/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/rect.h" #include "engines/stark/ui/world/fmvscreen.h" #include "engines/stark/gfx/driver.h" #include "engines/stark/gfx/surfacerenderer.h" #include "engines/stark/gfx/bitmap.h" #include "engines/stark/services/archiveloader.h" #include "engines/stark/services/services.h" #include "engines/stark/services/userinterface.h" #include "engines/stark/services/settings.h" namespace Stark { FMVScreen::FMVScreen(Gfx::Driver *gfx, Cursor *cursor) : SingleWindowScreen(Screen::kScreenFMV, gfx, cursor) { _position = Common::Rect(Gfx::Driver::kOriginalWidth, Gfx::Driver::kOriginalHeight); _visible = true; _bitmap = _gfx->createBitmap(); _bitmap->setSamplingFilter(StarkSettings->getImageSamplingFilter()); _decoder = new Video::BinkDecoder(); _decoder->setSoundType(Audio::Mixer::kSFXSoundType); _surfaceRenderer = _gfx->createSurfaceRenderer(); } FMVScreen::~FMVScreen() { delete _decoder; delete _bitmap; delete _surfaceRenderer; } void FMVScreen::play(const Common::Path &name) { Common::SeekableReadStream *stream = nullptr; // Play the low-resolution video, if possible if (!StarkSettings->getBoolSetting(Settings::kHighFMV) && StarkSettings->hasLowResFMV()) { Common::String lowResBaseName = name.baseName(); lowResBaseName.erase(lowResBaseName.size() - 4); lowResBaseName += "_lo_res.bbb"; Common::Path lowResName(name.getParent().appendComponent(lowResBaseName)); stream = StarkArchiveLoader->getExternalFile(lowResName, "Global/"); if (!stream) { debug("Could not open %s", lowResName.toString().c_str()); } } // Play the original video if (!stream) { stream = StarkArchiveLoader->getExternalFile(name, "Global/"); } if (!stream) { warning("Could not open %s", name.toString().c_str()); return; } _decoder->loadStream(stream); if (!_decoder->isVideoLoaded()) { error("Could not open %s", name.toString().c_str()); } _decoder->setOutputPixelFormat(_bitmap->getBestPixelFormat()); _decoder->start(); } void FMVScreen::onGameLoop() { if (isPlaying()) { if (_decoder->needsUpdate()) { const Graphics::Surface *decodedSurface = _decoder->decodeNextFrame(); _bitmap->update(decodedSurface); } } else { stop(); } } void FMVScreen::onRender() { _surfaceRenderer->render(_bitmap, Common::Point(0, Gfx::Driver::kTopBorderHeight), Gfx::Driver::kGameViewportWidth, Gfx::Driver::kGameViewportHeight); } bool FMVScreen::isPlaying() { return _decoder->isPlaying() && !_decoder->endOfVideo(); } void FMVScreen::stop() { _decoder->stop(); StarkUserInterface->onFMVStopped(); } } // End of namespace Stark