/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/nuvie/core/nuvie_defs.h" #include "ultima/nuvie/gui/gui.h" #include "ultima/nuvie/gui/gui_area.h" namespace Ultima { namespace Nuvie { GUI_Area:: GUI_Area(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, int aShape) : GUI_Widget(nullptr, x, y, w, h), R(r), G(g), B(b), color(0), useFrame(0), shape(aShape), frameThickness(0), fB(0), fG(0), fR(0), frameColor(0) { } GUI_Area:: GUI_Area(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, uint8 fr, uint8 fg, uint8 fb, int fthick, int aShape) : GUI_Widget(nullptr, x, y, w, h), R(r), G(g), B(b), color(0), useFrame(1), fR(fr), fG(fg), fB(fb), frameColor(0), frameThickness(fthick), shape(aShape) { } /* Map the color to the display */ void GUI_Area:: SetDisplay(Screen *s) { GUI_Widget::SetDisplay(s); color = surface->format.RGBToColor(R, G, B); if (useFrame) frameColor = surface->format.RGBToColor(fR, fG, fB); } /* Show the widget */ void GUI_Area::Display(bool full_redraw) { Common::Rect framerect; int x, dy, r1, r2, x0, y0; switch (shape) { case AREA_ROUND: r1 = area.width() >> 1; r2 = area.height() >> 1; x0 = area.left + r1; y0 = area.top + r2; for (x = area.left; x < area.left + area.width(); x++) { dy = (int)((double) r2 * sin(acos((double)(x - x0) / (double) r1))); framerect.left = x; framerect.top = y0 - dy; framerect.setWidth(1); framerect.setHeight(dy << 1); SDL_FillRect(surface, &framerect, color); if (useFrame) { if ((x == area.left) || (x == area.left + area.width() - 1)) { SDL_FillRect(surface, &framerect, frameColor); } framerect.setHeight(frameThickness); SDL_FillRect(surface, &framerect, frameColor); framerect.top = y0 + dy - frameThickness; SDL_FillRect(surface, &framerect, frameColor); } } /* ******** GUI_FillEllipse is not ready yet, GUI_BoundaryFill either ***** framerect=area; if (useFrame) { GUI_FillEllipse(screen,&framerect,frameColor); area.left+=frameThickness; area.width()-=frameThickness << 1; area.top+=frameThickness; area.height()-=frameThickness << 1; } GUI_FillEllipse(screen,&framerect,color); */ break; case AREA_ANGULAR: framerect = area; SDL_FillRect(surface, &framerect, color); /* draw frame */ if (useFrame) { framerect = area; framerect.setHeight(frameThickness); SDL_FillRect(surface, &framerect, frameColor); framerect = area; framerect.top = framerect.bottom - frameThickness; SDL_FillRect(surface, &framerect, frameColor); framerect = area; framerect.setWidth(frameThickness); SDL_FillRect(surface, &framerect, frameColor); framerect = area; framerect.left = framerect.right - frameThickness; SDL_FillRect(surface, &framerect, frameColor); } break; } DisplayChildren(); screen->update(area.left, area.top, area.width(), area.height()); return; } } // End of namespace Nuvie } // End of namespace Ultima