/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "graphics/blit.h"
#include "graphics/pixelformat.h"
#include "common/endian.h"
#include "common/system.h"
namespace Graphics {
namespace {
template
static void swapBlit(byte *dst, const byte *src,
const uint dstPitch, const uint srcPitch,
const uint w, const uint h) {
// Faster, but larger, to provide optimized handling for each case.
const uint srcDelta = (srcPitch - w * sizeof(uint32));
const uint dstDelta = (dstPitch - w * sizeof(uint32));
for (uint y = 0; y < h; ++y) {
for (uint x = 0; x < w; ++x) {
uint32 col = *(const uint32 *)src;
if (bswap)
col = SWAP_BYTES_32(col);
if (rotate != 0)
col = ROTATE_RIGHT_32(col, rotate);
*(uint32 *)dst = col;
src += sizeof(uint32);
dst += sizeof(uint32);
}
src += srcDelta;
dst += dstDelta;
}
}
} // End of anonymous namespace
// TODO: Add fast 24<->32bpp conversion
// TODO: Add fast 16<->16bpp conversion
struct FastBlitLookup {
FastBlitFunc func;
Graphics::PixelFormat srcFmt, dstFmt;
};
static const FastBlitLookup fastBlitFuncs_4to4[] = {
// 32-bit byteswap
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) }, // ABGR8888 -> RGBA8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24) }, // RGBA8888 -> ABGR8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0) }, // ARGB8888 -> BGRA8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24) }, // BGRA8888 -> ARGB8888
// 32-bit rotate right
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24) }, // RGBA8888 -> ARGB8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24) }, // BGRA8888 -> ABGR8888
// 32-bit rotate left
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0) }, // ABGR8888 -> BGRA8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) }, // ARGB8888 -> RGBA8888
// 32-bit byteswap and rotate right
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24) }, // ABGR8888 -> ARGB8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24) }, // ARGB8888 -> ABGR8888
// 32-bit byteswap and rotate left
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0) }, // RGBA8888 -> BGRA8888
{ swapBlit, Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) } // BGRA8888 -> RGBA8888
};
#ifdef SCUMMVM_NEON
static const FastBlitLookup fastBlitFuncs_NEON[] = {
// 16-bit with NEON
{ fastBlitNEON_XRGB1555_RGB565, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0), Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0) }, // XRGB1555 -> RGB565
};
#endif
FastBlitFunc getFastBlitFunc(const PixelFormat &dstFmt, const PixelFormat &srcFmt) {
const uint dstBpp = dstFmt.bytesPerPixel;
const uint srcBpp = srcFmt.bytesPerPixel;
const FastBlitLookup *table = nullptr;
size_t length = 0;
if (srcBpp == 4 && dstBpp == 4) {
table = fastBlitFuncs_4to4;
length = ARRAYSIZE(fastBlitFuncs_4to4);
for (size_t i = 0; i < length; i++) {
if (srcFmt != table[i].srcFmt)
continue;
if (dstFmt != table[i].dstFmt)
continue;
return table[i].func;
}
}
#ifdef SCUMMVM_NEON
if (srcBpp == 2 && dstBpp == 2 && g_system->hasFeature(OSystem::kFeatureCpuNEON)) {
table = fastBlitFuncs_NEON;
length = ARRAYSIZE(fastBlitFuncs_NEON);
for (size_t i = 0; i < length; i++) {
if (srcFmt != table[i].srcFmt)
continue;
if (dstFmt != table[i].dstFmt)
continue;
return table[i].func;
}
}
#endif
return nullptr;
}
} // End of namespace Graphics