/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima4/conversation/conversation.h" #include "ultima/ultima4/conversation/dialogueloader.h" #include "ultima/ultima4/conversation/dialogueloader_hw.h" #include "ultima/ultima4/conversation/dialogueloader_lb.h" #include "ultima/ultima4/conversation/dialogueloader_tlk.h" namespace Ultima { namespace Ultima4 { static DialogueLoaders *g_loaders; DialogueLoaders::DialogueLoaders() { g_loaders = this; registerLoader(new U4HWDialogueLoader, "application/x-u4hwtlk"); registerLoader(new U4LBDialogueLoader, "application/x-u4lbtlk"); registerLoader(new U4TlkDialogueLoader(), "application/x-u4tlk"); } DialogueLoaders::~DialogueLoaders() { for (auto &l : _loaders) delete l._value; g_loaders = nullptr; } DialogueLoader *DialogueLoaders::getLoader(const Common::String &mimeType) { return (*g_loaders)[mimeType]; } } // End of namespace Ultima4 } // End of namespace Ultima