/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef ULTIMA8_GUMPS_U8SAVEGUMP_H
#define ULTIMA8_GUMPS_U8SAVEGUMP_H
#include "ultima/shared/std/string.h"
#include "ultima/ultima8/gumps/gump.h"
#include "ultima/ultima8/misc/classtype.h"
namespace Ultima {
namespace Ultima8 {
class EditWidget;
/**
* U8-style load/save gump (a single number + editable widget entry in the paged save/load gump)
*/
class U8SaveGump : public Gump {
public:
ENABLE_RUNTIME_CLASSTYPE()
U8SaveGump(bool save, int page);
~U8SaveGump() override;
void InitGump(Gump *newparent, bool take_focus = true) override;
void Close(bool no_del = false) override;
Gump *onMouseDown(int button, int32 mx, int32 my) override;
void onMouseClick(int button, int32 mx, int32 my) override;
void onMouseDouble(int button, int32 mx, int32 my) override;
bool OnKeyDown(int key, int mod) override;
void ChildNotify(Gump *child, uint32 message) override;
void OnFocus(bool gain) override;
static Gump *showLoadSaveGump(Gump *parent, bool save);
protected:
bool _save;
int _page;
Std::vector _editWidgets;
Std::vector _descriptions;
void loadDescriptions();
bool loadgame(int saveIndex);
bool savegame(int saveIndex, const Std::string &name);
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif