/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/gfx/bitmap.h" #include "ultima/shared/core/file.h" #include "common/memstream.h" #include "graphics/managed_surface.h" namespace Ultima { namespace Shared { namespace Gfx { void Bitmap::load(const Common::Path &filename) { File srcFile(filename); Common::MemoryWriteStreamDynamic decompressedFile(DisposeAfterUse::YES); decompress(&srcFile, &decompressedFile); // Set the bitmap size Common::MemoryReadStream f(decompressedFile.getData(), decompressedFile.size()); int16 xs = f.readSint16LE(); int16 ys = f.readSint16LE(); create(xs, ys); assert(f.size() == (xs * ys + 4)); Graphics::Surface s = getSubArea(Common::Rect(0, 0, xs, ys)); // Read in the lines for (int y = 0; y < ys; ++y) { byte *dest = (byte *)s.getBasePtr(0, y); f.read(dest, xs); } } void Bitmap::flipHorizontally() { Graphics::Surface s = getSubArea(Common::Rect(0, 0, this->w, this->h)); for (int y = 0; y < h; ++y) { byte *lineStart = (byte *)s.getBasePtr(0, y); byte *lineEnd = (byte *)s.getBasePtr(this->w - 1, y); for (int x = 0; x < (this->w - 1) / 2; ++x, ++lineStart, --lineEnd) SWAP(*lineStart, *lineEnd); } } } // End of namespace Gfx } // End of namespace Shared } // End of namespace Ultima