/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "ultima/ultima4/core/config.h"
#include "ultima/ultima4/core/utils.h"
#include "ultima/ultima4/core/lzw/u4decode.h"
#include "ultima/ultima4/gfx/imageloader_u4.h"
#include "ultima/ultima4/filesys/rle.h"
#include "common/file.h"
#include "graphics/surface.h"
#include "graphics/palette.h"
namespace Ultima {
namespace Ultima4 {
const byte U4PaletteLoader::_bwPalette[2 * 3] = {
0, 0, 0,
255, 255, 255
};
byte *U4PaletteLoader::_egaPalette = nullptr;
byte *U4PaletteLoader::_vgaPalette = nullptr;
bool U4RawImageDecoder::loadStream(Common::SeekableReadStream &stream) {
if (_width == -1 || _height == -1 || _bpp == -1) {
error("dimensions not set for u4raw image");
}
assertMsg(_bpp == 1 || _bpp == 4 || _bpp == 8 || _bpp == 24 || _bpp == 32, "invalid bpp: %d", _bpp);
long rawLen = stream.size();
byte *raw = (byte *)malloc(rawLen);
stream.read(raw, rawLen);
long requiredLength = (_width * _height * _bpp / 8);
if (rawLen < requiredLength) {
if (raw)
free(raw);
warning("u4Raw Image of size %ld does not fit anticipated size %ld", rawLen, requiredLength);
return false;
}
_surface = new Graphics::Surface();
_surface->create(_width, _height, getPixelFormatForBpp());
U4PaletteLoader paletteLoader;
if (_bpp == 8) {
_palette.resize(256, false);
_palette.set(paletteLoader.loadVgaPalette(), 0, 256);
} else if (_bpp == 4) {
_palette.resize(16, false);
_palette.set(paletteLoader.loadEgaPalette(), 0, 16);
} else if (_bpp == 1) {
_palette.resize(2, false);
_palette.set(paletteLoader.loadBWPalette(), 0, 2);
}
setFromRawData(raw);
free(raw);
return true;
}
/**
* Loads in the rle-compressed image and apply the standard U4 16 or
* 256 color palette.
*/
bool U4RleImageDecoder::loadStream(Common::SeekableReadStream &stream) {
if (_width == -1 || _height == -1 || _bpp == -1) {
error("dimensions not set for u4rle image");
}
assertMsg(_bpp == 1 || _bpp == 4 || _bpp == 8 || _bpp == 24 || _bpp == 32, "invalid bpp: %d", _bpp);
long compressedLen = stream.size();
byte *compressed = (byte *) malloc(compressedLen);
stream.read(compressed, compressedLen);
byte *raw = nullptr;
long rawLen = rleDecompressMemory(compressed, compressedLen, (void **) &raw);
free(compressed);
if (rawLen != (_width * _height * _bpp / 8)) {
if (raw)
free(raw);
return false;
}
_surface = new Graphics::Surface();
_surface->create(_width, _height, getPixelFormatForBpp());
U4PaletteLoader paletteLoader;
if (_bpp == 8) {
_palette.resize(256, false);
_palette.set(paletteLoader.loadVgaPalette(), 0, 256);
} else if (_bpp == 4) {
_palette.resize(16, false);
_palette.set(paletteLoader.loadEgaPalette(), 0, 16);
} else if (_bpp == 1) {
_palette.resize(2, false);
_palette.set(paletteLoader.loadBWPalette(), 0, 2);
}
setFromRawData(raw);
free(raw);
return true;
}
/**
* Loads in the lzw-compressed image and apply the standard U4 16 or
* 256 color palette.
*/
bool U4LzwImageDecoder::loadStream(Common::SeekableReadStream &stream) {
if (_width == -1 || _height == -1 || _bpp == -1) {
error("dimensions not set for u4lzw image");
}
assertMsg(_bpp == 1 || _bpp == 4 || _bpp == 8 || _bpp == 24 || _bpp == 32, "invalid bpp: %d", _bpp);
long compressedLen = stream.size();
byte *compressed = (byte *) malloc(compressedLen);
stream.read(compressed, compressedLen);
byte *raw = nullptr;
long rawLen = LZW::decompress_u4_memory(compressed, compressedLen, (void **) &raw);
free(compressed);
if (rawLen != (_width * _height * _bpp / 8)) {
if (raw)
free(raw);
return false;
}
_surface = new Graphics::Surface();
_surface->create(_width, _height, getPixelFormatForBpp());
U4PaletteLoader paletteLoader;
if (_bpp == 8) {
_palette.resize(256, false);
_palette.set(paletteLoader.loadVgaPalette(), 0, 256);
} else if (_bpp == 4) {
_palette.resize(16, false);
_palette.set(paletteLoader.loadEgaPalette(), 0, 16);
} else if (_bpp == 1) {
_palette.resize(2, false);
_palette.set(paletteLoader.loadBWPalette(), 0, 2);
}
setFromRawData(raw);
free(raw);
return true;
}
/**
* Loads a simple black & white palette
*/
const byte *U4PaletteLoader::loadBWPalette() {
return _bwPalette;
}
/**
* Loads the basic EGA palette from egaPalette.xml
*/
const byte *U4PaletteLoader::loadEgaPalette() {
if (_egaPalette == nullptr) {
int index = 0;
const Config *config = Config::getInstance();
_egaPalette = new byte[16 * 3];
Std::vector paletteConf = config->getElement("egaPalette").getChildren();
for (const auto &i : paletteConf) {
if (i.getName() != "color")
continue;
_egaPalette[index++] = i.getInt("red");
_egaPalette[index++] = i.getInt("green");
_egaPalette[index++] = i.getInt("blue");
}
}
return _egaPalette;
}
/**
* Load the 256 color VGA palette from a file.
*/
const byte *U4PaletteLoader::loadVgaPalette() {
if (_vgaPalette == nullptr) {
Common::File pal;
if (!pal.open("u4vga.pal"))
return nullptr;
_vgaPalette = new byte[256 * 3];
pal.read(_vgaPalette, 256 * 3);
for (int i = 0; i < 256 * 3; i++) {
_vgaPalette[i] = PALETTE_6BIT_TO_8BIT(_vgaPalette[i]);
}
}
return _vgaPalette;
}
} // End of namespace Ultima4
} // End of namespace Ultima