/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/core/nuvie_defs.h" #include "ultima/nuvie/sound/pc_speaker_sfx_manager.h" #include "ultima/nuvie/sound/decoder/adlib_sfx_stream.h" #include "ultima/nuvie/sound/decoder/fm_towns_decoder_stream.h" #include "ultima/nuvie/sound/decoder/pc_speaker_stream.h" #include "audio/mixer.h" namespace Ultima { namespace Nuvie { PCSpeakerSfxManager::PCSpeakerSfxManager(const Configuration *cfg, Audio::Mixer *m) : SfxManager(cfg, m) { } PCSpeakerSfxManager::~PCSpeakerSfxManager() { } bool PCSpeakerSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { return playSfxLooping(sfx_id, nullptr, volume); } bool PCSpeakerSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { Audio::AudioStream *stream = nullptr; if (sfx_id == NUVIE_SFX_BLOCKED) { stream = new PCSpeakerFreqStream(311, 0xa); } else if (sfx_id == NUVIE_SFX_SUCCESS) { stream = new PCSpeakerFreqStream(2000, 0xa); } else if (sfx_id == NUVIE_SFX_FAILURE) { stream = new PCSpeakerSweepFreqStream(800, 2000, 50, 1); } else if (sfx_id == NUVIE_SFX_ATTACK_SWING) { stream = new PCSpeakerSweepFreqStream(400, 750, 150, 5); } else if (sfx_id == NUVIE_SFX_RUBBER_DUCK) { stream = new PCSpeakerSweepFreqStream(5000, 8000, 50, 1); } else if (sfx_id == NUVIE_SFX_HIT) { stream = new PCSpeakerRandomStream(0x2710, 0x320, 1); } else if (sfx_id == NUVIE_SFX_BROKEN_GLASS) { stream = makePCSpeakerGlassSfxStream(mixer->getOutputRate()); } else if (sfx_id == NUVIE_SFX_CORPSER_DRAGGED_UNDER) { stream = new PCSpeakerSweepFreqStream(1200, 2000, 40, 1); } else if (sfx_id == NUVIE_SFX_CORPSER_REGURGITATE) { stream = new PCSpeakerRandomStream(0x258, 0x1b58, 1); } else if (sfx_id >= NUVIE_SFX_CASTING_MAGIC_P1 && sfx_id <= NUVIE_SFX_CASTING_MAGIC_P1_8) { uint8 magic_circle = sfx_id - NUVIE_SFX_CASTING_MAGIC_P1 + 1; stream = makePCSpeakerMagicCastingP1SfxStream(mixer->getOutputRate(), magic_circle); } else if (sfx_id >= NUVIE_SFX_CASTING_MAGIC_P2 && sfx_id <= NUVIE_SFX_CASTING_MAGIC_P2_8) { uint8 magic_circle = sfx_id - NUVIE_SFX_CASTING_MAGIC_P2 + 1; stream = makePCSpeakerMagicCastingP2SfxStream(mixer->getOutputRate(), magic_circle); } else if (sfx_id == NUVIE_SFX_BELL) { stream = new PCSpeakerStutterStream(-1, 0x4e20, 0x3e80, 1, 0x7d0); } else if (sfx_id == NUVIE_SFX_AVATAR_DEATH) { stream = makePCSpeakerAvatarDeathSfxStream(mixer->getOutputRate()); } else if (sfx_id == NUVIE_SFX_KAL_LOR) { stream = makePCSpeakerKalLorSfxStream(mixer->getOutputRate()); } else if (sfx_id == NUVIE_SFX_SLUG_DISSOLVE) { stream = makePCSpeakerSlugDissolveSfxStream(mixer->getOutputRate()); } else if (sfx_id == NUVIE_SFX_HAIL_STONE) { stream = makePCSpeakerHailStoneSfxStream(mixer->getOutputRate()); } else if (sfx_id == NUVIE_SFX_EARTH_QUAKE) { stream = makePCSpeakerEarthQuakeSfxStream(mixer->getOutputRate()); } if (stream) { sfx_duration = 0; AdLibSfxStream *adlibStream = dynamic_cast(stream); if (adlibStream) sfx_duration = adlibStream->getLengthInMsec(); FMtownsDecoderStream *fmStream = dynamic_cast(stream); if (fmStream) sfx_duration = fmStream->getLengthInMsec(); PCSpeakerFreqStream *pcStream = dynamic_cast(stream); if (pcStream) sfx_duration = pcStream->getLengthInMsec(); playSoundSample(stream, handle, volume); return true; } return false; } void PCSpeakerSfxManager::playSoundSample(Audio::AudioStream *stream, Audio::SoundHandle *looping_handle, uint8 volume) { Audio::SoundHandle handle; if (looping_handle) { Audio::RewindableAudioStream *rwStream = dynamic_cast(stream); Audio::LoopingAudioStream *looping_stream = new Audio::LoopingAudioStream(rwStream, 0); mixer->playStream(Audio::Mixer::kPlainSoundType, looping_handle, looping_stream, -1, volume); } else { mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, stream, -1, volume); } } } // End of namespace Nuvie } // End of namespace Ultima