/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWINE_CONSOLE_H #define TWINE_CONSOLE_H #include "gui/debugger.h" #include "twine/scene/gamestate.h" namespace TwinE { class TwinEEngine; class TwinEConsole : public GUI::Debugger { private: using Super = GUI::Debugger; TwinEEngine *_engine; bool doToggleSceneryView(int argc, const char **argv); bool doPlayVideo(int argc, const char **argv); bool doPlayMidi(int argc, const char **argv); bool doPlayMusic(int argc, const char **argv); bool doPrintGameFlag(int argc, const char **argv); bool doPrintInventoryFlag(int argc, const char **argv); bool doPrintHolomapFlag(int argc, const char **argv); bool doSetHeroPosition(int argc, const char **argv); bool doGiveItem(int argc, const char **argv); bool doSetLife(int argc, const char **argv); bool doGiveAllItems(int argc, const char **argv); bool doChangeScene(int argc, const char **argv); bool doToggleAutoAggressive(int argc, const char **argv); bool doGiveKey(int argc, const char **argv); bool doGiveGas(int argc, const char **argv); bool doGiveKashes(int argc, const char **argv); bool doToggleZoneRendering(int argc, const char **argv); bool doToggleClipRendering(int argc, const char **argv); bool doToggleActorRendering(int argc, const char **argv); bool doToggleTrackRendering(int argc, const char **argv); bool doToggleGodMode(int argc, const char **argv); bool doToggleFreeCamera(int argc, const char **argv); bool doToggleSceneRendering(int argc, const char **argv); bool doSetTrackObject(int argc, const char **argv); bool doChangeChapter(int argc, const char **argv); bool doSkipSceneActorsBut(int argc, const char **argv); bool doSetGameFlag(int argc, const char **argv); bool doSetInventoryFlag(int argc, const char **argv); bool doSetHolomapFlag(int argc, const char **argv); bool doAddMagicPoints(int argc, const char **argv); bool doDumpFile(int argc, const char **argv); bool doSetHolomapTrajectory(int argc, const char **argv); protected: void preEnter() override; void postEnter() override; public: TwinEConsole(TwinEEngine *engine); ~TwinEConsole() override; bool exec(const char *file) { const char *argv[] = {"", file}; return cmdExecFile(2, argv); } }; } // End of namespace TwinE #endif // TWINE_CONSOLE_H