/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_CORE_CONSOLE_H #define NUVIE_CORE_CONSOLE_H #include "ultima/nuvie/gui/gui_console.h" #include "ultima/nuvie/screen/screen.h" #include "ultima/nuvie/conf/configuration.h" namespace Ultima { namespace Nuvie { class Console : public GUI_Console { protected: GUI *gui; Screen *screen; const Configuration *config; bool displayConsole; public: Console(const Configuration *c, Screen *s, GUI *g, uint16 x, uint16 y, uint16 w, uint16 h); ~Console() override; void AddLine(const Std::string &line) override; }; void ConsoleInit(const Configuration *c, Screen *s, GUI *gui, uint16 w, uint16 h); void ConsoleDelete(); void ConsoleAddInfo(const char *s, ...); void ConsoleAddError(const Std::string &s); void ConsoleAddWarning(const Std::string &s); void ConsolePause(); void ConsoleShow(); void ConsoleHide(); } // End of namespace Nuvie } // End of namespace Ultima #endif