/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_VIDPLAYER_H #define WINTERMUTE_VIDPLAYER_H #include "video/avi_decoder.h" #include "engines/wintermute/dctypes.h" // Added by ClassView #include "engines/wintermute/base/base.h" #include "engines/wintermute/video/video_subtitler.h" #include "graphics/surface.h" #define MAX_AUDIO_STREAMS 5 #define MAX_VIDEO_STREAMS 5 namespace Wintermute { class BaseSurface; // AVI-Video-player class VideoPlayer : public BaseClass { public: bool isPlaying(); // external object Common::String _filename; bool stop(); bool play(TVideoPlayback Type = VID_PLAY_CENTER, int x = 0, int y = 0, bool freezeMusic = true); Video::AVIDecoder *_aviDecoder; bool setDefaults(); bool _playing; bool display(); bool update(); bool initialize(const Common::String &filename, const Common::String &subtitleFile = Common::String()); bool cleanup(); VideoPlayer(BaseGame *inGame); ~VideoPlayer() override; BaseSurface *_texture; VideoSubtitler *_subtitler; int32 _playPosX; int32 _playPosY; float _playZoom; private: bool _foundSubtitles; bool _videoFrameReady; bool _playbackStarted; bool _freezeGame; }; } // End of namespace Wintermute #endif