/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima4/controllers/read_choice_controller.h" namespace Ultima { namespace Ultima4 { ReadChoiceController::ReadChoiceController(const Common::String &choices) : WaitableController(-1) { _choices = choices; } bool ReadChoiceController::keyPressed(int key) { // Common::isUpper() accepts 1-byte characters, yet the modifier keys // (ALT, SHIFT, ETC) produce values beyond 255 if ((key <= 0x7F) && (Common::isUpper(key))) key = tolower(key); _value = key; if (_choices.empty() || _choices.findFirstOf(_value) < _choices.size()) { // If the value is printable, display it if (!Common::isSpace(key)) g_screen->screenMessage("%c", toupper(key)); doneWaiting(); return true; } return false; } void ReadChoiceController::keybinder(KeybindingAction action) { if (action == KEYBIND_ESCAPE && _choices.contains('\x1B')) { _value = 27; doneWaiting(); } else { WaitableController::keybinder(action); } } char ReadChoiceController::get(const Common::String &choices, EventHandler *eh) { if (!eh) eh = eventHandler; ReadChoiceController ctrl(choices); eh->pushController(&ctrl); return ctrl.waitFor(); } } // End of namespace Ultima4 } // End of namespace Ultima