/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima1/widgets/overworld_widget.h" #include "ultima/ultima1/maps/map_base.h" #include "ultima/ultima1/maps/map_tile.h" #include "ultima/ultima1/core/resources.h" #include "ultima/ultima1/game.h" #include "ultima/shared/early/ultima_early.h" namespace Ultima { namespace Ultima1 { namespace Widgets { Ultima1Game *OverworldWidget::getGame() const { return static_cast(_game); } Maps::MapBase *OverworldWidget::getMap() const { return static_cast(_map); } void OverworldWidget::synchronize(Common::Serializer &s) { MapWidget::synchronize(s); s.syncAsUint16LE(_tileNum); } Shared::Maps::MapWidget::CanMove OverworldWidget::canMoveTo(const Point &destPos) { Shared::Maps::MapWidget::CanMove result = Shared::Maps::MapWidget::canMoveTo(destPos); if (result != Shared::Maps::MapWidget::UNSET) return result; Maps::U1MapTile tile; getMap()->getTileAt(destPos, &tile); // Default mobility for most monsters and transports is overland only return tile.isGround() ? Shared::Maps::MapWidget::YES : Shared::Maps::MapWidget::NO; } } // End of namespace Widgets } // End of namespace Ultima1 } // End of namespace Ultima