/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/core/nuvie_defs.h" #include "ultima/nuvie/sound/decoder/adlib_sfx_stream.h" #include "ultima/nuvie/sound/adlib_sfx_manager.h" #include "audio/mixer.h" namespace Ultima { namespace Nuvie { AdLibSfxManager::AdLibSfxManager(const Configuration *cfg, Audio::Mixer *m) : SfxManager(cfg, m) { } AdLibSfxManager::~AdLibSfxManager() { } bool AdLibSfxManager::playSfx(SfxIdType sfx_id, uint8 volume) { return playSfxLooping(sfx_id, nullptr, volume); } bool AdLibSfxManager::playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) { AdLibSfxStream *stream = nullptr; if (sfx_id == NUVIE_SFX_SE_TICK) { stream = new AdLibSfxStream(config, mixer->getOutputRate(), 17, 0x30, 0x60, 0xff, 22050); } else if (sfx_id == NUVIE_SFX_EXPLOSION) { stream = new AdLibSfxStream(config, mixer->getOutputRate(), 8, 0x40, 0x40, 0x7f, 22050); } if (stream) { sfx_duration = stream->getLengthInMsec(); playSoundSample(stream, handle, volume); return true; } return false; } void AdLibSfxManager::playSoundSample(Audio::AudioStream *stream, Audio::SoundHandle *looping_handle, uint8 volume) { Audio::SoundHandle handle; if (looping_handle) { Audio::RewindableAudioStream *audioStream = dynamic_cast(stream); assert(audioStream); Audio::LoopingAudioStream *looping_stream = new Audio::LoopingAudioStream(audioStream, 0); mixer->playStream(Audio::Mixer::kPlainSoundType, looping_handle, looping_stream, -1, volume); } else { mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, stream, -1, volume); } } } // End of namespace Nuvie } // End of namespace Ultima