/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRAPHICS_FONTS_AMIGAFONT_H #define GRAPHICS_FONTS_AMIGAFONT_H #include "graphics/font.h" namespace Common { class SeekableReadStream; } namespace Graphics { class AmigaFont : public Font { #include "common/pack-start.h" struct CharLoc { uint16 _offset; uint16 _length; }; struct AmigaDiskFont { uint16 _ySize; byte _style; byte _flags; uint16 _xSize; uint16 _baseline; uint16 _boldSmear; uint16 _accessors; // unused byte _loChar; byte _hiChar; uint32 _charData; uint16 _modulo; uint32 _charLoc; uint32 _charSpace; uint32 _charKern; }; #include "common/pack-end.h" AmigaDiskFont *_font; byte *_data; byte *_charData; CharLoc *_charLoc; uint16 *_charSpace; uint16 *_charKern; byte *_cp; uint32 _pitch; int _maxCharWidth; private: uint16 getPixels(byte c) const; uint16 getOffset(byte c) const; uint32 mapChar(uint32 c) const; public: /** * Create font in Amiga format. * * @param stream Stream with the font data. If NULL, then the built-in * Topaz font is used. */ AmigaFont(Common::SeekableReadStream *stream = NULL); virtual ~AmigaFont(); virtual int getFontHeight() const; virtual int getCharWidth(uint32 chr) const; virtual int getMaxCharWidth() const; virtual int getKerningOffset(uint32 left, uint32 right) const; virtual void drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const; int getLoChar() { return _font->_loChar; } int getHiChar() { return _font->_hiChar; } }; } // End of namespace Graphics #endif