/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "sci/graphics/drivers/gfxdriver_intern.h" namespace Sci { class SCI1_VGAGreyScaleDriver final : public GfxDefaultDriver { public: SCI1_VGAGreyScaleDriver(bool rgbRendering); ~SCI1_VGAGreyScaleDriver() override; void setPalette(const byte *colors, uint start, uint num, bool update, const PaletteMod *palMods, const byte *palModMapping) override; static bool validateMode(Common::Platform p) { return (p == Common::kPlatformDOS || p == Common::kPlatformWindows) && checkDriver(&_driverFile, 1); } private: byte *_greyScalePalette; static const char *_driverFile; }; SCI1_VGAGreyScaleDriver::SCI1_VGAGreyScaleDriver(bool rgbRendering) : GfxDefaultDriver(320, 200, false, rgbRendering), _greyScalePalette(nullptr) { _greyScalePalette = new byte[_numColors * 3](); } SCI1_VGAGreyScaleDriver::~SCI1_VGAGreyScaleDriver() { delete[] _greyScalePalette; } void SCI1_VGAGreyScaleDriver::setPalette(const byte *colors, uint start, uint num, bool update, const PaletteMod *palMods, const byte *palModMapping) { GFXDRV_ASSERT_READY; byte *d = _greyScalePalette; for (uint i = 0; i < num; ++i) { // In the driver files I inspected there were never any other color distributions than this. // So I guess it is safe to hardcode that instead of loading it from the driver file. d[0] = d[1] = d[2] = (colors[0] * 77 + colors[1] * 150 + colors[2] * 28) >> 8; colors += 3; d += 3; } GfxDefaultDriver::setPalette(_greyScalePalette, start, num, update, palMods, palModMapping); } const char *SCI1_VGAGreyScaleDriver::_driverFile = "VGA320BW.DRV"; SCI_GFXDRV_VALIDATE_IMPL(SCI1_VGAGreyScale) GfxDriver *SCI1_VGAGreyScaleDriver_create(int rgbRendering, ...) { return new SCI1_VGAGreyScaleDriver(rgbRendering != 0); } } // End of namespace Sci