/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "titanic/star_control/motion_control.h" #include "titanic/star_control/base_stars.h" #include "titanic/star_control/error_code.h" #include "titanic/star_control/camera.h" #include "titanic/support/simple_file.h" namespace Titanic { void CCallbackHandler::apply() { _owner->addLockedStar(_vector); } /*------------------------------------------------------------------------*/ CMotionControl::CMotionControl(const CNavigationInfo *src) { _lockCounter = 0; _callback = nullptr; if (src) { setMotion(src); } else { reset(); } } CMotionControl::~CMotionControl() { clear(); } void CMotionControl::clear() { if (_callback) { delete _callback; _callback = nullptr; } } void CMotionControl::reset() { _currVelocity = 0.0; _incVelocity = 0.0; _incAcceleration = 20.0; _minVelocity = 0.0; _maxVelocity = 50000.0; _rotationX = 1.0; _rotationY = 1.0; _rotationZ = 0.0; } void CMotionControl::setCallback(CCallbackHandler *callback) { clear(); _callback = callback; } void CMotionControl::setMotion(const CNavigationInfo *src) { _currVelocity = src->_initialVelocity; _minVelocity = src->_minVelocity; _maxVelocity = src->_maxVelocity; _incVelocity = src->_velocity; _incAcceleration = src->_acceleration; _rotationX = src->_rotationX; _rotationY = src->_rotationY; _rotationZ = src->_rotationZ; } void CMotionControl::getMotion(CNavigationInfo *dest) { dest->_initialVelocity = _currVelocity; dest->_minVelocity = _minVelocity; dest->_maxVelocity = _maxVelocity; dest->_velocity = _incVelocity; dest->_acceleration = _incAcceleration; dest->_rotationX = _rotationX; dest->_rotationY = _rotationY; dest->_rotationZ = _rotationZ; } void CMotionControl::accelerate() { if (!isLocked() && _currVelocity < _maxVelocity) { _incVelocity += _incAcceleration; _currVelocity += ABS(_incVelocity); } } void CMotionControl::deccelerate() { if (!isLocked() && _currVelocity > -_maxVelocity) { _incVelocity -= _incAcceleration; _currVelocity -= ABS(_incVelocity); } } void CMotionControl::fullSpeed() { if (!isLocked()) _currVelocity = _maxVelocity; } void CMotionControl::stop() { if (!isLocked()) { _currVelocity = 0.0; _incVelocity = 0.0; } } // TODO: this is confusing to negate the val value void CMotionControl::load(SimpleFile *file, int version) { if (version == 0) { _currVelocity = file->readFloat(); _incVelocity = file->readFloat(); _incAcceleration = file->readFloat(); _minVelocity = file->readFloat(); _maxVelocity = file->readFloat(); _rotationX = file->readFloat(); _rotationY = file->readFloat(); _rotationZ = file->readFloat(); } } void CMotionControl::save(SimpleFile *file, int indent) { file->writeFloatLine(_currVelocity, indent); file->writeFloatLine(_incVelocity, indent); file->writeFloatLine(_incAcceleration, indent); file->writeFloatLine(_minVelocity, indent); file->writeFloatLine(_maxVelocity, indent); file->writeFloatLine(_rotationX, indent); file->writeFloatLine(_rotationY, indent); file->writeFloatLine(_rotationZ, indent); } void CMotionControl::incLockCount() { if (_lockCounter < 3) ++_lockCounter; } void CMotionControl::decLockCount() { if (_lockCounter > 0) --_lockCounter; } } // End of namespace Titanic