurtsorea erakutsi" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~K~endu jokoa" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy #| msgid "Slide Left" msgid "Side step" msgstr "Ezkerrera irristatu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #: engines/illusions/metaengine.cpp:108 engines/sherlock/metaengine.cpp:1142 #, fuzzy msgid "Move cursor up" msgstr "Aurrera mugitu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #: engines/illusions/metaengine.cpp:115 engines/sherlock/metaengine.cpp:1150 #, fuzzy msgid "Move cursor down" msgstr "Aurrera mugitu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field #: engines/illusions/metaengine.cpp:122 engines/sherlock/metaengine.cpp:1094 #: engines/sherlock/metaengine.cpp:1158 engines/sherlock/metaengine.cpp:1199 #, fuzzy msgid "Move cursor left" msgstr "Aurrera mugitu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field #: engines/illusions/metaengine.cpp:129 engines/sherlock/metaengine.cpp:1102 #: engines/sherlock/metaengine.cpp:1166 engines/sherlock/metaengine.cpp:1207 #, fuzzy msgid "Move cursor right" msgstr "Aurrera mugitu" #: engines/illusions/metaengine.cpp:136 engines/twine/metaengine.cpp:422 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:490 msgid "Abort" msgstr "" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1434 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1450 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "Estudio ingurunea" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "Gaitu estudio ingurunea" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "Utzi testua eta bideoak saltatzen" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "Helio modua" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "Gaitu helio modua" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "Korritze leuna" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "Gaitu korritze leuna oinez ibiltzean" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "Kurtsore flotatzaileak" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "Gaitu kurtsore flotatzaileak" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 #, fuzzy msgid "Suggest save names" msgstr "Gorde jokoa:" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "HP barrak" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "Gaitu bizitza barrak" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:159 msgid "Faithful AD&D rules" msgstr "" #: engines/kyra/metaengine.cpp:161 msgid "" "- Eliminate HP gain round-off errors\n" "- Correct projectile weapon damage (per AD&D 2nd Edition rules)\n" "- Elves get +1 to hit with swords and bows (per official game manual)" msgstr "" #: engines/kyra/metaengine.cpp:175 msgid "Fix Ileria and Beohram NPCs" msgstr "" #: engines/kyra/metaengine.cpp:176 msgid "Make Ileria a female and Beohram a paladin" msgstr "" #: engines/kyra/metaengine.cpp:187 msgid "Enhanced thrown weapon reload" msgstr "" #: engines/kyra/metaengine.cpp:188 msgid "" "Thrown weapons (daggers, darts, spears...) get replaced from belt and " "backpack inventory slots, with thrown weapons only" msgstr "" #: engines/kyra/metaengine.cpp:279 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/kyra/metaengine.cpp:289 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:295 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511 #: engines/mohawk/riven.cpp:895 engines/twine/metaengine.cpp:339 #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 #, fuzzy msgid "Move backwards" msgstr "Atzera mugitu" #: engines/kyra/engine/eobcommon.cpp:377 #, fuzzy msgid "Open / Close inventory" msgstr "Inbentarioa" #: engines/kyra/engine/eobcommon.cpp:378 #, fuzzy #| msgid "Switching characters:" msgid "Switch inventory / Character screen" msgstr "Pertsonaia aldatu:" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102 #, fuzzy msgid "Cast spell" msgstr "Sorginkeria aukeratu" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:387 msgid "Spell level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:389 msgid "Spell level 6" msgstr "" #: engines/kyra/engine/lol.cpp:506 msgid "Attack 1" msgstr "1 erasoa" #: engines/kyra/engine/lol.cpp:507 msgid "Attack 2" msgstr "2 erasoa" #: engines/kyra/engine/lol.cpp:508 msgid "Attack 3" msgstr "3 erasoa" #: engines/kyra/engine/lol.cpp:509 engines/lab/metaengine.cpp:278 #: engines/mm/mm1/metaengine.cpp:103 engines/mohawk/myst.cpp:606 #: engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 #, fuzzy msgid "Show map" msgstr "~M~apa erakutsi" #: engines/kyra/engine/lol.cpp:512 #, fuzzy #| msgid "Slide Left" msgid "Slide left" msgstr "Ezkerrera irristatu" #: engines/kyra/engine/lol.cpp:513 #, fuzzy #| msgid "Slide Right" msgid "Slide right" msgstr "Eskuinera irristatu" #: engines/kyra/engine/lol.cpp:517 msgid "Options" msgstr "Aukerak" #: engines/kyra/engine/lol.cpp:518 #, fuzzy #| msgid "Choose Spell" msgid "Choose spell" msgstr "Sorginkeria aukeratu" #: engines/kyra/gui/saveload_eob.cpp:611 #, fuzzy, c-format #| msgid "" #| "The following original saved game file has been found in your game path:\n" #| "\n" #| "%s %s\n" #| "\n" #| "Do you wish to use this saved game file with ScummVM?\n" #| "\n" msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Hurrengo jatorrizko gordetako fitxategia aurkitu da bidean:\n" "\n" "%s %s\n" "\n" "Gordetako jokoaren fitxategia ScummVM-rekin erabili?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:644 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "Joko gorde baten fitxategia aurkitu da zehaztutako %d " "zirrikituan.Gainidatzi?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:677 #, fuzzy, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "Jatorrizko %d gordetako joko fitxategi ondo inportatu dira \n" "ScummVM-era. Geroago eskuz jatorrizko joko gordeak inportatu\n" "nahi izanez gero ScummVM debug konsola ireki eta 'import_savefile'\n" "agindau erabili.\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:126 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/metaengine.cpp:150 engines/sherlock/metaengine.cpp:777 #, fuzzy msgid "Exit keymappings" msgstr "~A~ukerak..." #: engines/lab/metaengine.cpp:155 engines/ngi/metaengine.cpp:116 #: engines/sherlock/metaengine.cpp:339 engines/sherlock/metaengine.cpp:782 #, fuzzy msgid "Map keymappings" msgstr "~A~ukerak..." #: engines/lab/metaengine.cpp:156 engines/queen/metaengine.cpp:148 #: engines/sherlock/metaengine.cpp:334 engines/sherlock/metaengine.cpp:779 #, fuzzy msgid "Journal keymappings" msgstr "~A~ukerak..." #. I18N: Exits the game #: engines/lab/metaengine.cpp:166 engines/lab/metaengine.cpp:191 #: engines/sherlock/metaengine.cpp:395 engines/sherlock/metaengine.cpp:494 #: engines/sherlock/metaengine.cpp:538 engines/sherlock/metaengine.cpp:549 #: engines/sherlock/metaengine.cpp:601 engines/sherlock/metaengine.cpp:680 #: engines/supernova/metaengine.cpp:297 engines/supernova/metaengine.cpp:373 #: engines/ultima/ultima4/metaengine.cpp:54 engines/voyeur/metaengine.cpp:198 #: engines/voyeur/metaengine.cpp:229 engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #: engines/lab/metaengine.cpp:179 #, fuzzy msgid "Raise the sound volume" msgstr "Jokoaren izen osoa" #: engines/lab/metaengine.cpp:185 msgid "Lower the sound volume" msgstr "" #: engines/lab/metaengine.cpp:216 msgid "Interact with object with chosen action" msgstr "" #: engines/lab/metaengine.cpp:221 #, fuzzy msgid "Take object" msgstr "Aukerak" #: engines/lab/metaengine.cpp:227 #, fuzzy msgid "Move or manipulate object" msgstr "Aukerak" #: engines/lab/metaengine.cpp:233 #, fuzzy #| msgid "Open" msgid "Open door or object" msgstr "Ireki" #: engines/lab/metaengine.cpp:239 msgid "Close door or object" msgstr "" #: engines/lab/metaengine.cpp:245 msgid "Look at object close-up" msgstr "" #: engines/lab/metaengine.cpp:251 #, fuzzy msgid "Switch to inventory display" msgstr "Inbentarioa" #: engines/lab/metaengine.cpp:284 #, fuzzy msgid "Move focus to interactive object" msgstr "Aukerak" #: engines/lab/metaengine.cpp:292 engines/lab/metaengine.cpp:352 msgid "Start dropping virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:298 engines/lab/metaengine.cpp:359 msgid "Follow virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:304 engines/lab/metaengine.cpp:366 msgid "Run while following virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:311 #, fuzzy msgid "Switch to main display" msgstr "Aldatu jokora" #: engines/lab/metaengine.cpp:317 #, fuzzy #| msgid "Save / Load dialog" msgid "Open save / load dialog" msgstr "Gorde / Kargatu pantaila" #: engines/lab/metaengine.cpp:329 #, fuzzy #| msgid "Look at" msgid "Look at scene" msgstr "Begiratu" #: engines/lab/metaengine.cpp:335 #, fuzzy #| msgid "Inventory" msgid "Previous inventory item" msgstr "Inbentarioa" #: engines/lab/metaengine.cpp:342 #, fuzzy #| msgid "Inventory" msgid "Next inventory item" msgstr "Inbentarioa" #: engines/lab/metaengine.cpp:373 msgid "Exit map display" msgstr "" #: engines/lab/metaengine.cpp:379 #, fuzzy #| msgid "Debug level:" msgid "Up one level" msgstr "Araztaile maila:" #: engines/lab/metaengine.cpp:385 #, fuzzy #| msgid "Debug level:" msgid "Down one level" msgstr "Araztaile maila:" #: engines/lab/metaengine.cpp:391 #, fuzzy msgid "Go back in journal" msgstr "Denak erakutsi" #: engines/lab/metaengine.cpp:397 #, fuzzy msgid "Exit journal" msgstr "Denak erakutsi" #: engines/lab/metaengine.cpp:402 #, fuzzy msgid "Go forward in journal" msgstr "Denak erakutsi" #: engines/lab/processroom.cpp:320 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124 #: engines/sherlock/metaengine.cpp:120 engines/twine/metaengine.cpp:144 msgid "TTS Narrator" msgstr "" #: engines/lure/metaengine.cpp:170 #, fuzzy msgid "Fight sequence keymappings" msgstr "~A~ukerak..." #: engines/lure/metaengine.cpp:171 #, fuzzy msgid "Index keymappings" msgstr "~A~ukerak..." #: engines/lure/metaengine.cpp:172 #, fuzzy msgid "Yes/No keymappings" msgstr "~A~ukerak..." #. I18N: Shift Cursor during fight to top left #: engines/lure/metaengine.cpp:233 #, fuzzy #| msgid "Cursor Left" msgid "Shift Cursor - Top left" msgstr "Ezker" #. I18N: Shift Cursor during fight to middle left #: engines/lure/metaengine.cpp:239 msgid "Shift Cursor - Middle left" msgstr "" #. I18N: Shift Cursor during fight to bottom left #: engines/lure/metaengine.cpp:245 msgid "Shift Cursor - Bottom left" msgstr "" #. I18N: Shift Cursor during fight to top right #: engines/lure/metaengine.cpp:251 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Top right" msgstr "Eskuin" #. I18N: Shift Cursor during fight to middle right #: engines/lure/metaengine.cpp:257 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Middle right" msgstr "Eskuin" #. I18N: Shift Cursor during fight to bottom right #: engines/lure/metaengine.cpp:263 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Bottom right" msgstr "Eskuin" #: engines/lure/metaengine.cpp:270 #, fuzzy msgid "Go to next index" msgstr "Aukerak" #: engines/lure/metaengine.cpp:277 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous index" msgstr "Igo aurreko direktorio-mailara" #: engines/lure/metaengine.cpp:284 #, fuzzy #| msgid "Select shader" msgid "Select index" msgstr "Aukeratu shader-a" #: engines/made/detection_tables.h:446 engines/made/detection_tables.h:463 #, fuzzy msgid "The game is using unsupported engine" msgstr "Jokoaren ID ez-onartua" #: engines/made/metaengine.cpp:38 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:39 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/metaengine.cpp:63 engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "Erabili Windows-eko kurtsoreak" #: engines/made/metaengine.cpp:64 msgid "" "If selected, the game will use Windows mouse cursors bundled in the " "original .exe file. Otherwise, it will use lower resolution cursors from the " "data files." msgstr "" #: engines/made/metaengine.cpp:158 #, fuzzy #| msgid "Cursor Up" msgid "Cursor up" msgstr "Gora" #: engines/made/metaengine.cpp:165 #, fuzzy #| msgid "Cursor Down" msgid "Cursor down" msgstr "Behera" #: engines/made/metaengine.cpp:172 #, fuzzy #| msgid "Cursor Left" msgid "Cursor left" msgstr "Ezker" #: engines/made/metaengine.cpp:179 #, fuzzy #| msgid "Cursor Right" msgid "Cursor right" msgstr "Eskuin" #: engines/made/metaengine.cpp:204 #, fuzzy msgid "Repeat last message" msgstr "Ez dago datarik gordeta" #: engines/mads/metaengine.cpp:63 msgid "Easy mouse interface" msgstr "" #: engines/mads/metaengine.cpp:64 #, fuzzy msgid "Shows object names when hovering the mouse over them" msgstr "Erakutsi objektuen etiketak sagua pasatzean" #: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76 msgid "Animated inventory items" msgstr "" #: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88 msgid "Animated game interface" msgstr "" #: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100 msgid "Naughty game mode" msgstr "" #: engines/mads/metaengine.cpp:276 #, fuzzy msgid "Start menu keymappings" msgstr "~A~ukerak..." #: engines/mads/metaengine.cpp:299 #, fuzzy msgid "Open game menu" msgstr "It~z~uli abiarazlera" #: engines/mads/metaengine.cpp:317 #, fuzzy msgid "Scroll bar up" msgstr "Gora" #: engines/mads/metaengine.cpp:323 #, fuzzy msgid "Scroll bar down" msgstr "Behera" #: engines/mads/metaengine.cpp:331 #, fuzzy #| msgid "Restore game:" msgid "Start game" msgstr "Jokoa kargatu:" #: engines/mads/metaengine.cpp:337 #, fuzzy #| msgid "Restore game:" msgid "Resume game" msgstr "Jokoa kargatu:" #: engines/mads/metaengine.cpp:343 #, fuzzy msgid "Show intro" msgstr "Erakutsi fitxategi ezkutuak" #: engines/mads/metaengine.cpp:355 #, fuzzy msgid "Show quotes" msgstr "Ahotsak bakarrik" #: engines/mads/metaengine.cpp:368 #, fuzzy msgid "Restart animation" msgstr "~T~rantsizioak gaituta" #: engines/mm/metaengine.cpp:57 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/mm/metaengine.cpp:58 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/mm/metaengine.cpp:68 msgid "More durable armor" msgstr "" #: engines/mm/metaengine.cpp:69 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/mm/metaengine.cpp:79 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Hitpoint bars" msgstr "Gaitu bizitza barrak" #: engines/mm/metaengine.cpp:80 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #: engines/mm/mm1/metaengine.cpp:54 msgid "View party member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View party member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View party member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View party member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View party member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View party member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 engines/ultima/ultima4/metaengine.cpp:50 #: engines/ultima/nuvie/metaengine.cpp:194 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Eskuin" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick reference" msgstr "Gogoko gailua:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 #, fuzzy #| msgid "Move Forward" msgid "Forwards" msgstr "Aurrera mugitu" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy msgid "Backwards" msgstr "Atzera mugitu" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle minimap" msgstr "Mututu/Ez-mututu" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to search the journal #: engines/mm/mm1/metaengine.cpp:111 engines/sherlock/metaengine.cpp:514 #: engines/sherlock/metaengine.cpp:961 engines/ultima/ultima4/metaengine.cpp:71 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Bilatu:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Ireki" #: engines/mm/mm1/metaengine.cpp:122 engines/ultima/ultima4/metaengine.cpp:112 #, fuzzy msgid "Goto location" msgstr "~A~urrekoa" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:57 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:117 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/xeen/saves.cpp:294 #, fuzzy msgid "Failed to autosave" msgstr "Ezin izan da jokoa gorde" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "~Z~ip modua aktibaturik" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "~T~rantsizioak gaituta" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "Orria ~b~ota" #: engines/mohawk/dialogs.cpp:149 #, fuzzy msgid "Show ~M~ap" msgstr "~M~apa erakutsi" #: engines/mohawk/dialogs.cpp:154 #, fuzzy msgid "Main Men~u~" msgstr "Menu ~n~agusia" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "~U~r-efektua gaituta" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 #, fuzzy msgid "Transitions:" msgstr "~T~rantsizioak gaituta" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 #, fuzzy msgid "Fastest" msgstr "Modu bizkorra" #: engines/mohawk/dialogs.cpp:366 #, fuzzy msgid "Normal" msgstr "OpenGL normala" #: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1575 msgid "Best" msgstr "" #: engines/mohawk/dialogs.cpp:456 msgid "Fix audio pops/clicks" msgstr "" #: engines/mohawk/dialogs.cpp:457 msgid "" "Reduces audible pops at the end of some sound effects (Non Myst/Riven only)." msgstr "" #: engines/mohawk/metaengine.cpp:291 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/mohawk/metaengine.cpp:296 #, fuzzy msgid "Myst support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/mohawk/metaengine.cpp:303 #, fuzzy msgid "Riven support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/mohawk/metaengine.cpp:317 #, fuzzy msgid "CSTime support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/mohawk/mohawk.cpp:51 #, fuzzy msgid "The game is paused. Press any key to continue." msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko." #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859 #: engines/sludge/keymapper_tables.h:113 engines/sludge/keymapper_tables.h:162 #, fuzzy msgid "Load save" msgstr "Jokoa kargatu:" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869 #, fuzzy msgid "Show options menu" msgstr "Aukerak" #: engines/mohawk/myst.cpp:600 #, fuzzy msgid "Drop page" msgstr "Orria ~b~ota" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 #, fuzzy msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr " Ziur irten nahi duzula? " #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 #, fuzzy msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr " Ziur irten nahi duzula? " #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 #, fuzzy msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr " Ziur irten nahi duzula? " #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:887 #, fuzzy msgid "Move forward left" msgstr "Aurrera mugitu" #: engines/mohawk/riven.cpp:891 #, fuzzy msgid "Move forward right" msgstr "Aurrera mugitu" #: engines/mohawk/riven.cpp:924 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mtropolis/metaengine.cpp:53 #, fuzzy msgid "16:9 widescreen mod" msgstr "Pantaila osoa" #: engines/mtropolis/metaengine.cpp:54 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:65 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:76 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:86 #, fuzzy msgid "Enable short transitions" msgstr "Gaitu kurtsore flotatzaileak" #: engines/mtropolis/metaengine.cpp:87 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:98 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 #, fuzzy msgid "Start with debugger" msgstr "Araztailea abiarazi" #: engines/mtropolis/metaengine.cpp:109 engines/vcruise/metaengine.cpp:66 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Araztailea abiarazi" #: engines/mtropolis/metaengine.cpp:179 #, fuzzy msgid "Toggle debug overlay" msgstr "Mututu/Ez-mututu" #: engines/mtropolis/metaengine.cpp:184 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/mtropolis.cpp:111 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:120 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mtropolis/saveload.cpp:142 #, fuzzy msgid "Failed to read version information from save file" msgstr "Ezin izan da fitxategitik jokoa kargatu." #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:351 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:361 msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr ", konpartituriko direktorioa muntatzerakoan errorea" #: engines/mtropolis/plugin/standard.cpp:1670 #, fuzzy #| msgid "PNG Image File" msgid "Image Viewer" msgstr "PNG Irudi Fitxategia" #: engines/mutationofjb/util.cpp:32 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:220 engines/myst3/detection.cpp:234 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Jokoaren ID ez-onartua" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Pantaila osoa" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:412 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1636 engines/pegasus/pegasus.cpp:749 #, fuzzy msgid "Invalid file name for saving" msgstr "Sartu gordetzeko fitxategi-izena" #: engines/nancy/input.cpp:178 msgid "Nancy Drew" msgstr "" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Fast move modifier" msgstr "Modu bizkorra" #: engines/nancy/input.cpp:234 msgid "Nancy Drew - Maze" msgstr "" #: engines/nancy/input.cpp:236 #, fuzzy msgid "Show / hide maze map" msgstr "Teklatua erakutsi" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Denbora: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy msgid "Auto Move" msgstr "Autogordetzea:" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/nancy/metaengine.cpp:71 msgid "Fix softlocks" msgstr "" #: engines/nancy/metaengine.cpp:72 msgid "" "Fix instances where missing something earlier in the game blocks you from " "progressing any further." msgstr "" #: engines/nancy/metaengine.cpp:82 msgid "Fix annoyances" msgstr "" #: engines/nancy/metaengine.cpp:83 msgid "Fix various minor annoyances." msgstr "" #: engines/nancy/metaengine.cpp:93 msgid "Extend endgame timer" msgstr "" #: engines/nancy/metaengine.cpp:94 msgid "" "Get a little more time before failing the final puzzle. This is an official " "patch by HeR Interactive." msgstr "" #: engines/nancy/state/loadsave.cpp:108 #, fuzzy msgid "Would you like to load or save a game?" msgstr "Jokoa kargatu edo gorde nahi duzu?" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "Saltatu Hall of Records-eko eszenak" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Erabiltzaileari Halls of Records-eko eszenak ez ikusteko aukera ematen dio" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "Eskalatu bideoen egitea pantaila osora" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Eskalatu bideoak egiteko era, pantaila osoa erabili dezaten" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "Gaitu kurtsore flotatzaileak" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/neverhood/metaengine.cpp:187 #, fuzzy msgid "Save file management menus keymappings" msgstr "~A~ukerak..." #: engines/neverhood/metaengine.cpp:188 #, fuzzy msgid "Pause menu keymappings" msgstr "~A~ukerak..." #: engines/neverhood/metaengine.cpp:192 engines/ngi/metaengine.cpp:124 #: engines/prince/metaengine.cpp:231 engines/queen/metaengine.cpp:180 #: engines/sludge/keymapper_tables.h:83 engines/sludge/keymapper_tables.h:132 #: engines/sludge/keymapper_tables.h:175 engines/sludge/keymapper_tables.h:211 #: engines/sludge/keymapper_tables.h:231 engines/sludge/keymapper_tables.h:250 #: engines/sludge/keymapper_tables.h:275 engines/sludge/keymapper_tables.h:386 #: engines/sludge/keymapper_tables.h:446 engines/sludge/keymapper_tables.h:478 #: engines/sludge/keymapper_tables.h:529 engines/tot/metaengine.cpp:112 #, fuzzy msgid "Move / Interact" msgstr "Ezkerrera irristatu" #: engines/neverhood/metaengine.cpp:206 #, fuzzy #| msgid "Skip cutscene" msgid "Pause / Exit menu" msgstr "Eszena saltatu" #. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips part of the scene. #: engines/neverhood/metaengine.cpp:214 #, fuzzy #| msgid "Skip cutscene" msgid "Skip section of cutscene" msgstr "Eszena saltatu" #. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips the entire scene. #: engines/neverhood/metaengine.cpp:221 msgid "Skip entire scene (works only in some scenes)" msgstr "" #. I18N: (Game name: The Neverhood) This action confirms the selected save or entered new save name in the save file management menus. #: engines/neverhood/metaengine.cpp:228 #, fuzzy #| msgid "Create a new saved game" msgid "Confirm the selected save / new save name" msgstr "Sortu joko gorde berria" #: engines/ngi/metaengine.cpp:118 #, fuzzy msgid "Credits keymappings" msgstr "~A~ukerak..." #. I18N: Keymap for various dialogs such as save game dialog. #: engines/ngi/metaengine.cpp:120 #, fuzzy msgid "Dialog keymappings" msgstr "~A~ukerak..." #: engines/ngi/metaengine.cpp:130 #, fuzzy #| msgid "Select a Theme" msgid "Deselect item" msgstr "Gaia aukeratu" #. I18N: Stops all currently playing sounds. #: engines/ngi/metaengine.cpp:143 #, fuzzy #| msgid "Toggle mute" msgid "Stop sounds" msgstr "Mututu/Ez-mututu" #: engines/ngi/metaengine.cpp:155 engines/teenagent/metaengine.cpp:226 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle inventory" msgstr "Txandakatu Inbentarioa/IQ puntuak" #: engines/ngi/metaengine.cpp:176 #, fuzzy msgid "Skip credits" msgstr "Saguaren kurtsorea erakutsi" #. I18N: Closes any open dialogs, such as save game dialog. #: engines/ngi/metaengine.cpp:183 #, fuzzy #| msgid "Close" msgid "Close dialog" msgstr "Itxi" #: engines/ngi/metaengine.cpp:197 #, fuzzy #| msgid "Close popup" msgid "Close map" msgstr "Itxi laster-leihoa" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Ezin da partida gorde %i zirrikituan\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Kargatu fitxategia" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Jokoa kargatzen..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Gorde fitxategia" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Jokoa gordetzen..." #: engines/parallaction/saveload.cpp:268 #, fuzzy msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM-k aurkitu du berrizendatu beharko liratekeen Nippon Safes-eko " "partida gorde zaharrak dituzula.\n" "Partida gordeen izen zaharra ez da bateragarria jada, eta beraz ezingo " "dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n" "\n" "Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz " "martxan jartzen duzunean.\n" #: engines/parallaction/saveload.cpp:315 #, fuzzy msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM-k ondo konbertitu ditu zure gordetako partida guztiak." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM-k zenbait abisu inprimatu ditu zure kontsola leihoan eta ezin du " "ziurtatu zure fitxategi guztiak ondo konbertitu diren.\n" "\n" "Mesedez, eman abisua taldeari." #: engines/pegasus/pegasus.cpp:2724 #, fuzzy #| msgid "Up/Zoom In/Move Forward/Open Doors" msgid "Up / Zoom in / Move forward / Open door" msgstr "Gora/Zoom-a hurbildu/Mugitu aurrera/Ireki ateak" #: engines/pegasus/pegasus.cpp:2732 #, fuzzy #| msgid "Down/Zoom Out" msgid "Down / Zoom out" msgstr "Behera/Zoom-a urrundu" #: engines/pegasus/pegasus.cpp:2754 msgid "Action/Select" msgstr "Ekintza/Aukeratu" #: engines/pegasus/pegasus.cpp:2774 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle inventory tray" msgstr "Txandakatu Inbentarioa/IQ puntuak" #: engines/pegasus/pegasus.cpp:2781 #, fuzzy #| msgid "Toggle mute" msgid "Toggle biochip tray" msgstr "Mututu/Ez-mututu" #: engines/pegasus/pegasus.cpp:2789 #, fuzzy #| msgid "Toggle Center Data Display" msgid "Toggle center data display" msgstr "Erakutsi/Ezkutatu Datu Zentroa" #: engines/pegasus/pegasus.cpp:2796 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle info screen" msgstr "Txandakatu pantaila osoa" #: engines/pegasus/pegasus.cpp:2803 #, fuzzy msgid "Toggle pause menu" msgstr "Modu bizkorra" #: engines/pegasus/pegasus.cpp:2810 #, fuzzy msgid "Toggle Chatty AI" msgstr "Modu bizkorra" #: engines/petka/metaengine.cpp:117 #, fuzzy #| msgid "Highlight next dialogue" msgid "Interact / Skip dialog" msgstr "Hurrengo elkarrizketa aukeratu" #. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game has multiple actions that you can perform(take, use, etc.), the action menu allows you to select one of them. #: engines/petka/metaengine.cpp:124 #, fuzzy msgid "Open action menu / Close current interface" msgstr "It~z~uli abiarazlera" #. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game features two characters, but all actions are normally performed by Petka. This action allows you to "use" an object specifically with Chapayev instead. #: engines/petka/metaengine.cpp:166 #, fuzzy msgid "Chapayev use object" msgstr "~A~urrekoa" #: engines/petka/metaengine.cpp:186 #, fuzzy #| msgid "Show / Hide console" msgid "Show / Hide options screen" msgstr "Kontsola erakutsi / ezkutatu" #: engines/petka/metaengine.cpp:192 #, fuzzy msgid "Close current interface" msgstr "Ahotsak bakarrik" #: engines/pink/gui.cpp:291 msgid "This menu item is not yet implemented" msgstr "" #: engines/pink/metaengine.cpp:128 #, fuzzy msgid "Interact / Select" msgstr "Ezkerrera irristatu" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive. #: engines/pink/metaengine.cpp:136 #, fuzzy #| msgid "Change game options" msgid "Cancel interaction" msgstr "Aldatu jokoaren aukerak" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting. #: engines/pink/metaengine.cpp:144 #, fuzzy msgid "Skip walk" msgstr "Lerroa saltatu" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target. #: engines/pink/metaengine.cpp:151 msgid "Skip walk and cancel interaction" msgstr "" #. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:158 #, fuzzy #| msgid "Skip cutscene" msgid "Skip sequence" msgstr "Eszena saltatu" #. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:165 #, fuzzy #| msgid "Skip cutscene" msgid "Skip sub-sequence" msgstr "Eszena saltatu" #. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:173 #, fuzzy msgid "Restart sequence" msgstr "Araztailea abiarazi" #: engines/playground3d/metaengine.cpp:55 #, fuzzy #| msgid "Switch to Game" msgid "Switch test" msgstr "Aldatu jokora" #: engines/playground3d/metaengine.cpp:61 #, fuzzy msgid "Enable/Disable fog" msgstr "Ezin izan da jokoa gorde" #: engines/playground3d/metaengine.cpp:67 #, fuzzy msgid "Enable/Disable scissor" msgstr "Ezin izan da jokoa gorde" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/prince/metaengine.cpp:237 #, fuzzy msgid "Open interaction menu" msgstr "It~z~uli abiarazlera" #. I18N: This refers to the Z key on a keyboard. #: engines/prince/metaengine.cpp:256 msgid "Z key" msgstr "" #. I18N: This refers to the X key on a keyboard. #: engines/prince/metaengine.cpp:263 msgid "X key" msgstr "" #: engines/private/metaengine.cpp:39 #, fuzzy msgid "Display SFX subtitles" msgstr "Mututu/Ez-mututu" #: engines/private/metaengine.cpp:40 #, fuzzy msgid "Use SFX subtitles (if subtitles are enabled)." msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" #: engines/private/metaengine.cpp:50 #, fuzzy #| msgid "Highlight next dialogue" msgid "Highlight decision areas" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/private/metaengine.cpp:51 msgid "Highlight clickable areas in decision scenes." msgstr "" #: engines/private/metaengine.cpp:136 engines/trecision/metaengine.cpp:137 #, fuzzy #| msgid "Skip line" msgid "Skip video" msgstr "Lerroa saltatu" #: engines/qdengine/dialogs.cpp:32 #, fuzzy msgid "Enable 16 bits per pixel mode" msgstr "Gaitu helio modua" #: engines/qdengine/dialogs.cpp:32 msgid "Enable this if backend does not support 32bpp and/or to debug graphics" msgstr "" #: engines/queen/metaengine.cpp:41 msgid "Alternative intro" msgstr "Sarrera alternatiboa" #: engines/queen/metaengine.cpp:42 msgid "Use an alternative game intro (CD version only)" msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)" #: engines/queen/metaengine.cpp:52 #, fuzzy msgid "Improved font" msgstr "Leiho modua" #: engines/queen/metaengine.cpp:53 msgid "Use an easier to read custom font" msgstr "" #: engines/queen/metaengine.cpp:186 msgid "Move / Skip / Use default action with inventory item" msgstr "" #: engines/queen/metaengine.cpp:198 engines/twp/metaengine.cpp:176 #, fuzzy #| msgid "Skip text" msgid "Skip text" msgstr "Testua saltatu" #: engines/queen/metaengine.cpp:203 #, fuzzy msgid "Scroll inventory up" msgstr "Inbentarioa" #: engines/queen/metaengine.cpp:209 #, fuzzy #| msgid "Scroll list down" msgid "Scroll inventory down" msgstr "Behera" #: engines/queen/metaengine.cpp:215 #, fuzzy #| msgid "Inventory" msgid "Inventory item 1" msgstr "Inbentarioa" #: engines/queen/metaengine.cpp:220 #, fuzzy #| msgid "Inventory" msgid "Inventory item 2" msgstr "Inbentarioa" #: engines/queen/metaengine.cpp:225 #, fuzzy #| msgid "Inventory" msgid "Inventory item 3" msgstr "Inbentarioa" #: engines/queen/metaengine.cpp:230 #, fuzzy #| msgid "Inventory" msgid "Inventory item 4" msgstr "Inbentarioa" #: engines/queen/metaengine.cpp:235 #, fuzzy msgid "Skip cutaway / dialog" msgstr "Lerroa saltatu" #: engines/queen/metaengine.cpp:240 #, fuzzy msgid "Use journal" msgstr "Denak erakutsi" #: engines/queen/metaengine.cpp:284 engines/saga/metaengine.cpp:359 #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:230 engines/sherlock/metaengine.cpp:420 #: engines/sludge/keymapper_tables.h:318 engines/twp/metaengine.cpp:181 #: engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "Jaso" #: engines/queen/metaengine.cpp:289 engines/saga/metaengine.cpp:364 #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:215 #: engines/scumm/help.cpp:251 engines/sludge/keymapper_tables.h:323 #: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "Hitz egin" #: engines/queen/metaengine.cpp:299 #, fuzzy msgid "Close journal" msgstr "Denak erakutsi" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Jokoaren ID ez-onartua" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Jokoaren ID ez-onartua" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Jokoaren ID ez-onartua" #: engines/saga/metaengine.cpp:137 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/saga/metaengine.cpp:268 #, fuzzy msgid "Game keymapping" msgstr "~A~ukerak..." #: engines/saga/metaengine.cpp:269 #, fuzzy msgid "Option panel keymapping" msgstr "~A~ukerak..." #: engines/saga/metaengine.cpp:270 #, fuzzy msgid "Save panel keymapping" msgstr "~A~ukerak..." #: engines/saga/metaengine.cpp:271 #, fuzzy msgid "Load panel keymapping" msgstr "~A~ukerak..." #: engines/saga/metaengine.cpp:272 #, fuzzy msgid "Quit panel keymapping" msgstr "~A~ukerak..." #: engines/saga/metaengine.cpp:273 msgid "Converse panel keymapping" msgstr "" #. I18N: the boss key is a feature, #. that allows players to quickly switch to a fake screen that looks like a business application, #. typically to avoid detection if someone, like a boss, walks by while they are playing. #: engines/saga/metaengine.cpp:298 msgid "Boss key" msgstr "" #: engines/saga/metaengine.cpp:303 engines/toon/metaengine.cpp:148 #, fuzzy msgid "Show options" msgstr "Ahotsak bakarrik" #: engines/saga/metaengine.cpp:311 #, fuzzy msgid "Exit conversation" msgstr "~A~urrekoa" #: engines/saga/metaengine.cpp:316 msgid "Conversation position - Up" msgstr "" #: engines/saga/metaengine.cpp:321 msgid "Conversation position - Down" msgstr "" #: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80 #: engines/sludge/keymapper_tables.h:573 engines/stark/metaengine.cpp:286 #: engines/sword1/metaengine.cpp:289 engines/trecision/metaengine.cpp:150 #: engines/tsage/metaengine.cpp:252 engines/vcruise/metaengine.cpp:195 msgid "Pause game" msgstr "Jokoa pausatu" #: engines/saga/metaengine.cpp:339 #, fuzzy #| msgid "Speech" msgid "Abort speech" msgstr "Ahotsa" #: engines/saga/metaengine.cpp:344 #, fuzzy msgid "Show dialog" msgstr "Lerroa saltatu" #. I18N: Walk to where cursor points #: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:143 #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:197 #: engines/tinsel/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "Joan" #: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:122 #: engines/scumm/help.cpp:137 engines/scumm/help.cpp:162 #: engines/supernova/metaengine.cpp:346 engines/twp/metaengine.cpp:184 msgid "Push" msgstr "Bultzatu" #. I18N: It is a verb for gulping, not a bird #: engines/saga/metaengine.cpp:400 msgid "Swallow" msgstr "" #: engines/saga/metaengine.cpp:407 #, fuzzy #| msgid "Reading data failed" msgid "Reading speed" msgstr "Errorea irakurtzean" #: engines/saga/metaengine.cpp:412 #, fuzzy #| msgid "Fast mode" msgid "Change music" msgstr "Modu bizkorra" #: engines/saga/metaengine.cpp:417 #, fuzzy #| msgid "Fast mode" msgid "Change sound" msgstr "Modu bizkorra" #: engines/saga/metaengine.cpp:422 #, fuzzy #| msgid "Fast mode" msgid "Change voices" msgstr "Modu bizkorra" #: engines/saga/metaengine.cpp:427 #, fuzzy #| msgid "Pause game" msgid "Continue game" msgstr "Jokoa pausatu" #: engines/saga/metaengine.cpp:454 engines/tot/metaengine.cpp:175 #, fuzzy msgid "Cancel quit" msgstr "Utzi" #: engines/saga/metaengine.cpp:459 msgid "Okay" msgstr "" #: engines/saga/metaengine.cpp:464 #, fuzzy #| msgid "Cancel download" msgid "Cancel load" msgstr "Utzi deskarga" #: engines/saga/metaengine.cpp:474 #, fuzzy msgid "Cancel save" msgstr "Titulurik gabeko joko gordea" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:404 #, fuzzy msgid "Error loading game resources." msgstr "Jokoa exekutatzean errorea:" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira" #: engines/sci/detection_options.h:45 msgid "Enable high resolution graphics" msgstr "Gaitu erresoluzio altuko grafikoak" #: engines/sci/detection_options.h:46 msgid "Enable high resolution graphics/content" msgstr "Gaitu erresoluzio altuko grafikoak/edukiak" #: engines/sci/detection_options.h:57 #, fuzzy msgid "Enable black-lined video" msgstr "Roland GS modua gaitu" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection_options.h:71 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" #: engines/sci/detection_options.h:83 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "Erabili audio CDa" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak " "erabilibeharrean" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "Erabili zilarrezko kurtsoreak" #: engines/sci/detection_options.h:146 #, fuzzy msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Erabili zilar kolorezko kurtsore multzo alternatiboa, urre-koloreko " "kursorenormalak erabili beharrean" #: engines/sci/detection_options.h:158 #, fuzzy msgid "Enable content censoring" msgstr "Gaitu kurtsore flotatzaileak" #: engines/sci/detection_options.h:159 #, fuzzy msgid "Enable the game's built-in optional content censoring" msgstr "Gaitu kurtsore flotatzaileak" #: engines/sci/detection_options.h:171 msgid "Upscale videos" msgstr "" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "Gaitu kurtsore flotatzaileak" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:236 msgid "Enable saving via the GMM" msgstr "" #: engines/sci/detection_options.h:237 msgid "" "Allows saving via the GMM. WARNING: saves created via the GMM may be " "corrupted and unusable. Use at your own risk!" msgstr "" #: engines/sci/detection_options.h:248 #, fuzzy #| msgid "Reading data failed" msgid "Repair speech audio" msgstr "Errorea irakurtzean" #: engines/sci/detection_options.h:249 msgid "" "Detect and attempt to repair overflows in DPCM8 audio, which cause " "noticeable pops and crackles." msgstr "" #: engines/sci/detection_options.h:273 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:277 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_tables.h:1471 engines/sci/detection_tables.h:1482 #, fuzzy msgid "Game does not contain menu resources" msgstr "Ezin izan da jokoa gorde" #. I18N: 'Robot' is a video format name (as in 'MP4 video') #: engines/sci/detection_tables.h:4802 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4857 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:285 #, fuzzy msgid "(Autosave)" msgstr "Autogordetzea:" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:928 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1455 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1457 #, fuzzy, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Jokoaren ID ez-onartua" #: engines/sci/engine/savegame.cpp:1469 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:212 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/sci/resource/resource.cpp:859 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:415 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:439 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI " "Utility\". Please, apply this patch in order to enjoy MIDI music with this " "game. Once you have obtained it, you can unpack all of the included *.PAT " "files in your ScummVM extras folder and ScummVM will add the appropriate " "patch automatically. Alternatively, you can follow the instructions in the " "READ.ME file included in the patch and rename the associated *.PAT file to " "4.PAT and place it in the game folder. Without this patch, General MIDI " "music for this game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:938 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:173 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:176 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Sortu joko gorde berria" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy msgid "Game Name:" msgstr "Jokoaren menua" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "Izena:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4359 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy #| msgid "Saving game..." msgid "Querying games..." msgstr "Jokoa gordetzen..." #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4359 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, c-format msgid "Found %d available games." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:285 msgid "~P~revious" msgstr "~A~urrekoa" #. I18N: Next page button #: engines/scumm/dialogs.cpp:287 msgid "~N~ext" msgstr "~H~urrengoa" #: engines/scumm/dialogs.cpp:288 msgid "~C~lose" msgstr "~I~txi" #: engines/scumm/dialogs.cpp:993 msgid "Speech Only" msgstr "Ahotsak bakarrik" #: engines/scumm/dialogs.cpp:994 msgid "Speech and Subtitles" msgstr "Ahotsak eta azpitituluak" #: engines/scumm/dialogs.cpp:995 msgid "Subtitles Only" msgstr "Azpitituluak bakarrik" #: engines/scumm/dialogs.cpp:1003 msgctxt "lowres" msgid "Speech & Subs" msgstr "Ahotsak & azpit" #: engines/scumm/dialogs.cpp:1049 msgid "Select a Proficiency Level." msgstr "Zailtasuna aukeratu." #: engines/scumm/dialogs.cpp:1051 msgid "Refer to your Loom(TM) manual for help." msgstr "Loom(TM)-ko eskuliburura jo ezazu laguntza lortzeko." #: engines/scumm/dialogs.cpp:1055 msgid "Practice" msgstr "Entrenamendua" #: engines/scumm/dialogs.cpp:1056 msgid "Expert" msgstr "Aditua" #: engines/scumm/dialogs.cpp:1163 msgid "Enhancements:" msgstr "" #: engines/scumm/dialogs.cpp:1168 #, fuzzy msgid "Fix original bugs" msgstr "Erabili jatorrizko gorde/kargatu pantailak" #: engines/scumm/dialogs.cpp:1169 msgid "" "Fixes bugs which were present in the original release, and noticeable " "graphical/audio glitches." msgstr "" #: engines/scumm/dialogs.cpp:1172 msgid "Audio-visual improvements" msgstr "" #: engines/scumm/dialogs.cpp:1173 msgid "" "Makes adjustments not related to bugs for certain audio and graphics " "elements (e.g. version consistency changes)." msgstr "" #: engines/scumm/dialogs.cpp:1176 #, fuzzy msgid "Restored content" msgstr "Gaitu kurtsore flotatzaileak" #: engines/scumm/dialogs.cpp:1177 msgid "" "Restores dialogs, graphics, and audio elements which were originally cut in " "the original release." msgstr "" #: engines/scumm/dialogs.cpp:1180 msgid "Modern UI/UX adjustments" msgstr "" #: engines/scumm/dialogs.cpp:1181 msgid "" "Activates some modern comforts; e.g it removes the fake sound loading screen " "in Sam&Max, and makes early save menus snappier." msgstr "" #: engines/scumm/dialogs.cpp:1205 engines/scumm/metaengine.cpp:782 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "EGA lausotzea gaitu joko bateragarrietan" #: engines/scumm/dialogs.cpp:1206 engines/scumm/metaengine.cpp:783 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1213 engines/scumm/metaengine.cpp:793 msgid "Brighten the graphics to simulate a Macintosh monitor." msgstr "" #: engines/scumm/dialogs.cpp:1219 msgid "Simulate Sega colors" msgstr "" #: engines/scumm/dialogs.cpp:1220 msgid "" "Instead of using the colors defined in the game, simulate colors used on " "actual Sega hardware. These are significantly darker, though it's unclear if " "that was intended or not." msgstr "" #: engines/scumm/dialogs.cpp:1357 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1361 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1462 msgid "Music Quality:" msgstr "" #: engines/scumm/dialogs.cpp:1466 msgid "" "Select music quality. The original lets you choose this from the Game menu." msgstr "" #: engines/scumm/dialogs.cpp:1467 msgid "" "Select music quality. The original determines the basic setup by hardware " "detection and speed tests, but also allows changes through the Game menu to " "some degree." msgstr "" #: engines/scumm/dialogs.cpp:1574 engines/scumm/dialogs.cpp:1575 msgid "auto" msgstr "" #: engines/scumm/dialogs.cpp:1574 msgid "Low" msgstr "" #: engines/scumm/dialogs.cpp:1574 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75 msgid "Medium" msgstr "" #: engines/scumm/dialogs.cpp:1574 msgid "High" msgstr "" #: engines/scumm/dialogs.cpp:1575 msgid "Good" msgstr "" #: engines/scumm/dialogs.cpp:1575 msgid "Better" msgstr "" #: engines/scumm/dialogs.cpp:1576 #, c-format msgid "Hardware Rating: %s - " msgstr "" #: engines/scumm/dialogs.cpp:1576 #, c-format msgid "Quality Selection: %s" msgstr "" #: engines/scumm/dialogs.cpp:1590 #, fuzzy msgid "Playback Adjust:" msgstr "Erreproduzitu" #: engines/scumm/dialogs.cpp:1594 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1697 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1701 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1710 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1714 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:773 #, fuzzy msgid "Load modded audio" msgstr "Jokoa kargatu:" #: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:774 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1842 engines/scumm/dialogs.cpp:1855 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1845 #, fuzzy msgid "Online Server:" msgstr "Zerbitzaria:" #: engines/scumm/dialogs.cpp:1846 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1848 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1848 msgid "Enables custom-made modifications intended for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1858 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1858 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1859 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1859 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #. I18N: Moonbase Console is a program name #: engines/scumm/dialogs.cpp:1863 msgid "Generate random maps" msgstr "" #: engines/scumm/dialogs.cpp:1863 msgid "Allow random map generation (Based from Moonbase Console)." msgstr "" #: engines/scumm/dialogs.cpp:1866 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Teklatuko komando oinarrizkoak:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Gorde / Kargatu pantaila" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Gaia aukeratu" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "Esaldia saltatu" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "Ihes" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "Zuriunea" #. I18N: Drafts is set of notes in Loom to invoke spells #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:189 msgid "Ctrl" msgstr "Ktrl" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Load saved game 1-10" msgstr "1-10 jokoa kargatu" #: engines/scumm/help.cpp:82 #, fuzzy msgid "Save game 1-10" msgstr "Gorde 1-10 jokoa" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "Musikaren bolumena gora / behera" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "Testu-abiadura astiroago / bizkorrago" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "Saguaren ezker botoia simulatu" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "Saguaren eskuin botoia simulatu" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "Teklatuko komando bereziak:" #: engines/scumm/help.cpp:96 msgid "Show / Hide console" msgstr "Kontsola erakutsi / ezkutatu" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "Araztailea abiarazi" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Modu azkarrean exekutatu (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Era oso azkarrean exekutatu (*)" #: engines/scumm/help.cpp:101 #, fuzzy #| msgid "Switch between graphics filters" msgid "Cycle between graphics filters" msgstr "Filtro grafikoen artean txandakatu" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Eskala faktorea handitu / txikitu" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "* Ktrl-F eta Ktrl-G" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " erabiltzea ez da gomendagarria" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " kraskadurak eta jokoaren jokabide" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " desegokia sor dezaketelako." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Sorginkeriak teklatuarekin egin:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Joko kontrol nagusiak:" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/supernova/metaengine.cpp:351 #: engines/twp/metaengine.cpp:185 msgid "Pull" msgstr "Tiratu" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Joan" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Irakurri" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Pertsonaia aldatu" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Piztu" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Itzali" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Zer da" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Ipini" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Kendu" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Konpondu" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Aldatu" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Henry / Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "Jo C minor bastoiarekin" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "Jo D bastoiarekin" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "Jo E bastoiarekin" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "Jo F bastoiarekin" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "Jo G bastoiarekin" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "Jo A bastoiarekin" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "Jo B bastoiarekin" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "Jo C maior bastoiarekin" #: engines/scumm/help.cpp:189 #, fuzzy msgid "Shows the drafts inventory" msgstr "Inbentarioa" #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217 msgid "puSh" msgstr "Bultzatu" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218 msgid "pull (Yank)" msgstr "Tiratu" #: engines/scumm/help.cpp:203 msgid "turn oN" msgstr "Piztu" #: engines/scumm/help.cpp:204 msgid "turn oFf" msgstr "Itzali" #: engines/scumm/help.cpp:220 msgid "KeyUp" msgstr "Gora" #: engines/scumm/help.cpp:220 msgid "Highlight prev dialogue" msgstr "Aurreko elkarrizketa aukeratu" #: engines/scumm/help.cpp:221 msgid "KeyDown" msgstr "Behera" #: engines/scumm/help.cpp:221 msgid "Highlight next dialogue" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/scumm/help.cpp:229 msgid "Object" msgstr "Objektua" #: engines/scumm/help.cpp:232 msgid "Black and White / Color" msgstr "Zuri Beltza / Koloretan" #: engines/scumm/help.cpp:235 msgid "Eyes" msgstr "Begiak" #: engines/scumm/help.cpp:236 msgid "Tongue" msgstr "Mihia" #: engines/scumm/help.cpp:238 msgid "Punch" msgstr "Ukabilkada" #: engines/scumm/help.cpp:239 msgid "Kick" msgstr "Ostikada" #: engines/scumm/help.cpp:243 msgid "Regular cursor" msgstr "Kurtsore normala" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:246 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:249 msgid "Save / Load / Options" msgstr "Gorde / Kargatu / Aukerak" #: engines/scumm/help.cpp:260 msgid "Other game controls:" msgstr "Beste kontrol batzuk:" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:272 msgid "Inventory:" msgstr "Inbentarioa:" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279 msgid "Scroll list up" msgstr "Gora" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280 msgid "Scroll list down" msgstr "Behera" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:273 msgid "Upper left item" msgstr "Goiko ezkerreko objektua" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275 msgid "Lower left item" msgstr "Beheko ezkerreko objektua" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276 msgid "Upper right item" msgstr "Goiko eskuineko objektua" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:278 msgid "Lower right item" msgstr "Beheko eskuineko objektua" #: engines/scumm/help.cpp:274 msgid "Middle left item" msgstr "Erdiko ezkereko objektua" #: engines/scumm/help.cpp:277 msgid "Middle right item" msgstr "Erdiko eskuineko objektua" #: engines/scumm/help.cpp:284 engines/scumm/help.cpp:289 msgid "Switching characters:" msgstr "Pertsonaia aldatu:" #: engines/scumm/help.cpp:286 msgid "Second kid" msgstr "Bigarren gaztea" #: engines/scumm/help.cpp:287 msgid "Third kid" msgstr "Hirugarren gaztea" #: engines/scumm/help.cpp:296 msgid "Toggle Inventory/IQ Points display" msgstr "Txandakatu Inbentarioa/IQ puntuak" #: engines/scumm/help.cpp:297 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Txandakatu teklatu/sagu bidezko borroka (*)" #: engines/scumm/help.cpp:299 msgid "* Keyboard Fighting is always on," msgstr "* Teklatu bidezko borroka beti dago gaituta" #: engines/scumm/help.cpp:300 msgid " so despite the in-game message this" msgstr " beraz, nahiz eta honelako mezuak erakutsi" #: engines/scumm/help.cpp:301 msgid " actually toggles Mouse Fighting Off/On" msgstr " benetan sagu bidezko borroka gaitu/desgaitzen du" #: engines/scumm/help.cpp:308 msgid "Fighting controls (numpad):" msgstr "Borroka-kontrolak (tekl. num.):" #: engines/scumm/help.cpp:309 engines/scumm/help.cpp:310 #: engines/scumm/help.cpp:311 engines/ultima/ultima8/metaengine.cpp:97 msgid "Step back" msgstr "Atzera egin" #: engines/scumm/help.cpp:312 msgid "Block high" msgstr "Blokeo garaia" #: engines/scumm/help.cpp:313 msgid "Block middle" msgstr "Erdiko blokeoa" #: engines/scumm/help.cpp:314 msgid "Block low" msgstr "Blokeo baxua" #: engines/scumm/help.cpp:315 msgid "Punch high" msgstr "Ukabilkada altua" #: engines/scumm/help.cpp:316 msgid "Punch middle" msgstr "Ukabilkada erdira" #: engines/scumm/help.cpp:317 msgid "Punch low" msgstr "Ukabilkada baxua" #: engines/scumm/help.cpp:319 msgid "Sucker punch" msgstr "Ukabilkada inuzentea" #: engines/scumm/help.cpp:322 msgid "These are for Indy on left." msgstr "Indy ezkerrean dagoenerako dira." #: engines/scumm/help.cpp:323 msgid "When Indy is on the right," msgstr "Indy eskuinean dagoenean," #: engines/scumm/help.cpp:324 msgid "7, 4, and 1 are switched with" msgstr "7, 4 eta 1 aldatuak dira" #: engines/scumm/help.cpp:325 msgid "9, 6, and 3, respectively." msgstr "9, 6 eta 3rekin, hurrenez hurren." #: engines/scumm/help.cpp:334 msgid "Biplane controls (numpad):" msgstr "Biplanoaren kontrolak (tekl. num.):" #: engines/scumm/help.cpp:335 msgid "Fly to upper left" msgstr "Gora eta ezkerrera hegan egin" #: engines/scumm/help.cpp:336 msgid "Fly to left" msgstr "Ezkerrera hegan egin" #: engines/scumm/help.cpp:337 msgid "Fly to lower left" msgstr "Behera eta ezkerrera hegan egin" #: engines/scumm/help.cpp:338 msgid "Fly upwards" msgstr "Gorantz hegan egin" #: engines/scumm/help.cpp:339 msgid "Fly straight" msgstr "Zuzen hegan egin" #: engines/scumm/help.cpp:340 msgid "Fly down" msgstr "Behera hegan egin" #: engines/scumm/help.cpp:341 msgid "Fly to upper right" msgstr "Gora eta eskuinera hegan egin" #: engines/scumm/help.cpp:342 msgid "Fly to right" msgstr "Eskuinera hegan egin" #: engines/scumm/help.cpp:343 msgid "Fly to lower right" msgstr "Behera eta eskuinera hegan egin" #: engines/scumm/input.cpp:1405 msgid "Snap scroll on" msgstr "Heldutako korritze barra gaituta" #: engines/scumm/input.cpp:1407 msgid "Snap scroll off" msgstr "Heldutako korritze barra desgaituta" #: engines/scumm/input.cpp:1420 msgid "Music volume: " msgstr "Musika: " #: engines/scumm/input.cpp:1437 msgid "Subtitle speed: " msgstr "Azpitit. abiadura: " #: engines/scumm/metaengine.cpp:396 msgid "" "This fan-made translation is not supported, because it is known to contain\n" "corrupted resources that might make it crash or seriously misbehave." msgstr "" #: engines/scumm/metaengine.cpp:404 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:415 msgid "" "Warning: this re-release version contains patched game scripts,\n" "and therefore it might crash or not work properly for the time being." msgstr "" #: engines/scumm/metaengine.cpp:521 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/scumm/metaengine.cpp:545 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/scumm/metaengine.cpp:702 #, fuzzy msgid "Show Object Line" msgstr "Erakutsi objektuen etiketak" #: engines/scumm/metaengine.cpp:703 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/metaengine.cpp:711 #, fuzzy msgid "Use NES Classic Palette" msgstr "Erabili paleta alternatiboa" #: engines/scumm/metaengine.cpp:712 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:720 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:721 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:729 msgid "Run in original 640 x 480 resolution" msgstr "" #: engines/scumm/metaengine.cpp:730 msgid "" "This allows more accurate pause/restart banners, but might impact " "performance or shader/scaler usage." msgstr "" #: engines/scumm/metaengine.cpp:737 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:738 msgid "This music was intended for low-end Macs, and uses only one channel." msgstr "" #: engines/scumm/metaengine.cpp:746 #, fuzzy msgid "Enable smooth scrolling" msgstr "Gaitu korritze leuna oinez ibiltzean" #: engines/scumm/metaengine.cpp:747 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:755 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Gaitu korritze leuna oinez ibiltzean" #: engines/scumm/metaengine.cpp:756 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:801 #, fuzzy msgid "Enable low latency audio mode" msgstr "Gaitu helio modua" #: engines/scumm/metaengine.cpp:802 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. It " "is recommended to enable this feature only if you incur in audio latency " "issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:811 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:812 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", which was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:830 #, fuzzy msgid "Enable demo/kiosk mode" msgstr "Gaitu helio modua" #: engines/scumm/metaengine.cpp:831 msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion." msgstr "" #: engines/scumm/metaengine.cpp:839 #, fuzzy #| msgid "Use CD audio" msgid "Use remastered audio" msgstr "Erabili audio CDa" #: engines/scumm/metaengine.cpp:840 msgid "Use the remastered speech and sound effects." msgstr "" #: engines/scumm/metaengine.cpp:852 #, fuzzy msgid "Enable ambience sounds" msgstr "Gaitu estudio ingurunea" #: engines/scumm/metaengine.cpp:853 #, fuzzy msgid "Enable ambience sounds." msgstr "Gaitu estudio ingurunea" #: engines/scumm/metaengine.cpp:981 #, fuzzy msgid "Down left" msgstr "Ezkerrera biratu" #: engines/scumm/metaengine.cpp:994 #, fuzzy msgid "Down right" msgstr "Eskuinera biratu" #: engines/scumm/metaengine.cpp:1014 #, fuzzy #| msgid "Upper left item" msgid "Up left" msgstr "Goiko ezkerreko objektua" #: engines/scumm/metaengine.cpp:1027 #, fuzzy msgid "Up right" msgstr "Eskuin" #: engines/scumm/metaengine.cpp:1039 #, fuzzy msgid "Switch weapon" msgstr "Pertsonaia aldatu:" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:1053 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/saveload.cpp:1960 #, c-format msgid "" "Warning: incompatible sound settings detected between the current " "configuration and this saved game.\n" "\n" "Current music device: %s (id %d)\n" "Save file music device: %s (id %d)\n" "\n" "Loading will be attempted, but the game may behave incorrectly or crash.\n" "Please change the audio configuration accordingly in order to properly load " "this save file." msgstr "" #: engines/scumm/scumm.cpp:315 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1355 #, c-format msgid "This game requires the '%s' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1364 #, c-format msgid "" "This game requires the '%s' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1368 #, fuzzy, c-format #| msgid "" #| "Could not find the 'Monkey Island' Macintosh executable to read the\n" #| "instruments from. Music will be disabled." msgid "" "Could not find the '%s' Macintosh executable to read resources from. %s will " "be disabled." msgstr "" "Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n" "bertatik irakurtzeko. Musika desgaituta egongo da." #: engines/scumm/scumm.cpp:1369 msgid "The Mac GUI" msgstr "" #: engines/scumm/scumm.cpp:1369 msgid "The music and the Mac GUI" msgstr "" #: engines/scumm/scumm.cpp:1398 #, c-format msgid "Could not open Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1401 #, c-format msgid "Could not find resource fork in Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1408 #, c-format msgid "" "'%s' appears to be the wrong Dig executable. It may be the launcher one " "found in the CD root, which does not contain any of the necessary menu and " "dialog definitions. Look for a 'The Dig f' folder on your CD. Any one from " "its sub-folders should be what you need." msgstr "" #: engines/scumm/scumm.cpp:1569 msgid "" "It appears your ScummVM version was not built with TrueType Fonts support.\n" "\n" "Since the One-Stop Fun Shop series makes extensive use of TTF fonts,\n" "some of the graphics on screen will be missing." msgstr "" #: engines/scumm/scumm.cpp:1831 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n" "baina %s ez dago eskuragarri. AdLib erabiliko da." #: engines/scumm/scumm.cpp:2336 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:4235 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Maniac Mansion orain hasi beharko litzateke, baina horretarako, jokoko " "fitxategiak 'Maniac' direktorio barruan egon behar dira, Tentacle jokoko " "direktorioan, eta jokoa ScummVM-ra gehitu behar da." #: engines/scumm/scumm.cpp:4359 #, fuzzy msgid "Would you like to host or join a network play session?" msgstr "Jokoa kargatu edo gorde nahi duzu?" #. I18N: Random map generator for Moonbase Commander #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55 #, fuzzy msgid "Random Map Options" msgstr "~A~ukerak..." #. I18N: Map generator algorithms #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59 msgid "Algorithm" msgstr "" #. I18N: Spiff algorithm #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63 msgid "Spiff" msgstr "" #. I18N: Katton algorithm #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65 msgid "Katton" msgstr "" #. I18N: Random algorithm #. I18N: Random map size #. I18N: Random tileset #. I18N: Random percentage of energy pools #. I18N: Random percentage of terrain #. I18N: Random percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 #, fuzzy #| msgid "Random seed:" msgid "Random" msgstr "Ausazkoen hazia:" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 msgid "Picks the map algorithm randomly." msgstr "" #. I18N: Map sizes #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70 msgid "Size" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74 msgid "Small" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76 msgid "Large" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77 msgid "Huge" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78 msgid "SAI" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79 msgid "Ridiculous" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80 #, fuzzy #| msgid "Map" msgid "Max" msgstr "Esleitu" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 msgid "Picks the map size randomly." msgstr "" #. I18N: Map tile sets #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85 #, fuzzy #| msgid "Reset" msgid "Tileset" msgstr "Berrezarri" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 msgid "Picks the map tileset randomly." msgstr "" #. I18N: Percentage of energy pools #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102 msgid "Energy" msgstr "" #. I18N: Energy slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107 msgid "Scarce - Lots" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 msgid "Picks the random amount of energy pools." msgstr "" #. I18N: Percentage of terrain #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115 msgid "Terrain" msgstr "" #. I18N: Terrain slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120 msgid "Barren - Rough" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 msgid "Picks the random amount of terrain level." msgstr "" #. I18N: Percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127 msgid "Water" msgstr "" #. I18N: Water slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132 msgid "Driest - Wettest" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Picks the random amount of water." msgstr "" #. I18N: Generate new map #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140 #, fuzzy #| msgid "General" msgid "Generate" msgstr "Orokorra" #: engines/scumm/he/sound_he.cpp:1555 msgid "" "Unimplemented development codepath encountered within the sound engine,\n" "please file a ticket at https://bugs.scummvm.org." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/metaengine.cpp:59 msgid "Pixellated scene transitions" msgstr "Eszena trantsizio pixelatuak" #: engines/sherlock/metaengine.cpp:60 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Eszenak aldatzean, ausazko pixel trantsizioa egiten da" #: engines/sherlock/metaengine.cpp:71 msgid "Don't show hotspots when moving mouse" msgstr "Ez erakutsi puntu interesgarriak sagua mugitzean" #: engines/sherlock/metaengine.cpp:72 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Erakutsi puntu interesgarrien izenak haien gainean edota ekintza botoiaren " "gainean klik egin eta gero bakarrik" #: engines/sherlock/metaengine.cpp:83 msgid "Show character portraits" msgstr "Erakutsi pertsonaien erretratuak" #: engines/sherlock/metaengine.cpp:84 msgid "Show portraits for the characters when conversing" msgstr "Erakutsi pertsonaien erretratuak elkarrizketetan" #: engines/sherlock/metaengine.cpp:95 msgid "Slide dialogs into view" msgstr "Irristatu elkarrizketak" #: engines/sherlock/metaengine.cpp:96 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean" #: engines/sherlock/metaengine.cpp:107 msgid "Transparent windows" msgstr "Leiho gardenak" #: engines/sherlock/metaengine.cpp:108 msgid "Show windows with a partially transparent background" msgstr "Erakutsi leihoak partzialki gardena den fondoarekin" #: engines/sherlock/metaengine.cpp:331 #, fuzzy msgid "Scroll keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:332 engines/sherlock/metaengine.cpp:776 #, fuzzy msgid "Main user interface keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:333 engines/sherlock/metaengine.cpp:781 #, fuzzy msgid "Darts minigame keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:335 #, fuzzy msgid "Talk keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:337 #, fuzzy msgid "Files keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:340 #, fuzzy msgid "Settings keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:341 engines/sherlock/metaengine.cpp:778 #, fuzzy msgid "Movie keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:349 #, fuzzy msgid "Skip / Deselect verb" msgstr "~A~urrekoa" #: engines/sherlock/metaengine.cpp:450 #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "" #: engines/sherlock/metaengine.cpp:472 #, fuzzy #| msgid "Reset" msgid "Files" msgstr "Berrezarri" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go back 10 pages in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 10 pages in the journal #: engines/sherlock/metaengine.cpp:501 engines/sherlock/metaengine.cpp:910 msgid "Go back 10 pages" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go forward 10 pages in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 10 pages in the journal #: engines/sherlock/metaengine.cpp:507 engines/sherlock/metaengine.cpp:895 #, fuzzy msgid "Go forward 10 pages" msgstr "Denak erakutsi" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the first page of the journal #: engines/sherlock/metaengine.cpp:521 engines/sherlock/metaengine.cpp:924 #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Sorginkeria aukeratu" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the last page of the journal #: engines/sherlock/metaengine.cpp:528 engines/sherlock/metaengine.cpp:931 #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Sorginkeria aukeratu" #: engines/sherlock/metaengine.cpp:578 #, fuzzy msgid "Scroll left" msgstr "Ezkerrera irristatu" #: engines/sherlock/metaengine.cpp:584 #, fuzzy msgid "Scroll right" msgstr "Eskuinera irristatu" #: engines/sherlock/metaengine.cpp:649 engines/sherlock/metaengine.cpp:938 #, fuzzy #| msgid "Select Group by" msgid "Select option" msgstr "Aukeratu Taldea honen bidez" #: engines/sherlock/metaengine.cpp:692 #, fuzzy msgid "Toggle portraits" msgstr "Mututu/Ez-mututu" #: engines/sherlock/metaengine.cpp:697 #, fuzzy #| msgid "Fast mode" msgid "Change font style" msgstr "Modu bizkorra" #: engines/sherlock/metaengine.cpp:707 #, fuzzy msgid "Toggle windows mode" msgstr "Modu bizkorra" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right #: engines/sherlock/metaengine.cpp:713 #, fuzzy #| msgid "Change game options" msgid "Change auto-help location" msgstr "Aldatu jokoaren aukerak" #: engines/sherlock/metaengine.cpp:718 #, fuzzy msgid "Toggle voices" msgstr "Gaitu helio modua" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel" #: engines/sherlock/metaengine.cpp:726 msgid "Fade by pixel" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly" #: engines/sherlock/metaengine.cpp:732 #, fuzzy msgid "Fade directly" msgstr "Bide-izena ez da direktorioa" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode #: engines/sherlock/metaengine.cpp:738 #, fuzzy #| msgid "Fast mode" msgid "Change fade mode" msgstr "Modu bizkorra" #: engines/sherlock/metaengine.cpp:780 #, fuzzy msgid "Journal search keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:783 #, fuzzy msgid "Menu scrolling keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:784 #, fuzzy msgid "save / load menu keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:785 #, fuzzy msgid "Save files name editing keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:786 #, fuzzy msgid "Foolscap puzzle keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:788 #, fuzzy msgid "Options menu keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:789 #, fuzzy msgid "Password entry keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:791 #, fuzzy msgid "Talk options keymappings" msgstr "~A~ukerak..." #: engines/sherlock/metaengine.cpp:793 #, fuzzy msgid "Move / Examine / Select" msgstr "Ezkerrera irristatu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.) #: engines/sherlock/metaengine.cpp:810 #, fuzzy #| msgid "Fast mode" msgid "Change speed" msgstr "Modu bizkorra" #: engines/sherlock/metaengine.cpp:833 #, fuzzy msgid "Open journal" msgstr "Denak erakutsi" #: engines/sherlock/metaengine.cpp:846 engines/touche/metaengine.cpp:147 #, fuzzy msgid "Open options menu" msgstr "It~z~uli abiarazlera" #: engines/sherlock/metaengine.cpp:862 #, fuzzy #| msgid "Fit to window" msgid "Exit / Close window" msgstr "Doitu leihora" #: engines/sherlock/metaengine.cpp:882 engines/sherlock/metaengine.cpp:949 msgid "Change selected option to the left" msgstr "" #: engines/sherlock/metaengine.cpp:888 engines/sherlock/metaengine.cpp:955 msgid "Change selected option to the right" msgstr "" #: engines/sherlock/metaengine.cpp:972 #, fuzzy msgid "Skip darts minigame" msgstr "Lerroa saltatu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map #: engines/sherlock/metaengine.cpp:983 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to top left" msgstr "Gora" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map #: engines/sherlock/metaengine.cpp:991 #, fuzzy msgid "Scroll to bottom right" msgstr "Ezkerrera irristatu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget #: engines/sherlock/metaengine.cpp:1055 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to end" msgstr "Gora" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget #: engines/sherlock/metaengine.cpp:1062 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to start" msgstr "Gora" #: engines/sherlock/metaengine.cpp:1072 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next save file slot" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/sherlock/metaengine.cpp:1078 #, fuzzy msgid "Go to next page of save files" msgstr "Sartu partida gordeak dituen diskoa" #: engines/sherlock/metaengine.cpp:1083 #, fuzzy #| msgid "Select a Theme" msgid "Select save file" msgstr "Gaia aukeratu" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them #: engines/sherlock/metaengine.cpp:1124 engines/sherlock/metaengine.cpp:1229 #, fuzzy msgid "Toggle insert mode" msgstr "Modu bizkorra" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a foolscap puzzle, where the player has to decode a hidden message on a piece of paper called a foolscap. this action is used to exit the puzzle #: engines/sherlock/metaengine.cpp:1135 #, fuzzy #| msgid "Close popup" msgid "Close puzzle" msgstr "Itxi laster-leihoa" #: engines/sherlock/metaengine.cpp:1177 msgid "Exit inventory / Close verb menu / Cancel item use action" msgstr "" #: engines/sherlock/metaengine.cpp:1239 #, fuzzy #| msgid "Select shader" msgid "Select next option" msgstr "Aukeratu shader-a" #: engines/sherlock/metaengine.cpp:1261 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next talk option" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/sherlock/metaengine.cpp:1267 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous talk option" msgstr "Igo aurreko direktorio-mailara" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/metaengine.cpp:89 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:107 #, fuzzy msgid "Skip / Close" msgstr "Lerroa saltatu" #: engines/sky/metaengine.cpp:115 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:136 #, fuzzy msgid "Toggle really fast mode" msgstr "Era oso azkarrean exekutatu (*)" #: engines/sky/metaengine.cpp:156 msgid "Floppy intro" msgstr "Floppy introa" #: engines/sky/metaengine.cpp:157 msgid "Use the floppy version's intro (CD version only)" msgstr "Erabili floppy bertsioko sarrera (CD bertsioa soilik)" #: engines/sky/metaengine.cpp:235 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/sludge/keymapper_tables.h:34 #, fuzzy msgid "Debug keymappings" msgstr "~A~ukerak..." #: engines/sludge/keymapper_tables.h:36 #, fuzzy msgid "Minigame keymappings" msgstr "~A~ukerak..." #: engines/sludge/keymapper_tables.h:46 #, fuzzy #| msgid "Change game options" msgid "Change action" msgstr "Aldatu jokoaren aukerak" #: engines/sludge/keymapper_tables.h:70 engines/sludge/keymapper_tables.h:293 #, fuzzy msgid "Speed up dialog" msgstr "Lerroa saltatu" #: engines/sludge/keymapper_tables.h:76 engines/sludge/keymapper_tables.h:298 #, fuzzy msgid "Slow down dialog" msgstr "Lerroa saltatu" #: engines/sludge/keymapper_tables.h:101 engines/sludge/keymapper_tables.h:150 #, fuzzy msgid "Load auto save" msgstr "Titulurik gabeko joko gordea" #: engines/sludge/keymapper_tables.h:200 engines/sludge/keymapper_tables.h:435 #: engines/sludge/keymapper_tables.h:552 msgid "DEBUG: Show floor" msgstr "" #: engines/sludge/keymapper_tables.h:205 engines/sludge/keymapper_tables.h:440 #: engines/sludge/keymapper_tables.h:547 msgid "DEBUG: Show boxes" msgstr "" #: engines/sludge/keymapper_tables.h:237 #, fuzzy #| msgid "Inventory" msgid "Inventory / Examine" msgstr "Inbentarioa" #: engines/sludge/keymapper_tables.h:281 engines/sword25/metaengine.cpp:118 #, fuzzy msgid "Examine / Skip dialog" msgstr "Lerroa saltatu" #: engines/sludge/keymapper_tables.h:287 engines/sludge/keymapper_tables.h:398 #: engines/sludge/keymapper_tables.h:522 #, fuzzy #| msgid "Skip cutscene" msgid "Pause / Skip cutscene" msgstr "Eszena saltatu" #: engines/sludge/keymapper_tables.h:328 msgid "Smell" msgstr "" #: engines/sludge/keymapper_tables.h:338 msgid "Consume" msgstr "" #: engines/sludge/keymapper_tables.h:361 #, fuzzy msgid "Cast earth spell" msgstr "Sorginkeria aukeratu" #: engines/sludge/keymapper_tables.h:367 #, fuzzy msgid "Cast air spell" msgstr "Sorginkeria aukeratu" #: engines/sludge/keymapper_tables.h:373 #, fuzzy msgid "Cast fire spell" msgstr "Sorginkeria aukeratu" #: engines/sludge/keymapper_tables.h:379 #, fuzzy msgid "Cast water spell" msgstr "Sorginkeria aukeratu" #: engines/sludge/keymapper_tables.h:423 engines/sludge/keymapper_tables.h:510 #: engines/sword25/metaengine.cpp:112 #, fuzzy #| msgid "Highlight next dialogue" msgid "Move / Interact / Skip dialog" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/sludge/keymapper_tables.h:516 #, fuzzy msgid "Inventory / Skip dialog" msgstr "Lerroa saltatu" #: engines/stark/metaengine.cpp:41 #, fuzzy msgid "Load modded assets" msgstr "Jokoa kargatu:" #: engines/stark/metaengine.cpp:42 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:52 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:53 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:144 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Gaitu kurtsore flotatzaileak" #: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:145 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #. I18N: Opens in-game Diary #: engines/stark/metaengine.cpp:202 #, fuzzy msgid "Diary menu" msgstr "Jokoaren menua" #. I18N: Opens in-game conversation log #: engines/stark/metaengine.cpp:219 #, fuzzy msgid "Conversation log" msgstr "~A~urrekoa" #. I18N: Opens in-game Diary. April is the female protagonist name #: engines/stark/metaengine.cpp:225 msgid "April's diary (initially disabled)" msgstr "" #: engines/stark/metaengine.cpp:230 #, fuzzy #| msgid "Fast replay" msgid "Video replay" msgstr "Errepikappen bizkorra" #: engines/stark/metaengine.cpp:235 #, fuzzy msgid "Game settings" msgstr "~A~ukerak..." #: engines/stark/metaengine.cpp:245 engines/toon/metaengine.cpp:124 #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Mututu/Ez-mututu" #: engines/stark/metaengine.cpp:250 #, fuzzy msgid "Quit to menu" msgstr " (Jokoa)" #: engines/stark/metaengine.cpp:255 msgid "Cycle back through inventory cursor items" msgstr "" #: engines/stark/metaengine.cpp:261 msgid "Cycle forward through inventory cursor items" msgstr "" #. I18N: A popup on screen shows shows the exits #: engines/stark/metaengine.cpp:274 msgid "Display all exits on current location" msgstr "" #: engines/stark/metaengine.cpp:292 #, fuzzy msgid "Scroll up in inventory" msgstr "Inbentarioa" #: engines/stark/metaengine.cpp:299 #, fuzzy msgid "Scroll down in inventory" msgstr "Inbentarioa" #: engines/stark/metaengine.cpp:306 #, fuzzy msgid "Scroll up in your dialogs" msgstr "Inbentarioa" #: engines/stark/metaengine.cpp:312 #, fuzzy msgid "Scroll down in your dialogs" msgstr "Inbentarioa" #: engines/stark/metaengine.cpp:318 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next dialog" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/stark/metaengine.cpp:323 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous dialogs" msgstr "Igo aurreko direktorio-mailara" #: engines/stark/metaengine.cpp:328 #, fuzzy msgid "Select dialog" msgstr "Lerroa saltatu" #: engines/stark/metaengine.cpp:335 msgid "Skip video sequence or dialog" msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Motore-pluginak ez ditu gordetako partidak onartzen" #: engines/stark/stark.cpp:292 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:306 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:313 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:319 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:325 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:193 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:479 engines/teenagent/resources.cpp:338 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:489 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:532 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:852 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:853 #, fuzzy msgid "Failed to load temporary game state." msgstr "Ezin izan da fitxategitik jokoa kargatu." #: engines/supernova/metaengine.cpp:41 #, fuzzy msgid "Improved mode" msgstr "Leiho modua" #: engines/supernova/metaengine.cpp:42 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/supernova/metaengine.cpp:220 #, fuzzy msgid "Improved mode keymappings" msgstr "~A~ukerak..." #: engines/supernova/metaengine.cpp:221 #, fuzzy msgid "Text reader keymappings" msgstr "~A~ukerak..." #: engines/supernova/metaengine.cpp:222 #, fuzzy msgid "Computer keymappings" msgstr "~A~ukerak..." #: engines/supernova/metaengine.cpp:232 #, fuzzy #| msgid "Look at" msgid "Perform default action" msgstr "Begiratu" #: engines/supernova/metaengine.cpp:244 #, fuzzy #| msgid "Interpolation:" msgid "Instructions" msgstr "Interpolazioa:" #: engines/supernova/metaengine.cpp:250 #, fuzzy #| msgid "Interpolation:" msgid "Information" msgstr "Interpolazioa:" #: engines/supernova/metaengine.cpp:256 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed" msgstr "Testu-abiadura astiroago / bizkorrago" #: engines/supernova/metaengine.cpp:321 msgid "Go" msgstr "" #: engines/supernova/metaengine.cpp:379 msgid "Office manager" msgstr "" #: engines/supernova/metaengine.cpp:385 msgid "Phone" msgstr "" #: engines/supernova/metaengine.cpp:391 msgid "ProText" msgstr "" #: engines/supernova/metaengine.cpp:397 msgid "Calculata" msgstr "" #: engines/sword1/animation.cpp:566 engines/sword2/animation.cpp:459 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "MPEG-2 bideoak aurkitu dira, baina ScummVM MPEG-2 euskarri gabe konpilatu da" #: engines/sword1/animation.cpp:573 engines/sword2/animation.cpp:468 #, c-format msgid "Cutscene '%s' not found" msgstr "Ez da '%s' bideoa aurkitu" #: engines/sword1/control.cpp:2814 #, fuzzy msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM-k aurkitu du konbertitu beharko liratekeen Broken Sword 1-eko " "partida gorde zaharrak dituzula.\n" "Partida gordeen formatu zaharra ez da bateragarria jada, eta beraz ezingo " "dituzu zure partidak kargatu ez badituzu formatu berrira pasatzen.\n" "\n" "Sakatu Ados orain konbertitzeko, bestela berriz galdetuko dizut jokoa berriz " "martxan jartzen duzunean.\n" #: engines/sword1/control.cpp:3000 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Gordetako partida jadanik existitzen da!\n" "Gordetako partida zaharra (%s) ala berria (%s) mantendu nahi zenuke?\n" #: engines/sword1/control.cpp:3003 msgid "Keep the old one" msgstr "Zaharra mantendu" #: engines/sword1/control.cpp:3003 msgid "Keep the new one" msgstr "Berria mantendu" #: engines/sword1/logic.cpp:1738 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Hau Broken Sword 1 Demoaren amaiera da" #: engines/sword1/metaengine.cpp:63 msgid "English" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "German" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "French" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Italian" msgstr "" #: engines/sword1/metaengine.cpp:63 #, fuzzy #| msgid "Finish" msgid "Spanish" msgstr "Bukatu da" #: engines/sword1/metaengine.cpp:63 msgid "Brazilian Portuguese" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Czech" msgstr "" #: engines/sword1/metaengine.cpp:86 #, fuzzy msgid "Text language:" msgstr "Hizkuntza:" #: engines/sword1/metaengine.cpp:87 engines/sword1/metaengine.cpp:95 msgid "Set the language for the subtitles. This will not affect voices." msgstr "" #: engines/sword1/metaengine.cpp:114 msgid "Simulate the audio engine from the Windows executable" msgstr "" #: engines/sword1/metaengine.cpp:115 msgid "" "Makes the game use softer (logarithmic) audio curves, but removes fade-in " "and fade-out for sound effects, fade-in for music, and automatic music " "volume attenuation for when speech is playing" msgstr "" #: engines/sword1/metaengine.cpp:127 msgid "Additional options:" msgstr "" #: engines/sword1/metaengine.cpp:301 #, fuzzy msgid "Main menu" msgstr "Menu ~n~agusia" #: engines/sword2/detection_tables.h:431 msgid "Remastered edition is not supported. Please, use the classic version" msgstr "" #: engines/sword2/metaengine.cpp:43 msgid "Show object labels" msgstr "Erakutsi objektuen etiketak" #: engines/sword2/metaengine.cpp:44 msgid "Show labels for objects on mouse hover" msgstr "Erakutsi objektuen etiketak sagua pasatzean" #: engines/sword25/metaengine.cpp:39 #, fuzzy msgid "Use English speech" msgstr "Testu eta ahotsa:" #: engines/sword25/metaengine.cpp:40 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/sword25/metaengine.cpp:130 msgid "Reveal all interactive hotspots (hold the key)" msgstr "" #: engines/teenagent/metaengine.cpp:201 #, fuzzy #| msgid "Inventory" msgid "Move / Examine" msgstr "Inbentarioa" #: engines/teenagent/metaengine.cpp:221 #, fuzzy msgid "Close inventory" msgstr "Inbentarioa" #. I18N: Runs tests in interactive mode #: engines/testbed/metaengine.cpp:39 engines/testbed/metaengine.cpp:40 #, fuzzy #| msgid "Interact" msgid "Run in interactive mode" msgstr "Elkarreragin" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy msgid "Correct movie aspect ratio" msgstr "320x200 jokoentzako formatu-ratioa zuzendu" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Jokoaren ID ez-onartua" #: engines/tinsel/metaengine.cpp:43 #, fuzzy msgid "Remove Black Bars" msgstr "Atzera mugitu" #: engines/tinsel/metaengine.cpp:44 msgid "" "The game originally renders at 640x432 which is then presented letterboxed " "at 640x480. Enabling this option removes the forced letterbox effect, so " "that the game fits better on screens with an aspect ratio wider than 4:3." msgstr "" #: engines/tinsel/metaengine.cpp:242 #, fuzzy msgid "Save/Load keymappings" msgstr "~A~ukerak..." #: engines/tinsel/metaengine.cpp:341 #, fuzzy msgid "Page up in save / load menu" msgstr "Sartu partida gordeak dituen diskoa" #: engines/tinsel/metaengine.cpp:347 #, fuzzy msgid "Page down in save / load menu" msgstr "Sartu partida gordeak dituen diskoa" #: engines/tinsel/metaengine.cpp:353 #, fuzzy msgid "Go to start of save / load menu" msgstr "Sartu partida gordeak dituen diskoa" #: engines/tinsel/metaengine.cpp:359 #, fuzzy msgid "Go to end of save / load menu" msgstr "Sartu partida gordeak dituen diskoa" #: engines/tinsel/tinsel.cpp:1040 msgid "Discworld Noir needs ScummVM with TinyGL enabled" msgstr "" #: engines/titanic/metaengine.cpp:173 #, fuzzy msgid "PET keymappings" msgstr "~A~ukerak..." #: engines/titanic/metaengine.cpp:174 #, fuzzy msgid "Real Life keymappings" msgstr "~A~ukerak..." #: engines/titanic/metaengine.cpp:175 #, fuzzy #| msgid "Inventory" msgid "Inventory shortcut" msgstr "Inbentarioa" #: engines/titanic/metaengine.cpp:176 #, fuzzy msgid "Continue game dialogue keymappings" msgstr "~A~ukerak..." #: engines/titanic/metaengine.cpp:177 #, fuzzy msgid "Star Map keymappings" msgstr "~A~ukerak..." #: engines/titanic/metaengine.cpp:178 #, fuzzy msgid "Movement keymappings" msgstr "~A~ukerak..." #: engines/titanic/metaengine.cpp:182 #, fuzzy #| msgid "Interact" msgid "Select / Interact / Move" msgstr "Elkarreragin" #: engines/titanic/metaengine.cpp:188 #, fuzzy #| msgid "Highlight next dialogue" msgid "Select / Interact / Quick move" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/titanic/metaengine.cpp:194 #, fuzzy msgid "Cheat menu" msgstr "Jokoaren menua" #: engines/titanic/metaengine.cpp:239 #, fuzzy msgid "Conversation" msgstr "~A~urrekoa" #: engines/titanic/metaengine.cpp:249 #, fuzzy msgid "Remote" msgstr "~K~endu jokoa" #: engines/titanic/metaengine.cpp:254 #, fuzzy #| msgid "Room:" msgid "Rooms" msgstr "Gela:" #: engines/titanic/metaengine.cpp:259 msgid "Real life" msgstr "" #: engines/titanic/metaengine.cpp:278 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to top" msgstr "Gora" #: engines/titanic/metaengine.cpp:284 #, fuzzy msgid "Scroll to bottom" msgstr "Ezkerrera irristatu" #: engines/titanic/metaengine.cpp:291 #, fuzzy msgid "Translation" msgstr "~T~rantsizioak gaituta" #: engines/titanic/metaengine.cpp:307 msgid "Toggle between Star Map and photo of your home" msgstr "" #: engines/titanic/metaengine.cpp:350 msgid "Stop moving" msgstr "" #: engines/titanic/metaengine.cpp:356 msgid "Lock coordinate" msgstr "" #: engines/titanic/metaengine.cpp:362 msgid "Unlock coordinate" msgstr "" #: engines/titanic/metaengine.cpp:368 #, fuzzy msgid "View constellations" msgstr "~A~urrekoa" #: engines/titanic/metaengine.cpp:373 msgid "View boundaries" msgstr "" #: engines/toltecs/metaengine.cpp:216 #, fuzzy msgid "Move / Select" msgstr "Ezkerrera irristatu" #: engines/toltecs/metaengine.cpp:222 msgid "Move / Perform default action" msgstr "" #: engines/toltecs/metaengine.cpp:258 #, fuzzy #| msgid "Skip line" msgid "Skip ride" msgstr "Lerroa saltatu" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #. I18N: Skips current line being spoken by a character #: engines/toon/metaengine.cpp:105 #, fuzzy msgid "Stop current voice" msgstr "Ahotsak bakarrik" #: engines/toon/metaengine.cpp:130 #, fuzzy #| msgid "No music" msgid "Mute music" msgstr "Musikarik ez" #: engines/toon/metaengine.cpp:136 #, fuzzy #| msgid "Speech" msgid "Mute speech" msgstr "Ahotsa" #: engines/toon/metaengine.cpp:142 #, fuzzy #| msgid "Special sound effects volume" msgid "Mute sound effects" msgstr "Soinu efektu berezien bolumena" #: engines/toon/toon.cpp:280 #, fuzzy, c-format msgid "Saved game in slot #%d " msgstr "" "Ezin da partida gorde %i zirrikituan\n" "\n" #: engines/toon/toon.cpp:284 #, fuzzy, c-format msgid "Could not quick save into slot #%d" msgstr "Gordetako jokoa kargatu?" #: engines/toon/toon.cpp:297 #, fuzzy, c-format msgid "Saved game #%d quick loaded" msgstr "" "Ezin da partida gorde %i zirrikituan\n" "\n" #: engines/toon/toon.cpp:301 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Gordetako jokoa kargatu?" #: engines/toon/toon.cpp:1550 #, fuzzy msgid "Are you sure you want to exit?" msgstr " Ziur irten nahi duzula? " #: engines/toon/toon.cpp:1960 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Ezin izan da fitxategia ezabatu." #: engines/tot/metaengine.cpp:36 #, fuzzy #| msgid "Enable Discord integration" msgid "Copy protection" msgstr "Gaitu Discord integrazioa" #: engines/tot/metaengine.cpp:47 #, fuzzy #| msgid "Pixellated scene transitions" msgid "Disable scene transitions" msgstr "Eszena trantsizio pixelatuak" #: engines/tot/metaengine.cpp:48 msgid "Disable original transition effects between scenes" msgstr "" #: engines/tot/metaengine.cpp:58 #, fuzzy #| msgid "Save / Load dialog" msgid "Original save/load dialog" msgstr "Gorde / Kargatu pantaila" #: engines/tot/metaengine.cpp:59 #, fuzzy #| msgid "Use original savegame dialog" msgid "Use original save and load dialogs" msgstr "Erabili jatorrizko jokoa gordetzeko elkarrizketak" #: engines/tot/metaengine.cpp:118 #, fuzzy #| msgid "Look at" msgid "Default action" msgstr "Begiratu" #: engines/tot/metaengine.cpp:154 #, fuzzy msgid "Save and load game" msgstr "Gorde jokoa:" #: engines/tot/metaengine.cpp:164 #, fuzzy msgid "Main menu/Exit" msgstr "Menu ~n~agusia" #: engines/touche/metaengine.cpp:135 msgid "Skip sequence / open quit dialog" msgstr "" #. I18N: The actor walking pace is increased #: engines/touche/metaengine.cpp:154 #, fuzzy msgid "Enable fast walk" msgstr "Modu bizkorra" #. I18N: The actor walking pace is decreased #: engines/touche/metaengine.cpp:161 #, fuzzy msgid "Disable fast walk" msgstr "Modu bizkorra" #: engines/touche/metaengine.cpp:173 msgid "Toggle between voice / text / text and voice" msgstr "" #: engines/touche/metaengine.cpp:182 msgid "Press \"Yes\" Key" msgstr "" #. I18N: Toggles walking speed of actor #: engines/trecision/metaengine.cpp:144 #, fuzzy msgid "Toggle fast walk" msgstr "Modu bizkorra" #: engines/trecision/metaengine.cpp:163 #, fuzzy msgid "Open system menu" msgstr "Jokoaren menua" #. I18N: Return refers to return/enter key #: engines/tsage/metaengine.cpp:196 #, fuzzy #| msgid "turn oN" msgid "Return" msgstr "Piztu" #: engines/tsage/metaengine.cpp:221 #, fuzzy #| msgid "View" msgid "View Help" msgstr "Ikuspegia" #: engines/tsage/metaengine.cpp:226 #, fuzzy msgid "Sound options" msgstr "Ahotsak bakarrik" #: engines/tsage/metaengine.cpp:264 msgid "Crawl North" msgstr "" #: engines/tsage/metaengine.cpp:271 msgid "Crawl South" msgstr "" #: engines/tsage/metaengine.cpp:278 #, fuzzy msgid "Turn left / Crawl West" msgstr "Ezkerrera biratu" #: engines/tsage/metaengine.cpp:285 #, fuzzy msgid "Turn right / Crawl East" msgstr "Eskuinera biratu" #: engines/tsage/metaengine.cpp:292 #, fuzzy msgid "Increase speed" msgstr "Eskala faktorea handitu / txikitu" #: engines/tsage/metaengine.cpp:297 #, fuzzy msgid "Decrease speed" msgstr "Eskala faktorea handitu / txikitu" #: engines/tsage/metaengine.cpp:302 #, fuzzy #| msgid "Reading data failed" msgid "Minimum speed" msgstr "Errorea irakurtzean" #: engines/tsage/metaengine.cpp:307 #, fuzzy #| msgid "Maximum Volume" msgid "Maximum speed" msgstr "Bolumen maximoa" #: engines/tsage/metaengine.cpp:312 #, fuzzy msgid "Low speed" msgstr "Saguaren kurtsorea erakutsi" #: engines/tsage/metaengine.cpp:317 #, fuzzy #| msgid "Reading data failed" msgid "Medium speed" msgstr "Errorea irakurtzean" #. I18N: Pull cards from the deck #: engines/tsage/metaengine.cpp:323 #, fuzzy #| msgid "Move Forward" msgid "Draw Cards" msgstr "Aurrera mugitu" #: engines/tucker/metaengine.cpp:190 #, fuzzy #| msgid "Speech" msgid "Skip speech" msgstr "Ahotsa" #. I18N: Panel contains all actor actions and the artstyle is toggled #: engines/tucker/metaengine.cpp:203 #, fuzzy msgid "Toggle panel style" msgstr "Modu bizkorra" #: engines/tucker/metaengine.cpp:209 #, fuzzy #| msgid "Use Text to speech" msgid "Toggle text speech" msgstr "Erabili \"Testua ahotsera\"" #: engines/twine/detection.cpp:188 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:43 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:44 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:55 #, fuzzy msgid "Disable save menu" msgstr "Ezin izan da jokoa gorde" #: engines/twine/metaengine.cpp:56 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:66 #, fuzzy msgid "Enable debug mode" msgstr "Gaitu helio modua" #: engines/twine/metaengine.cpp:67 #, fuzzy msgid "Enable the debug mode" msgstr "Gaitu helio modua" #: engines/twine/metaengine.cpp:77 #, fuzzy msgid "Enable sound" msgstr "Gaitu estudio ingurunea" #: engines/twine/metaengine.cpp:78 #, fuzzy msgid "Enable the sound for the game" msgstr "Jokoaren izen osoa" #: engines/twine/metaengine.cpp:88 #, fuzzy msgid "Enable text" msgstr "Gaitu estudio ingurunea" #: engines/twine/metaengine.cpp:89 #, fuzzy msgid "Enable the text for the game" msgstr "Jokoaren izen osoa" #: engines/twine/metaengine.cpp:99 #, fuzzy msgid "Enable movies" msgstr "Gaitu Venus" #: engines/twine/metaengine.cpp:100 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Gaitu Venus laguntza sistema" #: engines/twine/metaengine.cpp:110 #, fuzzy msgid "Enable mouse" msgstr "Gaitu Venus" #: engines/twine/metaengine.cpp:111 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Jokoaren izen osoa" #: engines/twine/metaengine.cpp:121 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:122 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:132 engines/ultima/metaengine.cpp:100 #, fuzzy msgid "Enable high resolution" msgstr "Gaitu erresoluzio altuko grafikoak" #: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:101 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Jokoaren izen osoa" #: engines/twine/metaengine.cpp:228 msgid "Debug grid camera up" msgstr "" #: engines/twine/metaengine.cpp:233 msgid "Debug grid camera down" msgstr "" #: engines/twine/metaengine.cpp:238 msgid "Debug grid camera left" msgstr "" #: engines/twine/metaengine.cpp:244 msgid "Debug grid camera right" msgstr "" #: engines/twine/metaengine.cpp:249 engines/twine/metaengine.cpp:269 msgid "Normal behavior" msgstr "" #: engines/twine/metaengine.cpp:254 engines/twine/metaengine.cpp:274 msgid "Athletic behavior" msgstr "" #: engines/twine/metaengine.cpp:259 engines/twine/metaengine.cpp:279 msgid "Aggressive behavior" msgstr "" #: engines/twine/metaengine.cpp:264 engines/twine/metaengine.cpp:284 #, fuzzy #| msgid " or incorrect game behavior." msgid "Discreet behavior" msgstr " desegokia sor dezaketelako." #: engines/twine/metaengine.cpp:289 #, fuzzy msgid "Behavior action" msgstr "~A~urrekoa" #: engines/twine/metaengine.cpp:295 #, fuzzy #| msgid "Change game options" msgid "Change behavior" msgstr "Aldatu jokoaren aukerak" #: engines/twine/metaengine.cpp:319 #, fuzzy msgid "Use selected object" msgstr "~A~urrekoa" #: engines/twine/metaengine.cpp:325 msgid "Throw magic ball" msgstr "" #: engines/twine/metaengine.cpp:360 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:365 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:378 #, fuzzy msgid "Special action" msgstr "Aktiboa" #: engines/twine/metaengine.cpp:384 msgid "Scenery zoom" msgstr "" #: engines/twine/metaengine.cpp:527 #, fuzzy msgid "Previous location" msgstr "~A~urrekoa" #: engines/twine/metaengine.cpp:532 #, fuzzy msgid "Next location" msgstr "~A~urrekoa" #: engines/twp/dialogs.cpp:32 #, fuzzy #| msgid "Video" msgid "Video:" msgstr "Bideo" #. I18N: Setting to switch toiled paper to be shown as "over". #: engines/twp/dialogs.cpp:37 msgid "Toilet paper over" msgstr "" #: engines/twp/dialogs.cpp:38 msgid "" "The toilet paper in some toilets will be shown \"over\".\n" "It's a joke option that has no effects on the gameplay." msgstr "" #. I18N: Setting to enable or disable additional jokes in the game. #: engines/twp/dialogs.cpp:41 msgid "Annoying in-jokes" msgstr "" #: engines/twp/dialogs.cpp:42 msgid "" "The game will include in-jokes and references to past adventure games, in " "the form of both dialogues and objects.\n" "There is a game achievement that can be obtained only if the in-jokes option " "is switched on." msgstr "" #: engines/twp/dialogs.cpp:44 #, fuzzy #| msgid "Control" msgid "Controls:" msgstr "Kontrola" #. I18N: Setting to invert verb colors or keep the original verb colors. #: engines/twp/dialogs.cpp:48 msgid "Invert verb colors" msgstr "" #. I18N: Setting to use retro or modern fonts. #: engines/twp/dialogs.cpp:50 msgid "Retro Fonts" msgstr "" #. I18N: Setting to use retro or modern verbs. #: engines/twp/dialogs.cpp:52 msgid "Retro Verbs" msgstr "" #. I18N: Setting to use classic sentence or modern sentence. #: engines/twp/dialogs.cpp:54 msgid "Classic Sentence" msgstr "" #. I18N: Settings to enable or disable Ransome unbeeped DLC. #: engines/twp/dialogs.cpp:57 msgid "Ransome *unbeeped* (DLC)" msgstr "" #: engines/twp/metaengine.cpp:151 #, fuzzy #| msgid "Select shader" msgid "Select highlighted verb" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:156 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous object" msgstr "Igo aurreko direktorio-mailara" #: engines/twp/metaengine.cpp:157 #, fuzzy msgid "Go to next object" msgstr "Aukerak" #: engines/twp/metaengine.cpp:158 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item left" msgstr "Eskuinera irristatu" #: engines/twp/metaengine.cpp:159 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item right" msgstr "Eskuinera irristatu" #: engines/twp/metaengine.cpp:160 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item up" msgstr "Eskuinera irristatu" #: engines/twp/metaengine.cpp:161 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item down" msgstr "Eskuinera irristatu" #: engines/twp/metaengine.cpp:163 #, fuzzy #| msgid "Select Group by" msgid "Select actor 1" msgstr "Aukeratu Taldea honen bidez" #: engines/twp/metaengine.cpp:164 #, fuzzy #| msgid "Select Group by" msgid "Select actor 2" msgstr "Aukeratu Taldea honen bidez" #: engines/twp/metaengine.cpp:165 #, fuzzy #| msgid "Select Group by" msgid "Select actor 3" msgstr "Aukeratu Taldea honen bidez" #: engines/twp/metaengine.cpp:166 #, fuzzy #| msgid "Select Group by" msgid "Select actor 4" msgstr "Aukeratu Taldea honen bidez" #: engines/twp/metaengine.cpp:167 #, fuzzy #| msgid "Select Group by" msgid "Select actor 5" msgstr "Aukeratu Taldea honen bidez" #: engines/twp/metaengine.cpp:168 #, fuzzy #| msgid "Select shader" msgid "Select choice 1" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:169 #, fuzzy #| msgid "Select shader" msgid "Select choice 2" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:170 #, fuzzy #| msgid "Select shader" msgid "Select choice 3" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:171 #, fuzzy #| msgid "Select shader" msgid "Select choice 4" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:172 #, fuzzy #| msgid "Select shader" msgid "Select choice 5" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:173 #, fuzzy #| msgid "Select shader" msgid "Select choice 6" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:174 #, fuzzy #| msgid "Select shader" msgid "Select next Actor" msgstr "Aukeratu shader-a" #: engines/twp/metaengine.cpp:175 #, fuzzy msgid "Select previous actor" msgstr "~A~urrekoa" #: engines/twp/metaengine.cpp:177 #, fuzzy msgid "Show hotspots" msgstr "Erakutsi fitxategi ezkutuak" #: engines/twp/twp.cpp:833 msgid "" "You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!" msgstr "" #: engines/twp/twp.cpp:1019 #, fuzzy msgid "" "This game requires OpenGL with shaders, which is not supported on your system" msgstr "Ezaugarri erantsiak:" #: engines/twp/twp.cpp:1025 msgid "" "This game requires OpenGL Framebuffer Objects, which are not supported on " "your system" msgstr "" #: engines/ultima/metaengine.cpp:67 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:68 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:78 #, fuzzy msgid "Enable frame limiting" msgstr "Gaitu kurtsore flotatzaileak" #: engines/ultima/metaengine.cpp:79 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:89 #, fuzzy msgid "Enable cheats" msgstr "Gaitu helio modua" #: engines/ultima/metaengine.cpp:90 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:111 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:112 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:122 #, fuzzy msgid "Enable jump to mouse position" msgstr "Jokoaren izen osoa" #: engines/ultima/metaengine.cpp:123 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:133 #, fuzzy msgid "Enable font replacement" msgstr "Gaitu kurtsore flotatzaileak" #: engines/ultima/metaengine.cpp:134 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:156 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:157 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:167 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:168 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:68 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:49 msgid "Swing" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:50 msgid "Throw" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:51 msgid "Food" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:52 msgid "Rapier" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:53 msgid "Axe" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:54 msgid "Shield" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:55 msgid "Bow & Arrow" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:56 msgid "Magic Amulet" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:57 #, fuzzy #| msgid "Select Group by" msgid "Amulet Option 1" msgstr "Aukeratu Taldea honen bidez" #: engines/ultima/ultima0/metaengine.cpp:58 #, fuzzy #| msgid "Select Group by" msgid "Amulet Option 2" msgstr "Aukeratu Taldea honen bidez" #: engines/ultima/ultima0/metaengine.cpp:59 #, fuzzy #| msgid "Select Group by" msgid "Amulet Option 3" msgstr "Aukeratu Taldea honen bidez" #: engines/ultima/ultima0/metaengine.cpp:60 #, fuzzy #| msgid "Select Group by" msgid "Amulet Option 4" msgstr "Aukeratu Taldea honen bidez" #: engines/ultima/ultima0/metaengine.cpp:65 msgid "North" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:66 msgid "South" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:67 msgid "West" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:68 msgid "East" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:69 #: engines/ultima/ultima0/metaengine.cpp:83 #, fuzzy #| msgid "Enter Text" msgid "Enter/Exit" msgstr "Idatzi Testua" #: engines/ultima/ultima0/metaengine.cpp:72 #: engines/ultima/ultima0/metaengine.cpp:86 #, fuzzy #| msgid "Password:" msgid "Pass/Wait" msgstr "Pasahitza:" #: engines/ultima/ultima0/metaengine.cpp:73 #: engines/ultima/ultima0/metaengine.cpp:87 #, fuzzy #| msgid "Minimize" msgid "Minimap" msgstr "Minimizatu" #: engines/ultima/ultima0/metaengine.cpp:78 msgid "Move Forward" msgstr "Aurrera mugitu" #: engines/ultima/ultima0/metaengine.cpp:79 #, fuzzy #| msgid "Turn on" msgid "Turn Around" msgstr "Piztu" #: engines/ultima/ultima0/metaengine.cpp:80 msgid "Turn Left" msgstr "Ezkerrera biratu" #: engines/ultima/ultima0/metaengine.cpp:81 msgid "Turn Right" msgstr "Eskuinera biratu" #: engines/ultima/ultima0/metaengine.cpp:98 #: engines/ultima/ultima0/metaengine.cpp:106 #: engines/ultima/ultima0/metaengine.cpp:111 #: engines/ultima/ultima0/metaengine.cpp:117 #: engines/ultima/ultima0/metaengine.cpp:123 #, fuzzy #| msgid "Bind Keys" msgid "Basic Keys" msgstr "Teklak esleitu" #: engines/ultima/ultima0/metaengine.cpp:99 #: engines/ultima/ultima0/metaengine.cpp:112 #, fuzzy msgid "Menu Keys" msgstr "~A~ukerak..." #: engines/ultima/ultima0/metaengine.cpp:100 #: engines/ultima/ultima0/metaengine.cpp:118 #, fuzzy #| msgid "General" msgid "Overworld Keys" msgstr "Orokorra" #: engines/ultima/ultima0/metaengine.cpp:101 #: engines/ultima/ultima0/metaengine.cpp:124 msgid "Dungeon Keys" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:43 #: engines/ultima/ultima4/metaengine.cpp:133 #: engines/ultima/ultima4/metaengine.cpp:138 #: engines/ultima/ultima4/metaengine.cpp:148 #, fuzzy msgid "Abort action" msgstr "~A~urrekoa" #: engines/ultima/ultima4/metaengine.cpp:49 #, fuzzy #| msgid "Keyboard" msgid "Board" msgstr "Teklatua" #: engines/ultima/ultima4/metaengine.cpp:52 #: engines/ultima/ultima8/metaengine.cpp:108 msgid "Descend" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:56 msgid "Get chest" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:57 msgid "Hole up & camp" msgstr "" #. I18N: Jimmy is used to open locked doors #: engines/ultima/ultima4/metaengine.cpp:59 msgid "Jimmy" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:60 msgid "Ignite" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:61 #, fuzzy #| msgid "Look at" msgid "Locate position" msgstr "Begiratu" #: engines/ultima/ultima4/metaengine.cpp:62 msgid "Mix reagents" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:63 #, fuzzy #| msgid "New kid" msgid "New order" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:64 #, fuzzy #| msgid "Open" msgid "Open door" msgstr "Ireki" #. I18N: Going over something carefully #: engines/ultima/ultima4/metaengine.cpp:66 #, fuzzy #| msgid "Password:" msgid "Pass" msgstr "Pasahitza:" #. I18N: Peer is used to look through keyholes or other small openings #: engines/ultima/ultima4/metaengine.cpp:68 msgid "Peer" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:69 #, fuzzy msgid "Quit and save" msgstr "Klikatzeko modua" #: engines/ultima/ultima4/metaengine.cpp:70 #, fuzzy msgid "Ready weapon" msgstr "~A~urrekoa" #: engines/ultima/ultima4/metaengine.cpp:72 #, fuzzy #| msgid "Status:" msgid "Stats" msgstr "Egoera:" #: engines/ultima/ultima4/metaengine.cpp:75 msgid "Wear armor" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:76 msgid "Yell" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:82 #, fuzzy #| msgid "Speed:" msgid "Speed up" msgstr "Abiadura:" #: engines/ultima/ultima4/metaengine.cpp:83 #, fuzzy msgid "Speed down" msgstr "Eskuinera irristatu" #: engines/ultima/ultima4/metaengine.cpp:84 #, fuzzy #| msgid "Speech Only" msgid "Speed normal" msgstr "Ahotsak bakarrik" #: engines/ultima/ultima4/metaengine.cpp:85 msgid "Combat speed up" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:86 #, fuzzy #| msgid "Rotate" msgid "Combat speed down" msgstr "Biratu" #: engines/ultima/ultima4/metaengine.cpp:87 msgid "Combat speed normal" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:93 msgid "Party - None" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:94 #, fuzzy msgid "Party - Character #1" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:95 #, fuzzy msgid "Party - Character #2" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:96 #, fuzzy msgid "Party - Character #3" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:97 #, fuzzy msgid "Party - Character #4" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:98 #, fuzzy msgid "Party - Character #5" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:99 #, fuzzy msgid "Party - Character #6" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:100 #, fuzzy msgid "Party - Character #7" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:101 #, fuzzy msgid "Party - Character #8" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima4/metaengine.cpp:107 msgid "Destroy all creatures" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:108 #, fuzzy msgid "Toggle collision handling" msgstr "Mututu/Ez-mututu" #: engines/ultima/ultima4/metaengine.cpp:109 #, fuzzy msgid "Destroy object" msgstr "Aukerak" #: engines/ultima/ultima4/metaengine.cpp:110 msgid "Full equipment" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:111 #, fuzzy msgid "Flee combat" msgstr "Mututu/Ez-mututu" #: engines/ultima/ultima4/metaengine.cpp:113 msgid "Help - Teleport to Lord British" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:114 msgid "Give items" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:115 msgid "List karma" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:116 #, fuzzy msgid "Leave location" msgstr "~A~urrekoa" #: engines/ultima/ultima4/metaengine.cpp:117 msgid "Give mixtures" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:118 msgid "Combat encounters" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:119 #, fuzzy msgid "Toggle overhead view" msgstr "Gore modua" #: engines/ultima/ultima4/metaengine.cpp:120 msgid "Full party" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:121 msgid "Give reagents" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:122 msgid "Full stats" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:123 #, fuzzy msgid "Create transport" msgstr "Bide-izena ez da direktorioa" #: engines/ultima/ultima4/metaengine.cpp:124 #, fuzzy #| msgid "Debug level:" msgid "Up level" msgstr "Araztaile maila:" #: engines/ultima/ultima4/metaengine.cpp:125 #, fuzzy #| msgid "Debug level:" msgid "Down level" msgstr "Araztaile maila:" #: engines/ultima/ultima4/metaengine.cpp:126 msgid "Grant virtue" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:127 #, fuzzy #| msgid "Fast mode" msgid "Change wind" msgstr "Modu bizkorra" #: engines/ultima/nuvie/nuvie.cpp:403 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:408 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Klikatzeko modua" #: engines/ultima/nuvie/metaengine.cpp:41 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:59 #, fuzzy #| msgid "Walk to" msgid "Walk west" msgstr "Joan" #: engines/ultima/nuvie/metaengine.cpp:60 #, fuzzy #| msgid "Walk to" msgid "Walk east" msgstr "Joan" #: engines/ultima/nuvie/metaengine.cpp:61 #, fuzzy #| msgid "Walk to" msgid "Walk north" msgstr "Joan" #: engines/ultima/nuvie/metaengine.cpp:62 #, fuzzy #| msgid "Walk to" msgid "Walk south" msgstr "Joan" #: engines/ultima/nuvie/metaengine.cpp:63 msgid "Walk north-east" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:64 msgid "Walk south-east" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:65 msgid "Walk north-west" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:66 msgid "Walk south-west" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:75 msgid "Multi-use" msgstr "" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:77 #, fuzzy #| msgid "Select shader" msgid "Select command bar" msgstr "Aukeratu shader-a" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:79 #, fuzzy #| msgid "Select shader" msgid "Select new command bar" msgstr "Aukeratu shader-a" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:81 #, fuzzy msgid "Doll gump" msgstr "Gora" #: engines/ultima/nuvie/metaengine.cpp:82 #, fuzzy msgid "Previous party member" msgstr "~A~urrekoa" #: engines/ultima/nuvie/metaengine.cpp:83 #, fuzzy msgid "Next party member" msgstr "Aurr." #: engines/ultima/nuvie/metaengine.cpp:84 msgid "Home key" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:85 msgid "End key" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:86 msgid "Toggle between inventory and actor view" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:87 #, fuzzy #| msgid "List view" msgid "Party view" msgstr "Zerrenda ikuspegia" #: engines/ultima/nuvie/metaengine.cpp:88 #, fuzzy msgid "Party mode" msgstr "Daltonikoentzako modua" #: engines/ultima/nuvie/metaengine.cpp:89 #, fuzzy msgid "Save menu" msgstr "Jokoaren menua" #: engines/ultima/nuvie/metaengine.cpp:90 #, fuzzy msgid "Load latest save" msgstr "Titulurik gabeko joko gordea" #: engines/ultima/nuvie/metaengine.cpp:95 msgid "Show game menu; Cancel action if in middle of action" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:97 #, fuzzy msgid "Toggle Cursor" msgstr "Mututu/Ez-mututu" #: engines/ultima/nuvie/metaengine.cpp:98 #, fuzzy msgid "Toggle combat strategy" msgstr "Mututu/Ez-mututu" #: engines/ultima/nuvie/metaengine.cpp:99 #, fuzzy #| msgid "Toggle Center Data Display" msgid "Toggle frames per second display" msgstr "Erakutsi/Ezkutatu Datu Zentroa" #: engines/ultima/nuvie/metaengine.cpp:100 #, fuzzy #| msgid "Toggle mute" msgid "Toggle audio" msgstr "Mututu/Ez-mututu" #: engines/ultima/nuvie/metaengine.cpp:102 #, fuzzy #| msgid "Toggle mute" msgid "Toggle sfx" msgstr "Mututu/Ez-mututu" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:104 msgid "Toggle original style command bar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:105 #, fuzzy msgid "Do action" msgstr "~A~urrekoa" #: engines/ultima/nuvie/metaengine.cpp:106 #, fuzzy #| msgid "Change game options" msgid "Cancel action" msgstr "Aldatu jokoaren aukerak" #: engines/ultima/nuvie/metaengine.cpp:107 #, fuzzy msgid "Msg scroll up" msgstr "Gora" #: engines/ultima/nuvie/metaengine.cpp:108 #, fuzzy msgid "Msg scroll down" msgstr "Behera" #: engines/ultima/nuvie/metaengine.cpp:109 #, fuzzy msgid "Show keys" msgstr "Ahotsak bakarrik" #: engines/ultima/nuvie/metaengine.cpp:110 #, fuzzy msgid "Decrease debug" msgstr "Eskala faktorea handitu / txikitu" #: engines/ultima/nuvie/metaengine.cpp:111 #, fuzzy msgid "Increase debug" msgstr "Eskala faktorea handitu / txikitu" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:113 #, fuzzy #| msgid "Close popup" msgid "Close gumps" msgstr "Itxi laster-leihoa" #: engines/ultima/nuvie/metaengine.cpp:115 msgid "Enter ALT code (hold)" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:116 msgid "ALT code 0" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:117 msgid "ALT code 1" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:118 msgid "ALT code 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:119 msgid "ALT code 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:120 msgid "ALT code 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:121 msgid "ALT code 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:122 msgid "ALT code 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:123 msgid "ALT code 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:124 msgid "ALT code 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:125 msgid "ALT code 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:129 msgid "Open the asset viewer" msgstr "" #. I18N: Eggs are in-game hatchable objects that are normally invisible #: engines/ultima/nuvie/metaengine.cpp:131 #, fuzzy msgid "Show eggs" msgstr "Ahotsak bakarrik" #: engines/ultima/nuvie/metaengine.cpp:132 #, fuzzy msgid "Toggle hack move" msgstr "Modu bizkorra" #. I18N: Eggs are in-game hatchable objects that are normally invisible #: engines/ultima/nuvie/metaengine.cpp:134 #, fuzzy #| msgid "Toggle mute" msgid "Toggle egg spawn" msgstr "Mututu/Ez-mututu" #: engines/ultima/nuvie/metaengine.cpp:135 #, fuzzy #| msgid "Toggle mouse capture" msgid "Toggle no darkness" msgstr "Saguaren kaptura" #: engines/ultima/nuvie/metaengine.cpp:136 #, fuzzy msgid "Toggle pickpocket mode" msgstr "Modu bizkorra" #: engines/ultima/nuvie/metaengine.cpp:137 #, fuzzy msgid "Toggle god mode" msgstr "Modu bizkorra" #: engines/ultima/nuvie/metaengine.cpp:138 #, fuzzy msgid "Toggle ethereal mode" msgstr "Modu bizkorra" #: engines/ultima/nuvie/metaengine.cpp:139 #, fuzzy msgid "Toggle X-ray mode" msgstr "Modu bizkorra" #: engines/ultima/nuvie/metaengine.cpp:140 msgid "Heal party" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:141 #, fuzzy #| msgid "Regular cursor" msgid "Teleport to cursor" msgstr "Kurtsore normala" #: engines/ultima/nuvie/metaengine.cpp:142 #, fuzzy msgid "Toggle cheats" msgstr "Gaitu helio modua" #: engines/ultima/nuvie/metaengine.cpp:146 msgid "Solo mode as Avatar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:147 msgid "Solo mode as party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:148 msgid "Solo mode as party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:149 msgid "Solo mode as party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:150 msgid "Solo mode as party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:151 msgid "Solo mode as party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:152 msgid "Solo mode as party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:153 msgid "Solo mode as party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:154 msgid "Solo mode as party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:155 msgid "Show stats for Avatar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:156 msgid "Show stats for party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:157 msgid "Show stats for party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:158 msgid "Show stats for party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:159 msgid "Show stats for party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:160 msgid "Show stats for party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:161 msgid "Show stats for party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:162 msgid "Show stats for party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:163 msgid "Show stats for party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:164 #, fuzzy msgid "Show inventory for Avatar" msgstr "Inbentarioa" #: engines/ultima/nuvie/metaengine.cpp:165 msgid "Show inventory for party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:166 msgid "Show inventory for party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:167 msgid "Show inventory for party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:168 msgid "Show inventory for party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:169 msgid "Show inventory for party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:170 msgid "Show inventory for party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:171 msgid "Show inventory for party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:172 msgid "Show inventory for party member 9" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:174 msgid "Show doll gump for Avatar" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:176 msgid "Show doll gump for party member 2" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:178 msgid "Show doll gump for party member 3" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:180 msgid "Show doll gump for party member 4" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:182 msgid "Show doll gump for party member 5" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:184 msgid "Show doll gump for party member 6" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:186 msgid "Show doll gump for party member 7" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:188 msgid "Show doll gump for party member 8" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:190 msgid "Show doll gump for party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:196 #: engines/ultima/nuvie/metaengine.cpp:201 #, fuzzy msgid "Toggle unlimited casting" msgstr "Mututu/Ez-mututu" #: engines/ultima/nuvie/metaengine.cpp:227 msgid "Ultima VI" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:229 msgid "Martian Dreams" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:231 msgid "The Savage Empire" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:207 #, fuzzy msgid "Transfer Character" msgstr "Pertsonaia aldatu" #: engines/ultima/ultima8/metaengine.cpp:47 msgid "Draw weapon / Combat" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:52 #, fuzzy #| msgid "Move Back" msgid "Move back" msgstr "Atzera mugitu" #: engines/ultima/ultima8/metaengine.cpp:58 #, fuzzy #| msgid "Highlight next dialogue" msgid "Highlight items" msgstr "Hurrengo elkarrizketa aukeratu" #: engines/ultima/ultima8/metaengine.cpp:64 msgid "Use bedroll" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:65 #, fuzzy #| msgid "Backspace" msgid "Open backpack" msgstr "Ezabatu" #: engines/ultima/ultima8/metaengine.cpp:66 #, fuzzy msgid "Use keyring" msgstr "~A~ukerak..." #: engines/ultima/ultima8/metaengine.cpp:67 #, fuzzy #| msgid "Open" msgid "Open minimap" msgstr "Ireki" #: engines/ultima/ultima8/metaengine.cpp:68 msgid "Use recall" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:69 #, fuzzy msgid "Open inventory & statistics" msgstr "Inbentarioa" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/ultima8/metaengine.cpp:71 msgid "Close all displays" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:72 msgid "Jump (fake both-button-click)" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:73 msgid "Careful step" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:79 #, fuzzy msgid "Cycle through weapon inventory" msgstr "Ezin izan da aldatu bideo modura : '" #: engines/ultima/ultima8/metaengine.cpp:80 #, fuzzy msgid "Cycle through item inventory" msgstr "Ezin izan da aldatu bideo modura : '" #: engines/ultima/ultima8/metaengine.cpp:81 #, fuzzy #| msgid "Inventory" msgid "Use inventory item" msgstr "Inbentarioa" #: engines/ultima/ultima8/metaengine.cpp:82 msgid "Use medikit" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:83 #, fuzzy #| msgid "Inventory" msgid "Use energy cube" msgstr "Inbentarioa" #: engines/ultima/ultima8/metaengine.cpp:84 msgid "Detonate bomb" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:86 #, fuzzy msgid "Drop weapon" msgstr "Orria ~b~ota" #: engines/ultima/ultima8/metaengine.cpp:87 #, fuzzy #| msgid "Select a Theme" msgid "Search / Select item" msgstr "Gaia aukeratu" #: engines/ultima/ultima8/metaengine.cpp:88 #, fuzzy msgid "Use selection" msgstr "~A~urrekoa" #: engines/ultima/ultima8/metaengine.cpp:89 msgid "Grab items" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:90 #, fuzzy msgid "Fire weapon" msgstr "~A~urrekoa" #: engines/ultima/ultima8/metaengine.cpp:91 msgid "Center screen on Silencer" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:92 msgid "Jump / Roll / Crouch" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:93 #, fuzzy msgid "Short jump" msgstr "Daltonikoentzako modua" #: engines/ultima/ultima8/metaengine.cpp:94 #, fuzzy #| msgid "Slide Left" msgid "Sidestep left" msgstr "Ezkerrera irristatu" #: engines/ultima/ultima8/metaengine.cpp:95 #, fuzzy #| msgid "Slide Right" msgid "Sidestep right" msgstr "Eskuinera irristatu" #: engines/ultima/ultima8/metaengine.cpp:96 #, fuzzy #| msgid "Move Forward" msgid "Step forward" msgstr "Aurrera mugitu" #: engines/ultima/ultima8/metaengine.cpp:100 #, fuzzy msgid "Toggle crouch" msgstr "Mututu/Ez-mututu" #: engines/ultima/ultima8/metaengine.cpp:101 msgid "Side step / Advance / Retreat" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:106 #, fuzzy msgid "Toggle clipping" msgstr "Mututu/Ez-mututu" #: engines/ultima/ultima8/metaengine.cpp:107 msgid "Ascend" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:115 #, fuzzy msgid "Show touching items" msgstr "Erakutsi fitxategi ezkutuak" #: engines/ultima/ultima8/metaengine.cpp:116 #, fuzzy msgid "Show editor items" msgstr "Ahotsak bakarrik" #: engines/ultima/ultima8/metaengine.cpp:117 msgid "Decrement map sort order" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:118 msgid "Increment map sort order" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:119 #, fuzzy msgid "Toggle frame by frame" msgstr "Modu bizkorra" #: engines/ultima/ultima8/metaengine.cpp:120 msgid "Advance frame" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:121 msgid "Toggle Avatar in stasis" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:122 #, fuzzy #| msgid "PNG Image File" msgid "Show shape viewer" msgstr "PNG Irudi Fitxategia" #: engines/ultima/ultima8/metaengine.cpp:132 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:132 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:175 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:190 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/games/cru_game.cpp:164 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/ultima/ultima8/games/u8_game.cpp:108 msgid "" "Missing Required File\n" "\n" "Starting a game requires SAVEGAME/U8SAVE.000\n" "from an original installation.\n" "\n" "Please check you have copied all the files correctly." msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:44 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:54 #, fuzzy msgid "Faster animations" msgstr "~T~rantsizioak gaituta" #: engines/vcruise/metaengine.cpp:55 #, fuzzy msgid "Speeds up animations." msgstr "Ahotsak bakarrik" #: engines/vcruise/metaengine.cpp:76 #, fuzzy msgid "Skip main menu" msgstr "It~z~uli abiarazlera" #: engines/vcruise/metaengine.cpp:77 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:87 #, fuzzy msgid "Use 16-color graphics" msgstr "Grafikoak" #: engines/vcruise/metaengine.cpp:88 #, fuzzy msgid "Uses 16-color graphics." msgstr "Grafikoak" #: engines/vcruise/metaengine.cpp:98 msgid "Preload sounds" msgstr "" #: engines/vcruise/metaengine.cpp:99 msgid "Preload sounds. May improve performance on slow hard drives." msgstr "" #: engines/vcruise/metaengine.cpp:109 msgid "Faster video decoder (lower quality)" msgstr "" #: engines/vcruise/metaengine.cpp:110 msgid "Reduce video decoding CPU usage at the cost of quality." msgstr "" #: engines/vcruise/metaengine.cpp:170 #, fuzzy #| msgid "Display/Hide Info Screen" msgid "Display help screen" msgstr "Erakutsi/Ezkutatu informazio pantaila" #: engines/vcruise/metaengine.cpp:185 #, fuzzy #| msgid "Override global audio settings" msgid "Open sound settings" msgstr "Soinu ezarpen globalak baliogabetu" #: engines/vcruise/metaengine.cpp:221 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Soinu efektu berezien bolumena" #: engines/vcruise/metaengine.cpp:226 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Soinu efektu berezien bolumena" #: engines/vcruise/metaengine.cpp:231 #, fuzzy msgid "Skip current animation" msgstr "Ahotsak bakarrik" #: engines/vcruise/metaengine.cpp:235 msgid "Cycle item in scene (debug cheat)" msgstr "" #: engines/vcruise/vcruise.cpp:87 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "Ezaugarri erantsiak:" #: engines/vcruise/vcruise.cpp:94 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:103 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:341 #, fuzzy msgid "Failed to load save, the save data appears to be damaged." msgstr "Ezin izan da fitxategitik jokoa kargatu." #: engines/vcruise/vcruise.cpp:346 #, fuzzy msgid "Failed to read version information from save file." msgstr "Ezin izan da fitxategitik jokoa kargatu." #: engines/vcruise/vcruise.cpp:366 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr ", konpartituriko direktorioa muntatzerakoan errorea" #. I18N: lockout is code to start the game #: engines/voyeur/metaengine.cpp:47 #, fuzzy #| msgid "Enable storage" msgid "Enable lockout system" msgstr "Gaitu biltegiratzea" #: engines/voyeur/metaengine.cpp:48 msgid "Require a lockout code to start the game." msgstr "" #: engines/voyeur/metaengine.cpp:186 #, fuzzy msgid "Room keymappings" msgstr "~A~ukerak..." #: engines/voyeur/metaengine.cpp:187 #, fuzzy msgid "Camera keymappings" msgstr "~A~ukerak..." #: engines/voyeur/metaengine.cpp:204 #, fuzzy #| msgid "Skip cutscene" msgid "Skip scene" msgstr "Eszena saltatu" #: engines/voyeur/metaengine.cpp:211 msgid "View evidence" msgstr "" #: engines/voyeur/metaengine.cpp:217 msgid "Exit / Put away evidence" msgstr "" #: engines/voyeur/metaengine.cpp:223 #, fuzzy #| msgid "Enter" msgid "Enter room" msgstr "Sartu" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "Erakutsi FPS kontatzailea" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "Erakutsi momentuko FPS (frames per second) goiko ezkerreko ertzean" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:94 #, fuzzy msgid "Use Italian speech pack" msgstr "Testu eta ahotsa:" #: engines/wintermute/metaengine.cpp:95 msgid "Use Italian dubbing instead of the default English one" msgstr "" #: engines/wintermute/metaengine.cpp:106 msgid "Run SD version (1280x800)" msgstr "" #: engines/wintermute/metaengine.cpp:107 msgid "Run the legacy SD version, which is better for small screens" msgstr "" #: engines/wintermute/metaengine.cpp:148 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/wintermute/metaengine.cpp:154 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/wintermute/metaengine.cpp:160 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Ezaugarri erantsiak:" #: engines/wintermute/wintermute.cpp:146 #, fuzzy msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Jokoaren ID ez-onartua" #: engines/wintermute/wintermute.cpp:155 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:164 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:173 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Inbentarioa" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Erakutsi fitxategi ezkutuak" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Errore ezezaguna" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Errore ezezaguna" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Saguaren ezker botoia simulatu" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Sarrera alternatiboa" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 #, fuzzy msgid "Phone 1 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 #, fuzzy msgid "Phone 2 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 #, fuzzy msgid "Phone 3 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Saguaren eskuin botoia simulatu" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Denak erakutsi" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Bolumena" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Kurtsorea erakutsi/ezkutatu" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Araztailea" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Aurrera mugitu" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Aurrera mugitu" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Ezkerrera biratu" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Eskuinera biratu" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Erakutsi objektuen etiketak" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 #, fuzzy msgid "Next action" msgstr "~A~urrekoa" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 #, fuzzy msgid "Previous action" msgstr "~A~urrekoa" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Bolumena" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "Utzi" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Saguaren kurtsorea erakutsi" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Erakutsi fitxategi ezkutuak" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Eskuinera irristatu" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Eskuinera irristatu" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Eskuinera irristatu" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Eskuinera irristatu" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "Utzi" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy msgid "Hide hints" msgstr "Besteak ezkutatu" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 #, fuzzy msgid "Chapayev's action" msgstr "~A~urrekoa" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialog answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialog answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialog answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialog answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 #, fuzzy msgid "Zoom out" msgstr "Zoom-a hurbildu" #: engines/wintermute/keymapper_tables.h:1738 #, fuzzy msgid "Zoom in" msgstr "Zoom-a hurbildu" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 #, fuzzy msgid "Show journal" msgstr "Denak erakutsi" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 msgid "Bezier window" msgstr "" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 #, fuzzy msgid "Droid's action" msgstr "~A~urrekoa" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "Biratu" #: engines/wintermute/keymapper_tables.h:2043 #, fuzzy msgid "Player 1: Up" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2048 #, fuzzy msgid "Player 1: Left" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2053 #, fuzzy msgid "Player 1: Down" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2058 #, fuzzy msgid "Player 1: Right" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2063 #, fuzzy msgid "Player 2: Up" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2068 #, fuzzy msgid "Player 2: Left" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2073 #, fuzzy msgid "Player 2: Down" msgstr "Denbora: " #: engines/wintermute/keymapper_tables.h:2078 #, fuzzy msgid "Player 2: Right" msgstr "Eskuinera irristatu" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 #, fuzzy msgid "Debug FPS" msgstr "Bikoiztu FPSa" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:207 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:54 msgid "Double FPS" msgstr "Bikoiztu FPSa" #: engines/zvision/metaengine.cpp:55 msgid "Increase framerate from 30 to 60 FPS" msgstr "Areagotu framerate-a 30etik 60 FPSra" #: engines/zvision/metaengine.cpp:66 msgid "Enable Venus" msgstr "Gaitu Venus" #: engines/zvision/metaengine.cpp:67 msgid "Enable the Venus help system" msgstr "Gaitu Venus laguntza sistema" #: engines/zvision/metaengine.cpp:78 msgid "Disable animation while turning" msgstr "Desgaitu animazioak biratzean" #: engines/zvision/metaengine.cpp:79 msgid "Disable animation while turning in panorama mode" msgstr "Desgaitu animazioak panorama moduan biratzean" #: engines/zvision/metaengine.cpp:90 msgid "Use high resolution MPEG video" msgstr "Erabili bereizmen altuko MPEG bideoa" #: engines/zvision/metaengine.cpp:91 #, fuzzy msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Erabili DVD bertsioko MPEG bideoa, bereizmen baxuagoko AVI-a beharrean" #: engines/zvision/metaengine.cpp:102 #, fuzzy #| msgid "Game id not supported" msgid "Enable widescreen support" msgstr "Jokoaren ID ez-onartua" #: engines/zvision/metaengine.cpp:103 msgid "" "Rearrange placement of menus & subtitles so as to make better use of modern " "wide aspect ratio displays" msgstr "" #: engines/zvision/metaengine.cpp:114 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Enable high quality panoramas" msgstr "Gaitu bizitza barrak" #: engines/zvision/metaengine.cpp:115 msgid "Apply bilinear filtering to panoramic backgrounds" msgstr "" #: engines/zvision/metaengine.cpp:258 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:264 msgid "Score" msgstr "Puntuazioa" #: engines/zvision/metaengine.cpp:270 msgid "Put away object" msgstr "Objektua aldendu" #: engines/zvision/metaengine.cpp:276 msgid "Extract coin" msgstr "Txanpona atera" #: engines/zvision/metaengine.cpp:297 #, fuzzy msgid "Preferences" msgstr "Gogoko gailua:" #: engines/zvision/zvision.cpp:301 #, fuzzy #| msgid "" #| "Before playing this game, you'll need to copy the required fonts into " #| "ScummVM's extras directory, or into the game directory. On Windows, " #| "you'll need the following font files from the Windows font directory: " #| "Times New Roman, Century Schoolbook, Garamond, Courier New and Arial. " #| "Alternatively, you can download the Liberation Fonts or the GNU FreeFont " #| "package. You'll need all the fonts from the font package you choose, " #| "i.e., LiberationMono, LiberationSans and LiberationSerif, or FreeMono, " #| "FreeSans and FreeSerif respectively." msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts package. You'll need all the fonts " "from the font package you choose, i.e., LiberationMono, LiberationSans and " "LiberationSerif." msgstr "" "Joko hau jolastu aurretik, beharrezkoak diren letra-tipoak ScummVM-ko " "gehigarrien direktoriora edo jokoaren direktoriora kopiatu beharko dituzu. " "Windows-en ondorengo fitxategiak beharko dituzu Windows-ko letra-tipo " "direktorioan: Times New Roman, Century Schoolbook, Garamond, Courier New and " "Arial. Bestela, Liberation Fonts edo GNU FreeFont paketeak jaitsi " "ditzazkezu. Aukeratutako paketeko letra-tipo guztiak beharko dituzu, hau da, " "LiberationMono, LiberationSans eta LiberationSerif, edo FreeMono, FreeSans " "eta FreeSerif hurrenez hurren." #: engines/zvision/zvision.cpp:316 msgid "" "MIDI playback is not available, or else improperly configured. Zork Nemesis " "contains several music puzzles which require MIDI audio in order to be " "solved. These puzzles may alternatively be solved using subtitles, if " "supported. Continue launching game?" msgstr "" #, fuzzy #~ msgid "Download patch" #~ msgstr "Behera" #, fuzzy #~| msgid "Toggle fullscreen" #~ msgid "Toggle music on / off" #~ msgstr "Txandakatu pantaila osoa" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle sound effects on / off" #~ msgstr "Soinu efektu berezien bolumena" #, fuzzy #~ msgid "Toggle fast mode on / off" #~ msgstr "Modu bizkorra" #~ msgid "Toggle aspect-ratio correction" #~ msgstr "Txandakatu fFormatu-ratioaren zuzenketa" #, fuzzy #~| msgid "Rotate" #~ msgid "Page up" #~ msgstr "Biratu" #, fuzzy #~| msgid "Rotate" #~ msgid "Page down" #~ msgstr "Biratu" #, fuzzy #~ msgid "Scroll up page" #~ msgstr "Gora" #, fuzzy #~ msgid "Scroll down page" #~ msgstr "Behera" #, fuzzy #~ msgid "Load game state" #~ msgstr "Jokoa kargatu:" #, fuzzy #~ msgid "Save game state" #~ msgstr "Gorde jokoa:" #, fuzzy #~| msgid "Go to end of line" #~ msgid "Go to the line start" #~ msgstr "Lerro bukaerara joan" #, fuzzy #~| msgid "Go to end of line" #~ msgid "Go to the line end" #~ msgstr "Lerro bukaerara joan" #, fuzzy #~ msgid "Open verb menu / Close menu" #~ msgstr "It~z~uli abiarazlera" #, fuzzy #~ msgid "Open options" #~ msgstr "It~z~uli abiarazlera" #, fuzzy #~ msgid "Skip prolog" #~ msgstr "Lerroa saltatu" #, fuzzy #~ msgid "Go forward 1 page" #~ msgstr "Denak erakutsi" #, fuzzy #~ msgid "Go back 1 page" #~ msgstr "Denak erakutsi" #, fuzzy #~| msgid "Go to start of line" #~ msgid "Go to start of journal" #~ msgstr "Lerro hasierara joan" #, fuzzy #~| msgid "Go to end of line" #~ msgid "Go to end of journal" #~ msgstr "Lerro bukaerara joan" #, fuzzy #~ msgid "Scroll page up" #~ msgstr "Gora" #, fuzzy #~ msgid "Scroll page down" #~ msgstr "Behera" #, fuzzy #~ msgid "Exit game" #~ msgstr " (Jokoa)" #~ msgid "Ok" #~ msgstr "Ados" #, fuzzy #~ msgid "Go back a page" #~ msgstr "Denak erakutsi" #, fuzzy #~| msgid "Use Windows cursors" #~ msgid "Use Windows mouse cursors" #~ msgstr "Erabili Windows-eko kurtsoreak" #, fuzzy #~ msgid "Left Mouse Button" #~ msgstr "Saguaren ezker botoia simulatu" #, fuzzy #~ msgid "Right Mouse Button" #~ msgstr "Saguaren eskuin botoia simulatu" #, fuzzy #~| msgid "Slide Left" #~ msgid "Strafe Left" #~ msgstr "Ezkerrera irristatu" #, fuzzy #~| msgid "Slide Right" #~ msgid "Strafe Right" #~ msgstr "Eskuinera irristatu" #, fuzzy #~| msgid "Skip cutscene" #~ msgid "Skip Cutscene" #~ msgstr "Eszena saltatu" #, fuzzy #~ msgid "Display subtitles" #~ msgstr "Mututu/Ez-mututu" #, fuzzy #~ msgid "Use subtitles." #~ msgstr "Mututu/Ez-mututu" #, fuzzy #~ msgid "Use SFX subtitles." #~ msgstr "Mututu/Ez-mututu" #, fuzzy #~ msgid "Scroll Up" #~ msgstr "Gora" #, fuzzy #~ msgid "Scroll Down" #~ msgstr "Behera" #, fuzzy #~ msgid "Save Game" #~ msgstr "Gorde jokoa:" #, fuzzy #~ msgid "Load Game" #~ msgstr "Jokoa kargatu:" #, fuzzy #~ msgid "Quit Game" #~ msgstr " (Jokoa)" #, fuzzy #~ msgid "Next Page" #~ msgstr "Aurr." #, fuzzy #~ msgid "Previous Page" #~ msgstr "~A~urrekoa" #, fuzzy #~ msgid "Quick Save" #~ msgstr "Klikatzeko modua" #, fuzzy #~ msgid "Quick Load" #~ msgstr "Klikatzeko modua" #, fuzzy #~ msgid "Move up left" #~ msgstr "Ezkerrera irristatu" #, fuzzy #~ msgid "Move up right" #~ msgstr "Eskuinera irristatu" #, fuzzy #~ msgid "Move down left" #~ msgstr "Eskuinera irristatu" #, fuzzy #~ msgid "Move down right" #~ msgstr "Eskuinera irristatu" #, fuzzy #~ msgid "Option dialog" #~ msgstr "Lerroa saltatu" #, fuzzy #~ msgid "Interact via Left Click" #~ msgstr "Ezker-klika" #, fuzzy #~ msgid "Interact via Right Click" #~ msgstr "Eskuin-klika" #, fuzzy #~ msgid "Move Backwards" #~ msgstr "Atzera mugitu" #, fuzzy #~ msgid "Move Left" #~ msgstr "Ezkerrera irristatu" #, fuzzy #~ msgid "Move Right" #~ msgstr "Eskuinera irristatu" #, fuzzy #~ msgid "Show Map" #~ msgstr "~M~apa erakutsi" #, fuzzy #~ msgid "Left Click Interact" #~ msgstr "Ezker-klika" #, fuzzy #~ msgid "Right Click Interact" #~ msgstr "Eskuin-klika behin" #~ msgid "Display/Hide Inventory Tray" #~ msgstr "Erakutsi/Ezkutatu inbentorioaren erretilua" #~ msgid "Display/Hide Biochip Tray" #~ msgstr "Erakutsi/Ezkutatu Biochip erretilua" #~ msgid "Display/Hide Info Screen" #~ msgstr "Erakutsi/Ezkutatu informazio pantaila" #~ msgid "Display/Hide Pause Menu" #~ msgstr "Erakutsi/Ezkutatu pausa menua" #, fuzzy #~ msgid "Up Left" #~ msgstr "Ezker" #, fuzzy #~| msgid "Pause game" #~ msgid "Pause Game" #~ msgstr "Jokoa pausatu" #, fuzzy #~ msgid "Options Dialog" #~ msgstr "Lerroa saltatu" #, fuzzy #~ msgid "Skip Dialogue" #~ msgstr "Lerroa saltatu" #, fuzzy #~ msgid "Game Menu" #~ msgstr "Jokoaren menua" #, fuzzy #~ msgid "Move Up" #~ msgstr "Atzera mugitu" #, fuzzy #~ msgid "Move Down" #~ msgstr "Eskuinera irristatu" #, fuzzy #~| msgid "Step back" #~ msgid "Step Back" #~ msgstr "Atzera egin" #, fuzzy #~ msgid "Roll Left" #~ msgstr "Ezkerrera irristatu" #, fuzzy #~ msgid "Look Up" #~ msgstr "Begiratu" #, fuzzy #~ msgid "Look Down" #~ msgstr "Zoom-a urrundu" #, fuzzy #~ msgid "Combat" #~ msgstr "Mututu/Ez-mututu" #, fuzzy #~| msgid "Slide Left" #~ msgid "Step" #~ msgstr "Ezkerrera irristatu" #~ msgid "Could not find any engine capable of running the selected game" #~ msgstr "" #~ "Ezin izan da aukeraturiko jokoa exekutatzeko gai den motorerik aurkitu" #, c-format #~ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" #~ msgstr "'%s' PSX eszena ezin da erreproduzitu paletatutako moduan" #~ msgid "" #~ "PSX cutscenes found but ScummVM has been built without RGB color support" #~ msgstr "" #~ "PSX eszenak aurkitu dira, baina ScummVM RGB kolorearen euskarri gabe " #~ "konpilatu da" #, fuzzy #~ msgid "" #~ "Could not find the 'Fate of Atlantis' Macintosh executable.\n" #~ "Mac GUI will not be shown." #~ msgstr "" #~ "Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n" #~ "bertatik irakurtzeko. Musika desgaituta egongo da." #, fuzzy #~ msgid "" #~ "Could not find the 'LeChuck's Revenge' Macintosh executable.\n" #~ "Mac GUI will not be shown." #~ msgstr "" #~ "Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n" #~ "bertatik irakurtzeko. Musika desgaituta egongo da." #~ msgid "Show memory consumption" #~ msgstr "Memoria kontsumoa erakutsi" #, fuzzy #~ msgctxt "Options menu" #~ msgid "High resolution on" #~ msgstr "Gaitu erresoluzio altuko grafikoak" #, fuzzy #~ msgctxt "Options menu" #~ msgid "High resolution off" #~ msgstr "Gaitu erresoluzio altuko grafikoak" #, fuzzy #~ msgctxt "Options menu" #~ msgid "Wall collision off" #~ msgstr "Heldutako korritze barra desgaituta" #, fuzzy #~ msgctxt "Options menu" #~ msgid "Language selection" #~ msgstr "Hizkuntza:" #, fuzzy #~ msgid "Default keymapppings" #~ msgstr "~A~ukerak..." #, fuzzy #~ msgid "Debug Menu" #~ msgstr "Araztailea" #, fuzzy #~ msgid "Debug Menu Execute" #~ msgstr "Araztailea" #, fuzzy #~ msgid "Walk backward" #~ msgstr "Joan" #, fuzzy #~ msgid "Enable audio CD" #~ msgstr "Gaitu estudio ingurunea" #, fuzzy #~ msgid "Missing game code" #~ msgstr "Joko kontrol nagusiak:" #, fuzzy #~| msgid "Toggle fullscreen" #~ msgid "Toggle Music on/off" #~ msgstr "Txandakatu pantaila osoa" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle Sound effect on/off" #~ msgstr "Soinu efektu berezien bolumena" #, fuzzy #~| msgid "The game in '%s' seems to be unknown." #~ msgid "Your set of game files seems to be unknown to us." #~ msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi" #, fuzzy #~ msgid "Open action" #~ msgstr "~A~urrekoa" #, fuzzy #~ msgid "Close action" #~ msgstr "~A~urrekoa" #, fuzzy #~ msgid "Give action" #~ msgstr "~A~urrekoa" #, fuzzy #~| msgid "Talk to" #~ msgid "Talk to action" #~ msgstr "Hitz egin" #, fuzzy #~ msgid "Push action" #~ msgstr "~A~urrekoa" #, fuzzy #~ msgid "Pull action" #~ msgstr "~A~urrekoa" #, fuzzy #~ msgid "Enable game-specific enhancements" #~ msgstr "Gaitu kurtsore flotatzaileak" #, fuzzy #~| msgid "New kid" #~ msgid "New Line" #~ msgstr "Pertsonaia aldatu" #, fuzzy #~ msgid "" #~ "Could not find the 'Loom' Macintosh executable. Music and high-" #~ "resolution\n" #~ "versions of font and cursor will be disabled." #~ msgstr "" #~ "Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n" #~ "bertatik irakurtzeko. Musika desgaituta egongo da." #, fuzzy #~ msgid "Controls Help" #~ msgstr "Saguaren kontrola" #, fuzzy #~| msgid "Mouse-click-and-drag mode enabled." #~ msgid "Mouse-click-and-drag mode" #~ msgstr "Saguko klik-eta-arrastratu modua gaituta." #~ msgid "Mouse-click-and-drag mode enabled." #~ msgstr "Saguko klik-eta-arrastratu modua gaituta." #~ msgid "Mouse-click-and-drag mode disabled." #~ msgstr "Saguko klik-eta-arrastratu modua desgaituta." #~ msgid "Touchpad mode enabled." #~ msgstr "Touchpad modua gaituta." #~ msgid "Touchpad mode disabled." #~ msgstr "Touchpad modua desgaituta." #, fuzzy #~| msgid "Control Mouse" #~ msgid "Control opacity" #~ msgstr "Saguaren kontrola" #~ msgid "" #~ "The teenagent.dat file is compressed and zlib hasn't been included in " #~ "this executable. Please decompress it" #~ msgstr "" #~ "teenagent. dat fitxategia konprimituta dago eta zlib ez dago txertatuta " #~ "exekutagarri honetan. Deskonprimitu" #, fuzzy #~ msgid "Failed to connect storage." #~ msgstr "Ezin izan da jokoa gorde" #, fuzzy #~ msgid "Failed to connect storage: " #~ msgstr "Ezin izan da jokoa gorde" #, fuzzy #~ msgid "Enable voices" #~ msgstr "Gaitu Venus" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Gaitu Venus laguntza sistema" #, fuzzy #~ msgid "Toggle fast conversation mode" #~ msgstr "Modu bizkorra" #, fuzzy #~ msgid "Toggle end conversation mode" #~ msgstr "Modu bizkorra" #, fuzzy #~ msgid "Go to main menu" #~ msgstr "It~z~uli abiarazlera" #, fuzzy #~ msgid "Go to map screen" #~ msgstr "Heldutako korritze barra gaituta" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Gaitu helio modua" #, fuzzy #~ msgid "Engine Options" #~ msgstr "Aukerak" #, fuzzy #~ msgid "Open general cheat menu" #~ msgstr "Gaitu helio modua" #, fuzzy #~ msgid "Player Data" #~ msgstr "Denbora: " #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Beste" #, fuzzy #~ msgid "[too modern]" #~ msgstr "Daltonikoentzako modua" #~ msgid "DXA cutscenes found but ScummVM has been built without zlib" #~ msgstr "" #~ "DXA bideoak aurkitu dira, baina ScummVM zlib euskarri gabe konpilatu da" #~ msgid "Override global shader settings" #~ msgstr "Itzaldura ezarpen globalak baliogabetu" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Itzaldura ezarpen globalak baliogabetu" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "%c diskoa sartu eta sakatu botoi bat jarraitzeko." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Ezin izan da %s, (%c%d) aurkitu. Sakatu botoi bat." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "%c, (%c%d) diskoa irakurtzean errorea. Sakatu botoia." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Joko pausatua. Sakatu ZURIUNEA jarraitzeko." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Berrabiarazi? (B/E)B" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Irten? (B/E)B" #~ msgid "Insert save/load game disk" #~ msgstr "Sartu partida gordeak dituen diskoa" #~ msgid "You must enter a name" #~ msgstr "Izen bat sartu behar duzu" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Jokoa EZ da gorde (diskoa beteta?)" #~ msgid "The game was NOT loaded" #~ msgstr "Jokoa EZ da kargatu" #~ msgid "Saving '%s'" #~ msgstr "'%s' gordetzen" #~ msgid "Loading '%s'" #~ msgstr "'%s' kargatzen" #~ msgid "Name your SAVE game" #~ msgstr "Izendatu zure partida" #~ msgid "Select a game to LOAD" #~ msgstr "Aukeratu kargatzeko partida" #~ msgid "Game title)" #~ msgstr "Jokoaren izena)" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Eguneraketak bilatzen..." #, fuzzy #~ msgid "Light has run out! " #~ msgstr "Saguaren eskuin botoia simulatu" #, fuzzy #~ msgid "Your light has run out. " #~ msgstr "Saguaren eskuin botoia simulatu" #, fuzzy #~ msgid "Light runs out in " #~ msgstr "Saguaren eskuin botoia simulatu" #, fuzzy #~ msgid " turns. " #~ msgstr "Piztu" #, fuzzy #~ msgid "You are dead.\n" #~ msgstr "Kargatu" #, fuzzy #~ msgid "The game is now over.\n" #~ msgstr "Jokoa EZ da kargatu" #, fuzzy #~ msgid "You have stored " #~ msgstr "Kargatu" #, fuzzy #~ msgid "I've stored " #~ msgstr "Kargatu" #, fuzzy #~ msgid "What ? " #~ msgstr "Zer da" #~ msgid "~E~dit Game..." #~ msgstr "~E~ditatu..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~E~ditatu..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Trukatu Menu eta Atzera botoiak" #~ msgid "Invalid save file name" #~ msgstr "Gordetako jokoko fitxategi-izen baliogabea" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Gaitu helio modua" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Ezaugarri erantsiak:" #, fuzzy #~ msgid "Music menu" #~ msgstr "Musika:" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normala" #~ msgid "Select an action and click 'Map'" #~ msgstr "Aukeratu ekintza eta sakatu \"Esleitu\"" #~ msgid "Associated key : %s" #~ msgstr "Esleituriko tekla: %s" #~ msgid "Associated key : none" #~ msgstr "Esleituriko tekla: bat ere ez" #~ msgid "Please select an action" #~ msgstr "Mesedez, aukeratu ekintza bat" #~ msgid "Press the key to associate" #~ msgstr "Sakatu esleituko den tekla" #~ msgid "Choose an action to map" #~ msgstr "Aukeratu esleituko den ekintza" #~ msgid "Keys" #~ msgstr "Teklak" #~ msgid "~K~eys" #~ msgstr "~T~eklak" #~ msgid "Do you want to quit ?" #~ msgstr "Benetan irten?" #~ msgid "Zone" #~ msgstr "Zonaldea" #~ msgid "Multi Function" #~ msgstr "Multifuntzioa" #~ msgid "Swap character" #~ msgstr "Pertsonaia aldatu" #~ msgid "Debugger" #~ msgstr "Araztailea" #~ msgid "Global menu" #~ msgstr "Menu orokorra" #~ msgid "Key mapper" #~ msgstr "Teklen esleipena" #~ msgid "Normal (no scaling)" #~ msgstr "Normala (eskalatu gabe)" #~ msgid "ScummVM Main Menu" #~ msgstr "ScummVM menu orokorra" #~ msgid "~L~eft handed mode" #~ msgstr "~E~zkertientzako modua" #~ msgid "~I~ndy fight controls" #~ msgstr "~I~ndy-ren borrokarako kontrolak" #~ msgid "Touch X Offset" #~ msgstr "Ukimenaren X oreka" #~ msgid "Touch Y Offset" #~ msgstr "Ukimenaren Y oreka" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Eramangarrietako trackpad estiloko kurtsore-kontrola erabili" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Toke bat ezker-klikerako, toke bikoitza eskuin klikerako" #~ msgid "Sensitivity" #~ msgstr "Sentikortasuna" #~ msgid "Initial top screen scale:" #~ msgstr "Goiko pantailaren hasierako eskala:" #~ msgid "Main screen scaling:" #~ msgstr "Pantaila nagusiaren eskala:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Eskalatu gabe (ezker-eskuin mugitu behar duzu pantaila)" #~ msgid "Brightness:" #~ msgstr "Distira:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Kalitate altuko soinua (geldoagoa) (berrabiarazi)" #~ msgid "Disable power off" #~ msgstr "Itzaltzea desgaitu" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Behera" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Lerroa saltatu" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Aukerak" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Eszena saltatu" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Kontsola erakutsi / ezkutatu" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Zoom-a hurbildu" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~I~ndy-ren borrokarako kontrolak" #, fuzzy #~ msgid "Guard down" #~ msgstr "Ukabilkada erdira" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Ukabilkada erdira" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Ziur zaude abiarazlera itzuli nahi duzula?" #~ msgid "Do you really want to quit?" #~ msgstr "Benetan irten?" #, fuzzy #~ msgid "Look At" #~ msgstr "Begiratu" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inbentarioa" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Motoreak ez da '%s' debug mailarekin bateragarria" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Erabili IBM Music Feature txartela edo Yamaha FB-01 FM " #~ "sintetizatzailemodulua MIDI irteerarako" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Ezker-klika" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Eskuin-klika" #~ msgid "Trackpad mode is now" #~ msgstr "Trackpad modua orain" #~ msgid "ON" #~ msgstr "ON" #~ msgid "OFF" #~ msgstr "OFF" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Pasatu bi atzamara eskuinean gaitu/desgaitzeko." #~ msgid "Auto-drag mode is now" #~ msgstr "Auto-arrastatzea orain" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko." #~ msgid "Move Only" #~ msgstr "Mugitu bakarrik" #~ msgid "Escape Key" #~ msgstr "Ihes tekla" #~ msgid "Show Keypad" #~ msgstr "Teklatu numerikoa erakutsi" #~ msgid "[ Data ]" #~ msgstr "[ Datuak ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD Txartela ]" #~ msgid "[ Media ]" #~ msgstr "[ Multimedia ]" #~ msgid "[ Shared ]" #~ msgstr "[ Konpartitua ]" #, fuzzy #~ msgid "C-Pad Sensitivity:" #~ msgstr "GC Pad-aren sentikortasuna:" #~ msgid "Mouse click" #~ msgstr "Sagu-klika" #~ msgid "Remap keys" #~ msgstr "Esleitu teklak" #~ msgid " (Effective)" #~ msgstr " (Egiazkoa)" #~ msgid " (Active)" #~ msgstr " (Aktiboa)" #~ msgid " (Blocked)" #~ msgstr " (Blokeaturik)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Shift mantendu sakaturik hainbat joko gehitzeko" #~ msgid "Hide Toolbar" #~ msgstr "Tresna-barra ezkutatu" #~ msgid "Sound on/off" #~ msgstr "Soinua aktibatuta/desaktibatuta" #~ msgid "Free look" #~ msgstr "Bista librea" #~ msgid "Using SDL driver " #~ msgstr "SDL kontrolatzailea erabiltzen " #~ msgid "Display " #~ msgstr "Pantaila " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Bilaketa automatikoa erabili nahi duzu?" #~ msgid "Map right click action" #~ msgstr "'Eskuin klika' ekintza esleitu" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "'Eskuin klika' ekintza esleitu behar diozu tekla bati joko honetara " #~ "jolasteko" #~ msgid "Map hide toolbar action" #~ msgstr "'Tresna-barra ezkutatu' ekintza esleitu" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "'Tresna-barra ezkutatu' ekintza tekla bati esleitu behar diozu joko " #~ "honetara jolasteko" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "'Zoom-a urrundu' ekintza esleitu (hautazkoa)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "'Zoom-a hurbildu' ekintza esleitu (hautazkkoa)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Ez ahaztu 'tresna-barra ezkutatu' ekintza tekla bati esleitzea inbentario " #~ "osoa ikusteko" #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Musika gailua:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Testu eta ahotsa:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib emuladorea" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "" #~ "Erabili jatorrizko gorde/kargatu pantailak ScummVM interfazearenak " #~ "beharrean" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Irteera maizt.:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Balio altuagoek soinu kalitate hobea ezartzen dute, baina baliteke zure " #~ "soinu-txartela bateragarria ez izatea" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Aukeraturiko gaia ez da zure hizkuntzarekin bateragarria. Gai hau erabili " #~ "nahi baduzu, aurretik beste hizkuntza batera pasa behar duzu." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Saguaren ezker botoia simulatu" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Ezin izan da \"sky.cpt\" fitxategia aurkitu!\n" #~ "Mesedez, jaitsi ezazu www.scummvm.org-etik" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "\"sky.cpt\" fitxategiak tamaina desegokia du.\n" #~ "Mesdez, jaitsi ezazu (berriz) www.scummvm.org-etik" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "'teenagent.dat' fitxategia falta da. Eskuratu ScummVM webgunean" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak " #~ "erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean" #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "ScummVM berrabiarazi behar duzu aldaketak indarrean jartzeko" #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (Iragazi gabe)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Zure gordetako partidak non gordeko diren zehazten du" #~ msgid "EGA undithering" #~ msgstr "EGA lausotzea" #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "PSX eszenak aurkitu dira, baina ScummVM RGB kolorearen euskarri gabe " #~ "konpilatu da" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Roland MT-32 soinua duten jokoetan General MIDI bihurtzea desgaitzen du" #~ msgid "Standard (16bpp)" #~ msgstr "Estandarra (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 bideoak ez dira bateragarriak jada" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL aurreztu" #~ msgid "OpenGL Original" #~ msgstr "OpenGL jatorrizkoa" #~ msgid "Current display mode" #~ msgstr "Oraingo bideo-modua" #~ msgid "Current scale" #~ msgstr "Oraingo eskala" #~ msgid "Active filter mode: Linear" #~ msgstr "Filtro aktibo modua: lineala" #~ msgid "Active filter mode: Nearest" #~ msgstr "Filtro aktibo modua: hurbilena"