/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima4/controllers/read_string_controller.h" #include "ultima/ultima4/game/context.h" #include "ultima/ultima4/gfx/screen.h" namespace Ultima { namespace Ultima4 { ReadStringController::ReadStringController(int maxlen, int screenX, int screenY, const Common::String &accepted_chars) : WaitableController("") { _maxLen = maxlen; _screenX = screenX; _screenY = screenY; _view = nullptr; _accepted = accepted_chars; } ReadStringController::ReadStringController(int maxlen, TextView *view, const Common::String &accepted_chars) : WaitableController("") { _maxLen = maxlen; _screenX = view->getCursorX(); _screenY = view->getCursorY(); _view = view; _accepted = accepted_chars; } bool ReadStringController::keyPressed(int key) { int valid = true, len = _value.size(); size_t pos = Common::String::npos; if (key < 0x80) pos = _accepted.findFirstOf(key); if (pos != Common::String::npos) { if (key == Common::KEYCODE_BACKSPACE) { if (len > 0) { /* remove the last character */ _value.erase(len - 1, 1); if (_view) { _view->textAt(_screenX + len - 1, _screenY, " "); _view->setCursorPos(_screenX + len - 1, _screenY, true); } else { g_screen->screenHideCursor(); g_screen->screenTextAt(_screenX + len - 1, _screenY, " "); g_screen->screenSetCursorPos(_screenX + len - 1, _screenY); g_screen->screenShowCursor(); } } } else if (key == '\n' || key == '\r') { doneWaiting(); } else if (len < _maxLen) { /* add a character to the end */ _value += key; if (_view) { _view->textAt(_screenX + len, _screenY, "%c", key); } else { g_screen->screenHideCursor(); g_screen->screenTextAt(_screenX + len, _screenY, "%c", key); g_screen->screenSetCursorPos(_screenX + len + 1, _screenY); g_context->_col = len + 1; g_screen->screenShowCursor(); } } } else { valid = false; } return valid || KeyHandler::defaultHandler(key, nullptr); } Common::String ReadStringController::get(int maxlen, int screenX, int screenY, EventHandler *eh) { if (!eh) eh = eventHandler; ReadStringController ctrl(maxlen, screenX, screenY); eh->pushController(&ctrl); return ctrl.waitFor(); } Common::String ReadStringController::get(int maxlen, TextView *view, EventHandler *eh) { if (!eh) eh = eventHandler; ReadStringController ctrl(maxlen, view); eh->pushController(&ctrl); return ctrl.waitFor(); } } // End of namespace Ultima4 } // End of namespace Ultima