/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "twine/script/script_move_v1.h" namespace TwinE { static const ScriptMoveFunction function_map[] = { {"END", ScriptMove::mEND}, {"NOP", ScriptMove::mNOP}, {"BODY", ScriptMove::mBODY}, {"ANIM", ScriptMove::mANIM}, {"GOTO_POINT", ScriptMove::mGOTO_POINT}, {"WAIT_ANIM", ScriptMove::mWAIT_ANIM}, {"LOOP", ScriptMove::mLOOP}, {"ANGLE", ScriptMove::mANGLE}, {"POS_POINT", ScriptMove::mPOS_POINT}, {"LABEL", ScriptMove::mLABEL}, {"GOTO", ScriptMove::mGOTO}, {"STOP", ScriptMove::mSTOP}, {"GOTO_SYM_POINT", ScriptMove::mGOTO_SYM_POINT}, {"WAIT_NUM_ANIM", ScriptMove::mWAIT_NUM_ANIM}, {"SAMPLE", ScriptMove::mSAMPLE}, {"GOTO_POINT_3D", ScriptMove::mGOTO_POINT_3D}, {"SPEED", ScriptMove::mSPEED}, {"BACKGROUND", ScriptMove::mBACKGROUND}, {"WAIT_NUM_SECOND", ScriptMove::mWAIT_NUM_SECOND}, {"NO_BODY", ScriptMove::mNO_BODY}, {"BETA", ScriptMove::mBETA}, {"OPEN_LEFT", ScriptMove::mOPEN_LEFT}, {"OPEN_RIGHT", ScriptMove::mOPEN_RIGHT}, {"OPEN_UP", ScriptMove::mOPEN_UP}, {"OPEN_DOWN", ScriptMove::mOPEN_DOWN}, {"CLOSE", ScriptMove::mCLOSE}, {"WAIT_DOOR", ScriptMove::mWAIT_DOOR}, {"SAMPLE_RND", ScriptMove::mSAMPLE_RND}, {"SAMPLE_ALWAYS", ScriptMove::mSAMPLE_ALWAYS}, {"SAMPLE_STOP", ScriptMove::mSAMPLE_STOP}, {"PLAY_FLA", ScriptMove::mPLAY_FLA}, {"REPEAT_SAMPLE", ScriptMove::mREPEAT_SAMPLE}, {"SIMPLE_SAMPLE", ScriptMove::mSIMPLE_SAMPLE}, {"FACE_HERO", ScriptMove::mFACE_HERO}, {"ANGLE_RND", ScriptMove::mANGLE_RND} }; ScriptMoveV1::ScriptMoveV1(TwinEEngine *engine) : ScriptMove(engine, function_map, ARRAYSIZE(function_map)) { } } // namespace TwinE