/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/stark/resources/direction.h" #include "engines/stark/formats/xrc.h" namespace Stark { namespace Resources { Direction::~Direction() { } Direction::Direction(Object *parent, byte subType, uint16 index, const Common::String &name) : Object(parent, subType, index, name), _field_34(0), _field_38(0), _field_3C(0) { _type = TYPE; } void Direction::readData(Formats::XRCReadStream *stream) { _field_34 = stream->readUint32LE(); _field_38 = stream->readUint32LE(); _field_3C = stream->readUint32LE(); } void Direction::printData() { debug("field_34: %d", _field_34); debug("field_38: %d", _field_38); debug("field_3C: %d", _field_3C); } } // End of namespace Resources } // End of namespace Stark