/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SCUMM_CHARSET_V7_H #define SCUMM_CHARSET_V7_H #ifdef ENABLE_SCUMM_7_8 #include "common/rect.h" namespace Scumm { enum TextStyleFlags { kStyleAlignLeft = 0x00, kStyleAlignCenter = 0x01, kStyleAlignRight = 0x02, kStyleWordWrap = 0x04 // There are more flags, but I'll add them only as needed }; class GlyphRenderer_v7 { public: virtual ~GlyphRenderer_v7() {}; virtual int draw2byte(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, uint16 chr) = 0; virtual int drawCharV7(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags, byte chr) = 0; virtual int getCharWidth(uint16 chr) const = 0; virtual int getCharHeight(uint16 chr) const = 0; virtual int getFontHeight() const = 0; virtual int setFont(int id) = 0; virtual bool newStyleWrapping() const = 0; }; } // End of namespace Scumm #endif #endif