/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_VIEWS_SUN_MOON_RIBBON_H #define NUVIE_VIEWS_SUN_MOON_RIBBON_H #include "ultima/nuvie/views/sun_moon_strip_widget.h" namespace Ultima { namespace Nuvie { class SunMoonRibbon : public SunMoonStripWidget { private: Graphics::ManagedSurface *bg_data; Weather *weather; bool retracted; uint16 current_time; public: SunMoonRibbon(Player *p, Weather *w, TileManager *tm); ~SunMoonRibbon() override; void init(Screen *screen); void Display(bool full_redraw) override; GUI_status MouseDown(int x, int y, Events::MouseButton button) override; void extend() { retracted = false; } void retract() { retracted = true; } protected: void display_sun_moon(const Tile *tile, uint8 pos) override; private: void loadBgImage(uint8 num); void display_surface_strip(); void display_dungeon_strip(); void update_hour(uint16 time); }; } // End of namespace Nuvie } // End of namespace Ultima #endif