/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima1/widgets/merchant_grocer.h" #include "ultima/ultima1/maps/map_city_castle.h" #include "ultima/ultima1/core/resources.h" #include "ultima/ultima1/u1dialogs/grocery.h" namespace Ultima { namespace Ultima1 { namespace Widgets { EMPTY_MESSAGE_MAP(MerchantGrocer, Merchant); void MerchantGrocer::get() { Maps::MapCastle *map = dynamic_cast(_map); assert(map); if (map->_getCounter > 0) { --map->_getCounter; findFood(false); } else { noKingsPermission(); } } void MerchantGrocer::steal() { findFood(true); } void MerchantGrocer::findFood(bool checkStealing) { Shared::Character &c = *_game->_party; if (!checkStealing || !checkCuaghtStealing()) { uint food = _game->getRandomNumber(2, 31); c._food += food; addInfoMsg(""); addInfoMsg(Common::String::format(_game->_res->GROCERY_FIND_PACKS, food)); } } void MerchantGrocer::talk() { U1Dialogs::Grocery *grocery = new U1Dialogs::Grocery(_game, _map->getMapIndex()); grocery->show(); } } // End of namespace Widgets } // End of namespace Ultima1 } // End of namespace Ultima