/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "ultima/shared/std/string.h"
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/sound/pc_speaker_sfx_manager.h"
#include "ultima/nuvie/sound/decoder/adlib_sfx_stream.h"
#include "ultima/nuvie/sound/decoder/fm_towns_decoder_stream.h"
#include "ultima/nuvie/sound/decoder/pc_speaker_stream.h"
#include "audio/mixer.h"
namespace Ultima {
namespace Nuvie {
PCSpeakerSfxManager::PCSpeakerSfxManager(const Configuration *cfg, Audio::Mixer *m) : SfxManager(cfg, m) {
}
PCSpeakerSfxManager::~PCSpeakerSfxManager() {
}
bool PCSpeakerSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) {
return playSfxLooping(sfx_id, nullptr, volume);
}
bool PCSpeakerSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) {
Audio::AudioStream *stream = nullptr;
if (sfx_id == NUVIE_SFX_BLOCKED) {
stream = new PCSpeakerFreqStream(311, 0xa);
} else if (sfx_id == NUVIE_SFX_SUCCESS) {
stream = new PCSpeakerFreqStream(2000, 0xa);
} else if (sfx_id == NUVIE_SFX_FAILURE) {
stream = new PCSpeakerSweepFreqStream(800, 2000, 50, 1);
} else if (sfx_id == NUVIE_SFX_ATTACK_SWING) {
stream = new PCSpeakerSweepFreqStream(400, 750, 150, 5);
} else if (sfx_id == NUVIE_SFX_RUBBER_DUCK) {
stream = new PCSpeakerSweepFreqStream(5000, 8000, 50, 1);
} else if (sfx_id == NUVIE_SFX_HIT) {
stream = new PCSpeakerRandomStream(0x2710, 0x320, 1);
} else if (sfx_id == NUVIE_SFX_BROKEN_GLASS) {
stream = makePCSpeakerGlassSfxStream(mixer->getOutputRate());
} else if (sfx_id == NUVIE_SFX_CORPSER_DRAGGED_UNDER) {
stream = new PCSpeakerSweepFreqStream(1200, 2000, 40, 1);
} else if (sfx_id == NUVIE_SFX_CORPSER_REGURGITATE) {
stream = new PCSpeakerRandomStream(0x258, 0x1b58, 1);
} else if (sfx_id >= NUVIE_SFX_CASTING_MAGIC_P1 && sfx_id <= NUVIE_SFX_CASTING_MAGIC_P1_8) {
uint8 magic_circle = sfx_id - NUVIE_SFX_CASTING_MAGIC_P1 + 1;
stream = makePCSpeakerMagicCastingP1SfxStream(mixer->getOutputRate(), magic_circle);
} else if (sfx_id >= NUVIE_SFX_CASTING_MAGIC_P2 && sfx_id <= NUVIE_SFX_CASTING_MAGIC_P2_8) {
uint8 magic_circle = sfx_id - NUVIE_SFX_CASTING_MAGIC_P2 + 1;
stream = makePCSpeakerMagicCastingP2SfxStream(mixer->getOutputRate(), magic_circle);
} else if (sfx_id == NUVIE_SFX_BELL) {
stream = new PCSpeakerStutterStream(-1, 0x4e20, 0x3e80, 1, 0x7d0);
} else if (sfx_id == NUVIE_SFX_AVATAR_DEATH) {
stream = makePCSpeakerAvatarDeathSfxStream(mixer->getOutputRate());
} else if (sfx_id == NUVIE_SFX_KAL_LOR) {
stream = makePCSpeakerKalLorSfxStream(mixer->getOutputRate());
} else if (sfx_id == NUVIE_SFX_SLUG_DISSOLVE) {
stream = makePCSpeakerSlugDissolveSfxStream(mixer->getOutputRate());
} else if (sfx_id == NUVIE_SFX_HAIL_STONE) {
stream = makePCSpeakerHailStoneSfxStream(mixer->getOutputRate());
} else if (sfx_id == NUVIE_SFX_EARTH_QUAKE) {
stream = makePCSpeakerEarthQuakeSfxStream(mixer->getOutputRate());
}
if (stream) {
sfx_duration = 0;
AdLibSfxStream *adlibStream = dynamic_cast(stream);
if (adlibStream)
sfx_duration = adlibStream->getLengthInMsec();
FMtownsDecoderStream *fmStream = dynamic_cast(stream);
if (fmStream)
sfx_duration = fmStream->getLengthInMsec();
PCSpeakerFreqStream *pcStream = dynamic_cast(stream);
if (pcStream)
sfx_duration = pcStream->getLengthInMsec();
playSoundSample(stream, handle, volume);
return true;
}
return false;
}
void PCSpeakerSfxManager::playSoundSample(Audio::AudioStream *stream, Audio::SoundHandle *looping_handle, uint8 volume) {
Audio::SoundHandle handle;
if (looping_handle) {
Audio::RewindableAudioStream *rwStream = dynamic_cast(stream);
Audio::LoopingAudioStream *looping_stream = new Audio::LoopingAudioStream(rwStream, 0);
mixer->playStream(Audio::Mixer::kPlainSoundType, looping_handle, looping_stream, -1, volume);
} else {
mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, stream, -1, volume);
}
}
} // End of namespace Nuvie
} // End of namespace Ultima