/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_SHARED_CORE_RECT_H #define ULTIMA_SHARED_CORE_RECT_H #include "common/rect.h" namespace Ultima { namespace Shared { class TextPoint; typedef Common::Rect Rect; typedef Common::Point Point; /** * Simple derived point class that converts text coordinates to graphic screen coordinates */ class TextPoint : public Common::Point { public: TextPoint() : Common::Point() {} TextPoint(int16 x1, int16 y1) : Common::Point(x1 * 8, y1 * 8) {} }; /** * Simple derived rect class that converts text coordinates to graphic screen coordinates */ class TextRect : public Common::Rect { public: TextRect() : Common::Rect() {} TextRect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1 * 8, y1 * 8, (x2 + 1) * 8, (y2 + 1) * 8) {} }; } // End of namespace Shared using Shared::Rect; using Shared::Point; using Shared::TextPoint; using Shared::TextRect; } // End of namespace Ultima #endif