/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_VIEWS_ACTOR_VIEW_H #define NUVIE_VIEWS_ACTOR_VIEW_H #include "ultima/nuvie/views/view.h" namespace Ultima { namespace Nuvie { class Configuration; class Screen; class Font; class TileManager; class ObjManager; class Portrait; class Party; class ActorView : public View { Portrait *portrait; unsigned char *portrait_data; struct actcursor_pos_s { uint8 x; uint32 px, py; } cursor_pos; Tile *cursor_tile; bool show_cursor; public: ActorView(const Configuration *cfg); ~ActorView() override; bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *port); bool set_party_member(uint8 party_member) override; void Display(bool full_redraw) override; void update() { update_display = true; } void set_show_cursor(bool state); void moveCursorToButton(sint8 button_num); protected: void add_command_icons(Screen *tmp_screen, void *view_manager); void display_name(); void display_actor_stats(); bool in_party; GUI_status MouseDown(int x, int y, Events::MouseButton button) override; GUI_status KeyDown(const Common::KeyState &key) override; GUI_status MouseWheel(sint32 x, sint32 y) override; void update_cursor(); void select_button(); }; } // End of namespace Nuvie } // End of namespace Ultima #endif