/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA8_KERNEL_OBJECT_H #define ULTIMA8_KERNEL_OBJECT_H #include "ultima/ultima8/misc/classtype.h" #include "ultima/ultima8/misc/debugger.h" namespace Ultima { namespace Ultima8 { enum ReservedObjId { kUndefinedId = 0, kMainActorId = 1, kGuardianId = 666 }; class Usecode; class Object { public: Object() : _objId(0xFFFF) {} virtual ~Object(); ENABLE_RUNTIME_CLASSTYPE_BASE() //! get this Object's objID inline ObjId getObjId() const { return _objId; } //! Assign self and contents (if any) an objID //! \return the assiged ID virtual ObjId assignObjId(); //! Clear objID of self and contents (if any) virtual void clearObjId(); //! dump some info about this object to a string virtual Common::String dumpInfo() const; //! Spawn a usecode function on this object //! \param classid The usecode class to run //! \param offset The offset in that class to run //! \param u The Usecode object containing the class //! \param args Optional arguments to the spawned process //! \param argsize The size (in bytes) of the optional arguments //! \return the PID of the spawned process ProcId callUsecode(uint16 classid, uint16 offset, const uint8 *args = 0, int argsize = 0); bool loadData(Common::ReadStream *rs, uint32 version); virtual void saveData(Common::WriteStream *ws); protected: ObjId _objId; }; } // End of namespace Ultima8 } // End of namespace Ultima #endif