/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* This is a simple colored area widget -- rectangular or round */ #ifndef NUVIE_GUI_GUI_AREA_H #define NUVIE_GUI_GUI_AREA_H #include "ultima/nuvie/gui/widgets/gui_widget.h" #include "ultima/nuvie/screen/screen.h" namespace Ultima { namespace Nuvie { #define AREA_ROUND 1 #define AREA_ANGULAR 2 class GUI_Area : public GUI_Widget { public: /* Passed the area, color and shape */ GUI_Area(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, int aShape = AREA_ANGULAR); /* Passed the area, color, frame color, frame thickness and shape */ GUI_Area(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, uint8 fr, uint8 fg, uint8 fb, int fthick, int aShape = AREA_ANGULAR); /* Map the color to the display */ void SetDisplay(Screen *s) override; /* Show the widget */ void Display(bool full_redraw) override; protected: uint8 R, G, B; uint32 color; /* flag */ int useFrame; /* frame color values */ uint8 fR, fG, fB; uint32 frameColor; /* remember me */ int frameThickness; int shape; }; } // End of namespace Nuvie } // End of namespace Ultima #endif