/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/gumps/modal_gump.h" #include "ultima/ultima8/kernel/kernel.h" #include "ultima/ultima8/ultima8.h" #include "ultima/ultima8/audio/audio_process.h" namespace Ultima { namespace Ultima8 { DEFINE_RUNTIME_CLASSTYPE_CODE(ModalGump) ModalGump::ModalGump() : Gump() { } ModalGump::ModalGump(int x, int y, int width, int height, uint16 owner, uint32 flags, int32 layer, bool pauseGame) : Gump(x, y, width, height, owner, flags, layer), _pauseGame(pauseGame) { } ModalGump::~ModalGump() { } void ModalGump::InitGump(Gump *newparent, bool take_focus) { Gump::InitGump(newparent, take_focus); if (_pauseGame) { Kernel::get_instance()->pause(); AudioProcess *ap = AudioProcess::get_instance(); if (ap) ap->pauseAllSamples(); } } Gump *ModalGump::FindGump(int mx, int my) { Gump *ret = Gump::FindGump(mx, my); if (!ret) ret = this; // we take all mouse input return ret; } bool ModalGump::PointOnGump(int mx, int my) { return true; // we take all mouse input } uint16 ModalGump::TraceObjId(int32 mx, int32 my) { uint16 objId = Gump::TraceObjId(mx, my); if (!objId) objId = getObjId(); return objId; } void ModalGump::Close(bool no_del) { if (_pauseGame) { Kernel::get_instance()->unpause(); AudioProcess *ap = AudioProcess::get_instance(); if (ap) ap->unpauseAllSamples(); } Gump::Close(no_del); } Gump *ModalGump::onMouseDown(int button, int32 mx, int32 my) { Gump *handled = Gump::onMouseDown(button, mx, my); if (!handled) handled = this; return handled; } void ModalGump::saveData(Common::WriteStream *ws) { warning("Trying to save ModalGump"); } bool ModalGump::loadData(Common::ReadStream *rs, uint32 version) { warning("Trying to load ModalGump"); return false; } } // End of namespace Ultima8 } // End of namespace Ultima