/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRAPHICS_MACGUI_MACWINDOWMANAGER_H #define GRAPHICS_MACGUI_MACWINDOWMANAGER_H #include "common/hashmap.h" #include "common/list.h" #include "common/mutex.h" #include "common/stack.h" #include "common/events.h" #include "graphics/font.h" #include "graphics/fontman.h" #include "graphics/palette.h" #include "graphics/macgui/macwindow.h" #include "graphics/macgui/macmenu.h" #include "engines/engine.h" namespace Common { class Archive; } namespace Graphics { namespace MacGUIConstants { enum { kDesktopArc = 7 }; enum { kColorBlack = 0, kColorGray80 = 1, kColorGray88 = 2, kColorGrayEE = 3, kColorWhite = 4, kColorGreen = 5, kColorGreen2 = 6, kColorCount }; enum { kPatternSolid = 1, kPatternStripes = 2, kPatternCheckers = 3, kPatternCheckers2 = 4, kPatternLightGray = 5, kPatternDarkGray = 6 }; enum MacCursorType { kMacCursorArrow, kMacCursorBeam, kMacCursorCrossHair, kMacCursorCrossBar, kMacCursorWatch, kMacCursorCustom, kMacCursorOff }; enum { kWMModeNone = 0, kWMModeNoDesktop = (1 << 0), kWMModeAutohideMenu = (1 << 1), kWMModalMenuMode = (1 << 2), kWMModeForceBuiltinFonts = (1 << 3), kWMModeUnicode = (1 << 4), kWMModeManualDrawWidgets = (1 << 5), kWMModeFullscreen = (1 << 6), kWMModeButtonDialogStyle = (1 << 7), kWMMode32bpp = (1 << 8), kWMNoScummVMWallpaper = (1 << 9), kWMModeWin95 = (1 << 10), kWMModeForceMacFontsInWin95 = (1 << 11), // Enforce Mac font for languages which don't have glyphs in ms_sans_serif.ttf kWMModeNoCursorOverride = (1 << 12), kWMModeForceMacBorder = (1 << 13), kWMModeForceMacFonts = (1 << 14), // Enforce Mac fonts even when there are viable TTF substitutions }; } using namespace MacGUIConstants; class Cursor; class ManagedSurface; class MacCursor; class MacMenu; class MacTextWindow; class MacWidget; class MacFont; class MacFontManager; typedef Common::Array MacPatterns; struct MacPlotData { Graphics::ManagedSurface *surface; Graphics::ManagedSurface *mask; MacPatterns *patterns; uint fillType; int fillOriginX; int fillOriginY; int thickness; uint bgColor; bool invert; MacPlotData(Graphics::ManagedSurface *s, Graphics::ManagedSurface *m, MacPatterns *p, uint f, int fx, int fy, int t, uint bg, bool inv = false) : surface(s), mask(m), patterns(p), fillType(f), fillOriginX(fx), fillOriginY(fy), thickness(t), bgColor(bg), invert(inv) { } }; struct ZoomBox { Common::Rect start; Common::Rect end; Common::Array last; int delay; int step; uint32 startTime; uint32 nextTime; }; /** * A manager class to handle window creation, destruction, * drawing, moving and event handling. */ class MacWindowManager { public: MacWindowManager(uint32 mode = 0, MacPatterns *patterns = nullptr, Common::Language language = Common::UNK_LANG); ~MacWindowManager(); Primitives &getDrawPrimitives() const { return *_macDrawPrimitives; } Primitives &getDrawInvertPrimitives() const; /** * Mutator to indicate the surface onto which the desktop will be drawn. * Note that this method should be called as soon as the WM is created. * @param screen Surface on which the desktop will be drawn. */ void setScreen(ManagedSurface *screen); /** * Mutator to indicate the dimensions of the desktop, when a backing surface is not used. * Note that this method should be called as soon as the WM is created. * @param screen Surface on which the desktop will be drawn. */ void setScreen(int w, int h); int getWidth(); int getHeight(); /** * Create a window with the given parameters. * Note that this method allocates the necessary memory for the window. * @param scrollable True if the window has to be scrollable. * @param resizable True if the window can be resized. * @param editable True if the window can be edited. * @return Pointer to the newly created window. */ MacWindow *addWindow(bool scrollable, bool resizable, bool editable); MacTextWindow *addTextWindow(const MacFont *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, int padding = 0); MacTextWindow *addTextWindow(const Font *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, int padding = 0); void resizeScreen(int w, int h); /** * Adds a window that has already been initialized to the registry. * Like addWindow, but this doesn't create/allocate the Window. * @param macWindow the window to be added to the registry */ void addWindowInitialized(MacWindow *macwindow); /** * Returns the last allocated id * @return last allocated window id */ int getLastId() { return _lastId; } /** * Returns the next available id and the increments the internal counter. * @return next (new) window id that can be used */ int getNextId() { return _lastId++; } /** * Add the menu to the desktop. * Note that the returned menu is empty, and therefore must be filled * afterwards. * @return Pointer to a new empty menu. */ MacMenu *addMenu(); void addMenu(int id, MacMenu *menu); void removeMenu(); void activateMenu(); void activateScreenCopy(); void disableScreenCopy(); bool isMenuActive(); void setDesktopMode(uint32 mode); /** * Set hot zone where menu appears (works only with autohide menu) */ void setMenuHotzone(const Common::Rect &rect) { _menuHotzone = rect; } /** * Set delay in milliseconds when menu appears (works only with autohide menu) */ void setMenuDelay(int delay) { _menuDelay = delay; } /** * Set the desired window state to active. * @param id ID of the window that has to be set to active. */ void setActiveWindow(int id); int getActiveWindow() { return _activeWindow; } /** * Return Top Window containing a point * @param x x coordinate of point * @param y y coordiante of point */ MacWindow *findWindowAtPoint(int16 x, int16 y); /** * Return Top Window containing a point * @param point Point */ MacWindow *findWindowAtPoint(Common::Point point); /** * Mark a window for removal. * Note that the window data will be destroyed. * @param target Window to be removed. */ void removeWindow(MacWindow *target); /** * Mutator to indicate that the entire desktop must be refreshed. * @param redraw Currently unused. */ void setFullRefresh(bool redraw) { _fullRefresh = redraw; } /** * Method to draw the desktop into the screen, * It will take into accout the contents set as dirty. * Note that this method does not refresh the screen, * g_system must be called separately. */ void draw(); /** * Method to process the events from the engine. * Most often this method will be called from the engine's GUI, and * will send the event to the relevant windows for them to process. * @param event The event to be processed. * @return True if the event was processed. */ bool processEvent(Common::Event &event); /** * Accessor to retrieve an arbitrary window. * @param id The id of the desired window. * @return Pointer to the requested window, if it exists. */ BaseMacWindow *getWindow(int id) { if (id >= 0 && id < (int)_windows.size()) return _windows[id]; return nullptr; } /** * Retrieve the patterns used to fill surfaces. * @return A MacPatterns object reference with the patterns. */ MacPatterns &getPatterns() { return _patterns; } /** * Sets an active widget, typically the one which steals the input * It also sends deactivation message to the previous one * @param widget Pointer to the widget to activate, nullptr for no widget */ void setActiveWidget(MacWidget *widget); /** * Similar to setActiveWidget but in this case no action including animation * hover, etc can work until a window is locked. * Anything outside this window will not respond to user. * @param widget Pointer to the widget to lock, nullptr for no widget */ void setLockedWidget(MacWidget *widget); /** * Sets a background window, which is always active, this window cannot be * deactivated by clicking outside it, ie it is always in background. * @param window Pointer to the widget to background, nullptr for no widget */ void setBackgroundWindow(MacWindow *window); MacPatterns &getBuiltinPatterns() { return _builtinPatterns; } MacWidget *getActiveWidget() { return _activeWidget; } MacWidget *getLockedWidget() { return _lockedWidget; } Common::Rect getScreenBounds() { return _screen ? _screen->getBounds() : _screenDims; } void clearWidgetRefs(MacWidget *widget); void printWMMode(int debuglevel = 0); private: void replaceCursorType(MacCursorType type); public: MacCursorType getCursorType() const; void pushCursor(MacCursorType type, Cursor *cursor = nullptr); void replaceCursor(MacCursorType type, Cursor *cursor = nullptr); void pushCustomCursor(const byte *data, int w, int h, int hx, int hy, int transcolor); void replaceCustomCursor(const byte *data, int w, int h, int hx, int hy, int transcolor); void pushCustomCursor(const Graphics::Cursor *cursor); void popCursor(); PauseToken pauseEngine(); void setMode(uint32 mode); void setEngine(Engine *engine); void setEngineRedrawCallback(void *engine, void (*redrawCallback)(void *engine)); void setEngineActivateMenuCallback(void *engine, void (*redrawCallback)(void *engine)); void passPalette(const byte *palette, uint size); template void decomposeColor(uint32 color, byte &r, byte &g, byte &b); uint32 findBestColor(byte cr, byte cg, byte cb); uint32 findBestColor(uint32 color); void setDesktopColor(byte, byte, byte); byte inverter(byte src); const byte *getPalette() { return _palette; } uint getPaletteSize() { return _paletteSize; } void renderZoomBox(bool redraw = false); void addZoomBox(ZoomBox *box); void removeMarked(); void loadDataBundle(); void cleanupDataBundle(); void cleanupDesktopBmp(); const BorderOffsets &getBorderOffsets(uint32 windowType); Common::SeekableReadStream *getBorderFile(uint32 windowType, uint32 flags); Common::SeekableReadStream *getFile(const Common::Path &filename); void setTextInClipboard(const Common::U32String &str); /** * get text from WM clipboard or the global clipboard * @param size will change to the length of real text in clipboard * @return the text in clipboard, which may contained the format */ Common::U32String getTextFromClipboard(const Common::U32String &format = Common::U32String(), int *size = nullptr); /** * reset events for current widgets. i.e. we reset those variables which are used for handling events for macwidgets. * e.g. we clear the active widget, set mouse down false, clear the hoveredWidget * this function should be called when we are going to other level to handling events. thus wm may not handle events correctly. */ void clearHandlingWidgets(); void setMenuItemCheckMark(MacMenuItem *menuItem, bool checkMark); void setMenuItemEnabled(MacMenuItem *menuItem, bool enabled); void setMenuItemName(MacMenuItem *menuItem, const Common::String &name); void setMenuItemAction(MacMenuItem *menuItem, int actionId); bool getMenuItemCheckMark(MacMenuItem *menuItem); bool getMenuItemEnabled(MacMenuItem *menuItem); Common::String getMenuItemName(MacMenuItem *menuItem); int getMenuItemAction(MacMenuItem *menuItem); MacMenu *getMenu(); MacMenu *getMenu(int id); void sayText(const Common::U32String &text) const; void setTTSEnabled(bool enabled); public: MacFontManager *_fontMan; uint32 _mode; Common::Language _language; Common::Point _lastClickPos; Common::Point _lastMousePos; Common::Rect _menuHotzone; uint32 _menuTimer; bool _mouseDown; uint32 _colorBlack, _colorGray80, _colorGray88, _colorGrayEE, _colorWhite, _colorGreen, _colorGreen2; MacWidget *_hoveredWidget; // we use it to indicate whether we are clicking the hilite-able widget. // In list style button mode, we will highlight the subsequent buttons only when we've clicked the hilite-able button initially bool _hilitingWidget; private: void loadDesktop(); void drawDesktop(); void removeFromStack(BaseMacWindow *target); void removeFromWindowList(BaseMacWindow *target); void zoomBoxInner(Common::Rect &r, Graphics::MacPlotData &pd); bool haveZoomBox() { return !_zoomBoxes.empty(); } void adjustDimensions(const Common::Rect &clip, const Common::Rect &dims, int &adjWidth, int &adjHeight); public: Surface *_desktopBmp; ManagedSurface *_desktop; PixelFormat _pixelformat; ManagedSurface *_screen; ManagedSurface *_screenCopy; Common::Rect _screenDims; private: Common::Mutex _mutex; Common::List _windowStack; Common::HashMap _windows; Common::List _windowsToRemove; bool _needsRemoval; int _lastId; int _activeWindow; bool _fullRefresh; bool _inEditableArea; Primitives *_macDrawPrimitives; Primitives *_macDrawInvertPrimitives; MacPatterns _patterns; MacPatterns _builtinPatterns; byte *_palette; uint _paletteSize; MacMenu *_menu; uint32 _menuDelay; Engine *_engineP; void *_engineR; void (*_redrawEngineCallback)(void *engine); void *_engineAM; void (*_activateMenuCallback)(void *engine); MacCursorType _tempType = kMacCursorArrow; Common::Stack _cursorTypeStack; Cursor *_cursor = nullptr; MacWidget *_activeWidget; MacWidget *_lockedWidget; MacWindow *_backgroundWindow; PauseToken *_screenCopyPauseToken; Common::Array _zoomBoxes; Graphics::PaletteLookup _paletteLookup; Common::HashMap _invertColorHash; Common::Archive *_dataBundle; Common::U32String _clipboard; bool _ttsEnabled; }; const Common::U32String::value_type *readHex(uint16 *res, const Common::U32String::value_type *s, int len); } // End of namespace Graphics #endif