/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef NUVIE_SOUND_ADPLUG_U6M
#define NUVIE_SOUND_ADPLUG_U6M
#include "ultima/nuvie/sound/adplug/adplug_player.h"
#include "common/stack.h"
namespace Ultima {
namespace Nuvie {
class Cu6mPlayer: public CPlayer {
public:
static CPlayer *factory(Copl *newopl);
Cu6mPlayer(Copl *newopl) : CPlayer(newopl), song_data(0), driver_active(false),
songend(false), song_pos(0), loop_position(0), read_delay(0), played_ticks(0) {
ARRAYCLEAR(channel_freq);
}
~Cu6mPlayer() override;
bool load(const Common::Path &filename) override;
bool update() override;
void rewind(int subsong) override;
float getrefresh() override;
Std::string gettype() override {
return Std::string("Ultima 6 Music");
};
protected:
struct byte_pair {
unsigned char lo;
unsigned char hi;
};
struct subsong_info { // information about a subsong
int continue_pos;
int subsong_repetitions;
int subsong_start;
};
struct data_block { //
long size;
unsigned char *data;
};
// class variables
long played_ticks;
unsigned char *song_data; // the uncompressed .m file (the "song")
bool driver_active; // flag to prevent reentrancy
bool songend; // indicates song end
int song_pos; // current offset within the song
int loop_position; // position of the loop point
int read_delay; // delay (in timer ticks) before further song data is read
Common::Stack subsong_stack;
int instrument_offsets[9]; // offsets of the adlib instrument data
// vibrato ("vb")
unsigned char vb_current_value[9];
unsigned char vb_double_amplitude[9];
unsigned char vb_multiplier[9];
unsigned char vb_direction_flag[9];
// mute factor ("mf") = not(volume)
unsigned char carrier_mf[9];
signed char carrier_mf_signed_delta[9];
unsigned char carrier_mf_mod_delay_backup[9];
unsigned char carrier_mf_mod_delay[9];
// frequency
byte_pair channel_freq[9]; // adlib freq settings for each channel
signed char channel_freq_signed_delta[9];
// protected functions used by update()
void command_loop();
unsigned char read_song_byte();
signed char read_signed_song_byte();
void dec_clip(int &);
byte_pair expand_freq_byte(unsigned char);
void set_adlib_freq(int channel, byte_pair freq_word);
void set_adlib_freq_no_update(int channel, byte_pair freq_word);
void set_carrier_mf(int channel, unsigned char mute_factor);
void set_modulator_mf(int channel, unsigned char mute_factor);
void freq_slide(int channel);
void vibrato(int channel);
void mf_slide(int channel);
void command_0(int channel);
void command_1(int channel);
void command_2(int channel);
void command_3(int channel);
void command_4(int channel);
void command_5(int channel);
void command_6(int channel);
void command_7(int channel);
void command_81();
void command_82();
void command_83();
void command_85();
void command_86();
void command_E();
void command_F();
void out_adlib(unsigned char adlib_register, unsigned char adlib_data);
void out_adlib_opcell(int channel, bool carrier, unsigned char adlib_register, unsigned char out_byte);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif