/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TETRAEDGE_TE_TE_FONT2_H #define TETRAEDGE_TE_TE_FONT2_H #include "common/str.h" #include "common/file.h" #include "common/hashmap.h" #include "graphics/font.h" #include "tetraedge/te/te_resource.h" #include "tetraedge/te/te_vector2s32.h" #include "tetraedge/te/te_vector3f32.h" #include "tetraedge/te/te_3d_texture.h" #include "tetraedge/te/te_intrusive_ptr.h" #include "tetraedge/te/te_i_font.h" namespace Tetraedge { struct KernChars { uint32 _c1; uint32 _c2; }; bool operator==(const KernChars &l, const KernChars &r); } namespace Common { template<> struct Hash : public UnaryFunction { uint operator()(Tetraedge::KernChars val) const { return val._c1 * 7333 + val._c2; } }; } namespace Tetraedge { /** * A pre-rendered font format with positioning data used in Amerzone * ('tef' format) */ class TeFont2 : public TeIFont, public Graphics::Font { public: struct GlyphData2 { float _xSz; float _ySz; float _xOff; // from nominal location float _yOff; // top location, from baseline float _xAdvance; float _floats[3]; TeVector3f32 _vec; // location in texture - offset from bottom left }; TeFont2(); virtual ~TeFont2(); bool load(const Common::Path &path); bool load(const TetraedgeFSNode &node); void unload(); Graphics::Font *getAtSize(uint size) override; virtual int getFontHeight() const override; virtual int getMaxCharWidth() const override; virtual int getCharWidth(uint32 chr) const override; virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override; virtual int getKerningOffset(uint32 left, uint32 right) const override; virtual Common::Rect getBBox(const Common::String &str, int fontSize) override; virtual Common::Rect getBoundingBox(uint32 chr) const override; virtual TeVector3f32 kerning(uint pxSize, uint isocode1, uint isocode2) override; virtual float height(uint pxSize) override; private: Common::Path _loadedPath; uint32 _numChars; TeVector2s32 _somePt; TeVector3f32 _someVec; bool _hasKernData; float _maxHeight; // Records a map of character pairs to kerning offsets Common::HashMap _kernData; Common::Array _uintArray; Common::Array _glyphs; TeImage _texture; }; } // end namespace Tetraedge #endif // TETRAEDGE_TE_TE_FONT2_H