/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef STARK_XMG_H #define STARK_XMG_H #include "common/stream.h" namespace Graphics { struct Surface; } namespace Stark { namespace Formats { /** * XMG (still image) decoder */ class XMGDecoder { public: static Graphics::Surface *decode(Common::ReadStream *stream); static void readSize(Common::ReadStream *stream, uint &width, uint &height); private: explicit XMGDecoder(Common::ReadStream *stream); struct Block { uint32 a1, a2; uint32 b1, b2; }; void readHeader(); Graphics::Surface *decodeImage(); Block decodeBlock(byte op); void drawBlock(const Block &block, Graphics::Surface *surface); Block processYCrCb(); Block processTrans(); Block processRGB(); uint32 _width; uint32 _height; uint32 _currX; uint32 _currY; Common::ReadStream *_stream; /** * The transparency color in the RGB and transparency blocks. * In the output surface, the transparent color is black with zero * alpha. So the images are effectively pre-multiplied alpha. */ uint32 _transColor; }; } // End of namespace Formats } // End of namespace Stark #endif // STARK_XMG_H